Item GlossaryEverQuest icon

Leatherfoot Haversack  
 


WT: 0.6 Weight Reduction: 100%
Capacity: 10 Size Capacity: GIANT

Item Lore:Holds Giant items, Capacity 10
Item Type:Container
Stackable:No
Merchant Value:0 pp 0 gp 1 sp 2 cp
Lucy Entry By:Atarak
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-15 20:02:09
Page Updated:Mon Nov 13th, 2017

Expansion: Shadows of Luclin Shadows of Luclin


Average Price: 5,550pp Pricing Data...
Rarity: Common
Level to Attain: 1

[Quests | Comments ]

Crafted: This item is crafted by players.

Quests

This item is used in quests.
Expansion List - Premium only.

Crescent Reach (Removed)
Quest Name
Container Tokens

The Bazaar (Removed)
Quest Name
Container Tokens


11-13-2017 - Changed to Luclin since Celestial Essence was flagged Luclin for progression servers.
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Uploaded November 27th, 2008
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Made no-trade?
# Mar 22 2010 at 2:19 PM Rating: Decent
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316 posts
As of 3/22/10, my leatherfoot haversacks are showing up on the characters that had them as "no trade."

This may explain why you aren't seeing any in the bazaar.
____________________________
*Insert snazzy catchphrase here*
Made no-trade?
# Mar 22 2010 at 3:16 PM Rating: Decent
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2,308 posts
Usually that means there is a no trade item in your bag.
Made no-trade?
# Mar 22 2010 at 3:21 PM Rating: Decent
Scholar
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316 posts
*sigh* Yeah I figured that out *after* posting.

So...still not seeing any of these bags in the bazaar.
____________________________
*Insert snazzy catchphrase here*
Can these still be made through tradeskill?
# Mar 22 2006 at 10:26 PM Rating: Default
Ever since the newest expansion was released, I have yet to see anybody selling these Leatherfoot Haversacks in the bazaar. Does anybody know if they've altered the recipe or deleted the possibility of creating these bags?


Can these still be made through tradeskill?
# Aug 28 2009 at 11:32 AM Rating: Decent
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166 posts
I just wish that the tufts of Dire wolf fur would forage faster than they do. I have been killing giants in Kael areana on my lvl 65 druid with natures bounty lvl 3 for close to 6 hours, on and off, hitting forage as soon as it refreshes and only have 44 so far.

Seeing as it takes 36 tufts to make a single bag I feel I am going to be here a very long time trying to get the 360 to make 10, lol. Have been saving blue diamonds on all my toons for a very long time so have plenty of those. Was hopeing to make a bunch of these for all my alts but after seeing how long it takes to forage enough to make 1 bag I may rethink that idea.

Does anyone know if they are more common on the wolves in iceclad?
Can these still be made through tradeskill?
# Jul 25 2009 at 10:10 PM Rating: Decent
7/26/09 - At the moment on Fennin Ro, there is two people selling these bags:

Wildikin x 27 - 5900 plat
Majorseller x 8 - 6500 plat
Can these still be made through tradeskill?
# Jul 28 2009 at 2:09 PM Rating: Decent
I'm thinking he stopped waiting after 3 years. But it was nice of you to reply :)

I've noticed my toons are stronger these days in EQ, I'm not sure the bags are needed as much. Especially now that coins don't weigh anything.
RE: Can these still be made through tradeskill?
# May 06 2006 at 9:24 AM Rating: Decent
Avatar
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309 posts
Nope, nothing has changed, they're still a pain in my butt to make. It would be kind of nice, though, to see people not selling Blue Diamonds for 1k each in Baz, though. /cry
Blue diamonds
# Nov 02 2005 at 12:53 PM Rating: Decent
Blue diamonds have dropped in price many sell for 300-350 buy the stack because with the increased use in all hight level smithing and tailoring, they increased the drop rate in many mid-high level zones. my mid 50's druid was quad kiting in Dulaks harbor and averaged 10-12 a night off the ships, and if I sold all the fire opal/emeralds and star rubies that drop there too, I could get about a stack more.
so if your mid/high level you can average about 30 blue diamonds in a 6 hour period. Not to mention about 1 1/2 levels in that time in the low 50's solo.
Broken or being updated?
# Feb 27 2005 at 1:11 PM Rating: Decent
21 posts
Has anyone noticed that the combines for this item no longer work? The recipes have disappeared from my vale sewing kit (all the other recipes seem to be there) and even manually adding the items results in unable to combine.

After doing some more research I have found notes that current vale sewing kits (pre Dragon) no longer work. You need to re-make a new Vale Sewing Kit and then it will work. Hope that helps someone else as well.

Tremil 61 Hfl Dru Inny
250 Tailor & Jeweler
200 Everything else


Edited, Sun Feb 27 13:18:46 2005
RE: Broken or being updated?
# Aug 30 2005 at 9:58 AM Rating: Decent
ThankYou friend i have sent in numerous complaints about it not working , and to find a way to make them again would definately make my day ! GM Tailor Daplane =)


RE: Broken or being updated?
# Mar 07 2005 at 4:53 PM Rating: Decent
28 posts
N/T

Edited, Mon Mar 7 16:53:09 2005
First one!
# Sep 15 2004 at 7:41 PM Rating: Decent
Made my first one last weekend with a skill of 210 w/ geerlok..Gonna try and get another skill up and try again..Hopefully I will be lucky again..
Tailoring
# Mar 06 2004 at 12:22 AM Rating: Decent
Hi I'm pretty new to tradeskills is it possible for a lvl 1 toon to get his tailoring skill up to 250 by just buying the ingridients from the bazaar or merchants. The reason I asked is I was able to get my lvl 5 dru up 124 in blacksmithing without even leaving ShadowHaven. Just trying to see if its possible. And yes I have plenty of money to buy the stuff I need.
RE: Tailoring
# May 01 2004 at 4:28 AM Rating: Default
You cant get past 200 without AA points, which you need to be at least level 51(pretty sure) to obtain. As Ellegon failed to mention. So you can get to 200 , but past that you have to be level 51 or higher with atleast 6AAs to hit 250. Even then you will want to use a geerlok device. Just my 2cp


54 Reaver-Saryrn
Master Brewer
Master Smith with new tannan AA
Master Fletcher
Master Potter
RE: Tailoring
# May 07 2004 at 1:50 PM Rating: Excellent
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67 posts
actually new taanan crafting mastery is only used if you want to get other tradeskills past 200. it clearly says this when you look at the aa. so unless you plan to need to max out all your tradeskills in order to make some stupid WR, that would be the only reason for the aa. as for the person askin, yea make a level 1 he can max out to 250 in only one tradeskill. the aa is only good for passing 200 in all of them.

-Elder Danknugzz Arethegoodnugzz- -65 beastlord- Torvo

http://www.magelo.com/eq_view_profile.html?num=999412
RE: Tailoring
# Mar 12 2004 at 7:51 AM Rating: Default
In theory, it is possible. In reality I would say no. Tailoring is one of the hardest trade skills to raise, as you have to hunt for almost all the ingredients. You normaly need silk or fur of some kind and these drop of mobs. So one has to hunt for them and since they don't drop every time, they are mostly rare. For example: if you need silk, you have to hunt spiders. This might work, if you still get exp for them, but once they are green, it's just a pain in the ***. I can't recall how many green mobs I killed to raise my tailoring, and I got it only up to about 160 or so.

That is the reason why a 250 Tailor is something completely different than a 250 blacksmith, jewelcrafter or fletcher. For example:

As a halfling druid:

I raised Fletching to 200 in about 3 hours in Surefall Glade. All I needed was money...

I raised JewelCraft to 250 in Gfaydark. All I needed was money (although a lot ;)...

I raised Tailoring to 160 by spending hours and hours (if not weeks) hunting green mobs (spiders for silk, cats for furs, zombies for skin).

Belive me, it's no fun to hunt for 10 hours, then be able to make 50 or 60 combines and get one lousy skillup :(

So, if you have a lot of time you might find people selling the furs here and there, but you will nowhere reach a skill worth it in my opinion...

RE: Tailoring
# Mar 19 2004 at 12:29 PM Rating: Decent
It's really allot easier then you're making it out to be. You just have to have the money to do it. I made it up to tailoring 140 inside of 2 hours in Bazaar. Just buy simpler combo's. The biggest problem I had was making metal bits for studded items. Simplest item in the world and no one was selling them at all.
RE: Tailoring
# Jul 03 2004 at 1:30 PM Rating: Decent
Remember that there is a Wisdom/Int/Str component in combines (depends on class) that you need to get over 190 for the maximum chance of success. So even though a twink lvl 1 druid can max tailoring, be sure to twink him for his main attribute as well. This was Verdant's way of making the halfling more popular...
RE: Tailoring
# Jul 03 2004 at 1:27 PM Rating: Default
Remember that there is a Wisdom/Int/Str component in combines (depends on class) that you need to get over 190 for the maximum chance of success. So even though a twink lvl 1 druid can max tailoring, be sure to twink him for his main attribute as well.
Why do you want one?
# Feb 08 2004 at 10:25 AM Rating: Default
Why would anyone even buy one of these? On RN the cheapest they sell for is 6.5k. Why not just go to Sol A and buy a tinkerers bag for 5250pp? Makes no sense to me, they are both 100% WR and 10 giants slots. The bags almost weight the same. Am I missing something?
RE: Why do you want one?
# Feb 22 2004 at 8:53 PM Rating: Decent
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56 posts
Another thing to consider, though this is not much of an issue really, is that if you don't have the faction to safely approach Marfen Binkdirple (dontcha just love them gnome's names?) you would have to spend some time aquiring said faction...and thus we get back to the "time is money" issue, so to speak.
Of course there are several ways around this issue if you have friends or space to create a new toon /shrug.
I like Xaanru's attitude: support your local Tradeskiller.

Edited, Sun Feb 22 21:14:17 2004
RE: Why do you want one?
# Feb 08 2004 at 11:40 AM Rating: Excellent
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3,705 posts
Yes, the weight of the bag.

Leatherfoot = .6
Tink bag = 1.0

For a MONK, 5 of these would only take away 3.0 from his allowed weight. 5 Tink bags would be 5.0.

For any other class, this wouldn't be that important, but for a monk, freeing up 2.0 in allowed weight, really makes a difference.

Also, for someone who can grind in zones like BoT, HoH, or even better the elemental planes, Many drops sell for 20-100kpp in the bazaar. IF you just sold an ornate mold for 75kpp, are you going to hike all the way into sola, to save 1kpp, or buy the leatherfoot bag, and get back to grinding (and maybe another nice drop). Even the drops in normal difficulty LDON can sell for 10k (depending on item). So its kind of a value of time thing. Thats why there are several people selling tink bags for 6k in bazaar, and they are MOVING them.

Personally, I prefer to support the tradeskillers, before I support the person making 750pp for bringing the tink bag from sola to bazaar.
RE: Why do you want one?
# Oct 20 2004 at 11:05 AM Rating: Default
actually hehe i sell things for 40k+ often and i still go out of my way to save plat. prolly cuz im a college student and i pick up nickels when i see them on the street.
The Lowdown
# Jan 23 2004 at 12:17 PM Rating: Excellent
18 posts
The haversack takes 36 tufts of dire wolf fur, 1 acorn oil, 3 blue diamonds, 3 platinum threads, 3 jars of acid, 3 purified waters. This is if you don't fail at all on the pre combines. with 200 pottery, 250 brewing, 205 smithing, and 250 tailoring the failures on the pre-combines are about 5% on the pottery, brewing, and smithing. Haven't had any failures on the tailoring pre combines for a long time.

Blue diamonds are about 500pp in the bazaar on my server(npcs only hold what's in their visible inventory now, so 99% of the BDs sold to npcs are being destroyed), I try to get the tufts at 30pp or less, the acorn oil costs about 50pp, and the platinum threads cost 210pp per. so 500x3 + (500x3x0.05[pottery pre-combine failure ratio])+
(500x3x0.05[brewing pre-combine failure ratio])+
(210x3) + ([1500+630] x 0.05[smiting failure ratio]) + (50pp for acorn oil/misty acorn)[the failure ratio on the acorn oil is 5-10% as well, but is incidental. Same for making the purified waters too].

so 1500 + 75 + 75 + 630 + (106.5) + 50 = 2436.5
this is for the 3 infused platinum threads.
now 36x30 for the tufts of dire wolf fur and you get 1080 for the tufts

so 2436.5 + 1080 = 3516.5pp

with 250 tailoring and a trophy their seems to be only a 5-10% failure ratio as well so

3516.5 + (3516.5 x 0.05) =

3516.5 + 175.8 = 3692pp

note: the failure ratio at 5% is a best case scenario, and your best chance of getting that is if you do the combines in bulk. ie. 50 blue diamonds at a time. I've done 20 bds before and ended up only with 12 or 13 infused platinum threads. Same with the bags. Sometimes you will be succesfull 10 times in a row, but you can also fail 2 or 3 times in a row.

I've been selling the haversacks for 6k on my server.

To get the tufts at 30pp per you need to check the bazaar every hour or so. If one or two other halflings make the bags then you might not get any tufts, let alone at 30pp per.


halflings been eaten?
# Dec 10 2003 at 9:24 AM Rating: Good
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183 posts
Don't know about everyone else, but cannot find one of these things to save my life... plenty of components lying around in bazaar and whatnot, and there are plenty of buyers (see WTB requests from about 10 people per hour with little luck). Maybe there's a party somewhere... just make me a bag!
RE: halflings been eaten?
# Dec 24 2003 at 1:32 PM Rating: Decent
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243 posts
The problem with this bag and the reson they are in such short supply they are extramly time consuming to make Tailoring must be Max as well as other trade skills close to max. The recipe to make the items that make the final combine is insanely long and alot of the item are not easy to come by. Plus the bigest market for these are with mnk's that must worry about the wt. of the bags they carry Tinkers bag is same bag but slightly heavyer and it can be baught on a vendor in Sol A for 5250pp (best price). ((However if anyone has one of these bags they are willing to sell or trade for a tinkers bag + 1k send a tell to Townlee on Veeshan)) I have 4 tinker bags on my MNK ATM...

Edited, Fri Dec 26 00:33:11 2003
#REDACTED, Posted: Dec 01 2003 at 12:35 PM, Rating: Sub-Default, (Expand Post) nerfed.....logged on today, and mine was suddenly no drop. have traded between characters, put in shared back before. now no drop message and no drop listed in description window.
RE: no drop
# Dec 01 2003 at 4:25 PM Rating: Excellent
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3,705 posts
Take the no drop item out of the bag.
#REDACTED, Posted: Dec 01 2003 at 10:07 PM, Rating: Sub-Default, (Expand Post) no my friend. notice i typed: "and NO DROP listed in DESCRIPTION WINDOW." it had the ND flag on the sack. anyway, how would i find it's no drop by trying to drop this on the ground and having a no-drop item in it? drop this on the ground!? are you nuts! this bag's worth mega-plat, not to mention my monky uses it. anyway....it was bugged. asked around the bazaar if anyone heard it became no drop and 4 peeps replied that theirs was still droppable. double checked the bag...mine said no drop still. petitioned...they said it was bugged, believe it or not. gm cam and traded me for droppable sack. very wierd.
RE: no drop
# Dec 06 2003 at 3:12 PM Rating: Excellent
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3,705 posts
yes my friend, I did notice you said that.

Take a regular, storebought backpack, and put a no drop item in it.

NOW, inspect it, wow look, the ITEM DESCRIPTION says no drop.

Funniest case of this I've ever seen, was a guy who insisted the same thing, and swore up and down the bag was empty. Finally, I got him to right click on each slot, and it turned out he has some no drop whiskers (black, barely visible) in one of the slots. I suspect you had something similar.
#REDACTED, Posted: Dec 11 2003 at 4:01 PM, Rating: Sub-Default, (Expand Post) OH MY GOD...ok, i'm going to explain this like i'm talking to a 4 year old, since that's obviously what's required... I DID NOT HAVE ANY NO-DROP ITEMS IN THE BAG!!!!!!!!!!!!!!!!!! that is the obvious first check if something like that happens. and you also didn't read/understand about the gm who helped me and said it was bugged and switched out my sack for a new one. and no i was not plagued by black,barely visible nodrop whiskers....THE BAG WAS EMPTY. read: i LEFT-clicked on every slot...nothing!!!! and the idea about nodrop items making a droppable bag nodrop is certainly not revelational. TRUST ME, THIS WAS A BUG! THANKS FOR THE ANECDOTES, HOWEVER!!!!!!!!!1 P.S. my guess is the nodrop flag stuck after i took a nodrop item out, due to some bug
RE: no drop
# Dec 26 2003 at 12:41 AM Rating: Decent
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243 posts
That is weird I've never heard of one persons items being bugged like that before I'm glad you got it fixxed. Better I'm glad you got ahold of a GM period lol...
RE: no drop
# Dec 06 2003 at 2:33 PM Rating: Good
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124 posts
Saw someone selling it today, 06 Dec 03, for 6k. It wasn't nodrop. Came here to see where it dropped and learned its crafted :(
Foraging components
# Aug 16 2003 at 7:56 AM Rating: Excellent
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64 posts
Well me being my analitical self after reading all this argument here about prices and forage rates I decided to track my forage attempts. So heres the first half of it...
Foraging in Misty thicket 300 forages with a skill of 200.(not counting epic forage that poped in many times)
Broke down as follows
46 roots
52 black roots
18 rabbit meat
83 pods of water
24 vegies
37 berries
16 fruit
10 fishing grubs
14 misty acorns (e.g. 4.6% change to forage)
300 forages took 10 real life hours of nonstop boredom.
As to ground spawns I found berries only no acorns at all while I strolled around.
I expect tufts to be much easier (every time I go through thurg I get a mess of um...)
I'll add that data later
RE: Foraging components
# Dec 31 2003 at 7:15 PM Rating: Decent
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243 posts
I was in misty thicket leveling my new halfliing so I could make this bag there is indeed ground spawned acorns there but no point in looking for them they are black dots on the ground (just like in EW or GD ground spawns)and very hard to see I just happend to be standing on one and panned my veiw down and there it was right next to the big stone piller that markes the undead spawns...
RE: Foraging components
# Jan 06 2004 at 8:52 AM Rating: Decent
Well i havent played my lil drood for a long time now. But as i remember sometimes misty acorns were visible as a light green spots on the ground of Misty Thicket if they appeared as groundspawn. Did they change this?
RE: Foraging components
# Feb 06 2004 at 6:34 AM Rating: Decent
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674 posts
Halfling shouted out that he was buying Misty acorns. The easiest way, other then forage, was his way.

If you get a firebeetle eye, an use it as your light source at night. Now a days It can be a pain seeing which itmes you have that give off white light, find them, and pack em up!

It may have just been coincidence but nearly every night yielded these, im sure they appear in the day...but nearly all I found were middle of the night and a ton right before night ended.

We tried to write down the spawn points that became nearly impossible. A TON all over, but a pretty hot spot in that recess by runnyeye and by bat hill. Oddly not many by druid ring. Oh and just on the noobie side of the wall, that little dip too there. The accorns dont sem to spawn where mobs are, but DEFINATELY DO look in low places, it DID seem that they only spawned in lower areas. Perhapse a specific map [high and low] setting could be found to only check certain areas....... might try this.

What made us think there MIGHT be a pattern is 3 berry grove. If you exit town and hand a right. also in a dip, 3 berries spawn, and as a totally 100% untwinked halfling that and jum jum stalk loots can sustan you and make you some cash.

There also seems to be a sort of theme as to their miysterious origin... rivervale, misty thicket.... mist, vail, dawn and dusk... they are easy to find at night, in the yellow glow of firebeetle eyes. Oh, by the way, the color skew for a halflings vision, they almost 'glow'. the human monk and others didnt seem to see this. Like how a dwarven or halfling vision will highlight a mob in a reddish hue... well, in firebeetle light they were almost neon at night. hope this helps.

Edited, Fri Feb 6 06:38:36 2004
____________________________
· 'Valdon Gravedancer' Terris-Thule. Dwarven Cleric 34th circle.
· 'Junglebug Sugarpants' Terris-Thule. Halfling Druid. 52nd season.
· 'Shinook Eldergod' Terris-Thule. Troll Shaman of 32nd rite.
· 'Soultree Vixen' Terris-Thule. Woodelf Ranger of 34th season.
haversack
# Jul 31 2003 at 8:41 AM Rating: Decent
Smiley: grin i just bought one for my monk for 5300 on the karana server. my weight now with all my weapons on me is 14 stones! the effect on my warcraft is awesome! and btw, BD's drop alot on the named boats in dulak and go for 350 or little less in bazaar here
#REDACTED, Posted: Jul 16 2003 at 10:41 AM, Rating: Sub-Default, (Expand Post) I just looked up how many tuffs it takes to make...36...thats it OMG and you guys are gouging at 6k per bag. BD's are down at 300 each 350 tops and the tuffs are only 50 pp each. I was traiding 120 for a haversack thinking it took 60 per. Wow was I wrong. Price on tuffs is now going up you guys wanna rape everyone at 6k per bag we'll take a piece of that 3500 profit
#REDACTED, Posted: Jan 15 2004 at 2:26 AM, Rating: Sub-Default, (Expand Post) i'm not going to explain why...just suffice you're a huge ******
RE: greedy
# Sep 19 2003 at 11:48 AM Rating: Decent
Also consider that both the infused platinum thread and the final combine are both done by halflings. They have to not only raise tailoring to 250 for any regular success costing a small fortune, but they also have to raise smithing to 175, another expensive endeavor. I don't have a halfling, though I've considered starting one, but raising to those skill levels hardly seems worth it for me. The item is most definately worth 6k.
RE: greedy
# Aug 28 2003 at 10:01 PM Rating: Decent
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258 posts
Lets not forget that only halflings can make most of the combines here (including the final product). Ive only been tradeskilling for a few months, and trying to break my 190 barrier is a freaken pain! (stat is 244 I may add)

Edited, Thu Aug 28 23:00:50 2003
RE: greedy
# Aug 13 2003 at 12:23 AM Rating: Decent
Do you know how long it takes a halfling druid to gm tailoring so that we can make these things...most tailoring combines involve skins...which we aren't supposed to kill...that means long stretches killing poachers in JP to get the raw materials. It's worth every pp at 6K man...if you don't want to pay it then go to Sol and get a toolbox...and quit your ******** for crying out loud and just play the game!
RE: greedy
# Jul 23 2003 at 1:35 PM Rating: Excellent
Its a trade, man. Not only do they have to account for failures, but they have to make SOME profit in there. They arent going to do their services for free.
RE: greedy
# Jul 23 2003 at 2:37 PM Rating: Excellent
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3,128 posts
I agree, not only does it pay for failures but also all the money spent to get their skill that high, plus the tinkers satchels sells from the merch in sol a for about 5500 with steins. And this bag is lsightly better due to its wieght, so it has to be worth more than 5500.
Bag Prices
# Jun 30 2003 at 9:45 PM Rating: Decent
I sell the bags at 6k each or 11k for 2 on Veeshan and sell them quickly. Altho only monks see them as useful other classes hould go buy a tink since its cheaper. The failure rate on these is nuts unless you are a 250 halfling tailor...
#REDACTED, Posted: Mar 09 2003 at 4:35 PM, Rating: Sub-Default, (Expand Post) The reason why the price for Blue Diamonds has dropped on a lot of servers is cos all the Tradeskillers out there are slowly getting sck of getting gouged for the items they need then haggle with over the price for the items they make ............... Simple really .
RE: Blue Diamonds
# Mar 29 2003 at 3:49 PM Rating: Good
Uhh... actually.. BD prices are dropping because they drop like candy in the upper level PoP zones and are dropping regularly in LoY as well
Haversack
# Jan 09 2003 at 7:26 AM Rating: Decent
I am currently making these on the Quellious server and selling them for 6k. These sacks are tough to make. Each bag requires 36 Tufts of Dire Wolf Fur (forage only) There is a high fizzle on this sub-combine despite the fact that it's trival at 36. They also require 3 Blue Diamonds (another fizzle rate problem under Brewing and Pottery despite fizzle), selling on my server for 500pp each and also 3 Platinum Threads. I will not sell these for then 6k based on the dire wolf alone. Nasty. I forage about 2 tufts an hour.

The following are my current tradeskill levels for January 1st, 2003. These values do not include geerlock:

Tailoring = 235 (main tradeskill - I have GM Trophy and Geerlock)
Smithing = 177
Brewing = 200
Baking = 197
Pottery = 200
Fishing = 200
Jeweling = 200

I also have an alternate character with 250 Jewel Crafting and his GM Trophy.
RE: Haversack
# Jun 25 2003 at 8:21 AM Rating: Default
That is incredibly hard for something that is really no better then a Tinkerers Bag that can be bought from a vendor in Sol A for 5.1k - its exactly same except it weighs 1.0 instead of 0.6. It is definetly worth 6k but I would question anyone paying more then that for it.
#REDACTED, Posted: Dec 26 2002 at 12:59 AM, Rating: Sub-Default, (Expand Post) Tarew Marr, Check the baz for Blue Diamond. 700 plat and up, Tons of people sell them this low, I sell them this low, It's the only price they sell at nowadays, I don't know what happened but they are drastically cheaper now. Btw I want like 5 of these to go with my T satchel and tink, , If I end up finding someone who can make them I'll get 6 of the harversacks, and sell the dragon bag and tink to make up the cost rofl :p as long as that screenie is correct still, this is one of the best bags in game :) just cant find a gaddanm Halfling GM tailor.. or am I not looking hard enough haha :)
Sold
# Aug 20 2002 at 12:34 AM Rating: Good
Bought one of these puppies on Lanys'Tyvl server yesterday for 7k. I definitely thought it was worth the 2k more than the tink bag for the lower weight. Awesome bag!! I wouldnt pay more than 7k though
Regarding Cost
# Aug 19 2002 at 8:14 PM Rating: Excellent
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72 posts
One of the things that contributes towards a higher price is that they require the use of blue diamonds to manufacture. Typically, if you buy these from a stranger, they will go for about 10k to 12k. If you get a friend to make one for you, you might get a better deal, particularly if you provide the blue diamonds.

Really, only monks are willing to spend that kind of money to get a bag that is identical to a tink bag (5250 pp each) but weighs 0.4 less and costs twice as much. If the price of blue diamonds ever comes down, we might see these become more reasonable.
RE: Regarding Cost
# Aug 20 2002 at 9:40 AM Rating: Default
I dont see BDs in recipe
RE: Regarding Cost
# Aug 21 2002 at 12:52 PM Rating: Good
Avatar
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72 posts
blue diamonds are used to make the celestial temper that is used for most high end items. to make the bag you need three enchanted plat threads to get the threads you need to enchant them with celestial temper. so minimum cost even for a friend that has to buy the diamonds (2500 ea) would be 7500 for diamonds and 750 for thread. plus the time to forage the tufts of direwolf fur. my price to make them if not provided with diamonds would be arround 8k for friend and 12k for others. my tayloring on my 54 halfling druid is 230, so failures are still common on these ( i dont plan on mass marketing these. too costly to make when as said before the tinkerer ones are much better pricewise.
RE: Regarding Cost
# Jan 03 2003 at 5:37 PM Rating: Default
Blue diamonds cost 650-700pp on Tholuxe now.
RE: Regarding Cost
# Jun 05 2003 at 10:24 PM Rating: Decent
Not any longer. They are between 300-400pp now. I particularly noticed the price drop when LOY came out. They drop fairly often in LOY
RE: Regarding Cost
# Nov 07 2002 at 3:48 PM Rating: Default
Blue diamonds have dropped extremly in price, they have become more common and now you can turn in your planer armor (fear or hate) in at PoK and get a good chance of getting a blue diamond or two. if you go on those raids where the armor would normally rott, i believe now its either claimed for the guild running raid or rolled FFA. ive seen prices down to 1k in the bazaar but mostly averaging around 1500.
RE: Regarding Cost
# Aug 20 2002 at 1:38 PM Rating: Decent
The process of creating infused platinum threads requires a blue diamond
RE: Regarding Cost
# Aug 19 2002 at 8:19 PM Rating: Decent
AHHHHHHHHHHHHHHHH! I thought I would finally have a good excuse why I have a main halfling druid.. to be able to make these. But didn't relize a blue diamond was needed & cost THAT much =(:::
Think I'll go drown my sorrows in a big Fool's Gold Stein of Ale...
RE: Regarding Cost
# Dec 28 2002 at 8:01 AM Rating: Default
Yeah, what servers are you people playing on the BD's are still going for that much? On Morell Thule they are sold in bazaar for prices typically between 500p and 800p. If you specifically auction that you WTB them and set your price at 400 you often get people willing to sell them at that price and make a bit over selling them to the vendor:-)

Kharlkuhlinayn
52 Champion of Marr
Morell Thule
RE: Regarding Cost
# Jun 11 2003 at 7:57 AM Rating: Decent
20 posts
You should come to Venril Sathir... frequently you can find Blue Diamonds on VENDORS let alone in the Bazaar, for about 300PP; the ones in the Bazaar are even lower.

I found this out when combing vendors for other trade supplies, there are a few vendors on VS that are, lets say, a bit further from the beaten path, that always have blue diamonds in stock. So maybe its the same on your server...

As a Halfling Druid doing my Coldain Shawls, helping out my guildies with Coldain Rings, raiding frequently in Kael, and soloing in EW, I have stacks of foraged Fur Tufts too, (to the point I can afford to sell a stack if I want for 200pp) making these bags a real possibility, well, providing I could get my Tailoring that high! ;)
WOWSER!!
# Aug 19 2002 at 6:18 PM Rating: Default
Where can I get my hands on these?

Rallos Zek
RE: WOWSER!!
# Aug 19 2002 at 8:01 PM Rating: Decent
These are gonna take a lot of work. According to EQtraders they triv at 250 for tailoring plus you need to have brewing, smithing, etc... And ya gotta be a halfling. This is the Coldain Shawl of cultural tailoring. I have a feeling these are gonna cost a pretty penny once they start hitting the market. Time to start buddying up to all my halfling guildie tailors. :)

Inivar Gaddavidda
Evoker of Saryrn

Edited, Mon Aug 19 20:50:42 2002
RE: WOWSER!!
# Aug 20 2002 at 9:52 PM Rating: Decent
any tailor that can make these is also going to be able to make some awsome tailored armors for any halfling that follows Karana. (say, halfling warrior, paladin and rangers as well as druids. Sorry clerics, go talk to a dwarf!). While the armor requires BD's in the construction as well (and a small ammount of smithing/brewing) it's well worth it. Not sure what BD's go for on most servers but on Fennin Ro I've seen them ranging between 1k-600pp. Averaging at 800pp. You need 3 threads for a haversack, so that's 2400pp in just BD's for 1 attempt that has a very good chance of failing, even at 250 skill. Figure the make cost of one of these to be about 3k on Fennin Ro. So sell price is about 6-7k. Cheeper to gather the ingredients for 3 tries and convince a 250 halfling tailor to combine them for ya. 3 bags would be sweet, but still worth it if you only get 2.

RE: WOWSER!!
# Aug 19 2002 at 6:22 PM Rating: Good
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351 posts
Check out EQTrades.com It's Halfling racial tailoring. GL.

Das Wyre
The Tribunal
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