800 was way back when they were used to make cultural armor, before the revamp in late 2007. Since then, they are worthless and no longer used in any known recipe. In other words, they are now simply vendor fodder.
These are still marked as a trade skill item .. but for what part in a combine I can not figure out .. and nobodies talking :-)..
____________________________
Feel free to nail me with your flames .. check my spelling .. punctuation .. what ever makes you happy. I am not here for an E-***** building Experience ... these forums are for info not Ego's.
If you are a Wood Elf, Vah Shir, Human, or Drakkin you can get your tailoring maxed at 300 by harvesting lots of Shissar Scales. They are plentiful, and easy to get. This will likely all change soon when the DON cultural tradeskills are revamped. I suspect DON cultural tradeskilling will be revamped when the new expansion comes out in ? November 2007, but it could be sooner also.
First some basics about Shissar Scales. There are two kinds of scales found in Ssraeshza Temple. Red "Shissar Scales", and green "Undead Shissar Scales". Only the red Shissar Scales work for tailoring, and these only drop from brownish clothed snakes in Ssraeshza Temple. The red ones don't drop from greenish naked snakes, skelly's, undead naked kind of greenish snakes, golems, in SSRA, from anything in the grey, nor do they drop anywhere in TBS zones that I am aware of.
If you are not familiar with Ssraeshza Temple, I refer you to the most excellent guide to SSRA by Jolo of Xegony server which can be found here: http://www.project68.com/eq/Jolo/guides/ssra/. Starting in the hallway on entrance to the zone, enter the first room, invis up, take the center door, and go down the longish hall. Turn left, then through the door, big room, door, turn right, down the hall, right, door, down the tube, and to the basement. Nothing you passed getting to the basement has ever seen invis on my numerous hours spent in the zone. You are now at the start of the Shissar Scales Trail. Note that every snake along the way is going to be dressed/brownish, and has a good chance of dropping red scales. All of them are low 50's till you get to the end of the trail on the second floor, and even then are a max of only 55 probably, except for the occasional Elite Temple Guards, or rare Comm 1 or Comm 2 which could be high 50's level, but never higher. The max pull you could ever have accidentally is four, and with care you can limit your max pull to two snakes at a time. Everything in the zone except the grey iksar mobs summons, so if you don't like summoners, don't go to SSRA.
At the bottom of the tube to the basement are three snakes, which are always either tormentors or observers. They will commonly debuff, and the last one to die will run, so skip these guys if you can't deal with it. None of the rest of the brownish snakes along the way will run.
Then up the tube, to the first floor. Note: until you get to the right sided door which takes you up the tube to the second floor, everything is going to be Temple Patrollers, is a pure melee mob, and does not see invis. Around this tube, are three snakes, which can all be single pulled. Then down the short ramp to the two snakes guarding the door, which are usually a double pull.
Then through the door, turn left, then left, through the door, and there is a room with eight snakes. These can probably be single pulled if you use invis as you enter the room. I usually pull four from one side, then four from the other. Do it however you like.
Continue through the door, turn left then right. In this hall is a nest of four, two on each side, all close to the path of the hall and close to one another, so it is easy to get a four pull here, but can probably be done as pairs if you are careful, or singles if you are lucky.
Then continue down the hall to the main entrance room. There are five snakes in here, the two by the door are usually a double pull, and the rest are easy singles. As you come into this room from the zone line, there is a snake off to the right who always sees invis, he is a temple guard.
Leave the entrance room by taking the door to the right as you look at it from the zone in. Zig Zag through the short hall, and the two doors. Everyting from here to the end of the trail sees invis. Enter, and there are two guards, which are usually double pulls. These are usually guards but can be elites or comm 1. Off to the left is a snake which for some reason seems to almost always be a brownish dressed snake, usually a guard, but occasionally an elite, or comm 1, and rarely a green snake. Then go up to the short ramp and peek up to the left, right and straight back. These three snakes can be brown, or green. Take them if they are brown. If they are greens, just zip straight into the tube, and almost always the snakes around the tube won't notice you. Once you are in the tube you can make funny faces at them, and they won't notice you at all.
Go up the tube, and check what is there before exiting. If there are brown snakes, take them, by exiting the tube, and immediately turning right or left as needed. I used to have trouble doing this for some reason, but now almost always get only one snake on doing it. If the snakes at the top of the tube are greens, then go straight out of the tube at run speed, and down the ramp. I don't remember getting aggro from the snakes surounding the tube if going fast. IF you exit the tube and just stand there, the snakes on either side may notice you. There are two snakes, who are usually brownish Temple Skirmisher's or occasional elites, or rarely Comm 2. You have now completed The Shissar Scales Trail. I go through the door, camp and do stuff around the house for a while, and come back when repops have occurred. THis seems to be about twenty minutes, but despite all the time I have spent here, I have never actually timed it.
By my count there are a minimum of 28 brownish snakes in a row here with only one possible rare green, plus a few browns you might bump into here and there along the way. I usually get at least six scales, and maybe twelve on occasion in one pass. I never really counted, but it is clearly enough to make this little trail worth the effort if you are working on tailoring.
Regarding which combines to do: Start with the wrists, Trivial of 248, then gloves with a trivial of 263. Skip boots and helms as they require two scales. Then switch to sleeves when your skill is over 263 till you hit 290, which require only one scale. Once your tailoring skill is 290, you have no choice but to do combines (legs and chest) which have a requirement for three scales, till your skill is 300. Can you sell the stuff you make? Sure, but good luck. The market for Intricate monk/BST/Druid armor is saturated, and there is nothing you can do with them otherwise. I usually bring my tailoring kit, race specific thread, trophy, and race specific needle, do the combines when I get enough scales, and drop the product on the ground, or feed it to my familiar. This armor can't be tributed or sold to vendors. Just waste it.
Regarding other loot to be found, the only stuff you will find along the way which is worth while is the occasional gem, or vendor fodder ring/ammulet. I save the sulfur for research, but the other research components are a pain to deal with so far from civilization, so it mostly rots. There are no drop fangs, eggs, and occasional tradeable spells which I do not find are worth bothering with either. If you are not inclined to use the scales for tailoring, you can sell them in the bazaar. On my server they used to be offered for 500 to 800 plat, but in recent months the price has dropped, and now are commonly 300 to 400 plat each.
The party is over. I haven't tried the old DON recipes, but intricate brambleborn swatches aren't showing in my sewing kit as using shissar scales any longer. It has been this way for several weeks now. I guessed wrong on the timing of the DON cultural tailoring update.
well I think there might be new interest in these?
When I used to grp/raid here these were worthless so they were destroyed. But if there is new interest in these it might be useful in two ways.
1) at first those that might get them could sell them in Baz for good profit (I'm gonna try it out and see what the market is)
2) if many do need/want to buy... then "1)" above will help the tradeskillers will eventually get the advantage of many selling in Baz and prices go down.
Been killing in SSRA for a bit to try and get some of these now RARE Scales ... did not used to be so rare ... I farm first floor and 2nd floor and the mobs I have seen drop them most are the Partroller's on first floor and Skirmisher's on 2nd floor. The 2nd floor Elite's can drop it too but even Rarer for them. I have not seen any of the others listed above dropping any since the new DoN Culture went live ....
Thanks SOE for Killing the Drop Rates on Items needed for the New DoN Culture !! :p
Wildcaller Krykatt Mousebane Karana Server ... Errr ... nm ... The Rathe Server :p
the guild i'm in are working our way up the game ladder old school style and we happen to be in Ssra atm just about rdy to do the emperor so we've done alot of killing in there to get keyed and green metal for our bane weapons and these scales drop off about any snake in the place. soloing?...guess that would depend on your level. i dont play a bard but i'm not really sure you would have the room in there to kite stuff. some mobs see invis and some dont. best bet is to get a grp to help you. lower 50's or so and up?
Good sense of humor, but you I really believe you it the nail on the head, as to why items say quest item, and there is no quest listed for them. EQ probably does consider running to the vendor to sell a quest.
Any way, I really enjoyed readding this, but I also found the logic made sense from all the look ups I do and lack of info see.
I think you're talking about the VENDOR quest not the VENDOE quest. Just completed it myself using exact format you prescribed (though I did throw in a few more explitives just to be on the safe side). Got my 5pp. WOOT!