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Uploaded November 27th, 2008
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Graphic is chain, not to my liking, will be converting it into a custom cowl of mortality soon.
Edited, Sun Apr 3 04:54:47 2005
Tegladar (Wood Elf) <Mythic Legends> Lanys T`Vyl
Edit: I have since customized it and, as I knew it would, it has a graphic as well: that of a plate-style helm (see antlers description above).
Edited, Fri Dec 19 06:13:18 2003
Can confirm that the non-customised has a graph. For half-elfs it the leather cap look.
Supreme Laochsmith Psorin on the 3rd level of the tower, just before the click-in to Yelinak area will customize the helm with warmly faction.
2) 65 Clerics. Me and a friends guildie.
2) 65 Enchies
65 Warrior MT'd
65 Cleric (Me) tanked Ramp and Melee'd the whole fight... what a sissy
Next week I try it with 65 pally, 65 Shammy and 65 Cleric (Me) and see how it goes...
To turn the the cowl of mortality in for the custom version I went to Icewell Keep and turned it into some weaponsmith guy to the left of where Dain pops. If you hail him he will tell you which things he can customize. You must have ATLEAST kindly to do this, otherwise he will give you another message or perhaps not say anything at all.
Edited, Sun Jun 15 23:31:29 2003
All the ones I see for sale are customised and /auc's for the non customised have not succeeded. Could someone with a customised one try it out on a female wood elf please and post what the look is like, with and without luclin graphics. Ta
Edited, Fri Dec 19 06:22:19 2003
With this Item being lighter I can sell my helms of tallon and vallon and get a new cloak though even with the spider cloak I had in the bank ,I'm better off than I was before.
Could someone please do a complete post on how to customize this.
Hail the ncp your standing by and he'll tell you that he'll customize your Skyshrine quest helmet or your cowl of mortality. Simply turn them in to him and you'll receive the customized version back. Oh, and hope for the love of God that you are an iksar monk as the customized version looks horrible on humans.
Note - If the quest npc doesn't answer your hail your faction is probably to low for him to do the customization.
um no this is 36 percent haste not 40
its nice but for the same price you can have a cof and money left over
So with those two exceptions, you can only have one item haste and one spell/song haste. Keep in mind that some items with haste are proc haste or clickable haste, and these are considered spell haste. So you can have the Eyepatch of Plunder (clickable haste) and a Cloak of Flames.
Now you can get some haste spell effects to all be in your "buff box" at once. This is because alot of these effect have additional benifits. But the haste itself will only be from the single best haste item and the single best haste spell.
There is one other type of haste that will stack with all of these. Discipline haste. Confused yet? Good, 'cause I was too for a real long time. If you really want to understand haste head out the the Monkly Business messages boards. You can glean alot of information about the game here, and not just for monks or melee's even.
Hopfully this post will make some of you curse my name, it's all I really want. <grin>
200k on Bristlebane.
Grendon, Veteran Warlord
Edited, Tue Oct 15 19:25:29 2002
It is called server/market saturation. A server that is three years old will have 1000's of FBSS's and sell for 2 to 3k. A newer sever will have less and they will call for a higher price.
These are just general statements and do not all hold true.
I don't know, I'd be intrested to see any more information on the economy.
BTW: I beleive that VI should have an economist working on the EQ II team.
So in short, that access money and demand shoots prices for high end items through the roof, and makes low end items worthless
We overkilled him with 30 people in modest to full SS gear, no deaths, not high DR, no bard.
I would say you should have 160 or so MR for this fight, as his fear isn't hard to resist. Have the hallway to his room cleared, send in the MT group and the debuff group, have others wait outside as to avoid AE DoTs.
Once he is engaged and MT has aggro, zland is debuffed, you send in the other groups and proceed to just beat him down. Group healing spells are nice in this fight as most of your group will have DoTs. Have a backup healer in each group besides a cleric and have them healing people at 3 bulbs of health to counter-act DoT damage.
Zland was insane overkill with 30 and would be doable with 3 57-60 groups.
As far as the cowl goes, if you wouldn't use this you obviously arent a smart warrior.
Oh yes.. I'll keep my helm that has around 10 more ac and keep using my 10ac or so belt.. those 20+ ac belts will do nothing for me when I dont have to use my waist for a haste belt...
*BONK!* Once you reach a certain level of AC(1250-1300) you begin working on your hp and haste.
Ideal classes to use this in my opinion would be warriors, monks, pre-epic rangers, and pre-epic rogues. Why? Because these are the primary damage dealers and the main tank. Who do you think throws a lot of damage into a mob and keeps it off the casters before they get off their butts and unload DDs? The classes previously mentioned. Higher haste=better aggro management and more DPS.
But like I said.. most here are probably around high 40's or low 50's and consider zland to be an uber mob, in which case they know nothing about what they are saying and simply search through items on this site and troll around.
You're implied "sure that's easy" I've read from both those who know what they are talking about to those who "soloed Tunare by kiting her around PoG for an hour!" My assuption here is you know what you are implying but... proof never hurt ;)
"3 groups 57-60.." Who know what the hell they are doing.
My 59 Druid went to a Zlandicar raid 98 people there - average level around 57.
Zerg it! Was the core strategy (oh yeah... this one is always a winner!). It worked. 37 of us standing at the end and a lot of clerical click sticks working (over half my group died due to the "oops... so THAT's a fear AoE eh?"...)
For those running their second, third, etc... char up to 60, the trip is a lot easier. You learned your mistakes up front so you know what you are doing.
For those who are just hitting 60 and haven't been on a lot of raids... well, it can be one ugly learning curve at times that can strain some folks patients with the situation.
Instead of just making baseline assumptions on the knowledge and skills of those attempting such raids, simply based upon level, how about tossing out some info on how 3 57-60 groups could do it along what skills / resists they should have, etc...?
59 Level Druid
Edited, Sat Aug 31 22:58:14 2002
Jahweic, 60 warder of mith marr
Heres my gear , http://www.magelo.com/eq_view_profile.html?num=312230
My Fantasy Novels
(corroborated by Magelo and the Haste Compendium)
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