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Hammer of Holy Vengeance  
 

MAGIC ITEM LORE ITEM NO TRADE PLACEABLE
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 25
DMG: 25 Dmg Bonus: 30 AC: 20
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +25 STA: +18 CHA: +20 WIS: +20 HP: +175 MANA: +175
SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20
Required level of 65.
Effect: Hand of Retribution (Combat, Casting Time: Instant)
WT: 1.4 Size: SMALL
Class: CLR
Race: ALL
Slot 1, Type 8 (General: Raid)
Slot 2, Type 20 (Ornamentation)
Item Type:1H Blunt
Stackable:No
Proc Rate:630%
Lucy Entry By:Durrlok
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-23 04:43:44
Page Updated:Thu Oct 9th, 2008
*This item is the result of a raid event.
Planes of Power Item


Rarity: Common
Level to Attain: 65

[Drops | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.

Plane of Time B


Zone(s) Found In:
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Uploaded November 27th, 2008
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Very rare drop
# Sep 07 2005 at 3:49 AM Rating: Decent
We've been clearing PoTime for months now with zero drops of this hammer. We also haven't seen the druid orb once, although some have referred to that as "common" - oh well :/
Proc Rate
# Aug 09 2005 at 3:59 PM Rating: Decent
I had asked this in the cleric chat channel but thought it could use a better explination. This weapon have a proc rate mod of 630%. since it also has a type 8 slot on it, would a proc aug also get the rate mod of 630? Im assuming that mod is for the weapon itself and not just the proc on it.

Edited, Tue Aug 9 16:59:26 2005
Does this still drop?
# Nov 20 2004 at 8:08 PM Rating: Decent
Just curious, but does this even drop anymore? Been doing Time for about 4 months now, and haven't seen a single one.
RE: Does this still drop?
# Jun 27 2005 at 12:24 AM Rating: Decent
Dropped first time for our guild(2nd kill) today =)
RE: Does this still drop?
# Jan 10 2005 at 8:43 PM Rating: Decent
Vallon Zek 2.0 dropped one on 1/5/05 on bertox...
Hammer
# Jun 01 2004 at 12:24 PM Rating: Decent
32 posts
This Item does include a group heal, and the amount of the heal is 116 per person. This item seems to proc once every 4-6 seconds, so you do the math.
RE: Hammer
# Jun 15 2004 at 1:00 PM Rating: Decent
Actually, the proc is a 75-150dd just like the cleric summoned hammer. It also includes the group heal of 61 per person. When you crit the heal it turns out to be 122, so that may be what people are thinking of. This hammer procs a ton. You will be spammed horribly by the proc message with a full group ;)
Hammer of Holy Vengeance
# Apr 03 2004 at 1:35 PM Rating: Decent
IIRC, this hammer also procs a grp heal. An upgrade to Blackstar, Mace of Night. I could be wrong, but I do remember xping in Earth with another cleric and when she was meleeing that thing was proccing like crazy. I think it's a 160 hp heal.

[65 Archon] Illona (High Elf) <Descendents>
www.descendents.org
http://www.magelo.com/eq_view_profile.html?num=820405
#REDACTED, Posted: May 27 2004 at 12:37 PM, Rating: Sub-Default, (Expand Post) You are completely wrong.
RE: Hammer of Holy Vengeance
# Jul 02 2004 at 11:20 PM Rating: Decent
Not exactly. It does proc a group heal.
Melee you lazy clerics =)
# Feb 14 2004 at 4:25 AM Rating: Decent
Eman play yer main an stay off yer alt! :P
Melee you lazy clerics =)
# Jan 10 2004 at 9:11 PM Rating: Decent
Well I am a 65 cleric on TT that loves to melee when I am in xp groups. I also play my (now) 52 ranger a lot and have a small issue when I see a 56 or higher cleric not meleeing, because at that point they have a self buff that adds mana regen and a hammer that procs like mad. The added DPS doesnt seem like a lot, but it makes kills faster which in turns means he has to heal less per fight and makes XP flow more quickly. If you dont like those things (more DPS, less healing per mob, and more XP) than pls dont ever ask me to group.
RE: Melee you lazy clerics =)
# Apr 17 2004 at 1:36 PM Rating: Default
OK,

First of all Eman, as a non-cleric class, it is great to see a cleric get up in a true dps classes way and do their 145 hp proc and maybe hit for 2 dmg (undead excluded) so that the melee can't get close enough to hit the mob, when they can probably proc for 76 to 125+ and duel wield plus hit the mob for 65 to 265+. Yes, I have seen a cleric unshrunk on a horse in BoT keeping everyone else from hitting the mob just cause she felt like she wasnt doing enough just healing.

Alos, I have been in groups that a cleric will get up and melee and then bodies start hitting the floor because they can't pay attention to the correct timing on heals.

There are classes that are made to get up there and get into the mix and some are not ... yes that hammer is awesome but what makes an awesome cleric isnt how much she tries to do to please everyone elses concerns on what they think a cleric should be I would think keeping the group alive is more important.

I would think of it more along the lines of hrm.... wonder if I can actually get a cleric to group with my whiney butt today, rather than thinking you will be the hubb of the group...
RE: Melee you lazy clerics =)
# Aug 19 2004 at 11:58 PM Rating: Decent
*
155 posts
Quote:
First of all Eman, as a non-cleric class, it is great to see a cleric get up in a true dps classes way and do their 145 hp proc and maybe hit for 2 dmg (undead excluded) so that the melee can't get close enough to hit the mob, when they can probably proc for 76 to 125+ and duel wield plus hit the mob for 65 to 265+. Yes, I have seen a cleric unshrunk on a horse in BoT keeping everyone else from hitting the mob just cause she felt like she wasnt doing enough just healing.


Um.. if yer in an exp group and can't fit six toons around a mob, even with the cleric on a horse, it's time to learn that shrink is your friend. I'm all for clerics beating down a mob, and don't knock that 150pt proc.. as often as it procs, it can add up toa lot by the end of a fight. Granted, the cleric shouldn't be meleeing if the yare having to heal a LOT, but seriously, casting a CH every 20 seconds or so is the most gawdawful boring thing... and if they can help kill the mob quicker, by all means let them. The "bodies hitting the floor" is a worst case scenario, and I personally have NEVER had this problem... and unless we are in a hard LDoN, on a raid, or in GoD trials the clerics in my group almost always melee...
RE: Melee you lazy clerics =)
# Jul 27 2004 at 4:05 PM Rating: Decent
*
144 posts
My steady-group cleric melees all the time. At 65, their yaulp spell is about 12 mana regen per tick, I believe, and it is immediately cancelled if they sit...yaulp has an incredibly short casting time, so she stands and yaulps and CHeals, and melees between the need for healing. We don't die for lack of heals, and she is almost always high on mana.

From your statements, the issues are less the meleeing than 1) stupid clerics shoving their horses into the fray and 2) stupid clerics that suddenly decide they're paladins and don't have to heal anymore. This does not mean that all clerics who choose to stand and sometimes melee are inept at their jobs, only that some people should rethink their class choice or learn to pay attention, and that others need to get off their @#%# horses. Just like some ogres and trolls need to shrink their stupid fat asses so that other people can get a shot at the mobs.

The cleric meleeing from the horse should be smacked, I agree, but an unmounted cleric won't be any more of a detriment in melee than any other normal melee, and potentially less than many since there are no large race clerics. And a meleeing cleric is just as likely to be paying attention as anyone else...I've known melees that turn on attack and then look away to watch TV. I've also known clerics, sitting on their horses far out of the fight and never nuking or the like, to completely fail at the practice of healing for no visible reason but that they can't handle the class.

People gripe the same way about two-boxers or multiboxers, but it's really the same issue. Some people will be stupid and incapable no matter if they're trying to juggle three character, or melee and heal, or if they're just playing one character with the simplest of missions. Others are fully capable to multibox or melee/heal, and sometimes even prefer it that way; they are at least engaged and paying attention, not potentially falling asleep at the computer between presses of the CH key or watching a movie or looking at internet ****.

Which is to say, stupidity and incapability are in the player, not the technique, and certain cleric spells and items are designed for them to stay standing and potentially melee at times. If your cleric can't handle it, tell them to sit down. If they can, all the better.
RE: Melee you lazy clerics =)
# Apr 17 2004 at 1:47 PM Rating: Decent
Last line is in reference to your ranger not grouping with certain clerics that do not melee.

I really dont understand how you can idolize yourself that much to leave a post about it.

Clerics are getting few and far between .. I mean look at you, You are playing your ranger alt.

I am not gonna make a post making a cleric feel as tho if she is not up there meleeing that she isnt accepted into my group.
RE: Melee you lazy clerics =)
# Jan 11 2004 at 10:27 AM Rating: Excellent
***
3,705 posts
Yaulp 5 = 10 mana per tic
Yaulp 6 = 12 mana per tic
Medding = 20 or so mana per tic

I only melee with my cleric, if my mana is above 60%.
RE: Melee you lazy clerics =)
# Feb 02 2004 at 11:42 PM Rating: Decent
I dont have a cleric that high yet, but cant you yaulp 6 and med at the same time?
RE: Melee you lazy clerics =)
# Feb 12 2004 at 4:59 PM Rating: Default
No Drunkmonk. Y5 & Y6 are only good when your standing. They turn off when you sit or are on a horse.

Edited, Thu Feb 12 16:59:29 2004
RE: Melee you lazy clerics =)
# Apr 22 2004 at 10:00 AM Rating: Decent
You guys obvipusly don't know Eman, and let's face it if you can't get around a cleric at level 65 on an exp mob, then i would hate to see what happens when you go on a raid. Melee has its ups and downs for clerics. if you have the FT for it by all means go for it, as said before the added DPS is a nice thing. Also, you have to think about the cleric once in a while, it gets pretty boring sometimes sitting in the same spot spamming one hotkey all the time. If the cleric is a competent player then they ought to be able to hit a mob and heal when needed, if not they a little more practice with their character.
RE: Melee you lazy clerics =)
# Apr 23 2004 at 5:39 AM Rating: Decent
I really can not stand it when folks cant read post ... Gauz, when i wrote about the cleric i said was on a horse and unshrunk... I have no problem raiding tyvm.. and Eman should be a bit more specific, to me and im sure quite a few other folks it just looks like he is saying a cleric is worthless unless they melee... there is a time to melee and not and would be nice to be considerate and shrink or atleast make sure that all the dps in the grp has a way to get in before they charge in... I think Xaanru put it a lot better than I did...btw gauz .. are you Eman's alt ?..... More idolizing?
RE: Melee you lazy clerics =)
# Apr 22 2004 at 10:46 AM Rating: Good
***
3,705 posts
Well, no I don't know eman. I do have a cleric main, that level 65, and about 70aa points, so I'm not inexperienced with being a cleric. Cleric melee is highly situational. I almost always melee in regular difficulty LDON, or teir 2 PoP, and some old world and revamped zones like veksar etc.

However, more often than not, if I'm grinding in a harder zone, like hard LDoN, or the instanced sewer trials in GoD, I don't even bother to equip the summoned hammer. If I have to heal the tank 3 or four times per mob, I probably don't have time to be playing melee. If its timed, like normal LDON, I am not healing a lot, and I think my paltry DPS will help, I will certainly melee, and usually do. Typically, if full mana, and playing with my usual group (SK tank) I'll lead with a nuke, then yaulp 6 then run behind the mob and melee.

So clerics melee: yes, if the situation warrants it. However, cleric is healer first. Meleer maybe 5th on their list of roles.
RE: Melee you lazy clerics =)
# Jul 27 2004 at 3:26 PM Rating: Decent
Solid Clerics can and do melee effectively quite frequently. I melee all the time in grind groups and some tier 1-3 backflagging runs. I melee in all 4 elemental planes frequently. With a manna pool of 6k and 16ft, I rarely go beneath 80% mana in say PoE. Once you are well geared from elemental raiding, most tanks have 9-10k buffed and really don't get hit hard enough to require massive healing. If you have been playing a cleric for a long time you can quickly know when it is safe to the party to melee. I don't melee in Vxed or Tipt or on named in PoP, b/c the dps of these mobs is often to quick. Normal LDoN are a joke and a well geared cleric can tank normal 65 dungeons. Problem is there are fewer and fewer good cleric around, hence all the horror stories. Chances are if the person is an idiot they are going to get you killed, if not you will never even notice they are meleeing.

Edited, Tue Jul 27 16:27:34 2004
does this drop
# Dec 12 2003 at 12:30 PM Rating: Decent
Sadly, after almost 30 VZ kills, none of our clerics have seen this yet. You can feel the disappoinment every time the loot is linked and the clerics don't get it again.

Oh, and I agree, almost any class can add alot more dmg to the table than you may think. As a shaman, with FoM2, I'm actually adding alot of extra dmg to each mob, in the form of dots, but more so with nukes now. A cleric has a better ability to melee than I do, and they can put up some dmg especially using their proccing hammers.
RE: does this drop
# Dec 16 2003 at 5:28 PM Rating: Decent
This is the Vallon Zek from PoTime. Hope you weren't referring to 30 kills of VZ from Tactics cause if your expecting this hammer there you won't be seeing one.
Nifty !
# Dec 11 2003 at 10:56 AM Rating: Decent
So when can we expect Rogues to get some healing and buffing spells?!
Cleric's can melee
# Dec 11 2003 at 5:54 AM Rating: Good
I've ran in many groups where I could melee just fine and keep the tanks/ group members alive. The extra dps we dish out might not be the greatest, but its better than just sitting on our bums. Heres to all of us clerics that get in the fray and bash in some skulls.
#REDACTED, Posted: Dec 11 2003 at 6:01 AM, Rating: Sub-Default, (Expand Post) you are exactly the reason that they should make carpentry a tradeskill, go carve yourself a nice chair if you are looking for something to do in between your 10sec CH casts and random bits of buffing, leave the dps to capable hands
RE: Cleric's can melee
# Jan 16 2004 at 10:40 AM Rating: Default
Sure, cleric DPS isn't great, but what's wrong with adding alittle to the fight when otherwise full mana and nothing else to do. Between self buffs and such, our manaregen per tick (mpt) can be just sick.

I often have Kitty Crack and KEI, sometimes Tranq or VoQ. My mana regen:
Flowing Thought 15 - +15 mpt
Yalup 6 - +12 mpt
Armor of the Zealot - +8 mpt
KEI - +14 mpt (Tranq/VoQ - +16/+18 mpt)
Spiritual Dominion - +9 mpt

As you can see, I regen 58 mana per tick while swinging that hammer. Alternatively, I can bust out my drogmor for sit effect, and gain another +8 mpt. However, I lose the ability to melee since Yalup wont work while mounted and I lose the sit mana regen if my attack is on.

Now, our crappy nuke (1100 damage for 365 mana) is resisted so much, it's often a waste of mana to cast. And it's such a mana hog, I would have to sit for 6 ticks to make up the mana for 1 cast. On the average, a cleric hammer will proc about 8-10 times in 6 ticks. It's 75-150 points of UNRESISTABLE (it even works on mobs that require bane damage, like Emp Ssra and Lord Inquisitor) damage, and tends to avearage about 110 damage per proc.

So, I can sit on my drogmor for 6 ticks, and cast 1 nuke, which will probably get resisted, or do at most 1100 damage. OR I can bust out the hammer, get about the same mana regen, and actually do about 1100 (+/-) damage that wont be resisted...ever.

Tell me again how usless it is for clerics to melee?
RE: Cleric's can melee
# Dec 11 2003 at 10:03 AM Rating: Decent
We Does Not Hugglez
*****
10,246 posts
Gotta love retarded people with internet access. Yovarrian falls in to that Gump-ian range of IQ that precludes logical arguments.

"Field Medics", or meleeing clerics, are definitely something nice to see. Not all of the clerics at the high end are in a raid. In an xp group, if the tank is worth a **** the cleric should have no problem spanking mobs.
____________________________
I had a very witty signature once, but apparently it offended the sensibilities of some of the frailer constitutions that frequent this particular internet message board.

[The rest of this message has been censored and I can't tell you what I actually think of you]
RE: Cleric's can melee
# Dec 12 2003 at 10:27 AM Rating: Good
I play a 59 Cleric on Mith Marr named vaeliant and I mellee as well as heal and with kei spiritual purity and my yalup 5 spell I never go oom if the pulls are controlled , if the pulls are a mess then like any other caster the mana runs low. But my point is if you are on mithaniel marr and think clerics shouldnt mellee ask about Vaeliant and his skills as a battle cleric and if your not on mithaniel marr hopefully some people I have grouped with from MM will see this and give there honest opinion of my skillz. But never ever think a cleric cant melle especially undead with our proc hammers as they have high proc rate and bane undead to make them major destroyers of those things that should have stayed in the ground.
RE: Cleric's can melee
# Dec 12 2003 at 4:26 AM Rating: Decent
Thank you for that touching assessment of my intellect. I must apologize though, my post was meant as an inside joke in regards to my longtime friend. Had I any clue that anyone would put any form of value into that which I had to say I probably, in retrospect, would have not posted such a thing. Yes I agree with you and him as well, in groups that know what they are doing most definitely clerics should be meleeing, their procs and summoned hammer (when working) are a welcome addition to dps and indeed a great help in such situations as LDoN groups. I again am sorry if I stepped on anyone&#8217;s toes.
RE: Cleric's can melee
# Dec 12 2003 at 11:44 AM Rating: Decent
We Does Not Hugglez
*****
10,246 posts
Meh, I was having a rough day. Sorry.
____________________________
I had a very witty signature once, but apparently it offended the sensibilities of some of the frailer constitutions that frequent this particular internet message board.

[The rest of this message has been censored and I can't tell you what I actually think of you]
RE: Cleric's can melee
# Dec 11 2003 at 6:28 AM Rating: Decent
Great! I needed another uneducated opinion to add to the collection!

I suppose Shammies should just buff the group, and cani. Beastlords should sic their pet, and play pet-cleric...etc too, eh?

While Clerics will never be in the top 50% of DPS, their damage can make a big difference when you are in a time critical situation, such as LDoN.

When/if you ever get to the level where you get to see this drop, you might know a bit better. We'll keep hoping, anyway.
RE: Cleric's can melee
# Dec 11 2003 at 8:55 AM Rating: Good
*
111 posts
Don't need to see that drop. A cleric with his summoned hammer and some AAs at 65 dish out enough melee damage to impress me just looking at the procs, and a lot of the time they really don't need to sit when they Yaulp and melee.

For clerics that can't sit when they should there should be a spanking, for those who get in there and help the group even more with their melee when all juice won't have to be on healing... Well all power to you!

And yeah, what Wrath said, helps a lot in LDoN for one.
Melee
# Dec 11 2003 at 2:54 AM Rating: Default
Never mind the fact that while clerics don't have great dps meleeing it is more then we would have if we did not. And if you are in a group that does not need a lot of healing you might as well melee. I spend most of my time in LDoN groups meleeing because I enjoy it and it helps move the fights along.
to the idiot known as DarkSplendor
# Dec 11 2003 at 1:02 AM Rating: Excellent
I have to agree with Saucera on that one darksplender... im lvl 65 and i got there.. to a lesser extent.. by soloing. Mind you not root/blast/dot undead... but meleeing with my summoned hammers. Places to melee: PoG (when the protectors didnt really protect) and velks... easily melee soloable.. Yaulp 5/6 melee hammer... pet hammer... double marking them.. made it quite easy to solo. Since my leveling days i have also solo'd in the grey and countless other times.... oh and no im not time geard.../boggle like that has to do anything with ability to solo.
#REDACTED, Posted: Dec 10 2003 at 8:55 PM, Rating: Sub-Default, (Expand Post) CLR ONLY? waste of a 1 ratio.
RE: clr... wep...
# Dec 10 2003 at 11:18 PM Rating: Decent
*
102 posts
This Hammer is a very nice hammer, not just for the wisdom and mana that it gives, but because it has a nice ratio and a proc that heals as well as damages. This helps us to keep the casters alive with our melee (along with Yalup 6 which has a 75 point dex buff) instead of with mana-expensive group heals. All in all, this is a great hammer, although it is an uncommon to rare drop from Time VZ, so many many clerics are going to be saving points for this hammer for awhile.
____________________________
Please do not excite the ogres.

Cromigor
80 Cleric
<Shenanigans> Tunare
RE: clr... wep...
# Dec 10 2003 at 9:02 PM Rating: Default
Not exactly, considering the fact that it has excellent stats, including +20 Wis and +175 Mana. Plus even Clerics don't mind having the ability to get in there and whack a bit, for soloing and whatnot...
#REDACTED, Posted: Dec 10 2003 at 9:07 PM, Rating: Sub-Default, (Expand Post) Show me a level 65 time enabled cleric who actually solos and I'll show you either a ******, or someone just killing something for bragging rights.
RE: clr... wep...
# Mar 05 2004 at 1:52 AM Rating: Decent
I'm a level 65 cleric that's one kill from time and I melee solo in tier 1 PoP whenever I get bored or need to farm Slarg parts for baking. Don't tell me it's not doable.
RE: clr... wep...
# Dec 12 2003 at 10:35 AM Rating: Default
No what Ill show you when you see a 65 time geared cleric soloing is a person who doesnt have a group at the moment and is not wasting his time sitting around waiting for his guild to get ready so instead he goes and solos for some gear , aa points and fun so he isnt just sitting somewhere being harassed for buffs and rezzes in the far reaches of the world of norrath.
RE: clr... wep...
# Dec 10 2003 at 9:56 PM Rating: Default
this weap is only good because of the 175 mana. most time clerics should have something better; at least something with a useful focus effect.
RE: clr... wep...
# Dec 10 2003 at 11:09 PM Rating: Default
Wow DarkSplendor grats on sounding like a ****** yourself, if bragging rights or being a '******' is the only reason you can think of a time geared cleric solo'ing, you should actually try playing one. Considering I spent ages whacking frogs in lguk for faction or farming junk for my twinks, clearly must be bragging or retardation, yeah, ok, well done! genius!

You clearly haven't excercised the single braincell in thinking that it might just be FUN to go back as a cleric to the places where you got waxed maaaany years ago and just take a trip round memory lane.
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