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Dirk of the Ravaging Wind  
 

Lore Item No Trade Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Piercing Atk Delay: 26
DMG: 20 Dmg Bonus: 33 AC: 8
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +12 STA: +10 CHA: +5 INT: +8 HP: +75 MANA: +75
SV FIRE: +6 SV COLD: +6 SV MAGIC: +6
Recommended level of 58.
Focus: Wind Resonance 10
WT: 2.0 Size: SMALL
Class: BRD
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Piercing
Stackable:No
Lucy Entry By:Atarak
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 08:57:05
Page Updated:Thu Oct 9th, 2008

Expansion: Planes of Power Planes of Power


Rarity: Very Rare
Level to Attain: 63

[Drops | Comments ]

Drops

This item is found on creatures.



Zone(s) Found In:


Zone Name
Plane of Storms
Screenshot

Uploaded November 27th, 2008
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RE: amazing
# Jun 29 2005 at 3:52 PM Rating: Decent
After having gread this whole thread i agree with Yoconnor ... this game is a team effort. Each persons skills compliments the others. Look at the facts, and realize this is a game based upon the synergy of all the classes together.

By the way that weapon is da shiznilty!



amazing
# Apr 03 2004 at 5:13 PM Rating: Default
It's amazing how fast an ITEM thread turns into a "flame-the-noob-thread".
RE: amazing
# Jun 09 2004 at 1:09 AM Rating: Decent
Yes! I love the RATM quote! Power to you!
hmmmmmmmmm
# Nov 25 2003 at 4:26 AM Rating: Default
A bard who knows his stuff can out DPS a rogue, very sorry. However this isn't achieved through a direct manner, but an indirect one.

Bard gives the following
-approx. 50pt DS (roughly 20dps on a fully slowed mob, and 100dps on an unslowed mob, assuming it quads as we are talking about a raid scenario here, right?)
-30% v3haste, stacks with all other haste forms and exceeds haste cap, resulting in a univerally compatible 30% increase in DPS. Assuming grouped with 4 melees putting out 110dps each, that rounds to 132dps.
-about 100 atk in procs and songs. Rangers and rogues alike have shown that 10atk = 1% increase in dps. This isn't a direct formula, it is just an observation and guideline. 100atk = another 10% increase in dps from 4 melees. 44dps
-Melee swings. After sinking several AA points into ferocity, using this dirk and his epic, and even a few into criticals, a bard in my guild has achieved about 80dps with his melee.

Lets just do some addition...

80
44
132
~55 (average)
=
311dps

Thats rivaling a rogue, fully buffed, using Dagger of distraction and Jagged Timeforge Blade.
RE: hmmmmmmmmm
# Jan 30 2004 at 4:18 PM Rating: Good
First of all... indirect (neutral dmg) isn't calculated as dps because it generates no argo of it's own. That's why someone being powerleveled has to personally dmg the MOB at least once for xp... otherwise it poofs. So we can toss your 50dps (which was skewed to 55 in the total). I have a cloak that stacks with most DS... I don't count that in my overall DPS, nor does anyone else.

You say that Bard dps ~ 80... I'll accept that #.

30% v3 haste of "your" 80dps = 104
- You can't add everyone else's dps to yours... it's their dps. Does everyone's increased dps count for enchanters, rangers, beastlords, & shaman? Each of those classes has some form of +atk or +haste, and still... our dps is our own. So, we can toss 132 & stay with a total of 104.

+100atk for "you" and your current 104dps = 114.4dps from "you"
- Same argument as above... your dps is yours & mine is mine.

So:
80dps
30% haste
10% atk
---------
114.4 dps

Personally, I think your avg EP bard is beyond this dps... but these are your #s.

To recap...
DPS is based off your personal & direct, damage per second. Indirect damage is allocated to the individuals doing that damage, and neutral damage from damage shields does not count as your dps.

If you're going to count your +haste, +atk, and +DS from across the group, then you need to subtract the +haste, +atk, & +DS given to you & your group from others... essentially dropping 20% haste (considering you use your own haste in place of enchanter), +atk from ranger, bst, & shaman, & enchanter (illusion) buffs, & +DS from the mage. Essentialy dropping you back to around 80dps or less since you're buffless now & running off your own songs. Granted, my #s could be a bit off since I never bothered parsing a bard for comparison.
RE: hmmmmmmmmm
# Sep 06 2004 at 3:13 PM Rating: Decent
The point of adding other people's dps is that the bard does indeed ADD that much dps to the group (or raid).

Sure it's indirect but without the bard there that dps isn't there.

by the way, only a really gimp bard is only going to add 50ds; it's not hard to add more than 100.

Bards~
# Jan 20 2004 at 4:06 PM Rating: Decent
Bards dont get ferocity, they get scf3. Also that is saying the bard is in a melee/nuke group which often they are in groups with clerics and MT's for DS/resists on raids.
RE: hmmmmmmmmm
# Nov 25 2003 at 4:28 AM Rating: Default
And for those who think I'm creating an impossible scenario, barely above average melees will do about the dps mentioned, and the songs needed to create the above effects are a whopping 3.

Psalm of Veeshan
Warsong of Zek
Call of the Muse

Toss in a Wind of Marr and you're also giving massive mana/hp regen. I wont even calculate the massive dps increase of call of the muse, for fear of vomiting.
bard dmg
# Sep 16 2003 at 5:58 PM Rating: Default
Sorry i read these posts and kinda laugh. If your bard is out dmging your warrior, your warrior sucks, period. I happen to play a bard and while i up the dmg that everyone around me does, i can be outdmged by ANY CLASS IN THE GAME.

the one class i can outdmg sometimes is paladins. Hell a stupid enchanter that is constantly nuking can out dmg a bard. bards are not made for dmg, tho with the aa's i have not i can lay out a fair amount in combat. i attack VERY fast no matter the weapons i am weilding. But a warrior will always attack more, riposte more, hit more crits and generally do more dmg that i do.

I happen to think i am a pretty good bard. The people i hunt with seem to as well. So say what you want but if your a melee class and being outdmged by a bard, you should look for another career.

Now on to what this area is about, killer blade, something like that would up my dmg some, thats for sure ).
RE: bard dmg
# Nov 25 2003 at 10:34 AM Rating: Decent
I dunno about that. I was the tank and was 45 at the time. The other melee was a rogue. I twisted both my Tuyen's (fire and disease) and Fufil's Curtailing Chant. For a whopping 88 a tic while meleeing myself. I never had a problem with aggro.
wth?
# Jul 03 2003 at 8:53 AM Rating: Decent
Can't believe I'm even going to post here, but here goes.

Quote:
A bit of a stretch dont you think?High end rangers have what...1600 attack?So high end warriors have 100-1100 attack?...right


I play a 65 ranger. I hit 1805 ATK with raid buffs, and I'm a pre-VT gimp. High end rangers hit 2100+ ATK. So while his estimate is a little off, it's not that far off.

Quote:
Straight melee dmg in highest to lowist goes like this:

Rogs / Monks / Warriors / Rangers / SK / Palidins / Beastlords / Bards


This is completely inaccurate. Extensive personal parsing and endless message board reading show me that non-ranged melee combat damage order goes like this:

rogue
monk/ranger
pal/sk/bl
warrior
bard

Not really a big deal for warriors, since it's not your job to put out big damage. But please don't portray warriors as some sort of DPS machine.


Labiara Stankfoot
Forest Stalker of Pink Attack Bunnies
Huntress of Fennin Ro






Edited, Thu Jul 3 09:14:53 2003
RE: wth?
# May 11 2004 at 12:18 AM Rating: Decent
with zek and epic proc i hit 1450 atk unbuffed, i dont have any ornate or vt gear, im not elem flagged nor have any elem loot (from tagging along with raids), i do have max str some attack bonuses on gear and some augs, but its not hard to get a bard to 1400 atk self buffed...havng said that, i still miss more than i hit at time (max dex). bard out dmg another melee, all things being equal, no. but a bard bring haste DS focus and regen to a group that everyone knows they want. i dont duel a melee toe to toe, i mez debuff, mana tap and atack from behind...then mez again. I have a very hard time getting agro (if i wanted it) because bards inately generate less...i can if i have my songs lined up for it, though. twisting dots in a group is about a waste of time 99% of the time. your not going to get the full dmg you would with a instrument equiped and resists add ZERO dps, twisteing buffs (ahh, buffs are unresistable...) usually show a better result. IMO bards are a meleeing support class, we make everyone else perform better, hit harder and regen faster...while adding some dmg
RE: wth?
# Jan 29 2004 at 6:44 PM Rating: Default
In any case, a Warrior with Punishing Blade/Ferocity and Flurry will outdamage the hell outta the hybrids (minus Rangers). And their ATK won't be that far behind Rangers/Rogues/Monks. The difference with Rangers is the self buffs. Everyone else has to deal with SoT/BSS. =)

Edited, Thu Jan 29 18:50:40 2004
War vs Bard Dmg
# May 29 2003 at 6:31 AM Rating: Default
some guy earlier in this thread said bards get 155 percent haste ( Bull ) secondly bards can out dmg a war if the bard is behind the mob with SERIOUS weapons while the war is infront of the mob getting reposted and parried ...however the non Main tank wars will out dmg bards any day of the week with comparable gear and AA's


I have a crappy 2hander ( Great staff of thunder) and i average 115 DPS (behind the mob when im Not MT) ( yaulp parser ) 135dps (Eqparse) dunno which is more acurate yaulp or eqparse im guessing yaulp at 115 is more realistic ...either what thats a weak *** 31/30 2hb with a proc that doesn't do damage ...you give a war a awesome pop 2hander with dmg proc ...no bard regardless gear will touch them dmg wise ....wars get ****** DPS while infront of the mob most of the time but theres always more than one war on the raid ...and flurry / rampaging flurry / ferocity / punishing blade with the right 2hs ( theres' plenty in SSra and even the old ones in NtoV will outdmg bards )


Straight melee dmg in highest to lowist goes like this

Rogs / Monks / Warriors / Rangers / SK / Palidins / Beastlords / Bards


non melee( which yea includes arrows) not counting charms

Rangers / Wizards / Magicians / insert the rest here



Rangers can't be listed above rogs monks and wars always ..why?...because mobs get walled while in indoor zones and arrows don't do well when the mob is walled so rangers have to actually melee ...and a duel wielding ranger isn't gonna out dmg a War with aa and a good 2hander nor Palidins and Sk's with AA and good 2handers with proc dmg


bards a damage dealing class ?..please
RE: War vs Bard Dmg
# Jun 12 2003 at 5:12 PM Rating: Decent
Sorry, not meant as a flame, but Warriors are on the bottem of the list for dps, they're only job is to get hit, monks rogues rangers are on the top meleeing, beastlords are right up there as well, but warriors or almost always under sk pal and in most cases the only melee class they can out dps is a bard that isn't attacking.

As for non-melee , in most cases rangers are going to be under a wizard and about even with a mage, but a class like a wizard where thier only damage is from non-melee of course they are gonna be at the top of that list =)

The only true thing is that, well said post by the guy below me, its a team effort, and the only damage that counts is all of the classes working together. In that case, you can't really tell who is doing the most, cause it doesn't even matter.

Edited, Thu Jun 12 17:35:41 2003
RE: War vs Bard Dmg
# Jun 05 2003 at 3:13 PM Rating: Good
I agree with Kroyd... Amoxacilla, you are quite shortsighted. DPS or not, if you are counting the amount of DPS a bard adds to a raid then not only do you have to take into account how much DPS the bard is doing with melee... but also with his songs.

Here is a perfect example:

My guild does our raiding with an average of 3 groups. Consequently, we try very hard to maximize the DPS we get out of the few people we have. Damage shields are one of the biggest factors in our ability to take out tier 1 and 2 bosses in PoP.

Consider: One of our guild mages sent me the following information -
Steppy, the basic calc is this:

X = (B/A+0.25)*C

X = DPS
A = mob delay
B = 1 for normal, 2 for double hits, 3 for triple, etc.
0.25 = rough number of secondary melee hits per second (kick, bash, slam, etc.)
C = points of DS on tank

So if our theoretical quading mob has a delay of 16 and we've got just 45 pts of DS (mage DS) then:

X = (4/1.6+0.2)*45
X = 2.7*45
DPS = 121.5

Which is 7,290 hps per minute of combat or 72,900hp for a 10min fight.

Now, that is for the 45 pt DS mages get at level 62. I am level 63 and with Warsong of Zek, Psalm of Veeshan, and puretone, my DS is 75 pts. A DS potion gives out main tank 31 pts and Mark of Karn is another 15. Total DS from that is 166. Plug that into the formula and you get a total of:

448.2 damage per second from DPS. Or almost 270,000 HP during a 10 minute fight. Note - these are maximums since the mob isn't going to quad every single hit, but there will still be a high percentage of quads in most boss battles.

More than 2 rogues' worth of damage output. Even if you slow the mob to a delay of 28, the damage shield is still at least as powerful as having another high DPS melee in your raid. This is why there is always a bard grouped with the main tanks. Always.

So, as you can see, using the formula above, a lvl 63 bard alone without using purtone can manage around a 65+ pt DS depending on equipment and create an additional 175 DPS for the MT.

What I'm trying to say here, is that this game is a team effort. Each persons skills compliments the others. That bard DS would be useless if the tank didn't have enough hp's to stand in front of a PoP boss mob. That tank would be worthless if the cleric chain is non-existant. Stop whining about who can do the most damage. Look at the facts, and realize this is a game based upon the synergy of all the classes together.
RE: War vs Bard Dmg
# Oct 09 2003 at 12:59 PM Rating: Decent
well put!

Bards have always been and always will be raid tools.. for single groups they increase the DPS of the real meleers... so in essence you are the one doin the most dps if you look at, and take credit for, the extra dps yer adding to the rest of the group. just my 2cp

Tamric Kalcett
65 Maestro on bertox

Edited, Thu Oct 9 13:57:41 2003
RE: War vs Bard Dmg
# Jun 02 2003 at 2:31 PM Rating: Excellent
you are a bit shortsitted.

1. rangers are a duel weilding class that does nto mean that they have to.

2. Rangers also get a AAXP that gives then tripple attk with 2handers. Dont Pigion hole a ranger to duel weild, and let them have acces to other haste items other than Epics, and some of the nice 2handers out there.

3. Rangers generally have 500-1500 more attk than a simalarly equiped Warior. Weather from spells ect.

4. Rangers are a melee class. Yes they can use a Bow, and some stunning eye candy is seen with them, but is proven time ad time again that it is situatinal and 90% of time that same ranger does more DPS in melee. Go to the rangers glade and do a bit of reading.

Not a flame just to correct what you dont know about Rangers and to educate you. With knowlage you can do beter and be a better MT( it sounds like you may be one of a smaller guild, i dont know, but GL to you)

BTW beast lords also outdammage Wariors ( you seem to not want to include pets but that is ok too I geuss)
RE: War vs Bard Dmg
# Jun 12 2003 at 5:13 PM Rating: Decent
"3. Rangers generally have 500-1500 more attk than a simalarly equiped Warior. Weather from spells ect. "

A bit of a stretch dont you think?High end rangers have what...1600 attack?So high end warriors have 100-1100 attack?...right

RE: War vs Bard Dmg
# Jun 16 2003 at 9:46 PM Rating: Decent
1600 atk? go up quite a bit. im a 60 ranger and i had 1625 on todays raid. this was no Strength of Tunare, no Spirit of the Predator (was just usin Warder's Protection which gives around 75 not counting innate bonus), no bard (not sure if they give ATK spells or not), no SK spells. my only ATK items are Turtle Belt (10) and Swiftwind (30). its conceivable with the right classes at raid / in group for me to break 1700 at 60.. high end rangers can get up to .. oh id guess 1900-2k with the right AAs, buffs, and gear a warrior would probably have around 1600ish as a guess.

my 2cp

-Partil
60 Ranger
Torvonnilous
RE: War vs Bard Dmg
# Jun 18 2003 at 9:08 AM Rating: Default
Warriros will always suck at DPS. If i take my guts together i can reach 245DPS in bot as a beast. Thats not average. Probably around 150 160 Avg. if you play focused. Thats with 2400atk.
Bard dps
# Nov 09 2002 at 4:49 PM Rating: Default
15 posts
I'm a lvl 65bard with I believe 63 or so aa spent. Anyway, singing rondos, rizlonas, warsong, and having werewolf illusion or avatar... wielding this weapon or ishinaear xiall I parse on average 75dps. When I put ish in mainhand, this dirk in offhand with some atk buffs, I parsed 120 or so on average. Bards get their damage, granted that warriors and other classes average roughly the same, whereas rogues maybe in the 180 or so range, and necros in the 200range, its still a respectable amount of damage. Try out 1700atk with 155% haste and see what it does for you.

Edit: btw, the wind mod on it is just a little bit better than epic, havent calculated out the % or the ratio exactly, but its just a tiny bit better.

Edited, Sat Nov 9 16:32:03 2002
RE: Bard dps
# Nov 15 2002 at 3:49 AM Rating: Default
Too bad not a single song that any bard sings in the regular mix is a wind song (some mezzes are). What song did you use to test this vs epic mod? i cant think of any offhand that would give definite numbers. I think 155% haste isnt achieveable by bards btw.

Edited, Fri Nov 15 03:28:23 2002
RE: Bard dps
# Mar 06 2003 at 11:05 PM Rating: Good
*
148 posts
The new LoY songs (cure poison/disease and remove curse) are wind based.

Invisibility, mez, and charm are also wind.

Edited, Thu Mar 6 22:32:49 2003
RE: Bard dps
# Dec 07 2002 at 2:52 PM Rating: Default
15 posts
It was at first, but then rizlonas and warsong of vahshir were changed so they were on the same level, and 130% became the logical max for us. I used song of twilight to mez a lvl 1 to test the mr they lost while mezzed.
RE: Bard dps
# Jun 09 2003 at 3:15 PM Rating: Decent
*
63 posts
Reeds Bard Analysis Spreadsheet at:

http://pub142.ezboard.com/feqdivabardsofeverquestfrm1.showMessage?topicID=9092.topic

Lists the mod for this at 2.0 times sung. In Allahkazam speak that is a 100% add.

Probably the key is its a fine weapon in its own right that allows you to sing the the 'wind required' songs without swappin in a wind instrument.

Edited, Mon Jun 9 16:13:10 2003
#REDACTED, Posted: Nov 09 2002 at 2:25 PM, Rating: Sub-Default, (Expand Post) Yap, bards do extremely little damage.
RE: /nod
# Nov 10 2002 at 3:19 AM Rating: Decent
Yes but how much do you contribute to the damage and health of a group compared to a bard?
RE: /nod
# Nov 10 2002 at 3:41 PM Rating: Default
Acutally rangers can do quite a lot of damage...upwards of 20k in 2 mins (w/o drawing agro) with trueshot disc, some aa points. Oh yeah and now that PoP is out rangers can better regen. So we need no heals thus saving healer's mana, thus allowing a tank to get healed. Thus saving the raid. Ever since PoP came out, rangers became much more wanted. Not to mention the huge atk buff spells. i.e Spirit of the Predator, and Strength of Tunare. However, bards do have mez, which is nice, when you don't get many guild chanters on some raids. But, soon VI will make it where no class is not needed on a raid. They are finally doing the class-defining abilities that they promised oh so long ago.
RE: WTF is Phatness smoking?
# Nov 10 2002 at 7:08 PM Rating: Default
Sorry Phatness, you are obviously a delusional.

Quote:
"PoP is out rangers can better regen. So we need no heals"
rofl, a few points a tick regen isnt gonna help when the average yard trash PoP mob is beating on for 300+ a hit.

Quote 2
"upwards of 20k in 2 mins (w/o drawing agro) with trueshot disc, some aa points"

Hmmm, a ranger with AM3, endless quiver, max dex and very high end equipment MAY get somewhere near that figure.
As far as "some aa points", I think the figure would be around the mid forties in AA to get those abilities.

Quote3
"Thus saving the raid"
Stop it, your logical progression has me near wetting myself in laughter. 1 + 1 =3 ?

Level a bit Phatness, then you may have some idea what your are talking about as opposed to you repeating what you heard or read somewhere.
(I hope some of your other 94 posts have some information that you have actually "experienced" yourself)
RE: WTF is Phatness smoking?
# Jun 22 2003 at 2:20 PM Rating: Decent
The actual number of AAs needed is 45. And as far as DPS is concerned i can do 20k in 2 mins with just EQ i would guess since i can use TS disc and pop out 5-9 900ish crits plus tons of 350-550 regular dmg shots. Just a guess really since u have a hard time sparsing nonmelee dmg without using the /log feature then going back and doing it by hand. Oh and if u are in a luclin zone dps sucks no matter what due to the AC on the mobs. That is were the casters make or break a raid....PoP mobs are pushovers on AC.


Kascall Skyyshot
60 warder-La Familia
Fennin Ro

Edited, Sun Jun 22 14:40:55 2003
RE: WTF is Phatness smoking?
# Jan 06 2003 at 1:17 AM Rating: Decent
>Quote 2
"upwards of 20k in 2 mins (w/o drawing agro) with trueshot disc, some aa points"

This is very true, That is only 166DPS, not that much really, a rogue can do more then that normaly, Fully decked out rangers in my guild with trueshot can put out 200+DPS.

Reikes
RE: WTF is Phatness smoking?
# Nov 11 2002 at 12:57 PM Rating: Default
Well, I may not have the "levels" that you need for experience. But as for experiences, let's see how many lvl 41's have killed all Royals in Chardok...prince and queen on first try (king was camped), prince and king on second try (was late and everyone was tired). I've done UP, ME, SG, WL, Kael, GD, and various other zones that most ppl under 50 never contemplate. So no, I haven't had plane raids yet. But I have seen them, one of my best friends has been to Fear, a few times and I've been over at his house to check it out. I just hope that one day, I can make it there, and that insane amount of damage I was talking about, it takes I believe 37 AA points, so hard but not impossible. True a high dex but not max is needed for that big bow ranger damage, but what self-respecting ranger is gonna have their dex below 150 at 50. Rangers now get regrowth 15 pts per tick. Not great but enough to help out a ton, only when you should not be gettin hit more that 4 to 5 times and 2400 hps is not impossible for a ranger (you said mobs were hitting for 500+ right, since that is about right on high-level PoP guys, that rangers don't ever hit with their bows or anything). So no, I may not have experienced all these things, but I have seen .log files and read all about ratios, dps, aa points abilities and how to get them quick, so I am ready and consider myself well-versed in the high end game even if I have yet to experience it. Yes, it may be different to everybody and I'm sorry you may know rangers that are completely lost, but I still believe my original post made perfect sense.
RE: WTF is Phatness smoking?
# Nov 11 2002 at 1:45 AM Rating: Good
Our rangers with am3 and endless quiver outdamage our rogues. Even the ones using just primal or priceless bows. One with a 40/40 bow outdamages our best rogues by about 25%.

Nods
#REDACTED, Posted: Nov 11 2002 at 12:10 PM, Rating: Sub-Default, (Expand Post) Rogues > Rangers .. nuff said
i wonder . . .
# Nov 09 2002 at 12:04 AM Rating: Default
how do you use a wind intrument and a piercer at the same time? do you bob your head at the mob while blowing the tune?
RE: i wonder . . .
# Nov 09 2002 at 1:13 PM Rating: Default
have a Little imagination...

the dirk moves with such speed taht it whistles
the way you hold it makes different tunes as it whisks through the air and your enimies...


come on, Think for a change, Please
RE: i wonder . . .
# Nov 10 2002 at 5:07 PM Rating: Default
call me crazy but i sure as hell have never seen someone do anything similar to what you described refgium
RE: i wonder . . .
# Nov 10 2002 at 6:40 PM Rating: Decent
I've never seen anyone do (in real life) what we do 99% of the time in EQ..

Thats why Refgium said to use some imagination.
RE: i wonder . . .
# Dec 08 2002 at 11:02 AM Rating: Decent
You jam it straight though your head, like the bard epic. Guess Verant has a sort of sick humour.
RE: i wonder . . .
# Nov 09 2002 at 2:05 AM Rating: Decent
**
312 posts
This item is similar to the Bard Epic, in that it works as a weapon and a wind instrument.
That way you don't have to equip a flute to use instrument required songs :)
STOOPID BARDS
# Nov 08 2002 at 6:57 PM Rating: Default
WHY CANT WE ROGUES HAVE A TOY WITH THIS MUCH DMG ALL I WANNA KNOW
RE: STOOPID BARDS
# Nov 09 2002 at 9:59 AM Rating: Default
Aye, if Rogues had 20 damage weapons, id PL a rogue and delete the rest of my characters save my Druid (gotta have a porter) :)
RE: STOOPID BARDS
# Nov 08 2002 at 7:27 PM Rating: Decent
Okay, stop using caps-lock, first off. (Unless, of course, that's your 1st grade education.) Second, rogues don't get weapons with over 16 dmg, because of their Backstab skill.

Now, I can't remember the exact numbers right off, but a rogue can backstab for well into the multiples of thousand. That puts them into the range of casters for Direct Damage spells. Then add in the melee damage they do, along with the backstabs. That is a LOT of damage.

So please, take your "intelligent" questions elsewhere.

Edited, Fri Nov 8 19:07:57 2002
RE: STOOPID BARDS
# Jan 29 2004 at 2:42 PM Rating: Decent
Disclaimer: I am taking the posting date into account.. that's part of my point.

PoP (same expansion this bad boy is in) introduced several Rogue-usable piercers in excess of 16 DMG. In the future, it might be prudent to take as-of-yet unspoiled content into account before lambasting someone's "intelligent questions".

To the posts regarding bard melee output.. the actual damage output of any class is based largely on the individual playing it and the situation. I outdamage some of the monks in my guild while tanking major mobs.. how? Damage shields. Gets 'em every time. (Just an example.)

Damage output is relative, and it's all about how you play. It's a good idea to ask yourself whether or not you're really applying yourself before you blame shortcomings on class imbalance.

Edited, Thu Jan 29 14:43:40 2004
RE: STOOPID BARDS
# Nov 11 2002 at 4:57 PM Rating: Default
i also forgot to mention i have never been in the end game and probably wont for a while seeing as how a rl takes presendince and to lvl in a pk heavy area is tuff seeing dmg on my 15 sk and my 40 rogue matched almost all the time irritates me and one last thing have you ever been on the reciveing end of a TT at 36 it sucks you cant take more then 6 or 7 hits from one and do any dmg back esp when snared and i do know that a bard can rock anything i had many drop me from full health about 1k at 39 to dead in about 30-45 seconds i dont care they do it cos i try to item death or not care money but tell me was your first ever char uber twinked at lvl 15 mine wore banded till mid 20's
RE: STOOPID BARDS
# Nov 16 2002 at 2:35 PM Rating: Decent
Could you please, not drop acid when you post here? Some of us are having a hard time understanding your posts. Thankyou...
RE: STOOPID BARDS
# Nov 11 2002 at 3:38 PM Rating: Default
so sorry i check stuff out while at work on my lunch breaks and i type in caps as a drafter so i forget to turn them off all the time and i only asked cos i am one of the few that end up outcasted in anyzone i try to lvl and the few friends i have are all epic ranged or never on at the same time so i end up trying to solo and toe to toe anything as a rogue dont work i did manage to get myself to 41 this weekend and i am proud of that since i started at 38


i am also one of the few on vallon with out like all the good rogue stuff i use a centi ss offhand either my csf or sch in main so when i am in a group i top bs at 180 but still a shammy rogue group i tank so still no bs there and i know i will get told be a ranger or a warrior then but stfu i dont care i want to be a rogue i am still not gonna have enuff to uber twink myself with like ohh lets say a bp or a fungusbeast spine
RE: STOOPID BARDS
# Nov 09 2002 at 6:47 PM Rating: Good
im a 61 rogue with a 15 dmg piercer...i wish i could backstab well into the thousands...my best non-duelist is 500 something Smiley: cry

oh well Smiley: sly

-dro
RE: STOOPID BARDS
# Apr 30 2003 at 7:08 AM Rating: Decent
I am a 65 Rogue on Bertoxx and just to say max BS with a 15 dmg poka is defo 583 non disc,with a crit max BS it is 983,and with duelist and crit it is 1956...
Now as i wear a 17/24 (Gargoyle Talon) max BS is 703,max crit non disc is 1203 and with duelist and crit it is 2398.
Have fun in the game =)
RE: STOOPID BARDS
# Nov 09 2002 at 11:22 AM Rating: Default
Besides which, bards do SQUAT for dmaage. We seriously do less damage than any other class in the game, except maybe enchanters. It's embarassing to see a cleric outmelee me.

Baron Blither Aleracer
59 Troubador
RE: STOOPID BARDS
# Nov 30 2002 at 2:25 AM Rating: Default
squat for damage?????? what class are you looking at son? i can out damage any similarly equipped pal/SK and some rangers... of course rogues, warriors, monks, and BL(cause of pet) have us out damaged but we arent that bad off... especially with the right AA skills... a little ambidexterity here and 5 levels of harmonious attack at lvl 65 and we hold our own quite nicely
RE: STOOPID BARDS
# Nov 10 2002 at 6:51 PM Rating: Decent
Bards can do decent Dmg, but it requires the right equipment,mostly the various Bard only weapons out there cause these weapons are tailored for Bards and got usually better dmg/delay and proc effects than weapons which can be used by multiple classes. Bards easily reaching their hastecap with without other sources and using DoT/DD songs they can deal quite nice dmg.
RE: STOOPID BARDS
# Nov 09 2002 at 6:23 PM Rating: Default
23 posts
Hmmm, a lvl 60 chanter with Dire Charm who has say a hasted golem in seb may out damage a bard.
RE: STOOPID BARDS
# Nov 17 2002 at 2:39 PM Rating: Decent
Last I checked , DC enchanters couldn't dire charm seb golems. I would also add that if you want a character with massive melee damage, play a rogue or monk. The bard class does many things well, but we are not known for being powerhouse melees. The bard's role is as a force multiplier adding to over-all damage , resists , mana regen etc.

Muse Sournote
61 Bard on Xev
RE: STOOPID BARDS
# Dec 08 2002 at 11:08 AM Rating: Default
I love the level of ignorance on this thread.

Least amount of damage in the game, except maybe enchanters? Guess you've never grouped with an enchanter using charm, have you? Can we say outdamage the whole group by at least twice the amount of damage they are doing?

And as for Sourslaeh, Last you checked? Haven't checked since dire charm's been in the game, have you? I've personally dire charmed a golem in Sebilis. Not all of them can be, but some of them are indeed level 46 or lower.
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