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Black Acrylia Dagger  

Skill: Piercing Atk Delay: 25
DMG: 11 Dmg Bonus: 30
Backstab DMG: 11
Magic DMG: 1
This item is placeable in yards, guild yards, houses and guild halls.
Recommended level of 45.
Effect: Lifedraw (Combat, Casting Time: Instant) at Level 45
WT: 1.0 Size: MEDIUM
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Lore:Shadows swirl along the blade of this weapon
Item Type:Piercing
Merchant Value:1 pp 8 gp 6 sp 0 cp
Lucy Entry By:Charliehorse
Item Updated By:SwiftyMUSE
IC Last Updated:2020-11-24 04:23:16
Page Updated:Wed Feb 4th, 2009
Shadows of Luclin Item

Average Price: 2,800pp Pricing Data...
Rarity: Common
Level to Attain: 45

[Comments ]

Crafted: This item is crafted by players.

Uploaded November 27th, 2008
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Use for int casters
# Jan 18 2003 at 11:38 AM Rating: Decent
As a wizzy I love this weapon. Personally, I use it to heal myself when I am soloing and get beat up pretty bad. I gate back to nek forest and tank a few orcs until I am full health again, I always have kei for solo'ing so I am close to fom by the the time I am healed, and gate back to whereever I was solo'ing at. Quicker than bw'ing till 50 and sitting there waiting to regen it on its own. PvP players would have a much better use for it though.
Lvl Proc??
# Jul 23 2002 at 7:21 PM Rating: Decent
Does anyone know what level this starts to proc at? This sould be a great weapon for my Rogue who is creeping his way past the 30's.
RE: Lvl Proc??
# Jul 31 2002 at 8:06 AM Rating: Decent
1,262 posts
All Black Acrylia weapons have a recommended minimum level of 45. That means that if you are below that level you will get no proc, and will see a reduction in the base damage if you equip it. I think the amount of the reduction is based on the difference between your level and the recommended minimum level.
Recommended Levels
# Nov 26 2003 at 5:18 PM Rating: Decent
81 posts
This is not a hard rule, but a good way to ballpark out what benefit you will see from an item below it's recommended level. This does not address the proc issue.

(recommended level/base stat) x your level.

For example this weapon has 11 damage and a recommended level of 45.

45/11 = 4.09... Every 4 levels you would get approximately 1 added to the damage of the weapon until it reaches it's base damage.

(base stat / recommended level) x your level = the amount of the stat you will get per level.

In this case 11/45 = 0.244... You would get approximately 0.25 damage score from the weapon per level.

Like I said, this is a quick way to approximate your results.
# Jul 19 2002 at 5:02 PM Rating: Default
The recipe for this, and all other tradeskill made items can be found at
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