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Whip of Unending Pain  
 

Lore Item No Trade Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 21
DMG: 16 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STR: +12 DEX: +8 CHA: +10 INT: +8 HP: +65 MANA: +45 ENDUR: +45
SV COLD: +12
Required level of 55.
Effect: Swarming Pain (Combat, Casting Time: Instant)
WT: 1.5 Size: MEDIUM
Class: WAR RNG BRD ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Slashing
Stackable:No
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 08:43:53
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Planes of Power Planes of Power


Rarity: Common
Level to Attain: 60

[Drops | Comments ]

Drops

This item is found on creatures.

Plane of Torment
NPC Name
The Acolyte of Affliction



Zone(s) Found In:


Zone Name
Plane of Torment
Screenshot

Uploaded November 27th, 2008
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I got the whip
# Aug 27 2006 at 9:27 AM Rating: Decent
I was onley lvl 50 when i got it but now i am higher and i have karana drum in prime slot and whip in secondary slot.
I love this..
# Aug 12 2003 at 10:15 AM Rating: Decent
This is a great whip been using it on my 65 rogue as secondary, its nice.
#REDACTED, Posted: Dec 02 2002 at 7:56 AM, Rating: Sub-Default, (Expand Post) This weapon, my guess, based off the stats it has is for a bard. This conclusion comes with several different reasons. 1st, Bards have been complaining about not being able to put out enough damage. This 16dmg weapon will help that and the proc as well. A bard post level 60, now gets an aa in double attack. Rekon it was done due to all the complaining as well. Since this weapon has CHA and INT, the main person for this weapon is a bard. The only reason that it has others able to use it is to keep the other classes from bit*hing about it.
what taunt?
# Nov 29 2002 at 11:41 PM Rating: Decent
actually there are times where you WANT to taunt as a bard..... and this weapon doesnt seem like a high taunting weapon.... i have a Malevolent Runeblade from VP and the proc is similar, 80 pt dd 20 pt dot over 4 ticks, and it generates little taunt..... that being said, i most likely wouldnt want it unless no one else was there.... im not a fan of whips, i prefer swords, rapiers, and large daggers :p
RE: what taunt?
# Feb 02 2003 at 2:40 PM Rating: Default
heh, my friend is a bard and is using(fooling around id say!) a spare BOC that was gotten on an early miniraid action.
I like the idea, but...
# Nov 26 2002 at 1:10 PM Rating: Default
This item does seem to be a very nice item for a bard, until you look at the proc, a dot stacked with all the songs we play would create ALOT of taunt, and any bard worth his instruments knows that taunt is something us bards try to stay away from. Stats are nice, as is the ratio, im just kinda "err" about the proc. Main-hand, no, secondary weapon, perhaps...

I guess it all depends om the tank in your group, if they can keep the taunt than more power to yah (and the tank) but just be careful, and well, just, make sure you have a cleric around =P

Just my 2cp

Dinian
Bard of the 46'th Melody
Legion of Vengeance

Edited, Tue Nov 26 12:56:17 2002
RE: I like the idea, but...
# Nov 26 2002 at 7:43 PM Rating: Excellent
*
78 posts
The DoT is 50 pts of damage/tick for 4 ticks...a "whopping" additional 8.33 dps for 24 seconds. If your main tank's taunt cannot offset that small additional dps, then you are probably so much higher level than him that your group makeup is odd anyway. At that point, a skillful bard will know when to step back and return aggro to the main tank (whose AC should be so much higher that they're taking much less damage from whatever you're killing), saving the healer from having to waste mana on you.

Sure, if this weapon were attainable (and wieldable) by a level 46 bard and was grouping with other lvl 40's, he might have an aggro problem, but by the time a bard can get this, any semi-decent tank at those levels should be able to keep aggro from the bard under typical melee situations (unless the bard is specifically trying to get to the top of the hate list for some reason).

--Daveon Silverstring
--Brell Serilis
#REDACTED, Posted: Nov 26 2002 at 12:23 PM, Rating: Sub-Default, (Expand Post) I don't think you can even get into plane of knowledge till 46
RE: level
# Nov 29 2002 at 4:10 PM Rating: Default
Ya anyone can get into PoK. It's a nice free port for all my lowbie toons =)
RE: level
# Nov 26 2002 at 2:44 PM Rating: Decent
I think PoK is open to all players, but the other planes are level-locked at 46.
Hmm
# Nov 26 2002 at 1:05 AM Rating: Default
I sure would like some new stuff for chs that are attainable at like lvl 20-40. Seems like all the new armor and weapons are for 55-65. Makes all you do till you hit 50 is try to lvl so you can play
RE: Hmm
# Nov 26 2002 at 3:34 AM Rating: Good
**
300 posts
Planes of Power was designed for the upper-level players to begin with. Other than Plane of Knowledge, the planar zones require you to be at least level 45 or 46. To put lowbie armor/weapon quests in zones that a lowbie could never go to would be counter-productive. Besides, there are a *ton* of 20-40 armor and weapon quests out there, especially since Luclin, and later the newer lowbie armor quests.

Edited, Sun Jun 29 20:23:10 2003
RE: Hmm
# Nov 27 2002 at 1:42 PM Rating: Decent
Actually, PoP put in several items for lower level characters. Go do the Museum quests. Most of the items are obtainable from the "regular" world by level 30. And all of the items have some Focus Benefit. It took 15 minutes (for a level 40 shaman) to get all the materials needed for the ring, which has preserve mana 2 on it. So although PoP was designed for higher level characters, it did provide some smaller benefits to those who arent there yet.

Quiinn, 48 Shaman
HUMMMMMMM
# Nov 25 2002 at 6:27 PM Rating: Default
That would be DOM eh...
Hmm
# Nov 25 2002 at 5:48 PM Rating: Decent
It kinda bothers me that an item with the name of "Whip of Unending Pain" adds 10 points to your Charisma...
RE: Hmm
# Nov 25 2002 at 10:11 PM Rating: Excellent
Well...think about it.

In Everquest, all the characters kill their enemies for 60+ levels, most of everyone's logged time into the game is in fact spent in killing enemies and in combat.

Over time our chars proly become Sado-Masochistic ><
#REDACTED, Posted: Nov 25 2002 at 7:06 PM, Rating: Sub-Default, (Expand Post) well it does have the proc of swarming PAIN Smiley: wink2
#REDACTED, Posted: Nov 25 2002 at 5:54 PM, Rating: Sub-Default, (Expand Post) Some guys dig dom's
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