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Uploaded September 7th, 2022 by halfridge
Updated September 8th, 2022
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The CoCW is essentially the same cloak (cold resists instead of fire, mana instead of hit points) and is generally 20k cheaper than the Cloak of Flames.
CoCw = Paladin/Bard/SK/Etc
Level for Effect: 35
What does "Level for Effect: 35" mean? I thought the haste effect for the cloak of flames started at Level: 1. Perhaps the "Level for Effect: 35" data needs to be corrected.
There is caps to how much haste can be applied to you though.
Level 30 -> 50% Haste.
Level 50 -> 74% Haste.
Level 54 -> 84% Haste.
Level 59 -> 94% Haste.
Level 60 -> 100% Haste.
HOWEVER- In this case, I beleive its the level of the item. "Haste" is a relatively common iten effect, as far as items go. Haste, though, does vary. The "level" of the item is what determines the strength of the Haste. This belt gives Haste as though it were a level 35.
It scales as there are caps. So you don't have to be 35+ to get the haste, it's capped at iirc 20 and then lifts again at 51 and iirc 60 and may even be more as I only recently returned.
FWIW and for anyone wondering, haste does not stack from items and it does scale accordingly to the cap set for those levels.
Had top tier stats such as 45% Haste and 200HP.
Was told the Fabled Severilous in Emerald Jungle drops it.
70 IKS WAR
P.S. Fabled Cloak of Flames is not listed in here, yet. Along with some other 6th Anniversary Fabled items.
Edited, Thu Mar 17 03:12:33 2005
98% of items I win cuzz it was not an upgrade for me nor anyone else in group I will give to upgrade a guildie.. no guildie then a friend.then if none need it goes to bazaar but if on my way I see someone saying they WTB said item.. I find what bazaar price is and cut 50%.. not out to rape anyone.. just enuff pp to buy my gate potions and potions for guildies ( us poor melee classes) and to make arrows.. if I do end up with alot of pp in da bank I goes on a present shopping spree and buy missing or needed spells/runes for ma guildies...
Everyone has a hand in taking down the mob... everyone has an opportunity to get the loot. Unless you're on a raid, and your guild uses the dkp system or they do arbitrary looting (they say who gets it right off the bat based on seniority or activeness or something).
The only time NBG should ever be considered is on no drop items. Suppose there was a really cool item that I could equip and would look nice with cool particle effects and ****, but serves no real purpose to me. Suppose in this group there was a war who could use the item as well, but its more tailored to his class than mine. Sure, I wouldn't have a problem letting him have it at all, since its no drop.
However, if its droppable, you bet I'm gonna roll for it for my war alt. There's no reason that my opportunities for items should be limited by what character I use to help bring the mob down; the fact I helped bring the mob down entitles me to roll for any droppable item, whether my immediate character can use it or not.
I've only seen NBG people whine and cry about an item, honestly. My SK coulda used that Sword of the Crypt Keeper, but the pally cried about how he needed a good 2hs or something and the group leader said he could have it. So he looted it... then LD'd. Then I found him in the bazaar trying to sell it about 20 mins later. Yeah, none too pleased.
So in short, if its droppable, and you're in my group, better hope /random is good to you.
Edited, Fri Mar 19 04:36:27 2004
Mobius said: "There's no reason that my opportunities for items should be limited by what character I use to help bring the mob down"
Yes there is, the reason is anyone could create any character and say they want it for that new character, if there is another person present who needs it as its better than what they currently possess - their character killed the mob, not your alt, therefor it should be theirs, its common decency.
Mobius said: "So in short, if its droppable, and you're in my group, better hope /random is good to you"
Let that be a reminder to everyone never to group with you. Greedy.
The only time I worry about NBG working is when it comes to Melee's weapons;
melee_01: Oh thats got greater damage, but longer delay, I could use it when a mob has a dS on it
melee_02: No way, I could use that for the stats, my weapons I'm using are faster, but when I need the extra Str I would use that
melee_03: But I don't have a good 1 handed weapon for my duel wielding other arm, instead of this shield.
Don't you just hate going to a camp Take MS, Middle Sand, the sand camp in between the top and bottom.. O_o in BoT for example. So you get into this group, say there's a bard, cleric, beastlord, warrior, and rogue there with you.
The cleric calls for NBG because they want bracers of course(mm, ft2), warrior agrees, bard too.. The beastlord stands there slobbering viciously after realizing he's the only leather class in group, and the rogue is getting a bit nervous because everyone knows chain doesn't exist!
The group progresses and drops come,
by the end of the group, lucky drops mind you.. The bard war and cleric end up with bracers, beast gets some boots, you, the silky, get a hat, and the rogue is in the corner rocking back and forth wondering why chain is non-existant. Not only the drops though, the bard got some drums and a spec, cleric and beast got a spectral parchment too.
Of course they won these BEFORE their better things dropped but still demanded them anyways.
So basically the war bard cleric and beast made out with a ton of cash, silky got 2k or so and rogue got nothing. The group disbands and you never see these people in your life again, except in the bazaar selling the stuff they demanded :)
Pick up encounters in this game just weren't designed for nbg, the drops aren't balanced enough. That's why I'm only ok with NBG with close friends and guildies, because you can expect to see them again and the trust is there :P
That all being said I played a cleric at a naggy raid and won a CoF, I got harrassed for an hour, I even got tells from other servers, people were calling me a Greedy Sl*ut*y ****** Wh**re Loot Grubbing B**ch. This was a PICK-UP raid and it was said loot would be randomed, I won and it pissed off the meeles that wanted it, but some crossed the line slightly in their anger. (Some people got the idea and were happy for my win, knowing other classes can use the money just as much)
Edited, Wed Sep 8 19:48:57 2004
Cry foul all you want but the truth is for every 1 person who will actually use it for there main there are 20 who will use it for an alt/sell it for pp. If at any point someone tries to pull NBG on me I A) boot there greedy bum from my group or B) leave the group.
/random for all on all dropable loot is the only way to go from a 10 pp item to a 500k item. The sooner you get over you idea of a "benevalent" NBG system that noone will ever abuse the happier you will be.
But I dont agree with letting people have something just cause your char cant equip it. We all have Alts that can use these items. Part of this game is also based on making PP, and therefore if you have a hand in bringing down a mob that drops a valuable item, you are entitled to it as much as the next guy. IF ITS NO-DROP then its a different story.
But leave the raids alone, people don't raid for money, they raid for better gear and quest items. And as long as there are a few honorable people leading raids like Quebeldorf and Beachcom, both of whom organize raids for people that NEED things, we will see NBG live on. But introducing FFA into a raid is just stupid. It takes at least 12 people to kill Naggy, and on average 8 of those people are gonna walk away with nothing but rez effects and an empty wallet. If it's money you're after go farm, it's easier, faster, and a lot less prone to end in a 1 hour buffing period, 15 minute fight, and 3 hour loot squabble.
54th season Cleric of Tunare
Anyone who loots then sells a red dragon scale in bazaar is scum, that part of not one, but 2 classes epics. In a game where your attitude can drastically drop the number of people who want to group/raid with you, being a selfish, greedy prick is a fast road to spending your days soloing somewhere 10-20 levels below you because no one will let you into their raids. Seriously, if by some chance there are no un-epicced warriors or bards in your raid, and no one has an un-epicced warrior or bard alt over 50, then let the raid leader loot it and give it to a warrior or bard in need. Epic drops should never be subject to greed.
P.S. Wasnt Bit..ing at those not whining :)
Edited, Fri Jan 30 10:21:05 2004
Need Before Greed: This does not mean that anyone who could use the item gets to roll on it. It means that only the current characters in the raid who will use the item get to roll on it.
Free For All: This is the conetentious one, but mostly because almost no one gets what a pure FFA system really is, so I will define and explain it here: Anyone gets to roll on anything of value to them, whether that value be as equipment upgrade, spell upgrade, potential platinum, quest item, etc., period. (Note that NO DROP items are by definition never pure FFA, since they have no value other than use, i.e. they cannot be sold, traded, etc. Therefore, the only reason to allow NO DROP items to go to anyone other than to someone who can use them--be they for a quest, equipment upgrade, whatever--is if you want to be a complete and total selfish idiot who enjoys making EQ less fun for others. )
Please notice something important in the FFA definition. The only exception to the FFA rule are NO DROP items. Not items marked NEC, WIZ, CLR, DRU, MNK, WAR, PAL, BRD or whatever. NO DROP items, and only NO DROP items are the exception. If an item can be traded or sold, by FFA definition, everyone should have a chance to roll on it.
So, yes, in a pick-up Naggy FFA raid, everyone should get to roll on the Cloak of Flames. But everyone should also get to roll on anything else that drops and can be traded or sold.
So to the poster who said that class-specific items should not be part of FFA, they are not really playing quite fair either. In an FFA loot system, class-specific items should only be restricted to the classes that can use them if they are NO DROP; otherwise, the basic principle of FFA (everyone gets a chance to loot anything of value) demands everyone get to roll on those items, too. Moreover, saying that the 500pp spells don't matter and should be excluded from FFA is disingenuous. In pure FFA, if it can be sold or traded (whether for 50Kpp or 5pp), anyone who wishes can roll on it, since by defintion it has value to everyone, even it is only 10pp from a vendor. This is how pure FFA works. If you don't like it, pick a different looting system.
I've avoided writing this for some time since its just an ugly, messy topic, but I am also tired of people not getting what FFA really means or how it should really work so that it actually can be as fair as possible to everyone. Most people are actually using a hybrid FFA/partial reservation system when they talk about restricting tradeable class-specific items to only the classes that can use them, since they have just removed a potentially perfectly good source of cash for the classes that wouldn't use it but could trade it from the loot pool. I'm not saying that's not a good system, but its important to understand that means you're already out of a pure FFA system.
Because, you see, the Haste is what makes the Cloak of Flames a 60K+ item, rather than a 2K- one. But the Haste also makes it a melee/hybrid item. So in terms of using this as equipment, this cloak is to a caster about as useful as the Dead Men Floating spell is to a non-necro: a good source of platinum and nothing more. The ALL/ALL tag is just a dodge, really. Yes, the FR and other stats are nice, but how many casters would keep the Cloak of Flames rather than sell it for a cloak with FR and INT/WIS and Mana, and 55K or more left over? That's what I thought.
So, yes, in an FFA group or raid things the Cloak of Flames should be randomed amongst everyone, but so should every other NO DROP item, including spell scrolls, Flowing Thought items, Focus Effect items, etc.
And, if you are being truly consistent and fair, you should use those same policies--FFA, NBG, or some hybrid--in all pickup groups and raids, be you warrior or necromancer, be it the Cloak of Flames or Scroll: Dead Men Floating on the line. After all, since anyone can sell either to get what they need, isn't it a little greedy to argue that the Cloak of Flames is FFA and should go to anyone who can roll a good die, but Dead Men should only be given a shot by the necromancers present? Think about it, at least.
Again, just so I can ignore some posts in good conscience, this applies to pure FFA loot rules only. It was also intended to point out that in practice very few people probably really use pure FFA rules. But that's fine. Use whatever rules work for you, as long as they are clear from the start so people know what they are agreeing to. But do keep in mind some loot rules are fairer than others.
Also, I used Dead Men Floating as an example, so don't waste your time correcting me about it if I got something wrong with it. I only have some vague idea its hard to get and very rare, and therefore worth a few pp to most necros, so I used it to make a point.
And for those wondering, my mains are a 52 monk and a 51 wizard, so I can see both sides of this. I do not have a melee or caster bias, as I like playing both. I really just wanted to write about this to make it clearer in my head, and maybe clearer for a few other people, so I did.
Also for those wondering, I almost always use NBG in groups, even pickup groups, and tend to much prefer it. One exception is if it clearly being randomed to be sold, in which case I will probably random as well. I admit I have never led a pickup raid, so I am not sure what I would prefer for that, but I could see how FFA might be the best approach, as it gives everyone a reason for attending, since unlike a guild raid, there is no incentive to go to help your friends.
Finally, remember (despite the length of this post) that in the end it's just a game, and the important thing isn't whether you had the most toys, but whether you had the most fun getting them.
Edited, Sun Dec 14 08:21:48 2003
Of course, my Shaman wife is also on the raid and she should not be allowed to roll on it because even though it says All/All, she wouldn't get any real use out of it. Of course she COULD trade it or sell it and get enough money for Torpor and Malo, 2 spells you surely want a shaman in your party to have. And of course, ones which do not recoup any money like KEI.
Personally I believe in both systems. If you are going on NBG, need must be defined and laid out ahead of time. If you are going FFA then it doesn't matter unless it is no drop.
It irks me when loot is an issue. I will leave research and parchements and 15INT Eyepatches alone if the casters don't roll on items I could use but if you are going to roll on stuff I want, I am going to do the same back at ya. Heck, I have been in Seb and lost the roll on Cobalt Arms TWICE in the same group even though I was the only Warrior:-)
Also, if this item were changed to no drop, which classes do you think it would go to? Lets think about that for a sec...
Casters SHOULD be in the back medding for that next spell. If someone (which to me would be a melee or hybrid type) could USE that item more than you, then it should go to them. As you stated, NBG rules should always apply. If its just a greed roll then of course anyone should have a chance for it.
I apply rules no differently in my own guild raid to an open raid from various guilds on one area. Why SHOULD it be different? I see no reason to penalize people for not being in the same guild as you. Thats what it would be too.
We all want better items. We all have friends/alts/bazaar money that would eq life easier. So to imply that no one is selfish on eq is not realistic. There are degrees of selfishness though and it can be controlled with a little effort.
Edited, Fri Dec 5 10:42:50 2003
Anyway, do any of you veteran Nagafen hunters have an idea of how frequently this item drops from him? 20%? 50%? I want one for my monk, but I'm too cheap to drop 60k on an alt, and I want to get one the old-fashioned way.
Remember that this item has been in EQ since day one and its still very rare. And its not no drop. That should answer your question.
Having researched the item somewhat extensively -as well as any mobs known to drop it- I have never, ever heard anything like that happening.
Which is not to say it isn't possilble, but it's just so far beyond any resonable possibility that it's kinda ridiculous.
Flame me if you must, hate me for being contrary and kill my posting karma if that's what you're into, but since I like my information accurate, and I trust this site (and it's users) to post honest, unadulterated info, I call ******************** on you Orientis.
Okay, back to the trenches...
I have led about 40 of each of the Naggy/Vox raids, and currently have a few chars that I keep at 52 JUST for this. I've had as many as 3 CoF's drop on me at one time from Naggy. And the bummer thing is that I have yet still to win one.. Just some dumb luck.. :(
My luck with Vox dropping more than one RBB hasn't happened yet...but I'm hopeful. Either way.. It happens. I think Shadmar and his post said it best.. :)
Good luck to you all!
edit: spell checking
Edited, Mon Nov 17 18:56:17 2003
Just because you haven't seen something doesn't mean it doesn't happen. Just like the poster above saying that since it didn't drop in 4 kills the drop rate must be 5%. Kind of hard to draw that conclusion until you've seen a hundred of them.
does anyone like you?
everytime I see a post that insults someone else,
chances are it's you
get a life
nah that would be a stupid idea maybe this item should be given to peoples pets so they can hit faster yeah thats it =)
Ok this item has a 36% haste effect the fastest droppable haste in the game at the time. The mobs it drops off are listed at the top of the page and take a decent size force to attempt. A very good item for anyone lucky enough to have.
Edited, Thu Jan 2 19:03:09 2003
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