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Armguards of Enlightenment  
 

LORE ITEM NO TRADE
Slot: ARMS
AC: 14
STR: +6 DEX: +5 STA: +4 AGI: +5 HP: +50 ENDUR: +35
SV FIRE: +5 SV COLD: +5 SV MAGIC: +5
HP Regen +3
WT: 0.2 Size: MEDIUM
Class: MNK
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Type:Armor
Appearance:Velious Monk
Tint:
 
Color (RGB):0, 0, 0
Stackable:No
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 04:48:51
Page Updated:Thu Oct 9th, 2008

Expansion: Planes of Power Planes of Power


Rarity: Common
Level to Attain: 60

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Leather Ornate Tranquility Armor

Crafted: This item is crafted by players.

Zone(s) Found In:


Zone Name
Plane of Tranquility
Screenshot

Uploaded November 27th, 2008
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ITS STACK ?
# Dec 30 2003 at 1:18 AM Rating: Default
THE effect on those stack with every HP regen spell ?
combine
# Nov 28 2003 at 9:22 AM Rating: Decent
34 posts
what is it you combine to get the final product, I'm a bit confused.

combine the emblem, swatch, and pattern? or does the needle need to be in there as well. I'll be buying the products to combine so I'm a bit stuck on the needle whether you combine it or you use it to make the swatches

thanks in advance
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RE: combine
# Dec 27 2003 at 7:27 PM Rating: Decent
20 posts
You need to combine the emblem, the swatch(es), the pattern and a needle inside the kit the dorf gives you.

You will get the needle back after the combine though; saves you 115p each time you make a piece of armor at least.
Flagged?
# Aug 10 2003 at 11:54 AM Rating: Default
So you dont need to be flagged to get these items?



Just a certain level yes?


Monk
RE: Flagged?
# Aug 16 2003 at 8:08 AM Rating: Decent
You need to be lvl 55 now to make these, at least i presume it is same for all classes as i could make the ornate with my 55 rogue.
Not odd
# Jul 29 2003 at 3:51 PM Rating: Default
No usually only Chest and Leg pieces need the extra swatches - EQ has been using those rules ever since pre-kunark stuff.
RE: Not odd
# Jul 30 2003 at 10:15 AM Rating: Decent
Scholar
*
70 posts
Actually it is odd. Usually only masks, bracers, and neck slots require just one of something. In this case the cured ethereal energy. Sleeves are usually a two item combine. As you mentioned legs and tunic, those are usually a 3 item combine.

The further back you go the stranger it gets in the amount of items needed, but it's more per item, not less. With legs and tunics coming in at 4 steel bonings(sp?) for reinforced leather. For studded leather it's 5 studs for a tunic and 3 for sleeves. I don't know how much further back you are wanting to go than that.
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"Cheaters never win, winners never get caught."
1 needed
# Jul 24 2003 at 1:18 AM Rating: Default
only 1 Cured Ethereal Energy needed for the combine ...not 2 ....odd
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