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Fleshsear Cleaver  
 

Lore Item No Trade Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 22
DMG: 14 Dmg Bonus: 33
Magic DMG: 1
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Parry +2% (9 Max)
STR: +5 DEX: +5 STA: +5 AGI: +5 HP: +60 MANA: +60 ENDUR: +60
SV FIRE: +20
Recommended level of 51.
WT: 1.0 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Slashing
Stackable:No
Submitted By:Ciggwin
Lucy Entry By:Djarnis-Drengen
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 16:22:17
Page Updated:Sun Feb 28th, 2021

Expansion: Planes of Power Planes of Power


Rarity: Common
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Caverns of Exile (Solusek C)
NPC Name
Spiritmaster Heili



Zone(s) Found In:


Zone Name
Caverns of Exile (Solusek C)
Screenshot

Uploaded November 27th, 2008
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Antique Look
# Sep 01 2004 at 10:52 PM Rating: Default
This axe reminds me of long ago when people used to use the minotaur axes from the Gorge of King Xorbb.
graphic
# Jul 24 2004 at 11:40 AM Rating: Decent
this looks like venomous axe of the velium brood
Elemental Damages
# Apr 30 2004 at 3:10 PM Rating: Default
You know what Bane damage is. It is damage added to the weapon's base damage rating whenever the weapon is swung against a mob of the bane type. Bane Vampyr, swing the thing against any Vampyr, and the bane damage gets added on.

Elemental damage, such as Magic, Fire, Ice, Poison, or Disease, is different. Each time you swing, the mob makes a resistance check. Depending on how well (or poorly, depending upon your inclinations) the mob fares against that check, none, some, or all of the elemental damage gets added in. This is most clear in the case of items with larger elemental damage amounts, such as the Longsword of Ethereal Energy. Graphing out your regular hit pattern with a non elemental damage weapon, then comparing that curve to what you get with the LSoEE will show you what I mean.

In the case of this 14+1 22 thing, the +1 is literally hit or miss. 1 base weapon damage cannot be partially mitigated away, so either the weapon hits as a 15 damage weapon, or a 14 damage weapon. (Or less, depending upon your level compared to the rec level)
good
# Feb 16 2004 at 6:41 PM Rating: Decent
good weapon with the magic +1 makes it 15/22 and put a aug from ldon in there ( guessing its type 4 ) and u have a good weapon with a nice proc
RE: good
# Apr 11 2004 at 2:29 PM Rating: Default
the strange thing that somewhat sucks about added dmg like that , is it works semi like bane dmg, first the base dmg is added, run through the AC etc...then the 1 magick or 1 poison, whichever weapon you have that it is like that, an checks against the resists of the mob, if mobs resists go unchcked or passes then the 1 dmg is added...or so i've heard.
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