PLACEABLE
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 18
DMG: 9 Dmg Bonus: 31
This item is placeable in yards, guild yards, houses and guild halls.
WT: 2.1 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC BER
Race: ALL
Slot 1, Type 4 (Weapon: General) Slot 2, Type 20 (Ornamentation)
Jade Mace
PLACEABLE
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 18
DMG: 9 Dmg Bonus: 31
This item is placeable in yards, guild yards, houses and guild halls.
WT: 2.1 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC BER
Race: ALL
Slot 1, Type 4 (Weapon: General) Slot 2, Type 20 (Ornamentation)
Few months ago i bought a Jade Mace from a merchant for just a few plat...Was pretty happy cause of quarken saying its practically no longer dropped. Just a few days ago i bought 2 more jade maces for 5k each, then today i just bought 1 for 10k... wondering if they are dropping common again. i now have 4 jade maces and only spent 20k.
The Jade Mace dropped for me as of 3/26/12 on the Luclin server. Dropped of The Fabled Drolvarg Captain which spawned on the right tower near the front entrance. I wish I would have know it was such a valuable item from back in the day I wouldn't have let it rot. I've played since 1999 and today have 55 ranger on the Fippy Darkpaw server in my opinion it doesn't look all that amazing, good but not amazing.
This item does still drop. Dropped for me today, July 1st 2011. It dropped from the drolvarg captain on the balcony near the entrance, 1st spawn on the right after you go up the stairs, the side looking further into karnors.
Magelo lists this item's drop rate at: 4 of 646 from the "a drolvarg captain" aka less than 1%.
It has likely been removed from the captain's loot table. The Axe of Destruction which the captain now drops (was news to me) started dropping in mid-2006. I suspect it replaced the Jade Mace on his loot table and the 4 Jade Maces recorded having dropped, out of 646, were likely pre-2006 (or pre-Axe of Destruction).
The Axe of Destruction is listed at a 16% drop rate (105 of 646) which is very much in line with the Jade Mace's previous rarity, furthering my opinion the AoD replaced the JM on his loot table.
I'd say this item no longer drops, but am curious if anyone can say otherwise as of recent.
There are 2 different Captain spawns, the Jade mace will only drop off the one that spawns in the front Drolvarg fort before you cross the second bridge into the main fort. He also drops shoulders, the AoD and silk gloves are off a completely different Captain spawn. I had a Jade Mace drop for me today.
I would say this item is Ultra Rare, to the extent that it may not drop any longer. Killing the captain in KC about 30 times: mostly the gloves, and the 'rare' seems to be Axe of Destruction, replacing Jade Mace.
I love this weapon as a twink item for melee. 9/18 is great and wicked fast for pre 20. I used this weapon myself when I was level 50 (back in the day it was pre pop) Nice weapon well worth it if you cant get better.
yall say it is crappy cause of the dmg but theres augs now that can fix that ......less they aint got an aug spot witch does kinda make it stinky......
Basically its like this. For MOST people ratio is more important then raw damage. The reason being, as you level, your damage bonus adds in to the damage.
First of all a 9/18 (1/2 ratio) is way nice. If your a monk and fight bare handed the delay is somewhere around 35... (the level veries, but you get the idea)
Second is that low ratio beans more skill gain. More swings in for stuns and all that stuff.
third, the 9/18 as you level becomes closer and closer to a 1/1 ratio with damage bonus. An example (please dont flame, I dont remember details) but there is(was) some weapon in the game that was like 3/10 or something. Ok thats pathetic right? Wrong! Some guy won the best of the best tournament with it. With his damage bonus it was more like a (13 dmg bonus) 16/9. He was whipping the snot out of people with it.
*stuns, criticals, skill build, casting interuption ETC.
So you see, low delay in general is more valuable. not always, but usually. You can factor in how common the item is and weight, and what classes can use and so on. Even graphical looks and popularity play a factor. I see all the time old world weapons tossed aside and sold for like 300p, and a 'new' weapon from a new expansion... same stats... sold for like 10 times that.
A great example of how this happens is this the beetle stinger spear. Saw that for sale 300p, and some 'new' weapon, without prock, and lousy stats for like WAY more just because it was 'new'.
Weapon you are speaking of is the Moss Covered Twig. It doesnt drop any more and they existing ones were nerfed. Mainly after the BoB you are speaking of.
its slightly sad that whenever someone does something creative it is either nerfed on the basis that it wasn't being used as it was intended, or the player is punished for 'exploiting'.
This is much like the tactic in the Fortress of Zek where you set the two factions on each other. You think such ingenuity would be encouraged in a place which is the embodyment of cunning, lol!
The people for whom this is really good is warriors. Speed of a swing is very important for taunting. But besides that, with a good haste this item has an effective delay of around 10 or 11 (with enchanter buffs and such) That is a hideously fast weapon. Just think that you are swinging non-stop for the most part. If i played a melee i would be happy to have this weapon.
Im a 41 Ranger on the Ayonae Ro server and im looking for one of these. I currently have some cash and veno axe for it. If you see me in game give me a tell =)
Still a good weapon to use for minor twinking of your Monk. would highly recommend any newbie players to only use this in the Primary slot. That is unless you got something faster :)
#REDACTED,
Posted:Jan 30 2003 at 10:04 AM, Rating: Sub-Default, (Expand Post) At level 50, this is one of the best price/performance weapons in the game, and it just keeps getting better as you go up. There are much better NODROP weapons, but that delay of 18 is awesome for something you can buy in the bazzar. Far, far better than Lammy, Centi, etc. Even one point of delay is gigantic at these levels.
Just keep in mind that is has the same purpose as a Lammy. To hold aggro. It's not gonna hit uber hard, but it is gonna hit uber fast, so the mob is gonna stay pretty ticked off at you, and wont be trying to skin your chanter or cleric. Which is the whole point of being the main tank.
SCHW would make this weapon 9/15 RBG would make this weapon 9/15
The reason both haste items would have the same delay in this case is that you round up on the percentage. the SCHW would make it an ACTUAL delay of 14.754, and RBG would make it ACTUAL 14.173.
ok its simple put the fasts weapon in primary slot put high dmg in secondary slot because you wont be hitting very much with your secondary its called duel wield it is a skill that increases your rate to actually use your secondary weapon it never will be as fast as it says and damage bonus is just what they give you on your weapons so you do more damage to meet your new damage cap and it works on both weapons you are useing like say you have a dmg bonus of 1 it would make your jade mace 10dmg 18delay and getting higher lvl and haste items you can eventually have an amazing ratio on your weapons ok now stop with the BS and dont make up anymore rumors
#REDACTED,
Posted:Nov 09 2002 at 6:00 PM, Rating: Sub-Default, (Expand Post) learn to use some friggin punctuation you first grader. can barely read your first sentence, let alone first post cause it all runs together,
RE: the rumors people make up gives me such a head ache
Here's the simple rules of thumb for deciding which weapon to wield in which slot:
Primary - lowest delay since there is a damage bonus for your primary weapon Secondary - best ratio since there is not a damage bonus for off-hand weapons
If you're trying to determine which setup is better, try the following "modal damage" formulas (approximates how often you'll swing with the 2nd weapon):
I am a little confussed... I am hearing conflicting messages. I have a 27 warrior had the mallet given to him the other day. He also has a Wurmy and a Wakizashi of Frozen Skies 6/22 but procs at level 20 a 85dam effect. I was intending on using the mallet in my secondary slot because i thought that lowest delay always went in the second slot for dual to work properly. When does this change? I am guessing once the damage bonus get large enough that the xtra dam from a low delay in prime offsets dual not working as often. Is this right and what level does it happen.. ballpark?
General rule is Low delay in Main hand and best RATIO in off hand.
Exception is the wurmy till about 50 it outdoes most low delay weapons in main hand. Although because it is so slow you might have a tough time keeping agro off a ranger monk or rogue with faster weapons...
Dual wield is not linked to the main hand in any way.
The real value of the JM is its taunt ability in the hands on the main tank.
I (55 war) have been using a guard captains mallet (11/20) and frostbringer (12/22 + proc). Decent dmg ratios and a proc to boot, and I'll still lose aggro here and there to the other melees (unless I'm shammy buffed). But I've found that swapping the mallet for a jade mace results in quick and solid aggro.
Also, for those wondering about the speed difference vs. a lammy, it's noticible. I've grouped with similarly-equipped tanks sporting a lammy and never lost aggro while using this mace. Lammy's stats mean JACK when your cleric is oom from healing everyone but you cause you can't hold aggo.
Now before someone pipes in with "just get Crescent Blades of Luclin, it's 10/18" or "bah Random_ToV_Drop_01 is better"- yeah, we know there are better weapons out there. But as of today the price is 6k and falling on the JM. THAT is a bargain for the value.
Young warriors save up for this sweet item, it will serve you well.
#REDACTED,
Posted:Mar 14 2002 at 10:06 PM, Rating: Sub-Default, (Expand Post) I am just wondering WHY this weapon is even worth 3k+ now? I mean a KD is far better... calculate it out. Both weapons have a 2 dmg ratio, but when you get haste like the silver chitin handwraps i have it makes Jmace 9/15 which is a 1.666 ratio and makes KD 14/23 which is a 1.642. THerefore the kd is better. Not to mention KD also weighs 1.1 less AND looks cooler. The ONLY reason i can see this thing being the price it is becuase of it's rarity. I dunno about the dmg bonus of having a weapon in main hand and can't really see why people put the faster weapon in main hand. If you put the slower/higher damage weapon in your main hand then it will also benefit from the damage bonus or whatever and just hit even harder. I was watching a monk at lvl 40 fight with Jmace and hands... he was hitting top of 36 with mace. I hit max of 46 with my kd and i am 4 lvls lower, by the time i get to 40 i should be hitting in the low 50s. Anyways, that is all i have to say.
yer math is kinda wrong as well. Ratios will stay the same with equal haste except for rounding errors. Rounding up delay favors the numbers you use shoiwing it as an increase, when if in fact it's not
Well your not taking into accout the damage bonus in primary hand. It works like this a low delay weapon makes better use of your damage bonus in main hand. A long delay weapon will still get damage bonus but less frequently. For example say you swing your KD(28dly =2.8sec.) in primary hand. In one minute you will swing 21.4 times thus applying your damage bonus 21 times per minute. Using a JM(18dly-1.8sec.) in primary means you will swing 33.3 times in one minute. applying your damage bonus 33 times in one minute. At higher levels as your damage bonus increases you will do more damage using a low delay weapon in primary.
#REDACTED,
Posted:Mar 14 2002 at 10:04 PM, Rating: Sub-Default, (Expand Post) I am just wondering WHY this weapon is even worth 3k+ now? I mean a KD is far better... calculate it out. Both weapons have a 2 dmg ratio, but when you get haste like the silver chitin handwraps i have it makes Jmace 9/15 which is a 1.666 ratio and makes KD 14/23 which is a 1.642. THerefore the kd is better. Not to mention KD also weighs 1.1 less AND looks cooler. The ONLY reason i can see this thing being the price it is becuase of it's rarity. I dunno about the dmg bonus of having a weapon in main hand and can't really see why people put the faster weapon in main hand. If you put the slower/higher damage weapon in your main hand then it will also benefit from the damage bonus or whatever and just hit even harder. I was watching a monk at lvl 40 fight with Jmace and hands... he was hitting top of 36 with mace. I hit max of 46 with my kd and i am 4 lvls lower, by the time i get to 40 i should be hitting in the low 50s. Anyways, that is all i have to say.
#REDACTED,
Posted:Mar 15 2002 at 12:37 AM, Rating: Sub-Default, (Expand Post) When wielded in primary weapons get damage bonus. This explains why this weapon is way better than KD at higher lvls when wielded as primary weapon.
The damage bonus is added AFTER the damage is calculated. In other words, if you would normally hit for, say, 50 points of damage, with out a bonus, if you have a 10 point damage bonus, you damage becomes 58 total. So, the bonus isnt added onto the damage of the weapon, its added onto the damage the weapon DOES.
Also, you are correct. The Jmace is better at higher levels, because of the damage bonus. The reason is because the bonus is added every time you hit, so, the more times you hit, the more damage bonus is applied. If you have 2 weapons with a ration of 2, but one of them is a faster, though not as damageing per hit, weapon, then the faster one will do more damage.
LoL, I hope I didnt confuse you, it was kinda poor wrighting =)
How about a current price check on this weapon? I know lams go for about 3-4k now on Tarew Marr server, the the jade mace comparable in price or widely different?
The rule for what weapon should go primary or secondary works like this: Melee classes receive a dmg bonus on items in their primary hand after level 28. Not sure the exact equation on how much but the bonus goes up with levels. If you have a Jade Mace and say a Centi LS, you would want a JM in primary after about level 35 because the damage bonus on the faster weapon would get more out of your weapon ratio. Pre level 28 you would want whatever item has a better overall dmg ratio.