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Nightmarish Bone Ring  
 

Lore Item No Trade
Slot: FINGER
AC: 10
CHA: +20 WIS: +10 INT: +10 AGI: +10 HP: +90 MANA: +90
SV MAGIC: +25
Recommended level of 55.
Focus: Mana Preservation IV
WT: 0.8 Size: TINY
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)

Item Type:Armor
Stackable:No
Submitted By:Enlightened Dark
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 04:28:50
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Planes of Power Planes of Power


Rarity: Rare
Level to Attain: 62

[Drops | Comments ]

Drops

This item is found on creatures.

Lair of Terris Thule
NPC Name
Terris Thule
The Fabled Terris Thule



Zone(s) Found In:


Zone Name
Lair of Terris Thule

Name changed from "Carved Bone Ring" on Oct. 9, 2003.
Screenshot

Uploaded November 27th, 2008
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My 2 cp
# May 18 2004 at 9:56 PM Rating: Default
22 posts
Let's break this down by what stat would be useful to who:

-20 CHA would be most useful to Chanters, Pally's, and Bards.
-10 INT/WIS would be most useful to Int/Wis casters
-Mana Pres IV would only be useful to casters
-10 AGI, 90 HP's, and 25 SVM would be useful to anyone.

What classes would use all stats?

Pally's and Chanters...

Well, of course this is just IMHO.
RE: My 2 cp
# Jun 23 2004 at 9:19 AM Rating: Good
Well, nice attempt but you left some things:
Quote:
-20 CHA would be most useful to Chanters, Pally's, and Bards
almost every high level warrior would say AND ME! dont forget DI, but hell, would hate MPIV wasted on a warr
Quote:
-Mana Pres IV would only be useful to casters
do you really think that hibrids would have no use of MPIV?, this alone along with +10 AGI, +10 WIS/INT and 90 Hp/Mana makes this ring very good for Pallies/SK's/Bst's/Rangers.

Hey, thats why ths ring is all/all heh.




Edited, Wed Jun 23 10:27:31 2004
RE: My 2 cp
# Aug 11 2004 at 12:45 AM Rating: Default
I believe when he said casters he meant classes that used mana, which includes casters, priests, hybrids, and bards
RE: My 2 cp
# Aug 18 2004 at 12:13 AM Rating: Good
Mane Preservation, and all other Focus effects except "Mana Regen" (Flowing thought) have no affect on Bard mana.
RE: My 2 cp
# May 22 2004 at 5:51 PM Rating: Decent
hmmm Druid CHarm Kiters?
Think you forgot them :P

Oh yah and aren't bards INT casters? Wouldnt they use all the stats as well?

Edited, Sat May 22 18:50:39 2004
RE: My 2 cp
# Jun 06 2005 at 12:02 AM Rating: Default
Look at the bigger picture, not the just the soloer.
one wizzy's view
# Jan 28 2004 at 8:45 AM Rating: Decent
Now with alot peps being elemental+ (relatively speaking) how many people minimum are needed to pull off this raid for farming purposes?

Edit - fixed a typo

Edited, Wed Jan 28 08:50:12 2004
RE: one wizzy's view
# Feb 02 2006 at 8:55 PM Rating: Decent
Update: Single groups are now able to do this pretty easily. (With high end equipment. This post is shortly before the PoRo era.)
RE: one wizzy's view
# May 03 2004 at 11:24 PM Rating: Decent
Did it with 30 tonight non-elemental. I wouldnt go lower then 24 though gotta kill lots of minions.
RE: one wizzy's view
# Mar 19 2004 at 11:41 PM Rating: Decent
Well...the very first time we took down TT as a guild we only had 43 peeps if i remember correctly and only a few knew what they were doin and only those few had EP type gear...

Would say 30 minimum to farm if you ele/VT geared
Wizzy's view
# Jun 02 2003 at 10:45 AM Rating: Excellent
Ok, first off if you get this ring, major grats. As for this debate of who should get it well....if in a pick up raid, lotto it. If in a guild raid, use yer loot system what ever that may be. If in guild with MERIT based only system this should help you guys decide. And btw, I am a wizzy, but have played most classes at one point or another, and I firmly believe hps are yer god for a raid for everyone.

Bards - that stats are nice, mana pres 4 is wasted. However, you guys are the support of a group / raid, probably would be almost as well off with a Valorium Ring of Gallantry and/or Djarn's Amethyst Ring if really concerned about hps.

Beastlords - stats are great, and if mana pres 4 works with alot of yer 60+ pet heals, well even better. Depending on how you play yer class this could be awesome for you or just so so.

Cleric - God I love you guys, you keep people alive, despite mana pres 4 being unaffected on a CH chain I wouldn't consider it wasted.

Druid - Well, you keep me alive mostly on raids as clerics be healing the tanks, great stats, and hps for you too. Effect makes it awesome for you.

Enchanter - Only other class besides cleric I die for. You probably get the most use out of the stats, and mana pres 4 is just icing on the cake. This ring causes you to have wet dreams.

Mage - Another dps pet class, but can use the hps more so than the beastlords as I know how limited int caster hp gear is.

Monk - Stats are ok, effect wasted. Hps are nice, but ya can do almost as good to even better with other rings.

Necro - Great stats for you, effect sweet. You are nice long term dps and mana dumpers to me and the clerics, and this is your dream ring too.

Pally - Dream ring, fully deserving of it if has merit for it.

Ranger - ok ring for you in terms of guild raiding, should get this before the pure melee, but not before other hybrids who depend alot more on mana. EQ and AM3 limits the amount of casting of you do on raids which serves the guild better than casting. Hps and stats are great for you, nut you can do almost as good with other rings, effect is nice for you.

Rogue - See monk comment.

Shadow Knight - See pally comment.

Shaman - Dream ring. You guys get called on to do alot and then expected to be fom in no time cause you cannibalize. Effect and stats would help you immensly, and the guild too, if ya got it.

Warrior - Please don't even put yourself into consideration for this ring till everyone else has it. Not saying it isn't good for you, but it will do you and your guild much better to have it on someone else. Guild MA, SA, TA should have percedence over all other guild warriors if merit is equal between them.

Wizard - Dream ring. Major dps in raid encounters. As with the other int casters we have very small amounts of hps and would make fine use of this ring. The int and mana boost are great because of sacrificing both for sta and hps gear just so we can survive the aoes of uber mobs. Having a 8k mana pool does nothing when we die in 3 seconds from the first aoe, and we need to be nuking till the end. The focus effect works with our lures (incredibly hard to resist line of spells), which equals more dps on a raid, which means mob dies quicker etc. But I don't put wizzys over other pure casters for this ring.

In effect, every class for the most would like this ring, but I honestly believe if on a guild merit based system, it should go to the most deserving person who it will benefeit the most, which in turn will benefeit the guild the most. I would put the order of most beneficial to the class to the guild as:
1 - all pure casters as they NEED it the most
2 - Pally / SK / Beasty as it would benefeit them greatly, but don't need it quite as bad as pure casters do.
3 - Rangers / Bards nice for them, but not at the expense of others as they too have options.
4 - all pure melee might be a slight upgrade, but won't do much for the guild giving this to them until everyone else has one. They have more options for other rings that would be from almost as good to even better. It just doesn't make much sense giving this to a melee who gets an extra 1-2 ac or 10 hps when they have tons of both as compared to a pure caster. And yes, I do realize it is all / all, but so is alot of haste items, and as a pure caster wouldn't take, for example, a CoF over any pure melee in my guild type of thing.

I guess time for the flammage to begin now, lol.
RE: Wizzy's view
# Aug 17 2004 at 12:30 AM Rating: Decent
Okay, I am a wizzy myself, and have never *needed* a twitch from a necro. If you are good at your class, you know how to make mana last. And in a raid situation, you can just run around casting your happy little butt off because between pot9, voq, bst crack, and chorus of marr, your mana doesnt really go down too much. Not to mention you have your good ol' harvest spell / AA. And another thing, bards' charm songs drain mana if i remember, so they would get use of mana pres. Thats just my feelings about this. One last thing, i dont know if it would be good for a necro / sk because doesnt low cha make their fear spells and stuff stick better? Okay im done now =)
RE: Wizzy's view
# Feb 11 2004 at 7:07 PM Rating: Good
This is a nice post, but there is one thing that is missing... By the time most casters can get to this raid, they will most likely have Mana Pres IV already. All the priest classes have Mana Pres IV on their ornate boots, and int casters get Mana Pres IV on their sleeves.

On the other hand, Mana Pres IV is VERY hard to come by for a hybrid. It takes Elemental Pattern drops for the hybrids to get Mana Pres IV, or god drops like this. The stats are very nice on this ring for ANY casting class, but personally if I were RL I'd bump the hybrids up to this before the casters, with the possible exception of a caster not having maxed Wis or Int. In my opinion, the Mana Pres IV is the real prize of this ring.

[EDIT]

I did forget the Ceramic Water Sprinkler of Marr, but as a range item it isn't very good in comparison to other range items in its league.

Edited, Wed Feb 11 19:09:44 2004
RE: Wizzy's view
# Oct 14 2003 at 4:27 AM Rating: Default
FYI, any guild capable of killing Terris Thule is highly unlikely to have their necros twitch wizards as you suggest they do in your post.
RE: Wizzy's view
# Jan 28 2004 at 9:01 AM Rating: Decent
Just from personal xp, I have had necro's twitch me during groupings (3 times with 2 different necros, in pure int caster and pet group), but never on a major raid (once on a Vindi raid cause I got rezzed during the pull and was oom). Wasn't trying to say anything more than it has happened a few times. For everyone else, I do agree with him in that it is highly unlikely to happen in a raid setting.
RE: Wizzy's view
# Aug 31 2003 at 7:30 AM Rating: Default
Well, mana preservation is 10% off mana cost. Nukers can get a summoned item from mages with the same effect on detrimental spells only. And wizards at least get a 20% mana preservation on Strike of Solusek on their ornate gloves and 25% preservation on their elementals.. I think the same goes for mages. In most situations, wizzies obtain their great dps by using just the big nuke, but of course mana preservation is still nice in situations where this won't work...
RE: Wizzy's view
# Jul 12 2003 at 3:44 PM Rating: Decent
agreed very nice post
RE: Wizzy's view
# Jun 27 2003 at 12:52 PM Rating: Decent
Very nice post, 3 thumbs up :)
Cleric's perspective
# Apr 03 2003 at 2:47 PM Rating: Decent
Here is a good way to think about it:

If you had a character of every class, who would you give it to. I am a cleric and I would not give it to my Cleric, I'd give it to my SK or Pally. My cleric is almost never goes OOM my friend's SK (who does a lot of pulling with some combination of spells that allows me to not have to worry about aggro EVER (as in the chanter never dies on single pulls)) goes OOM pretty frequently.

Of course most guilds are still likely to give it to their clerics (until all their first string clerics have one).

Edited, Thu Apr 3 14:15:50 2003
RE: Cleric's perspective
# Jul 10 2003 at 4:22 AM Rating: Decent
Every healer will eventually need an mana preservation IV item of some kind. My shaman wears the horrible obulus death shroud with almost no stats whatsoever because of mana preservation III, and I hate it, but I need the effect since my slow is level 51 and of course I use it constantly even at 65. Even with canni 5, I barely have time to breathe when a group or raid is chain pulling or roaming so I don't have much time to just hold still and canni away.

My SK would certain like this ring too, and make very good use of it. People often have to wait for SK's to med, and when they're your pullers, it slows things down.

Still, others would need the ring more.
RE: Cleric's perspective
# May 04 2003 at 4:16 AM Rating: Default
Why wouldn't you give this to a cleric? A Cleric in raid situations don't go OOM for a few reasons.. Enc's KEI/Tranq and Other Mana giving Classes. I myself as a Necro would have this goto a Cleric first because, I wouldn't have to worry as much about Mind Wrack/Mana Feeding the Cleric. That means i'm putting out more DPS...
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RE: Cleric's perspective
# Apr 10 2003 at 11:42 AM Rating: Default
As a Cleric I would like this ring for the encounters when a CH rotation is not an option. I do agree that other classes may benefit from this rings effect, but of those classes how many of them are not able to get mana back via spells, procs, or AA abilities?
____________________________
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RE: Cleric's perspective
# Jan 29 2004 at 2:02 AM Rating: Decent
Yaulp.... Armor of the Zealot... those might be mana regen spells that clerics get, and don't cry about yaulp being so short, becuase its a fast cast time, .5 I believe. Also, it more then makes up for like the what? 10 mana to cast. its 12 mana regen per tick, if I remember correctly
RE: Cleric's perspective
# Jun 21 2004 at 9:41 AM Rating: Decent
It's not about the .5 sec cast time, its about the extra 2.25 sec of spell refresh time after that. Seems like our clerics are all the time getting put on 12 sec CH rotations, so yaulp just isnt an option as it would make them miss their next CH.

Now if they would put them on like a 15 sec roatation (5 clerics healing 3 sec apart) would leave just enough time to yaulp every other CH..might not be a bad idea.
All/All
# Mar 18 2003 at 10:17 PM Rating: Default
This is a good ring because a lot of people can get some use out of it as its all/all.

You can keep killing this mob and some people will still be getting useful loot.

Having said that, for my Paladin this ring is at the top of my list. Our guild raids Ssra, Vex Thall and up to 3rd Teir PoP and there isnt ring I would prefer over this in those zones.

Mana Pres for a pally is the most powerful effect for an item, we are able to deliver a lot of healing over at a fast pace, but it costs a lot of mana. My pally can burn 4500mana in 60 seconds (test that with your casters, see how long it takes to go oom).

Kosari - Lord Protector - Drinal

http://www.magelo.com/eq_view_profile.html?num=423465

Edited, Tue Mar 18 21:43:30 2003
#REDACTED, Posted: Mar 01 2003 at 12:39 AM, Rating: Sub-Default, (Expand Post) peronsally i believe most mana pres items should goto ur clerics and other healers.. <shrug> call me silly.. but nice to stay alive )
RE: hmm
# Mar 09 2003 at 11:14 AM Rating: Good
The mana perservation does not work for Complete Heal or percentage heals. It would be waisted on a cleric.
#REDACTED, Posted: Apr 30 2003 at 2:28 PM, Rating: Sub-Default, (Expand Post) Do you play EQ?
Clarifications.
# Jan 22 2003 at 12:51 PM Rating: Default
*
93 posts
As I said, I would not lotto on it because mana preservation doesn't work for bards.

As for CHA, it is useful for charms, mezzes, and it is (at least according to developer chats a while back) the stat that Bards need to lower their fizzle rate. If that is true, ALL bard songs use CHA.

The HP is nice as well, but still, I would not lotto on this ring. Now that I can solo for spectrals in HoH, I no longer have any use for Terris's drops unless she drops runes. The only other item she drops that I can equip is a cloak, and there's better cloaks for bards out there.
I was looking at this as a Bard
# Nov 21 2002 at 12:25 PM Rating: Decent
*
93 posts
Contrary to popular opinion, some guilds--including mine--still go by a lotto system, even though they can take out Terris Thule.

I was looking at this...very nice stats...+20 CHA, very nice for Bards...

Looked like something I'd go in on until I saw the Mana Preservation IV. If that worked for Bards, I might go in on it, though probably not. Since Focus Effects don't work at ALL on Bards, I would not lotto on it.

In fact, looking at the stuff that Terris drops, there's nothing I'd lotto on, except perhaps Parchments, as my soloing has gotten very few of them lately.
#REDACTED, Posted: Dec 19 2002 at 12:28 AM, Rating: Sub-Default, (Expand Post) Don't Bards only have a small handful of songs that are affected by Cha?
RE: I was looking at this as a Bard
# Dec 22 2002 at 3:02 AM Rating: Default
Lottoing a mana pres 4 item is strictly for morons. Giving it to bards for cha, too, is for morons. If your guild leadership severely misappropriates items, I suggest you find a guild that gives items to the right people.

A mana pres item does 0 for a raid if it's on a bard. Kei can give a bard all the mana he'd need, and if you're whacking terris, I'd take it that youre seeing alot of items that can give you cha without taking mana pres away from someone that could... you know: use it.
RE: I was looking at this as a Bard
# Jan 04 2003 at 7:13 PM Rating: Default
KEI has no effect on bards other than increasing manapool. No manaregen gained.

As a bard I'd be all over this for the hitpoints, like every other class.
phew
# Nov 08 2002 at 8:39 AM Rating: Default
was hopeing there was a new mana pres item, this is a MUST have for my SK, being on snare duty 24/7 absolutly kills mana! not to mention when fear-kiteing mana is everything! hopefully there will be a droppable version.
#REDACTED, Posted: Nov 05 2002 at 7:37 AM, Rating: Sub-Default, (Expand Post) This would rings would probably go to a chanter. The int/hp/mana/MP IV would all benifet the chanter. Int-duh, hp helps when they get agroed, mana duh once agian, and MP IV to help with all those mezes charms and haste, not to even mention some of the other stats on the ring. Just look at in the highend prospective. Any low to med level melee would love this ring.
RE: Casters/hybrid/melee?
# Nov 14 2002 at 4:16 PM Rating: Default
Seriously, this ring would either be determined by raid credits/dkp, but if a guild leader were to chose who would have this ring it would not be a chanter as they are rarely lom on high level raids except after mgb kei (which generally wouldn't be done in a crucial situation).. first choice would be a cleric, and second a wizard if you care to determine which class should receive this first or second. Most likely this would be open for the chosing amoung all casters, and no melee/hybrid would be in on the roll as there are several great stats rings (even better) without MP4. As a heavy raider I could likely receive this ring first, but if I were to see a cleric/wizard rolling against me I would pull myself out as for my class (shaman) this is not a big improvement over a ring of destruction.

Elder Gazkan Drooidslayer
Troll Prophet of Forged Souls
The Seventh Hammer

Edited, Thu Nov 14 15:56:31 2002
RE: Casters/hybrid/melee?
# Oct 29 2004 at 2:44 AM Rating: Decent
Sage
Avatar
*
164 posts
Not to bash, but you probably haven't looked at the restrictions for this effect, have you?
As cool as Clerics are, they would not be my first choice for this ring based on the Mana Pres IV... 'Complete Heals' and '% Heals' are not affected by this effect.
Now thats not to say they wouldn't be on the list, they just wouldn't at the top of mine...
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RE: Casters/hybrid/melee?
# Dec 01 2002 at 2:52 AM Rating: Decent
I generally shun these types of debates... but, as an enchanter I must say you are wrong. I think I'm up to ft14 now and I still find myself out of mana from time to time. XP groups drain mana obviously, but also on raids I get low now that I can actually mez 60+ mobs. PoP changed a lot of things for enchanters. Our value as CC increased as did the mana cost of the new mezz spells.

But even if you removed the focus effect, this is still in the top 5% of rings for an enchanter. Now consider the focus and it is easily the best ring obtainable for my class at this level of difficulty. I've yet to see anything in Ssra or VT that I'd wear over this. As for melee consideratin on this ring, hehe.. thats another debate not meant for this board.

my 2cp

umm? wtf?
# Nov 04 2002 at 8:42 AM Rating: Decent
okay all you noobs who are saying "this ring would be great for everyone", by the time you get up to the level and are in a guild where you can take down terris thule, if you're a melee type you will probably have a better ring regardless, so don't go wetting your pants cause this is obviously a ring for casters, or at least hybrids. hybrids i say just becuase they could at least get a tiny benefit from the wis/int/mana/mp4.

there's no chance a warrior, rogue or monk would ask for this in my guild; they know better.
#REDACTED, Posted: Oct 31 2002 at 3:45 PM, Rating: Sub-Default, (Expand Post) It's all all for a reason so shut up and roll if one drops for you and MELEE CAN USE FOR TRADE SKILLS
RE: All All
# Nov 01 2002 at 1:13 PM Rating: Default
*
89 posts
if you are capable of taking down terris thule, you would know this ring is not rolled on. It's given to the one who it would most help and give the most benefit to the guild. I see this being shammy/chanter/cleric before anything else

EDIT: And if your the type of person who as a melee would take a 10 int/90 mana/Mana preservation 4 item from a caster just for tradeskills, you will never have a shot at this ring. No guild would let you stay long enough to get it.

Edited, Fri Nov 1 13:09:43 2002
RE: All All
# Nov 03 2002 at 7:36 AM Rating: Default
I seriously doubt that when this item is looted it will have anything to do with rewarding. Most guilds seem to like the dkp system and most likely it would go to the highest bidder first. If you casters don't like the thought of a melee/hybrid bidding on this ring take it up with VI it says all/all therefore will and can be used by any who deem it worth bidding on. That being said I would not bid on it untill I new the guilds main clerics had one on each finger.

Wuldayen of Zeb
RE: All All
# Nov 03 2002 at 11:36 AM Rating: Decent
First off different guilds do thigs different ways. Some have a bid system like you say. Some have a point system that alows people to enter a random if they have the pints for it. Some have a tier/points system. Some just Deem Member_01 needs this it is thiers. There are many different ways loot is distrubuted by many different guilds. Also not sure if they changed the item since you posted but quote:

"That being said I would not bid on it until the guilds main clerics had one on each finger."

Since the item is lore this would never happen and you would never bid on it. <grin> Just teasing you since it was probably was changed.
EVERYBODY
# Oct 31 2002 at 9:52 AM Rating: Good
everyone could benefit from this ring, not just casters, not just melee. you peeps act like morons when items like this come up, GEEZ!
RE: EVERYBODY
# Oct 31 2002 at 12:19 PM Rating: Decent
***
3,705 posts
Before you start flaming people for their opinions, take another look at this ring.

MANA PRESERVATION 4

This ONE item will effectively increase the number of spells a caster can cast, before oom, by 10%, NOT EVEN COUNTING the stats. Thats right, and extra 2 complete heals, or several more mezzes, or an extra Ice comet or two to finish the fight, etc...

Arguing that this should go to a melee, would be akin to my arguing that my cleric should receive a Cloak of Flames, if one dropped, because I can use the stats on it. The stats are just gravy, the effect is what this is all about.
RE: EVERYBODY
# Nov 10 2002 at 6:28 PM Rating: Default
21 posts
Not to nitpick, but mana preservation (like most focus effects) doesnt work on CH ;)

it would however be nice for all my other heal spells though =p

~K~
RE: EVERYBODY
# Nov 18 2002 at 5:36 PM Rating: Default
Except for Ethereal Remedy all focus effects will not work on sub 3 sec cast times(ER = 2.8). There are obviously other healing spells post 60 for clerics, but you get the point.
RE: EVERYBODY
# Nov 21 2002 at 11:04 AM Rating: Default
Actually no I don't get the point.

Spell haste doesn't work on < 3 sec cast spells. That is it.
wow
# Oct 31 2002 at 7:59 AM Rating: Default
I'd say this is a nice ring for anyone but seriously, if you aren't a hybrid a lot of these stats will be useless to you while all of these stats will benefit a caster. Not even to mention the focus effect on it that would be of great use to any caster.
RE: wow
# Oct 31 2002 at 9:17 AM Rating: Good
40 posts
The combination of CHA and INT on this ring is very helpful for enchanters especially. At this level of the game though most will likely be able to get CHA over the 255+ point and likey higher with the new PoP abilities.

+90 HP's is great in my opinion, as well as +25 Sv vs Magic. Thouse two items are what make this ring really good, not just to + to stats

RE: wow
# Oct 31 2002 at 8:12 AM Rating: Default
int and wis affect combine which is useful to everyone :P this ring is great for ALL type not just casters.
RE: wow
# Nov 04 2002 at 8:47 AM Rating: Default
wis/int do not affect combines, they only affect the skillup rate of tradeskills. that being said, anyone can get tradeskill gear to max out their int/wis without needing a no drop mana preservation 4 item.

it's great for all types, sure.... but it benefits casters 20 times more than melee's.
#REDACTED, Posted: Nov 06 2002 at 11:29 AM, Rating: Sub-Default, (Expand Post) Just a minor point for your information... Wis and int have no or little bearing on skillups at all... (Being a Grand Master in one and Master in all others I'm well aware of how trade skills work).
RE: wow
# Jan 21 2004 at 9:26 AM Rating: Decent
INT/WIS only effect rate skill ups not success on combine and yes STR has same effect for Smithing as DEX does for fletching but in EVERY CASE it is the HIGHEST stat that will improve SKILL UP RATE, so for EXAMPLE with smithing IF YOU HAD 255 STR (or HIGHER) and 220 WIS only STR would be used to determine SKILL UP and THE ONLY THING THAT EFFECTS SUCCESS OF COMBINE IS LEVEL OF THAT TRADESKILL...PERIOD (geerloks raise your skill level so that also can make difference) I have two characters with GMT's and 1 character with 200 ALL TRADESKILLS and 250 Jewelry Making (my enchanter) who also has 280 UNBUFFED INT...It has been listed on EQ traders and my experience in tradeskills confirm this for me...

edit to include geerlok statement in parenthesis

Edited, Wed Jan 21 09:32:47 2004
RE: wow
# Dec 17 2003 at 2:06 AM Rating: Default
Confirming Sigma, BlargX, and....EQTraders!...Grabble's post is totally incorrect.

Astounding that someone who claims GM in any skill could be so wrong. I don't generally chime in on discussions like this one, but misinformation posted this way needs to be shot down.

Stats are the ONLY thing that affect your chance of a skillup. The highest of your WIS, INT, and one other stat such STR or DEX in the case of certain crafts, determines your chance to advance.

And, stats have zero impact on chance of a successful combine. That chance is determined solely by your current skill, plus any skill improvement items (like a Geerlok tool.)

This is all straight from EQTraders, incredibly heavily researched. Grabble's got it completely backwards.

I'm not about to jump in on the usual "who deserves it" stuff, except to say that as a chanter I would certainly not defer to any other class. As Mira states in her good post somewhere in this thread, there are very few rings better for us.




Edited, Wed Dec 17 02:08:22 2003
RE: wow
# Dec 16 2002 at 12:23 PM Rating: Default
If you actually READ at www.eqtraders.com which you site, you'll see that it has been confirmed over and over that stats affect skillup chance and the only thing that affects chance of success is your skill. People there have done tons and tons of empirical testing with doing combines with ultra low int/wis (ie drunk tradeskilling) and whatnot.

You're totally backwards and my own personal experience (245 tailor, so you know I have lots of combines under my belt) goes with their findings too (I can't skillup at all when I'm waiting for a rez and my gear is up in some plane or something)

I guess I'd agree with you if you were right.

That aside, having somebody want such a rare item just for tradeskills is insane. Get other gear for those times, it doesn't cost that much.
RE: wow
# Jul 10 2003 at 3:45 AM Rating: Default
Yup combines are based only on the level of your raw skill plus skill modifiers(such as geerloks). Wis/int/str/dex can all work with different trades(though wis/int are the only ones that work with every trade) to help you acquire a skill point raise, but have zero effect on the success of a combine.

I also agree that getting an item like this just for tradeskills is ridiculous. Anyone can put together a _relatively_ cheap suit of gear just for doing tradeskills that doesn't require trying to hog no drop loot.

And people chiming in that no matter what class they are, they are perfectly appropriate recipients of any and every item with decent hitpoints on it is another kind of foolishness. Believe it, people, there's tons of loot in this game and more every expansion. Almost everything these days has hitpoints on it, too. You don't HAVE to try to snatch everything that comes into your field of vision. A little bit of research should be enough to show people there is plenty of loot in the game world for them without melees trying to take priest and caster items and vice versa. Take it easy on the greed, everyone.
RE: wow
# Nov 10 2002 at 6:31 PM Rating: Default
21 posts
clr/dru/sham 100hp/mana mana pres 4 helm/cap drops in PoI Factory too i believe

/drool

~K~
#REDACTED, Posted: Oct 30 2002 at 10:42 PM, Rating: Sub-Default, (Expand Post) 90 hp 10 agi 10 ac why would you keep a tank outa this sure 90 mana is nice so isnt 90 hp and 10 ac and agi for monks
RE: pfft
# Oct 31 2002 at 12:41 AM Rating: Excellent
mob drop: Terris thule
level of said mob: 66
Much harder than 10th ring war: yes

Gee...I think I know why I would keep a dumbass out away from it, not to mention the obvious caster effect on the ring, and the 20 charisma which someone did very well to point out.

Silver, if you think this is a meele item, I can only assume you have very little or no knowledge about what easier encounters than this yield for us meeles.

How about 10 Ac 10 str 10 sta 100hp 10 Mr ring?
Can be gotten every 3 days, and from a much easier fight?
I think this ring will stay with the casters, as it should.
RE: pfft
# Oct 31 2002 at 3:39 AM Rating: Default
Yes this definitely a caster ring, look at the neat focus effect.
No no no...
# Oct 30 2002 at 9:44 PM Rating: Default
Edit: Gah. Wrong place.

Edited, Wed Oct 30 21:25:09 2002
with those stats...
# Oct 30 2002 at 8:55 PM Rating: Decent
Heh, this thing is no drop I seriously hope no melee based class even try's for this, it would seriously robb the casters. even the hybred ranger/SK/pally peeps would agree, they would probably like to have such a fine mana item but would probably feel like it isn't gonna get the intended use from a melee cappable class, i won't even consider pure melee's getting this. But who knows, as guilds get into the higher tier planes stuff like this could be just alt fodder, (alot of the peeps going to the higher tier zones have alts in the upper 40's). this item is probably one of those crucial lewtz for casters to have the mana endurance to take on the higher tiers anyways.
RE: with those stats...
# Oct 31 2002 at 8:39 AM Rating: Default
Alot of the peeps in higher tier zone have alts in their upper 50.

Crimson
Grandmaster
Karana
RE: with those stats...
# Oct 30 2002 at 11:31 PM Rating: Default
Its good for any class to use, period.
chanter
# Oct 30 2002 at 7:17 PM Rating: Default
this is good for a chanter but i dont like people saying that just because of the 20 cha
i say its a good chanter ring because of the hp and mana but its good for all classes regardless of stats that an enchanter likes but id probably limit to casters and hybrids since things like ring of the sky are about as good and pure melee could use that but if a guild is doing this they are either on merit or point system and point system has to give the item to whoever puts up the most points for it but a pure melee is less likely to get this in a merit guild but if they have the points they can get it in a point system guild
yep.
# Oct 30 2002 at 6:32 PM Rating: Decent
Ladies and gentlemen, I believe we have the best chanter ring in the game here.
GAH!
# Oct 30 2002 at 6:06 PM Rating: Default
Holy crap! What an awesome ring!!
Oh just wait, I'm SURE it gets better
# Oct 30 2002 at 6:12 PM Rating: Decent
The Plane of Nightmares is an "entry-level" plane...can you IMAGINE what the drops in the Plane of Time must be like?

I bet they make Vex Thal loot look like n00bie gear! Smiley: jawdrop
RE: Oh just wait, I'm SURE it gets better
# Oct 31 2002 at 7:33 AM Rating: Decent
Terris Thule doesn't spawn in "The Plane of Nightmares". She lives in the Crypt of Terris Thule, a sub-zone of PoN. Which you need to complete quest to even get into.
RE: Oh just wait, I'm SURE it gets better
# Oct 31 2002 at 5:10 PM Rating: Decent
Fine, but the Crypt of Terris Thule is still not the toughest zone in the Planes of Power by a LONG shot. All we know about the Plane of Time at tis point is it is going to require multiple quests to enter.
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