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Tendonslicer  
 

MAGIC ITEM LORE ITEM NO TRADE PLACEABLE
Slot: PRIMARY SECONDARY
Skill: 1H Piercing Atk Delay: 20
DMG: 15 Dmg Bonus: 31
Backstab DMG: 15
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Backstab +10% (28 Max)
STR: +10 STA: +15 AGI: +10 HP: +80
SV FIRE: +7 SV COLD: +7 SV MAGIC: +7
Recommended level of 51.
Effect: Tendon Slice (Combat, Casting Time: Instant) at Level 50
WT: 1.0 Size: MEDIUM
Class: RNG ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Piercing
Stackable:No
Lucy Entry By:hob
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 09:05:05
Page Updated:Mon Oct 17th, 2016

Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Rare
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Ssraeshza Temple
NPC Name
Arch Lich Rhag`Zadune



Zone(s) Found In:


Zone Name
Ssraeshza Temple
Screenshot

Uploaded January 31st, 2022 by halfridge
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tendonslicer
# Oct 04 2008 at 1:23 AM Rating: Decent
44 posts
does anyone know if this weapon still drops ?
____________________________
Don't do it if you have any inkling not to .....
tendonslicer
# Jul 16 2012 at 2:27 PM Rating: Decent
Confirmed, still drops as of 7/16/2012.
Graphic
# May 06 2007 at 3:08 AM Rating: Decent
i'm an old world raid item collector, mainly i like stuff with cool graphics, any1 got a link to a SS of it plz? ^.^
hmmm
# Nov 25 2003 at 11:18 PM Rating: Default
just curious why they would call a piercing weapon tendonslicer ? My ranger has his piercing Max'd and uses one quite often, but yes this screams Rogue, but I'd still wield it :)
RE: hmmm
# Nov 27 2003 at 12:32 AM Rating: Default
welll....the only reason i could think of is because the effect. It decreases movement...if you had your tendon sliced you wouldn't be able to run either...lol
Does it still drop?
# Sep 25 2003 at 11:08 PM Rating: Decent
Getting very skeptical on this drop. I've killed this guy 8 times and no Tendonslicer. I've also killed the High Priest a few times, and no Bloodbath. I'm beginning to think my account is cursed.
RE: Does it still drop?
# Dec 05 2003 at 9:52 PM Rating: Decent
Got one tonight. Graphic is the same as the Ancient Burrower Spine.
RE: Does it still drop?
# Nov 16 2003 at 1:39 PM Rating: Decent
Yes, it still drops. We had one drop yesterday in fact. The sad thing is it rotted.
+BS Mods stackable?
# Aug 14 2003 at 11:39 AM Rating: Decent
I was just wondering if anyone knows if the mods are stackable? I had a +5% Backstab mod on my main and a +3% Backstab mod in my offhand, I was just wondering if they were stackable and it would give me a +8% Backstab over all?
RE: +BS Mods stackable?
# Aug 14 2003 at 11:48 AM Rating: Excellent
***
2,553 posts
Skill mods do not stack, at all. 1% dodge and 5% dodge would result in 5% dodge, the highest value gets used.

____________________________
--Illia
Fumus, draco magus incoluit mare.
Myrx - 70 Holy Priest, Myr - 70 Resto Shaman, Gryd - 70 Prot Warrior
tendonslicer
# May 12 2003 at 3:42 PM Rating: Default
got one of these on my rog long time before pop came out, works good in arena
tendonslicer
# May 12 2003 at 3:42 PM Rating: Default
got one of these on my rog long time before pop came out, works good in arena
Rogue BS
# Mar 28 2003 at 9:20 PM Rating: Decent
Actually rogue backstab caps at 225, so there is plenty of room for improvement from items such as this.
tendonslicer
# Mar 17 2003 at 7:00 PM Rating: Decent
this is rogue weapon, being a ranger i wouldn't even think of going in with officers for this unless no rogues were present that didn't have
plain sick...
# Feb 14 2003 at 1:36 PM Rating: Decent
Very evil peekay weapon indeed :)

2: Decrease Movement by 41% (L1) to 55% (L15)
Resist Check = magic (-300)

Actually its sickening that they allow this on PvP servers, one proc and u r screwed as little caster ;)

regards
Deewee 63th Sorceress - Vallon Zek
proud Member of <Ancient Dawn>
RE: plain sick...
# Nov 08 2003 at 6:41 PM Rating: Decent
Lol this ain't sickening, wizzy's get mana burn. Sk's get death touch... Common now. Us rogues have to run to u and hit u, while u run with levi and nuke from a distance. Ha they should make more things like this. Heck give us a ldon aug too, one that could go into ragebringer. Now that would be ideal.

Dewey Dewey
____________________________
http://i126.photobucket.com/albums/p87/Dstealth_92/Hueydeweylouie.jpg
ATT Rangers
# Sep 27 2002 at 3:31 AM Rating: Decent
I would have to believe that this skill mod adds to whatever skill is present for backstab. Unless Verant thinks a 60rogue with many hours put into game gaining gear/AA/etc to get a chance to fight for this drop is not going to max BS skill...Rogue wep for sure, hands down. Big gratz to whoever holds this sweet piece

-Senor Kracka
RE: ATT Rangers
# Jan 23 2003 at 2:15 PM Rating: Decent
unfortunately your assumtions are incorrect. While indeed every level 60+ rogue will likely have their backstab skill maxed, rogues backstab skill maxes BELOW 255 (240 iirc, i haven't checked my rogues bs skill in a long time)... That means that the +10% bs modifier will allow a rogue to hit the 255 overall skill cap.. which means more damage, higher backstabs, fewer misses etc. Using your own logic of max skill(s) you might also argue that a ranger would never get this item because their piercing skill caps both below 255 and below a rogues piercing skill cap. /shrug

Chances are this will go to a rogue over a ranger for the above reason unless the rogues present already have +% BS mod main hand (vulak dagger, tunare dagger, etc...). It is a wonderful weapon to any and all who obtain it, regardless of class
RE: ATT Rangers
# Feb 06 2003 at 4:22 AM Rating: Default
ONLY way a ranger gets this is if:

a) all the rogues pass
b) no rogues present
c) you do DKP system and rogues cant afford it

Any other decision by a GL/RL is ignorant, period.
RE: ATT Rangers
# Oct 02 2003 at 6:38 PM Rating: Decent
No, if all those are true, then the slicer might as well be destroyed, it's going to be as useful/less anyway. No rangar I know has that kind of piercing skill.
RE: ATT Rangers
# Jun 10 2005 at 7:34 AM Rating: Decent
I realize this is an old post I am responding to. But I have a 57 Ranger with a 235 Pierce skill, 235 1hs, 235 2hs, 235 1hb. basically, I am saying You are full of it. Rangers can and should have a shot at this weapon. Of course after the Rogues, who have the BS skill. Not only is it a viable weapon for a Ranger, It also frees up a spell gem.
Hm...
# Aug 30 2002 at 4:18 PM Rating: Default
Hm...I was under the impression that if you skill was maxed the ability mod would do nada. If that is so this can be a ranger item as much as a rog item. If the skil mod DO count after skill is maxed then it is clarley a Rog item. Acutaly, with the lower aggro on the effect it might be even better for a ranger, no need to use mana for jolts.


Talornin Wondermaker X lvl 57 Wizard of Saryrn
RE: Hm...
# Feb 18 2003 at 5:27 PM Rating: Decent
45 posts
I agree here too being a ranger it takes quite some mana to keep using jolt almost non-stop so this would definetly help out alot and also not worry about snare either big plus. ya sucks that it has +10 to BS and would be usuless (unless verant decided to give rangers a (lowered) Backstab skill someday in the future?)

Wixavion Arrowslinger
57 Ranger
____________________________
Equipment Link
http://ffxi.allakhazam.com/profile.xml?4823
RE: Hm...
# Sep 28 2002 at 2:55 AM Rating: Good
35 posts
The rogue BS skill cap is 225. Skill mods stop having an effect at 255 (there is a "hard cap"). So BS skill mod maxxes out at 14% (13.33%, actually). Also, from what I've heard from people with this, the proc is still positive aggro, even though it does counteract the snare aggro some. (i.e. snare > 50 points of aggro)




Zerick Stonecypher
!
# Aug 18 2002 at 2:33 AM Rating: Default
/chokes
THIS IS SOOOO RANGER
# Jul 23 2002 at 9:46 PM Rating: Default
I ODNT KNOW WUT ID DO IF I SAW A ROGUE WITH THIS! THIS IS PURE RANGER! 10% bs OWNS FOR RANGER N SUX FOR ROGUE... ONLY IF WIZZYS COUKD USE.. THEY COULD USE THAT EXTRA 10 STRENGTH-- THE MORE STRENGTH THE MORE MANA.. THE MORE INT, THE MORE ATTACK AND HARDER HITS! I AM ON DRUZZIL RO PLZ CONTACT ME IF U WANT FREE GEAR! SEE YA ALL!
.
# Jul 17 2002 at 10:07 AM Rating: Decent
Avatar
**
557 posts
Range-- err Rogue item!

This thing better go to a Rog... I don't even want to see a Ranger roll on this if a rogue is present... Backstab +10% is insane :)
Stirrin up Drama
# Jul 16 2002 at 12:41 PM Rating: Decent
Making this item Ranger usable is just asking for an arguement. Jalero was right; unless no Rogues are present, this shouldn't go to a Ranger.

I think VI just wanted to start a fight.
#REDACTED, Posted: Jul 16 2002 at 9:52 AM, Rating: Sub-Default, (Expand Post) This is very comprabile to an earthcaller...in my opinion....OPINION....note..i didnt say better or worse.
Rogue most likely
# Jul 15 2002 at 11:29 PM Rating: Excellent
I'd let rogue take this. We rangers get Jolt, although not lure resistance, but get it nonetheless.

%to Backstab does nothing for us, with a reasonable ratio, and pretty good stats.

15 dmg piercer with a ratio such as this would be good for a rogue.
Droooool
# Jul 15 2002 at 6:10 PM Rating: Default
Wow.. this item kinds makes me wanna get the dust off my widdle lowbie Ranger and get cracking on some power leveling!

This is a godlike item and I can jut see the fights breaking out over this:

"No way! Rangers Suck! this is better for a rogue!"

"Nah-unh! Rogues are cowards! this is for a real man!"

"cease your bickering.. this is best for a monk!" (lame posters always throw this in)

I can sense now.. all over this thread senseless acts of "It is better for me than your suckie class!"

Tsabo Auraborealis
Enchanter but wanna be a ranger with this baby!
(hmmmmm.. Illusion Ranger and allows use of ranger weapons... hey VI have I got a couple of suggestions!)
RE: Droooool
# Jul 16 2002 at 12:24 AM Rating: Decent
actually, (this just my opinion of course) but a sticker with a ratio/damage like that, and with skill mods like that should always go to a rogue. now of course if no rogues were present, would make an excelent agro stick for rangers to get killed with :) hehe, j/k
Wow
# Jul 15 2002 at 4:58 PM Rating: Default
Wow is all I have to say, but being a ranger, and this having a skill mod to BS, it'd be tough to take this from a rogue, but then again the stats alone are justifiable enough for a ranger to use.
#REDACTED, Posted: Jul 15 2002 at 5:34 PM, Rating: Sub-Default, (Expand Post) Any ranger who took this over a rogue should be dragged out into EC and shot in the back of the head unless every single rogue there had this or better.
#REDACTED, Posted: Jul 15 2002 at 7:15 PM, Rating: Sub-Default, (Expand Post) Never fails... someone always says something stupid like this.^
RE: Wow
# Apr 04 2003 at 1:12 AM Rating: Decent
How is that stupid?

Most Rangers in a guild good enough to get this would have better/comporable... whilst Rogues wont because 15+ dmg pokers are hard enough to come by... much less ones with +% to BS skill.

Now, if all the rogues have Bloodbath, Khalshazar, or (doubtful...) Ifir, Dagger of Fire, THEN it would make sense for Rangers to roll.

What use do rangers have for a BS mod? What use for a 15/20 piercer do they have when they have many more options availiable for main hand? What kind of selfish Ranger would use his raid points to roll against a Rogue or 3 that could use this FAR more effectively than he ever could?
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