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Royal Attendant Greaves of Sand  
 

Lore Item No Trade
Slot: LEGS
AC: 48
STR: +10 WIS: +6 INT: +6 AGI: +10 HP: +85 MANA: +80 ENDUR: +80
SV FIRE: +13 SV DISEASE: +13
Recommended level of 65.
WT: 4.0 Size: MEDIUM
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, Type 1 (General: Single Stat)
Slot 2, Type 2 (General: Multiple Stat)
Slot 3, Type 3 (General: Spell Effect)
Slot 4, Type 21 (Special Ornamentation)

Item Type:Armor
Appearance:Velious Plate 1
Tint:
 
Color (RGB):150, 100, 100
Stackable:No
Theme:Takish-Hiz
Price:1492 Points
Adv Merch Sold:Yes
Submitted By:Mlain Dreamthief
Lucy Entry By:Danalog
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 13:14:16
Page Updated:Thu Oct 9th, 2008

Expansion: Lost Dungeons of Norrath Lost Dungeons of Norrath


Rarity: Common
Level to Attain: 50

[Adventure Merchants | Comments ]

Adventure Merchants


North Ro
Merchant Name Cost Faction TS Skill
Daevyd Londayl [Adventure Merchant] 1492
Adventure Points
Dereu Ztr`Tn [Adventure Merchant] 1492
Adventure Points


Zone(s) Found In:


Zone Name
North Ro
Screenshot

Uploaded December 5th, 2022 by iventheassassin
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dodge
# Jul 04 2004 at 2:47 PM Rating: Decent
will the dodge auggies from EF ie 8% and the 5% doge stack on different items like FT?
augs
# May 13 2004 at 3:14 PM Rating: Decent
Little hint, enraged maternal cragbeast in Tipt drops 30 hp/end and 30 hp/mana all slot augs... those 2 + 40 hp ldon type 2 augment will fit on any of the ldon purchased loot. Making this particular piece 185 Hps and the BP 200 hps~ Not saying thats the best possible use for the augs but for some more casual players thats a damn good way to go.
Ok for cleric noobs
# May 12 2004 at 9:28 AM Rating: Default
Type 3 focus effect, type 1 40 Mana aug, and type 2 go with Magentic Vitality or some crfap that gives 7 wis and 7 dex.
RE: Ok for cleric noobs
# May 12 2004 at 10:16 AM Rating: Default
***
3,705 posts
There are no type 1 40 mana augs. There is a type 2 40 mana aug, and a type 7 40 mana aug. Neither of those will fit in a type 1 slot.

The only augs that fit in a type one slot, are the ones labelled all.

Personally, I'd go with the 10wis 10 sta aug (crystal prism of perception, rujark) for type 2, FT2 for type 3 (Eternal ice prism of sense, miraguls), and for type 1 the wis 8 char 8 aug (tainted shard of ingenuity, rujark).

Honestly, most of the focus effects are not worth having, since they are the level 3 focus, which only work on spells up to level 60. The only real exceptions are spell haste, and extended range (that are useful for a cleric at least). If you need one of these badly, certainly use if before the FT2.
adv points
# Apr 27 2004 at 6:07 PM Rating: Default
how many adv points do u need for this in N.ro??
RE: adv points
# Apr 28 2004 at 9:13 AM Rating: Default
What are you, blind?

Look up at the top where the nic epicture of th eitem is, then rotate eyes about 10 degrees to the right. I mean unless you're corss-eyed then I can't help ye..
#REDACTED, Posted: Jan 13 2004 at 12:46 AM, Rating: Sub-Default, (Expand Post) HEY! i posted the 223 version dammit! where did it go? some of us have the 223 breastplates and the 223 legs.... i also know of a 223 boot in existence...
RE:
# Dec 15 2003 at 8:39 AM Rating: Decent
The 40hp augment is also type 2
RE:
# Dec 16 2003 at 10:41 AM Rating: Decent
thank you for correction, meant to go back and edit...meant the +10 sta any/any from SRo camp for slot 1...got ahead of myself, thx
recipe for tanks
# Dec 12 2003 at 12:41 PM Rating: Decent
Just got these legs other day.
Add:
40 hp augment(any slot)
6 str, 6sta augment (slot 2)
+8% mod to dodge augment (slot3)

makes pretty damn near best tank legs this side of the elemental planes.

Marshall Aalyyn Aledrinker
65 Overlord, Officer of Inverted Horizons
Quellious

Edited, Sat Dec 13 11:27:29 2003
RE: recipe for tanks
# Apr 02 2004 at 7:01 AM Rating: Default
Just For your information... HP/MP/EP add augs are all type 2 or type 7 (type 7 is why you probobly think they are all types.) For the exception of some special augs somewhere, for HP its Type 2 or 7.

You could put +8 Agi/Sta (fits all slots) from EF in slot 1, then put the HP in slot 2 and the dodge in slot 3.
RE: recipe for tanks
# Jan 05 2004 at 4:53 PM Rating: Good
warriors bah better off getting something else like a stackable DS from nro...the shield of pain 2..

Edited, Mon Jan 5 16:54:54 2004
RE: recipe for tanks
# Apr 02 2004 at 6:58 AM Rating: Default
Shield of Pain effect is TRASH!

Getting 5% and 8% dodge aug is a big boost to damage mitigation via Dodges! These two augs are quite possibly the best type 3s for all Melee classes.
RE: recipe for tanks
# Jan 15 2004 at 12:36 PM Rating: Default
I dont agree. Better to not get hit at all than to try and swap damage with those higher up mobs. Adding 2 damage to a damage shield isnt going to help for crap against a slowed creature quading you for 350+ with well over 30,000+ hps in his back pocket to spare (and these arent tough compared to most places where a warrior is required over a hybrid). If it was me I would rather take the dodge than the DS upgrade.

I suppose in your everyday group it wouldnt be too bad I guess. But even then at high levels usually slowing the mob is involved, making the DS upgrade not nearly as useful as some might be led to believe. So many hps are on these creatures that during the long haul the higher dodge rating will just save the cleric a ton of mana, meaning less downtime for more stuff to kill. If someone was to try and DS their way through a non slowed critter at these higher levels then they are dogmeat fast. That little bit of added damage from the DS upgrade is laughable, especially for the levels its intended for. Bring it up to 10 hps of damage added to a DS then it would be more of an option.



Edited, Thu Jan 15 12:38:23 2004
Stamina
# Sep 16 2003 at 5:43 PM Rating: Default
not really sure why this has no stamina...but i guess an augmentation can be added.
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