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Totemic Gauntlets  

Lore Item
AC: 11
INT: +5
WT: 2.8 Size: SMALL
Class: SHM
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Type:Armor
Color (RGB):140, 140, 100
Merchant Value:2 pp 3 gp 0 sp 0 cp
Lucy Entry By:Tiana
Item Updated By:SwiftyMUSE
IC Last Updated:2022-01-09 01:38:07
Page Updated:Sun Apr 28th, 2019

Expansion: Original Original

Average Price: 203pp Pricing Data...
Rarity: Common
Level to Attain: 30

[Drops | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Totemic Gauntlets


This item is found on creatures.

The Rathe Mountains
NPC Name
Oculys Ogrefiend

Zone(s) Found In:

Zone Name
Lake Rathetear
The Rathe Mountains
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Post Comment
why would shammys need int?
# Aug 09 2004 at 1:01 PM Rating: Decent
why would shammys need int if there a wisdom class doesn't make sense
# Apr 01 2004 at 3:53 PM Rating: Decent
Are these usable by a Vah Shir Shaman? I like to do the quests just to do them :) I notice in the actual item description its shaman only but the kittie class isnt there.

Edited, Thu Apr 1 15:51:46 2004
the game and the armors
# Dec 10 2002 at 2:21 AM Rating: Default
they made the armors in this game so bad that they give wisdom and int to warriors and agility to wizard i dont get it why would a wizard need agility?
or a warrior need wisdom?
pls someone tell me cuz i dont get how this game was set up. and the rarity of the items ,the quests, the epic , ugh i dont understand this game pls some one tell me why the heck this game is so hard to understand
RE: the game and the armors
# Aug 14 2005 at 11:53 PM Rating: Decent
AGI raises AC, and a WIZ can't really take the **** being kicked out of him for very long, so if I were one I wouldn't mind some AGI tacked onto an item.
RE: the game and the armors
# Nov 29 2003 at 8:44 AM Rating: Decent
710 posts
Well it is useful in some ways, for you to raise your tradeskills a high WIS or INT will give you bonuses to the skill, so the bonus this gives could help get skill ups.

Wizards maybe able to use higher STR to carry more gear from place to place but I admit that is a stretch
RE: the game and the armors
# Dec 10 2002 at 2:30 PM Rating: Excellent
Life doesn't always make sense, and neither does EQ.
# Jul 16 2002 at 3:47 PM Rating: Default
These things suck...I dont need the Int, and the AC is terrible.
#Anonymous, Posted: Dec 04 2001 at 11:30 AM, Rating: Sub-Default, (Expand Post) totemic is a joke, int that we dont need, the helm has good stats. junk
# Jun 12 2001 at 6:06 PM Rating: Default
Shammys are trolls ogres and barbs, they all need all the int. they can get - OK int bonus is dumb, but decent AC for gloves -
# May 05 2001 at 11:26 PM Rating: Default
Why int?
It doesnt do a shaman any good?

RE: int?
# May 17 2001 at 2:47 PM Rating: Default
If you look at all that stuff. Cleric quest armor has INT. Rogues get WIS and INT on Woven Shadow and Ravenscale. Bards don't really need all the stuff that they get on Lambent. It's just to give variety I suppose. Also INT and WIS help on Trade Skills I think....
RE: int?
# Aug 31 2001 at 6:33 AM Rating: Good
Actually tradeskills, like a lot of other skills, go off of whichever is higher. So unless some poor shaman has a higher Int than Wis, the bonus here is completely useless.
RE: int?
# Aug 08 2002 at 1:57 AM Rating: Default
INT Helps gaining in tradeskills.
WIS Lowers the chance you have in failing in tradeskills.

Not sure where you got the idea they were the same thing.
RE: int?
# Oct 16 2002 at 12:19 AM Rating: Decent
Dude, Wis doesn't help with failure rate. That's just an old wive's tale.
RE: int?
# Sep 19 2002 at 1:24 PM Rating: Default
30 posts
actually, they were right. Which ever is higher wis or int, is the stat that is used to determine skill level increases. Other stats for different skills determine chance of success / failure (STR for smithing for example)
RE: int?
# Dec 08 2002 at 2:07 PM Rating: Good
You are partly right about smithing. Smithing uses the highest of either Str, Wis, or Int.
Good hunting all
# Dec 06 2000 at 12:16 AM Rating: Default
Easiest of the Totemic to get.
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