Item GlossaryEverQuest icon

Cudgel of Wrecking  

Skill: 1H Blunt Atk Delay: 21
DMG: 19 Dmg Bonus: 30 AC: 15
Magic DMG: 1
This item is placeable in yards, guild yards, houses and guild halls.
STA: +15 WIS: +15 INT: +15 AGI: +20 HP: +150 MANA: +140 ENDUR: +140
SV FIRE: +20 SV COLD: +10 SV MAGIC: +20
Required level of 65.
Effect: Soul Leech (Combat, Casting Time: Instant)
WT: 1.5 Size: MEDIUM
Race: ALL
Slot 1, Type 8 (General: Raid)
Slot 2, Type 20 (Ornamentation)
Item Type:1H Blunt
Submitted By:Fleven
Lucy Entry By:Vigilyn [Townrebels]
Item Updated By:SwiftyMUSE
IC Last Updated:2021-02-21 21:27:46
Page Updated:Thu Oct 9th, 2008
*This item is the result of a raid event.
Planes of Power Item

Rarity: Common
Level to Attain: 65

[Drops | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.

Zone(s) Found In:

Uploaded November 27th, 2008
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A very decent weapon still today...
# Sep 20 2005 at 1:21 PM Rating: Decent
I see that no one has posted on this item in a while, so I figure I'd share a few thoughts...

This weapon, while looked down upon by folks nowadays, is still a fine weapon. Rangers only have 4 options for 1-handed weapons in Plane of Time these days: the Edge of Eternity (uncommon to fairly rare);Timespinner (which is rare); the Timeweaver hammer (which is even more rare!), and the Cudgel. The Dagger of Distraction has not dropped for my guild at all since the patch that made Time into a fully instanced zone -- it is not just a rare drop, it apparently no longer drops, period. That leaves the Cudgel as the weapon most characters will be likely to earn with relatively few DKPs. Upon further examination we find the following - good overall stats: very nearly a 1 ratio, 15 wis/int plus 140 mana: good for rangers, beasties and bards, 20 magic resist (always a plus, in any situation), 15 sta and 150 HPs, and the ever-popular Lifetap effect. This weapon is better than any weapon you build using LDoN points, and arguably better than any weapon you can purchase using DoN points as well. Add a second Lifetap augment and watch the healing spam fly!

So, what we have is a weapon good for all dual-wield classes that can use it, is relatively common and usually not bid upon these days by folks in Time-capable guilds. Yes, there are better weapons out there, even in Time, but this is not outclassed by those weapons a great deal, and would be an excellent interim weapon until you can afford a superior weapon (from GoD, epic 1.5, etc). Heck, even the graphic is nice looking. So, if you need an upgrade and are able to get this weapon, don't be afraid to give it a try. Highly recommended.

EDIT: corrected a couple of things that I noticed I had put in by mistake. Posting on message boards without getting sleep beforehand -- just say no!

Edited, Tue Sep 20 18:11:18 2005
# Dec 11 2003 at 10:28 PM Rating: Default
Has anyone noticed that most 1-H B weapons are not usable for shadowknights? That really sucks seeing as my main is an SK and uses 1-H B.
RE: SK's
# Jan 03 2004 at 1:44 AM Rating: Good
lol, this is a duel wield wep, SK's get good 1hb's just made for knights that use them in a shield, look up heavy bludgoner heh, you wont be let down by potime 1hb after seeing that
# Jun 09 2003 at 8:38 AM Rating: Decent
After reading through the list of one-handed blunt weapons that my Beastlord could possibly obtain I observed one disturbing trend that upset me greatly:- All of the reasonably damaging and useful weapons appear to drop in high level zones such as the Tier 3 Planes and as such require me to actually group with other people, spend time aquiring flags and even risk myself in battle with dangerous monsters to obtain!

I feel this is a great and deliberate offense to me and reflects SoE's obvious global conspiracy against us casual players, whom because we work and spend time with our families and friends do not have as much time to play the game as some of the more "unique" members of our worldwide community.

Thus, to even the score and make the game more enjoyable for the "less present" player I *demand* that such weapons be dropped during such major encounters as the "orc pawn" outside Freeport or possibly even "Fippy Darkpaw" near Qeynos and the number of these creatures be increased dramatically to reduce all this horrid camping that goes on (which is yet another slap in the face of we casual players).

Failure to comply with my demands within 2 weeks will result in my organisation spamming and flaming the class message boards using such unique aliases as "IFartFlames the Magician" or "Dood the Mnk". Messages posted will include such fascinating articles as "Class Balance sucks!! I want a 90 foot tall pet that hits for 400!!", "Obviously a Mnk Item -- Part XXXXXIIV", "Nerf Beastlords!!, they deal more than 1 point of damage per round!!".

Thank you for your time and I look forward to the next upcoming patch message where I am sure I will see the section "-- Beastlord PoP weapons added to the drop table of an Orc Pawn", this will be an enjoyable and rewarding change for casual players everywhere. Thank you.

Edited, Mon Jun 9 09:04:10 2003
RE: Bah!
# Sep 29 2003 at 12:39 PM Rating: Default
Of course one would have to ask why a person would even play everquest if that person wants to be decked in the best gear the first time they log on.

Why would anybody do a quest for an item when you can go kill a lvl 1 orc pawn and get the best item? What would be the point in getting to lvl 65 to go kill the most powerfull dragon in the game if you can go kill a lvl 1 orc pawn and get the best loot? Why would anybody want to play a game where you start off with the best gear and never change or upgrade your stuff and where everybody has the same best gear that dropped off the same lvl 1 orc pawn?

See the way everquest works is they didnt put an ending to it so you can keep on playing and playing, if they put the most powerfull stuff dropping off orc pawns there'd be no point in playing and EQ would have never been a game that became so popular which would mean a lot of stuff would have never happened (like people whinning on the internet that you actually have to PLAY the game and invest time in it to get cool stuff).
RE: Bah!
# Oct 06 2003 at 11:20 PM Rating: Excellent
I hope the orginal poster was being facitious.
RE: Bah!
# Dec 11 2003 at 8:40 AM Rating: Excellent
19 posts
Sheesh guys, get a sense of humor :p
RE: Bah!
# Jul 07 2004 at 9:28 PM Rating: Decent
are you guys blind to gross sarcasm?
#REDACTED, Posted: Jun 14 2003 at 1:34 AM, Rating: Sub-Default, (Expand Post) dude..take a chill pill :)...and go watch the disney channel until you settle down!
RE: Bah!
# Jun 25 2003 at 10:26 AM Rating: Excellent
Wish there were more people on these boards with a sense of humor. Nice change of pace from the usual nonsense that is referred to in that post!!

Edited, Wed Jun 25 10:46:43 2003
#REDACTED, Posted: May 28 2003 at 9:07 PM, Rating: Sub-Default, (Expand Post) This might as well be Ranger only..a Ranger would get this IMHO.
#REDACTED, Posted: May 30 2003 at 12:39 AM, Rating: Sub-Default, (Expand Post) rofl.. why would you think that.
RE: Ranger
# May 29 2003 at 12:00 PM Rating: Default
umm if i had enough DKP i would go for this as well

Edited, Thu May 29 12:21:54 2003
# May 28 2003 at 1:19 PM Rating: Default
AC: AC: 15 hua?
Like all of the PoTime items have this.
On top of that, many 1hs items are monk usable.
Sony needs to get on the ball or something.

Edited, Wed May 28 13:38:00 2003
RE: ac:ac:
# May 28 2003 at 6:36 PM Rating: Excellent
104 posts
Not sure its origins, but the AC:AC: thing appears to be showing up on a lot of higher-tier items lately, not just PoTime drops. At least that I know of, Elemental bows are being affected by this display bug. As far as anyone's been able to tell, that's all it is - a bug with the display. I suspect the re-structuring of item display code (to make room for the PoTime special effects like Strikethrough) may have introduced it, and that we'll see it fixed soon enough.

And, while there is (at least) one monk-usable 1hs (Edge of Eternity, which I also expect to see changed with patch), I'll restate the obvious and note that *this* weapon is 1hb.
# May 28 2003 at 12:57 PM Rating: Default
lifetap cause soul (leech) being key wordage but i could be wrong as i usually am but since its plane of time im gona go with lifetap cause my bl always needs hp if only it transfered to my pet 8)
# May 27 2003 at 8:27 PM Rating: Default
is that a lifetap proc on it, or just a 75 hitpoint dd?
RE: lifetap?
# May 27 2003 at 8:49 PM Rating: Excellent
Soul Leech
1: Decrease Hitpoints by 75

Details: Raw spell data
Spell Type: Detrimental Skill: Alteration
Mana: 0 Target Type: Lifetap
Casting Time: Instant Duration: Instant
Recast Time: 0 Resist: Magic (-200)
Fizzle Time: 0.00 Range to target: 200
AE Radius: 0 Interruptable: Yes
Location: Any Time of Day: Any

RE: lifetap?
# May 27 2003 at 11:10 PM Rating: Default
/em takes up reading lessons
RE: lifetap?
# May 28 2003 at 1:14 PM Rating: Default
More of you people need to play SKs & Necroes... O'course I couldn't tell ya what the name to any cleric spell or druid gate was...

Renmazuo Skoaldiak {Tallon Zek} Smiley: king
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