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Greaves of Furious Might  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: LEGS
AC: 69
STR: +30 STA: +20+4 CHA: +10 WIS: +22 INT: +22 AGI: +20 HP: +210 MANA: +175 ENDUR: +175
SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
Attack: +20 HP Regen +2
Required level of 65.
WT: 12.0 Size: TINY
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, Type 8 (General: Raid)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Plate
Tint:
 
Color (RGB):75, 10, 10
Stackable:No
Submitted By:Fleven
Lucy Entry By:Durrlok
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-30 09:18:31
Page Updated:Thu Oct 9th, 2008
*This item is the result of a raid event.
Planes of Power Item


Rarity: Common
Level to Attain: 65

[Drops | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.



Zone(s) Found In:
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Uploaded November 27th, 2008
Updated November 28th, 2008
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Submitted pic
# Oct 07 2005 at 9:28 PM Rating: Decent
Hey guys, I'm Orche Stra, I posted the screenshot a couple weeks back.

To clear things up, it's 4% damage mitigation, I love them because I'm a main puller for my guild (Bard) and it's nice to have some mitigation on those 3-4k hitters so you survive getting back to camp.

I was told these are very common, but after about 10-15 Time Clears we've only seen 2-3 of them? maybe 4.
woah
# Apr 05 2004 at 10:44 PM Rating: Decent
Scholar
16 posts
the 4 percent is in fact a modifer for the dammage taken. Tryed and proven, dont mean a whole lot to thoes that get the occasional hit for 2k even but for a tank that is taking 3 - 4k hits it makes a huge differance. And yes shielding effects form other items stack no idea on a cap.
RE: woah
# Dec 23 2004 at 12:25 AM Rating: Good
Shielding, Spell Shield, Strike Through, basically all mods with a % attached are capped at 35%.

Avoidance, combat effects, and all the skills that are just a mod "Factor" with no % attached are yet to have their cap determined, if there is one at all. The common guess so far for their cap is around 60.
hummm
# Oct 15 2003 at 12:43 AM Rating: Default
I swear on the nameless server someone link this item and the ac was 99 instead of 69...
RE: hummm
# Oct 15 2003 at 3:41 PM Rating: Excellent
Saw the same thing on Zeb server last night but they had a +30 AC augment attached to them, maybe you missed that part? /shrug


Ralan Pyreheide
Shielding+4%
# Jul 09 2003 at 4:33 PM Rating: Default
Anyone think that perhaps its for Warriors little used /shield command ? I have noticed that when I /shield the groups chanter some hits escape my shielding and still hit her. Perhaps this boosts the effectiveness of it? Just a thought....
69
# Jun 27 2003 at 9:58 AM Rating: Default
hey look its 69ac ......... damn horny developers
RE: 69
# Mar 10 2004 at 11:29 AM Rating: Default
*snicker* Some people... ;)
#REDACTED, Posted: Jun 26 2003 at 8:18 PM, Rating: Sub-Default, (Expand Post) these are kinda ridiculous hehe. Badass.
#REDACTED, Posted: Jun 26 2003 at 11:49 PM, Rating: Sub-Default, (Expand Post) Yeah... almost put Raex's to shame...
RE: wowzers
# Jun 27 2003 at 11:21 AM Rating: Good
almost put raex to shame? i'd take these over raex, anyone who can get raex most likely has maxxed sta (and close to max str if not maxxed), 210hp owns raex and the saves are nice, and if shielding is a damage obsorber for 4% of hits (i guess??) its better than the effect on raex
#REDACTED, Posted: Jun 27 2003 at 2:09 PM, Rating: Sub-Default, (Expand Post) Increase Hit Points (HP) by 4
RE: wowzers
# Jun 27 2003 at 3:43 PM Rating: Good
well the 4 regen wont help that much (still a bonus) at 65, its a toss-up between the 40 atk and 4% absorb, but for warriors i would have to say 4%, 40 atk is cool but most warriors go for hate raising procs (enraging blow etc) over DPS anyway. A hit for 500 will be 480 with this, 4 regen would take 5 ticks (30 seconds) for that to make any difference and in 30 seconds you would be hit about 60+ more times.

Edited, Fri Jun 27 16:01:08 2003
RE: wowzers
# Aug 03 2003 at 1:13 PM Rating: Good
If this is a 4% increase to mitigation, then any high end warrior would take it over a +400 attack, let alone a +40 attack. Warriors at this stage of the game will almost certainly have capped worn attack (250). The regen isnt even worth considering, again there is a cap to worn regen (I believe its 35), and it really isnt worth much.

Not sure what the shielding does, but if its actually a 4% increase in mitigation then its an incredibily powerful effect.

Kosari - Lord Protector - Drinal
woah
# Jun 26 2003 at 5:11 PM Rating: Default
woah..

Edited, Fri Jun 27 11:39:16 2003
RE: woah
# Jun 27 2003 at 4:34 PM Rating: Decent
Sooo... 95/101 regen eh, guess that gm bp helps a lot, so how do you go bouts getting a gm bp??
RE: woah
# Jun 27 2003 at 6:58 PM Rating: Decent
???

Edited, Sat Aug 2 22:50:54 2003
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