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Mask of Empowerment  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: FACE
Charges: 5
AC: 4
DEX: +7 INT: +7 AGI: +7
Effect: Burnout III (Any Slot/Can Equip, Casting Time: Instant) at Level 45
WT: 0.4 Size: SMALL
Class: MAG
Race: ALL
Slot 1, Type 7 (General: Group)
Item Lore:Mask of Empowerment - Class 1
Item Type:Armor
Stackable:No
Lucy Entry By:Agamenoar
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-12 11:11:26
Page Updated:Sat Jul 25th, 2020
Classic Item


Rarity: Ultra Rare
Level to Attain: 50

[Comments ]

This item is the result of a quest.


Zone(s) Found In:
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Uploaded November 27th, 2008
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sad
# Aug 25 2004 at 12:58 PM Rating: Default
I can't understand what they were thinking with charged items. You go through a long quest that really you only want to do once and your reward is an item that has an effect you can only use a few times and cannot be recharged by any method. I'm very glad over time they only have items now with unlimited charges or just worn effects...

Liveye (lvl 65 Wizard)
not worth the effort.
# May 11 2004 at 2:31 PM Rating: Default
burnout 3? 5 charges? get real. why would anyone work so hard for this item?
Inadequate Rewards
# Feb 22 2003 at 2:45 PM Rating: Decent
Avatar
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159 posts
VI never ceases to amaze me with making quest loot, especially pain in the *** quest loot like these Sky quests are, inferior to dropped loot easily obtainable in old world zones.

The Polished Mithril Mask is alot easier to get than this and has Improved Damage II on it and more AC. The Fire Giants in Sol B are easy for a single group of upper 50's to take out. If VI wants these quests done they seriously need to use loot from LGuk and SolB as a baseline. This is a level 50+ zone and you get stuff thats inferior to original EQ drops.
____________________________
Sage Artulyn Starsummoner 105 Archmage of Omani Winter on Bertoxxulous
For the Light of a Candle to be Seen, It must be taken to a Dark Place -- UKLG
RE: Inadequate Rewards
# Feb 07 2004 at 12:41 PM Rating: Decent
Guru
****
5,311 posts
If you're of a level to get this item, you've outgrown improved damage II.
____________________________
"God created man from a handful of dust, and he created woman from that man's rib. And these two together were so stupid that they weren't on the planet five minutes when they managed to get a curse put on all future generations. Nice work." Pat Condell
Effect
# Nov 29 2001 at 12:56 AM Rating: Default
Burnout III
Increase Armor Class (AC) by 14 (L49)
Increase Strength by 50 (L49)
Increase Attack Speed by 60% (L49)


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Classes: Mag (L49)

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Skill: Alteration
Allowable Targets: Pet

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Range to Target: 100 feet

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Resistance Check: None

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Mana Required: 150
Spell Duration: 150 ticks (15.0 minutes)
Duration Formula: 11
Casting Time: 6.0 seconds
Spell Recovery: 2.50 seconds
Recast Delay: 12.0 seconds

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Spell cast on someone: Soandso goes berserk.
...
# Aug 29 2001 at 7:00 AM Rating: Decent
Yes it has always been my dream to be able to click up some bandages...
Reclaim energy and burnout III
# Apr 03 2001 at 3:06 PM Rating: Default
Do Mage items ever cast anything besides reclaim energy and burnout III?
RE: Reclaim energy and burnout III
# Aug 26 2001 at 5:25 PM Rating: Decent
Mages eventually will have a set of armor, each with right clicks :P

I can remember...

Shock of Blades
Shield of Lava
Summon Bandages
Burnout 3

and the list goes on...
RE: Reclaim energy and burnout III
# Jun 11 2001 at 1:11 PM Rating: Default
Apparently you've not seen the skyshrine armor otherwise you would know that there are a lot other procs to these. ie: Summon Bandages, Shield of Lava...etc. Take a look at those Mage items. There are very rewarding.
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