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Draconic Fellowship Drum  
 

MAGIC ITEM LORE ITEM NO TRADE PLACEABLE
Slot: PRIMARY SECONDARY
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +5 CHA: +10 INT: +5
Focus: Percussion Resonance 13
WT: 3.0 Size: MEDIUM
Class: BRD
Race: HUM ELF HEF VAH DRK
Slot 1, Type 7 (General: Group)

Item Type:Percussion Instrument
Stackable:No
Lucy Entry By:rethcaw
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 05:06:51
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Rarity: Common
Level to Attain: 55

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Draconic Fellowship Drum


Zone(s) Found In:


Zone Name
Skyshrine
Screenshot

Uploaded November 27th, 2008
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Percusion
# Jun 09 2004 at 12:55 AM Rating: Decent
The modifier on this drum as of today (just did the quest an hour ago) is 23%, no where near thunderous drum of Karana
#REDACTED, Posted: Dec 20 2002 at 4:28 AM, Rating: Sub-Default, (Expand Post) it s still don t worth the DotB, wich is the best drum, both because it s a one hand drum, and because of the percussion mod.
Bonuses
# Dec 13 2002 at 12:04 AM Rating: Excellent
*
200 posts
Tried out Elemental Rythms @ level 56 with different instruments :

Sung (with no instrument) : +33 resist F/C/M
Epic (standard instrument) : +59
Draconic Fellowship Drum : +75
Selo's Drum of the March : +79

Naggy drum still the best but if you can't afford it, go for the draco fellowship drum, stats and bonus are good, and quest is somewhat funny ... expect some time needed in Wakening Lands, and bring one or two friends because those goos are a pain (see Illia's for more info about them).. undercon I'd say.

The tanin is trivial <=177 and the cured hide is trivial <=79

Edited, Thu Dec 12 23:43:22 2002
RE: Bonuses
# Dec 18 2002 at 9:36 PM Rating: Good
The bonus is pretty much the same as a Walrus Skin Drum, which is kind of a letdown considering it's a Skyshrine quest...

my 2 plat
RE: Bonuses
# Dec 17 2002 at 5:23 PM Rating: Excellent
Thanks for the great information, Saania. So that means the modifier for this drum is 2.3, which is quite nice.

I'll never understand how Allakhazam came up with "Percent to Bardong: 20.00." Based on your testing, this is 27% better than a normal drum and 127% better than no drum at all.
RE: Bonuses
# Sep 06 2005 at 12:00 AM Rating: Decent
the way all insterments work is you take the skill modifer of the insterment in this case 2.3

and and multiply that by the normal ammount of dammage/healing/mana regening power of the song

so if you were to get 10 hp per tick this drumb would give you 23 per tick assumeing that you are singing a precussion song. when you solo with your single target dots you get used to looking at the mod of a drumb to find out exactly its worth and yes thunderous drumb of karina or how ever its eplled is 100 times better
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