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Smooth Onyx Torque  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: NECK
AC: 35
DEX: +18 STA: +15 WIS: +18 INT: +18 HP: +140 MANA: +135 ENDUR: +135
SV FIRE: +20 SV DISEASE: +20 SV MAGIC: +20
Required level of 65.
Focus: Sanguine Preservation
WT: 4.6 Size: TINY
Class: WAR CLR PAL RNG SHD BRD ROG SHM BER
Race: ALL
Slot 1, Type 8 (General: Raid)
Item Type:Armor
Stackable:No
Lucy Entry By:Darkwind
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-30 09:19:46
Page Updated:Thu Oct 9th, 2008
*This item is the result of a raid event.
Planes of Power Item


Rarity: Common
Level to Attain: 65

[Drops | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.



Zone(s) Found In:
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Uploaded November 27th, 2008
Updated November 28th, 2008
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dropped
# Aug 11 2005 at 3:21 PM Rating: Decent
won this off Neimon of Air last night. nice upgrade for me =)
-10% over 65
# Feb 25 2005 at 2:04 PM Rating: Decent
37 posts
So basically if your lv 70 this effect is nulled you lose 10% for every lv over 65 think they should redo these alittle
____________________________
Rakharth of Pravus Mortis
RE: -10% over 65
# Feb 25 2005 at 3:19 PM Rating: Good
***
3,705 posts
On a level 66 spell, it reduces mana cost 36%

67 spell = 32%
68 spell = 28%
69 spell = 24%
70 spell = 20%

Still not that shabby.

10% of 40% is 4%.
finally
# Feb 18 2004 at 6:20 AM Rating: Decent
so...
1.self only
2.Beneficial only
3.Min Duration(6.00 sec),means that the effect time must more than 6sec then this focu will be able to work.

am i right?

Edited, Wed Feb 18 06:34:16 2004
RE: finally
# Jun 02 2004 at 12:36 AM Rating: Default
yeah...it only works on self buff....Focus is really only good for a chanter...it's ok for the classes on there but they really don't cast enough self buffs to matter
RE: finally
# May 20 2005 at 12:50 PM Rating: Decent
I dont know...
But I'm using item with same effect for about 1 year (veil from VT) and it works with EVERY beneficial spells... Not only buffs, but heals too, and not only on self
...
# Jun 11 2003 at 9:07 PM Rating: Decent
This item isn't even wizard wearable...

Killer Ranger item though ;)

OMG
# May 10 2003 at 8:22 PM Rating: Default
Ok thats not making me happy, I ditched my wizard a while ago to be a rogue so I can do more damage, now this has to happen. That 40% on mana conservation with the 30% on improved damage makes wizards much much better on dealing damage. I mean with the other focus items they were near the same but rogues were slightly better, I bet with these they'll blow rogues away.
RE: OMG
# May 11 2003 at 11:22 AM Rating: Decent
*
248 posts
4: Limit: Spell Type(Beneficial only)
5: Limit: Target(Self allowed)

This is for buffs, not nukes. Keep your rogue.

(Plus, this is from the Plane of Time ... you kinda need to pick one character and then REALLY focus on staying in front of your computer for a long time to get in there ;-p )

I wouldn't worry about changing your whole existence because of one or two new items or spells that they put in. If they add one, they'll probably add another to balance things out. In the end, it's all about what is the most FUN for you and your friends.

So says Elder Paghk Heyokah'Zek of Morell-Thule.
To each their own.

Edited, Sun May 11 11:43:51 2003
RE: OMG
# Jun 20 2003 at 9:25 PM Rating: Default
This is critical and many people only read the first line "40% Mana preservation" instead of reading them all:
Limit: Min Duration(6.00 sec)

You will see only several buffs have that long cast time, like Fo7, HoV and Bot9 etc.
I'd say probably only Dru Clr Shm can benefit from it the most from this focus, maybe Enc too,
They dont give 40% MP for nothing...
and btw this focus avaliable in VT

Edited, Fri Jun 20 21:45:13 2003
RE: OMG
# Aug 15 2004 at 5:00 PM Rating: Decent
duration 6.0 I'd guess is to prevent the "invulnerability" cleric line of self buff spells from taking advantage of this though they are quite cheap to cast in the first place.

Looking at the classes that can use this effect... It's pretty much worthless to 'em. All their self buffs have long durations and don't get dumped unless they die or it's dispelled (rarely happens that they'll then take the time to recast it in the middle of a fight...) and if it is dumped, this is a "post amount" mana save like all the others -- e.g. you need to have the full mana available to cast the spell - THEN you can cast it and save 40%.

Such an effect I can see being of great use to Enchanters is about it. Arcane Rune is why. Enchanters could gain some pretty significant benefits when "CANNOT BE MEZ'D" or AoE stuff starts pounding on them -- bye bye self rune and pounding on that button to stay standing but... Shaman, Clerics, etc.. it's a "cutsie" effect dropping this items "value" to just over it's stat benefits which are sub-par for many, MANY items that can be gotten for neck slot by someone who can get this item.
RE: OMG
# Oct 26 2003 at 10:14 AM Rating: Decent
Limit: Min Duration(6.00 sec) refers to the length of time the buff lasts, not the cast time of the spell. Take a look at one of the spell haste foci and they generally say "Limit:Min Casting Time(3.00 sec)"
#REDACTED, Posted: May 09 2003 at 9:16 PM, Rating: Sub-Default, (Expand Post) wow reduce mana cost by 40%?!
RE: 40% holy cow
# May 09 2003 at 9:40 PM Rating: Default
40% isn't alotr when it only works on self only buffs. I think I have only my shield spell that would fall into that catagory and the ornate enchanter robe casts that for free.
RE: 40% holy cow
# May 10 2003 at 2:15 AM Rating: Default
It says self "allowed" not self "only." So, it should work on all buffs, heal-over-times, etc.
RE: 40% holy cow
# May 10 2003 at 9:16 PM Rating: Decent
*
80 posts
Self Allowed is VI's way of saying Self Only buffs. This effect will not work on any spell other than beneficial spells that are automatically self targeting (which completely eliminates 90% of spells cast by a wizard).

Trust me, I've seen several clerics get excited about items with this effect (boots from Galremos in Tower of Sol Ro come to mind) only to be disappointed when it was in fact SELF ONLY buffs. It works on Armor of Zealot though :)
RE: 40% holy cow
# May 09 2003 at 10:16 PM Rating: Default
Yeah but heres a thought. Would it work on any single target buffs that you cast on yourself?
RE: 40% holy cow
# May 15 2003 at 2:13 AM Rating: Default
1: Decrease Spell Mana Cost by 40%
2: Limit: Max Level(65)
3: Limit: Spell(Complete Healing excluded)
4: Limit: Spell Type(Beneficial only)
5: Limit: Target(Self allowed)
6: Limit: Min Duration(6.00 sec)
7: Limit: Effect(Percentage Heal excluded)

Where do you see self buffs only?

Limited on target(self allowed) mean for every buffs that last more than 6 secs on everyone, except group buffs. but I can be wrong..
RE: 40% holy cow
# May 15 2003 at 7:39 PM Rating: Excellent
20 posts
Here's the proof, in my opinion.

Quote:
Chromospheric
1: Decrease Spell Mana Cost by 25%
2: Limit: Spell(Sun Vortex allowed)


Note the Sun Vortex allowed. This doesn't mean all spells including Sun Vortex work, otherwise they would have just omitted the limit remark. This means Sun Vortex ONLY is affected.

Another example is Anger of E'ci. Since E'ci is the god of ice, essentially, the focus including its name makes sense:

Quote:
1: Increase Spell Damage by 23%
2: Limit: Max Level(65)
3: Limit: Effect(Hitpoints allowed)
4: Limit: Instant spells only
5: Limit: Spell Type(Detrimental only)
6: Limit: Target(AE PC v1 excluded)
7: Limit: Target(PB AE excluded)
8: Limit: Target(Targeted AE excluded)
9: Limit: Target(Uber Giants excluded)
10: Limit: Target(Uber Dragons excluded)
11: Limit: Resist(Cold allowed)


The line that "allows" something, basically means that only that type of spell will work. Casting a nuke that checks resist against Magic will not work with E'ci focus. Only spells that check resist against cold, such as the cold based druid nuke, will be affected.

So the same goes for sanguine Preservation. Since the only "allowed" spells are Self, the spells that the focus affects, are ones that are tagged as Self.
Quote:
1: Decrease Spell Mana Cost by 40%
2: Limit: Max Level(65)
3: Limit: Spell(Complete Healing excluded)
4: Limit: Spell Type(Beneficial only)
5: Limit: Target(Self allowed)
6: Limit: Min Duration(6.00 sec)
7: Limit: Effect(Percentage Heal excluded)


Following the same guidelines means ONLY self-only spells, that are beneficial, and have a duration will be affected. I'm willing to bet the Shaman line of Rage spells, or the ranger line of ATK buffs, like Firefist would be affected. But a regular buff like the shaman Focus would not.

Edited, Thu May 15 21:56:49 2003
RE: 40% holy cow
# Jun 23 2004 at 5:58 AM Rating: Decent
I am a cleric who owns this item. It does NOT activate when you cast buffs like Virtue OR Hand of Virtue on yourself. It only activated for me with Armor of the Zealot.
RE: 40% holy cow
# Mar 11 2005 at 9:13 AM Rating: Decent
*
178 posts
Plus Yaulp! Don't forget the huge mana savings there! :) Still, for me its a cheap-RPP necklace upgrade with reasonable AC. I am far down on the RPP queue for real necks, so I don't mind grabbing this for now.
____________________________
Berrew, Archon of Brell Serilis
Lupic, confused BST
Valkraril, Dead, FD; same diff.
Maldezz, permanently FD
Senaelar, OMG why so many alts!1!!1one!

The Seventh Hammer
<Memento Reejeryn>
nice
# May 09 2003 at 8:19 PM Rating: Default
140hp/135mana neck item? damn.
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