Ingredients: Researched items require a book, which is dependent on which class spells you are researching, except for Azia and Beza practice runes, which must be combined in a Concordance of Research. Only INT casters may perform research combines. Fine Supple Runic Hide (1) Crafted with Research, 100 Trivial Ink Additive of the Nameless (1) Storebought Ink of Tunare (2) Crafted with Research, 35 Trivial Ink of the Tribunal (1) Crafted with Research, 31 Trivial Quill of the Archon (1) Crafted with Research, 35 Trivial Talisman Thickener (1) Crafted with Research, 35 Trivial
Sub Combines: [ Expand/Collapse All ] Fine Supple Runic Hide (1) Research, 100 Trivial Raw Fine Supple Runic Hide (1) Dropped Fine Supple Runic Hide Solution (1) , Trivial Ink of Tunare (2) Research, 35 Trivial Fustic Pigment (1) Storebought Iron Powder (2) Storebought Vial of Pure Water (1) Research, 54 Trivial Gnomish Heat Source (1) Storebought Empty Vial (5) Research, 15 Trivial Dirty Empty Vial (1) Storebought Returned on Failure Vial of Pure Water (3) Research, 54 Trivial Empty Vial (5) Storebought Crafted with Research, 15 Trivial Returned on Failure Gnomish Heat Source (1) Storebought Water Flask (4) Foraged Dropped Storebought Crafted with Brewing, 21 Trivial Water Flask (4) Brewing, 21 Trivial Bottle (1) Storebought Pod of Water (4) Foraged Dropped Ink of the Tribunal (1) Research, 31 Trivial Magnetite Powder (1) Storebought Vial of Pure Water (1) Research, 54 Trivial Gnomish Heat Source (1) Storebought Empty Vial (5) Research, 15 Trivial Dirty Empty Vial (1) Storebought Returned on Failure Vial of Pure Water (3) Research, 54 Trivial Empty Vial (5) Storebought Crafted with Research, 15 Trivial Returned on Failure Gnomish Heat Source (1) Storebought Water Flask (4) Foraged Dropped Storebought Crafted with Brewing, 21 Trivial Water Flask (4) Brewing, 21 Trivial Bottle (1) Storebought Pod of Water (4) Foraged Dropped Quill of the Archon (1) Research, 35 Trivial A Quill (1) Storebought Divine Treatment (1) Storebought Holy Treatment (1) Storebought Talisman Thickener (1) Research, 35 Trivial Emerald (1) Dropped Storebought Thrayniis (1) Storebought Topaz (1) Dropped Storebought
And the ldon spells are now all tradeable as well. So spend those points!
Except for remove curse and remove greater curse =( My dreams of profit shot again =(
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Pain Mistress Okami L`Assundre of Tarew Marr Dark Elf Shadow Knight Drinal (Tarew) Retired after 500 days /played Deleted http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792 Remade http://www.magelo.com/eq_view_profile.html?num=96950 Retired again
EQ Caster's Realm has this listed as a researchable spell. I don't relish the thought of spending so long in N Ro dungeons to get this spell as I have yet to get a win there. I was wondering if the Caster's Realm site was wrong or if anyone here has a recipe for it. I have not seen one on any of the sights I have checked. Thanks in advance!
#REDACTED,
Posted:Oct 03 2003 at 10:28 AM, Rating: Sub-Default, (Expand Post) This quest starts in Gunthak next to the lighthouse. Temperance quest is a simple quest for a cleric. Get invis run to Dulak and yell out you are looking for the Deep Water Emblem. It will be available by someone shortly. Then run back to lighthouse give it to the Palidan on shore he will alter it and tell you to search for the ghost on the beaches. She is in the far back left and the spawn points are a rock and if your facing the rock a boat behind ya also. Kill all mobs around took me with both clerics 1 hour each till she spawned hand her the altered emblem you get the spell.
Nice description... but that applies to the spell "Temperance." Blessing of Temperance is the group version of this spell, which you buy with adventure points.
Blessing of Temperance is the group Version of the LoY cleric spell Temperance and is only available through LDoN can be purchased for 150AP in North Ro...
The way I had it explained to me (which I liked too) was that all your adventure points, regardless of where they were earned, go into a pool and you can only draw from that pool as many points that you have earned from a particular theme. So, if in N. Ro you have earned 250 points, but you have 1150 total, you can still only spend up to 250 points at a time in N. Ro (but you can keep spending 250 points over and over again till you run out of total points).
All Items require that points equal or greater then the item value be gained from the merchants theme before you can purchase the item. One you have earned 150 point at this theme, you will be able to purchase this spell, however the actual points you spend can be from any theme. Look at it as you need to gain enough faction to be able to purchase it, although you can purchase it no matter where the points come from.
Hey! Thanks for posting this. Never heard it explained that well before.
So if I've saved and spent 200 APs in N.Ro camp, and have no N.Ro APs left to spend, but have 150 APs saved from S.Ro, I can use the S.Ro APs to buy this spell, because I have my faction in N.Ro at 200 APs already? Is that right?
I can confirm that I have seen both Male and Female Erudin Spirits up at the same time...so both can be up at same time and the spawns are not very far apart male is closer the the wall and female is near the ship hull...killing one does not seem to have any effect on spawn the other...however a spawn under water inside a boat hull just off shore near dead center of beach does seem to help spawn the spirits...not say they are always up at same time but that I have seen times where both were up...
Just to clarify on the Temperence Quest from LOY. I have seen both ghosts up multiple times TOGETHER, so please don't mess a clerics day up by killing the female, or a paladins day by killing the male. I leveled my necro from 31 to 42 there right next to them so this is from my confirmed experience.
I found this for 150 Pts in I believe Nro. THis appears to be the Group Version of Teperance ..just like the aego group version and Hand of Virtue Versions.
Is this just the LDoN Version of temp? That would really **** some people off...
The quest for TEMP in LoY is just bass ackwards. The symbol you need drops off mobs that are blue to 50. I got it in 15 minutes.
The PH for the symbol turn in is green, and I've heard people camping the spirit for DAYS.... not fun.
But maybe this is good if it stacks with other cleric buffs, 'cause Temp doesn't... and I can never tell what the "Stacking" part of the spell info means
Guess you had bad luck, I know I got my drop in dulak in about 10-15 minutes, people allways shouting that they are rotting so that parts way to easy.
As to the spirit, she was up when I ran back after the turn in at the lighthouse, I have also seen the cleric or paladin one up a lot when I pass through.
One note I believe they can not be up at the same time, never seen it happen, and helped a friend get temperance, killed the Male (paladin) spirit, next pop was female for cleric spell.
Now as to Group temperance, love it, want it, am going to start saving now. I temperance all the time and will love a group version. Might try and make some pp in Pok as well since it lands at all levels.