I HAVE TRIED TO MAKE THESE AND THINK CONTAINER OR WHOLE RECIPE IS BUGGED I MA A WOOD ELF RANGER AS TUNARE AS MY DIETY AND DONE THE RECIPE TO THE BONE AND IT DOESNT NOT TAKE
I am a Wood Elf Tunare Ranger with 202 fletching skill and a fier'dal fletching kit, and I can't even get the sub-combine for the mithril fletchings to work. The forge sub-combines all worked fine, so I think the fier'dal fletching kit may be bugged.
You really shouldn't use all caps when you post. Many people are offended if you do.
Make sure you have the right ingredients(one of each) and your skill is high enough to do. I think some recipes require a specific skill level in order to do and these have a very high trivial(335). You may have to be a Grandmaster Fletcher to do it......but what do I know?..I have never fletched LOL :-) Just seems logical to me.
I have a question about this. Since this lists a Slot Type 4, if you put an augmentation in here, assuming of course you have EQ, will the augmentation affect EVERY arrow you shoot? And then to go along with this, what would be the best augmentation to go in this slot??
No, this is not the best damage arrow there is. It was, once upon a time, but then Gates of Discord, Omens of War, Dragons of Norrath, and Depths of Darkhollow came out. This (and its cousin, the Blessed Guardian Arrow, which is Karana diety specific) is still the longest range arrow in the game.
The most damaging arrow is the CLASS 7 Drakebone Drakespike Arrow, which can be used by any bow-weilding class and race. These go for about 200pp EACH in the bazaar. Buy one. Save it until you get Endless Quiver.
____________________________
Jiriki Sa`Onserei, 120/67k AA Wood Elf Ranger Anadriel Starfire, 120/46k AA High Elf Mage
there is alot of debate out there how this modifier +4 fire works. i have heard it is best to use against stuff that fire spells can land for full on. i also heard just the opposite is true also, that this will do more damage against fire creatures. can someone give me some info on exactly how the mod works plz.
The fire damage, just same as a melee weapon with a damage, is calculated over the arrow's normal damage. Against a monster that has poor fire resist it adds that 4 damage, against a mob that has very high resist that damage will resist and you get the normal damage off arrow
#REDACTED,
Posted:Oct 30 2002 at 8:21 PM, Rating: Sub-Default, (Expand Post) If you can make these arrows on Ayonae Ro server, please send Impalanator a /tell.
Unfortunately Karanas HEF/HUM rangers got shafted when halflings was allowed to be rangers. halflings have best starting out stats of all races so tunare rangers have the table balanced out with equipment. In the endgame the tunare rangers have the advantage though since stats by that time are evened out. Perhaps when PoP comes out Karanas will remeber his rangers. If not just go kill him and take his loot. We Tunare rangers Love our god and I wont hunt her Plane out of respect =P. However I will gladly march into Karanas plane with my guild and kill him for ya. =D
there is an equivelent arrow for karana followers now. steel arrows. cant remember the name atm but they are the same stats as the tunare follower ones. but with cold damage instead of fire.
i know i am responding to an old post. but info is good.
they also have the bow equivelant to the tunare ones
Yet another wonderful ranger item that Karana ranger's can't touch just like those uber player made bows that about 1/3 of the rangers out there can't use
Hehe imagine a bug that would let you equip this in your primary or secondary hand, go get 2 of em and equip'em, things would die as soon as ya push attack with a 0 delay, that means no time between hitting which means you hit NON stop.
I read a while ago someone had found a way of doing just that - putting items in slots they weren't meant to go in. The method was to drop an item, position cursor so that it's over the dropped item, and over the slop you wish to place it. Then You were meant to click the item, and open inventory.
This was all before my time on eq, but i wonder if that means someone actually Did do this wil an arrow? You wouldn't even need a decent damage since the delay of 0 should mean everything dies in one? Although then there's minimum delays built into the game and yadda yadda yadda.
The new zone on Test looks to have some higher end quests in it for Karana Rangers. My bet is actually that you will end up with better stuff in the end, due simply to VI's tendency to overcompensate wildly when they rebalance stuff like this. They should have implemented some Karana bows and arrows at the same time they did the rest, but when all is said and done I doubt highly that you will be having the same complaints when PoP comes out. Yes, they should redo it now, but Rangers have never been very high on the priority list for the Devs, and a subset of Rangers is probably even lower.
the blessed champion arrows are deity imbued, but non imbued ones can be used by the classes. However seeing you post made me think. Perhaps theese can be made by changing the imbued componet to one of Innourk like the human cultral smithed armor can be imbued by many deities to include RZ, CT, EM, Inny, Karanas etc etc. perhaps thats why SHD are listed to cover all imbued versions of this arrows the stats be the same but deity will be differant.
The listed classes are Archery users, minus Rogues. Perhaps they meant to exclude ShadowKnights, but clicked the wrong item modifier. One of those "We'll fix it in the next patch" situations.
The way they have archery working right now, its more like 11 Damage + up to 4 *points* of fire damage. Better than 11 Damage, but not hugely. However, the range on these is godlike. Get this and a Blessed Faydark Thunderbolt and you are effectively an over the horizon archer at 420 Range.
Im pretty sure recommended lvl is the lvl you can use it,Or it is because you can max your trade skills at lvl 1. but gotta agree IT is so a monk item :P
#REDACTED,
Posted:Jun 12 2002 at 5:18 PM, Rating: Sub-Default, (Expand Post) Gotta love these new arrows, but I seriously think that Verant is smokin sumthin, a recommended lvl of 1; wtf?
Yea give it to the monks, then along with all the other stuff they want they will be so over weight that they will have the agility and dexterity of Jobba the Hutt. Can't you just see them putting them monk moves on to a giant leach, I tremble in fear. A flying side kick from an 800 pound bowl of JELLO........Hey it might not kill you but you might die of indegestion as you ate your way out. Just hope those were carrots in there......