Item GlossaryEverQuest icon

Ssraeshzian Insignia  
 

Lore Item No Trade
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL

Item Type:Keyv1
Stackable:No
Lucy Entry By:teutebod
Item Updated By:Gidono
Source:Live
IC Last Updated:2021-12-28 04:44:42
Page Updated:Thu Oct 9th, 2008

Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Uncommon
Level to Attain: 60

[Drops | Quests | Recipes | Comments ]

Drops

This item is found on creatures.

Ssraeshza Temple
NPC Name
Advisor Zekuzh
Arbiter Korazhk
General Kizuhx


Quests

This item is used in quests.
Expansion List - Premium only.

Ssraeshza Temple
Quest Name
Key to the Emperor's Chamber

Used in 1 recipe.
Recipe list - Premium only.

Zone(s) Found In:


Zone Name
Ssraeshza Temple
Screenshot

Uploaded July 1st, 2023 by Craigy
Updated July 2nd, 2023
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how to get to where this drops
# Dec 27 2021 at 11:10 AM Rating: Excellent
Sage
***
3,014 posts
Here's how to get to the Imperial Guards room, where the mobs who drop this insignia spawn.

This is the anteroom for the Emperor's chambers.

You need someone in your group with a 201+ lockpicking skill. There are also traps which could be detected and disarmed by those with the abilities. These traps can make a rogue lose their SoS.

As you advance, all mobs see thru all invis except SoS so be prepared to fight.

Zone in from The Grey, invis up, go thru the door and head straight thru the door between two snakes.

Take a left when you can't go straight anymore.

At end take a left and open door. Three SI mobs spawn here so be prepared as they will aggro if you open the door and don't step back immediately.

Use the lockpick to open the door straight ahead.

Go thru and turn left, right, left, right and go thru the hole in the wall. There is a trap in this corridor, about -110,315.

Turn right after going thru the hole and up the ramp.

Open the unlocked door at top which accesses the Assassin's Room. These mobs see all but SoS so group will have to fight some or all to across the door to the locked door on the other side.

Unlock that door and then go thru the secret wall right behind it.

Go thru the next door which is unlocked.

Go UP the tube.

Exit the tube and go thru the door, which is locked.

Head down the short corridor and open the next door, also locked.

This is the Imperial Guard Room.

Note: if you decide to visit the Emperor's chambers, it's a one-way entrance. To exit you'll need gate or the equivalent.





Edited, Dec 27th 2021 12:13pm by Sippin

Edited, Dec 28th 2021 9:32pm by Sippin

Edited, May 9th 2022 5:37pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
Locked doors
# May 27 2018 at 11:53 PM Rating: Decent
Scholar
23 posts
I can confirm in 2018 on Agnarr, that shrinking, levi and duck on the top of the locked doors to the assassin/imperial areas do still allow you to bypass them without a lock picker.
drops from...
# Jun 26 2004 at 2:58 PM Rating: Default
From these guys as noted above.
Advisor Zekuzh (Level: 53)
Arbiter Korazhk (Level: 55)
General Kizuhx (Level: 53)

....
# Jan 29 2004 at 3:12 AM Rating: Decent
Where does this drop?
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