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Bracer of the Collective Initiate  
 

MAGIC ITEM NO TRADE
Slot: WRIST
AC: 1
INT: +5
SV DISEASE: +5
Recommended level of 5.
WT: 1.0 Size: MEDIUM
Class: WIZ MAG ENC
Race: GNM
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Type:Armor
Appearance:Leather
Tint:
 
Color (RGB):145, 207, 14
Stackable:No
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 04:14:10
Page Updated:Mon Mar 25th, 2019

Expansion: Planes of Power Planes of Power


Rarity: Common
Level to Attain: 5

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Eldritch Collective Initiate Bracer


Zone(s) Found In:


Zone Name
Ak'Anon
Screenshot

Uploaded November 27th, 2008
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armer quest newbe
# Jan 27 2005 at 5:24 PM Rating: Decent
1 post
i just did the bracer quest and plan to do more and i love it so far ganome mage
Instructions for Eldritch Collective Clothing Items
# Sep 24 2003 at 1:37 AM Rating: Decent
How to combine the necessary components for the Eldritch Collective items can be very confusing. After many possible permutations, I have the steps to put these items together correctly.

1) You will need all of the components stated by the gnome wizard guildmaster. This includes the Tinkered Sewing Kit. (This list has been posted by other players in this item's forum.)
2) Purchase a LARGE sewing kit.
3) Purchase the necessary clothing. DO NOT buy SMALL cloth clothing items. BUY regular CLOTH clothing items.
4) Combine the components for the desired item in the Tinkered Sewing Kit. Click on combine. This will result in a new piece of material.
5) Take the new piece of material from the Tinkered Sewing Kit. Put it into the Large Sewing Kit. Put the desired item's pattern into the Large Sewing Kit. Press combine.
6) Your new item will appear!!!
7) Equip your new item and sell your old small cloth clothing items that are no longer needed.

The trick is that, unlike other "newbie armor" quests, you can't combine everything in the container the guildmaster gives you to create the new item. You must have the Large Sewing Kit and the Cloth Clothing items; not the Small Cloth Clothing items.

I hope this helps you out!!!

-Fabasten (Gnome Wizard - Stromm Server)
Where is Xalirilan?
# May 17 2003 at 10:38 AM Rating: Decent
Hi, I'm about to begin this quest, but I'd like to know where to find the start up guy. I have a very hard time in our hometown, so if you have locs, or someone he's near that might be on the map, would be greatly appreciated. Thanks
RE: Where is Xalirilan?
# Jan 26 2004 at 3:31 PM Rating: Decent
were is that guy anyway
RE: Where is Xalirilan?
# Sep 24 2003 at 1:43 AM Rating: Decent
You will need to go to the gnomes' spellcaster guild (Library Mechanamagica). Go down the long hall toward the area with many merchants that leads to the path up to the bank. As you enter this area, look to your right. There is a chasm/ravine type of area. Go into this area. Climb the ledge path you will come to. The guild hall is at the top. You will find the guildmaster that starts this (wizard guildmaster) in a room with a door. There will be another guildmaster there also. Use the keywords to start the conversation. He will provide you with the Tinkered Sewing Kit, patterns for each item, and list of components needed to make each item.

Hope this helps you!

-Fabasten (Gnome Wizard - Stromm Server)
Shopping List
# Jan 30 2003 at 6:21 AM Rating: Decent
*
58 posts
This list is in more detail on one of the other pieces, but I thought I'd add it in breif to the rest. For more details, look at the Eldritch Collective Initiate Bracer, message name "drop" by "mikeagne".

21 Grikbar Kobold Scalps
1 Brownie Brain
2 Plague Rat Tail
1 Diseased Bone Marrow
2 Minotaur Scalp
1 evil Faeronoliop`s Staff
1 Mountain Lion Pelt
1 Kobold Tooth
1 Wolf Meat
2 Harpy Wings
1 Grikbar Kobold Fur
1 Russet Oxide
1 Giant Rat Pelt
2 Coyote Skulls
1 Giant Rat Ear
1 Aviak Beak
1 Brownie Leg
1 Runaway Clockwork Motor
1 Young Ebon Drake Bile

page 1 from Galorin
page 2 from Faeeron
page 3 from Diloperia
page 4 from Halorniop
These pages give you the caster's book. According to another poster, the gnome camp is in Steamfont at -1160, -1760. They are all level 10, and do not agro. As I have not looked for them yet, I cannot confirm this. Just thought you'd like to know.
Lousy AC
# Oct 06 2002 at 9:13 PM Rating: Decent
***
1,048 posts
Why can't Verant make newbie caster gear with a decent AC or HP bonus? These are the areas where INT casters are really lacking and need the most improvement. Most folks have enough INT and mana after putting in their bonus points. Adding more doesn't make sense.
____________________________
If you were me and I were you, would we still be friends?
I need help please
# Jul 28 2002 at 9:19 PM Rating: Decent
36 posts
I'm confused. I did this and got all the stuff and now I have a square item that says its the BCI material. I'm a 7th lvl Gnome Mage, do i need to do something else or do i have to wait until a certain level or what? The "material" isn't doing me any good. :\ (Frustrated)
RE: I need help please
# Jul 30 2002 at 11:15 AM Rating: Decent
You need to combine the BCI material you just made with the pattern he gave you when you asked him about the bracer. I would guess you can do this combining using a sewing kit as it's a non-metal material - Bards use a forge as their newbie quest armour is Plate. If the looms were working, you'd be able to use them too.

Hope that helps.

Spankmeister Spank
Bard on his 51st Tour
Not Lore!
# Jul 17 2002 at 7:07 AM Rating: Decent
Bah...Just found out that it is not lore. I can have two of them? Now I have to get all the stuff for the bracer again. Oh well...Stats are good though.
RE: Not Lore!
# Oct 08 2002 at 7:31 PM Rating: Decent
Yes, you can. However, be warned that the material to make the bracer is lore. I had two sets of ingredients, made one bracer material, then went ahead to make the other, did the combine, lost the ingredients, but didn't get the material to make a second bracer because it was lore. If you want to make two bracers, finish the first one completely before making the second material.
Dex for casters
# Jul 05 2002 at 6:41 AM Rating: Default
secondary stat for all casters, helps with keeping interrupts down.
RE: Dex for casters
# Jul 07 2002 at 11:02 PM Rating: Decent
"helps with keeping interrupts down" --
Unproven rumor.

Secondary stat for magician is Stamina.
DEX!!!!!!???
# Jun 12 2002 at 7:44 PM Rating: Default
Whats with the dex?
my humble opinion
# May 24 2002 at 5:54 PM Rating: Decent
i think this is ok for a newb item, am i wrong?

RE: my humble opinion
# May 28 2002 at 4:58 PM Rating: Decent
You're not wrong.

Stuff like this used to be an hours camp for a mid/high teen in the bad old days... when bronze armour or gold jewelry on any char lower than 20 was considered 'excessive twinking' by some people. :o)
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