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Shield of Ssraeshza  

No Trade Placeable
AC: 45
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Dodge +4% (18 Max)
STR: +10 STA: +10 WIS: +15 HP: +100 MANA: +100
Mana Regeneration: +6
Required level of 55.
WT: 0.1 Size: MEDIUM
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 20 (Ornamentation)

Item Type:Shield
Lucy Entry By:Jorr
Item Updated By:SwiftyMUSE
IC Last Updated:2022-01-15 18:42:57
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Shadows of Luclin Shadows of Luclin

Rarity: Rare
Level to Attain: 58

[Drops | Comments ]


This item is found on creatures.

Ssraeshza Temple
NPC Name
High Priest of Ssraeshza

Zone(s) Found In:

Zone Name
Ssraeshza Temple
Shield of Ssraeshza item window 2017

Uploaded May 15th, 2017 by snailish
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Post Comment
# Jan 23 2004 at 11:30 PM Rating: Default
Friend Just got it on Brell.
Mob Taken down 22/01/04 23:00
By Mythic Voyagers and recruits.
#REDACTED, Posted: Nov 26 2003 at 9:05 AM, Rating: Sub-Default, (Expand Post) from our first HP kill.. grats OE/DZ alliance!
#REDACTED, Posted: Sep 22 2003 at 3:02 PM, Rating: Sub-Default, (Expand Post) Very nice ac and stats and a FT is 1 of the best ive seen on shield
#REDACTED, Posted: Jul 09 2003 at 1:08 PM, Rating: Sub-Default, (Expand Post) Holy crap!!!!! My god I guess wis casters get their revenge for the Tunare drops on this guy.
#REDACTED, Posted: Nov 02 2002 at 12:26 PM, Rating: Sub-Default, (Expand Post) Man My Druid (Truant) is Drooling for this Shield !!!
# Oct 07 2002 at 3:42 AM Rating: Default
What Graphic does this Shield Have? I know great stats but I also like my Druid to Look good !
# Dec 28 2003 at 4:29 AM Rating: Default
Looks like a skull marked shield but its shaped like a diamond
# Oct 10 2002 at 1:02 AM Rating: Good
Looks Like Rygo Oracle Shield.
Sheild does have different stats now
# Aug 23 2002 at 10:13 AM Rating: Decent
Sylidan needs to read *all* of this post, because he/she would have clearly seen from the first poster that this shield did have have the stats listed by Triton. Also, seems to have forgotten that items do get updated on occasion (albeit not often) before saying Triton is a joke.
RE: Sheild does have different stats now
# Feb 16 2003 at 4:36 AM Rating: Decent
Seems that it's failed to be mentioned this shield also has %4 to dodge skill, apart from stats and FT6
Wrong Stats
# Jul 15 2002 at 11:26 PM Rating: Default
on droped from High Priest the other day ...
but stats were kinda differents :

Str+10 Sta+10 Wis+15 HP+100 Mana+100
vs Fire/Cold/Magic +5 - vs Dis/Poi +30
effect : Flowing thought VI
class : CLR DRU SHM
race : ALL

(Triton joke or intox ?)

RE: Wrong Stats
# Sep 13 2002 at 9:19 PM Rating: Default
Triton joke, no.
Outdated picture, yes.
#REDACTED, Posted: Oct 05 2002 at 9:24 AM, Rating: Sub-Default, (Expand Post) Triton is far from a joke. They where ubber when most of you never heard of EQ. They where killing end game stuff long before you knew what EC was....
RE: Wrong Stats
# Dec 09 2004 at 7:44 PM Rating: Decent
And so was FoH... and Afterlife.. it's a game...
# May 05 2002 at 3:46 PM Rating: Excellent
Many patches back VI made all FT items stack. You can have multiple FT1 items and they all stack. The FT limit is 15 and it is not effected at all by Breeze/C1/C2/KEI.
15 pts per tick?
# May 05 2002 at 7:47 AM Rating: Default
One thing you may want to consider is they are saying 15 points right? What if it is EVERYTHING up to 15 points? So you have Mental Clarity and 12 points of FT... guess what no more breeze for you you just hit the max. This really needs to be tested by a Chanter with FT items and KEI but that is my sneaking suspicion.

Taln 51 Druid
RE: 15 pts per tick?
# May 06 2002 at 12:35 AM Rating: Excellent
It's fifteen points of FT, stacking with everything else. It's been tested.
#REDACTED, Posted: May 04 2002 at 8:25 PM, Rating: Sub-Default, (Expand Post) Verant has never clarified what they meant by "flowing thought items stack".
RE: FT stacking
# May 08 2002 at 7:06 PM Rating: Decent
verant has stated FT items stack upto a max of 15 . so unless they are going to be making FT XV items its pretty safe to figure out they mean FT items stack with other FT items. at the time they said FT items stack with one another it was b4 there was better than FT 3 items available

Edited, Wed May 8 19:59:56 2002
#REDACTED, Posted: May 04 2002 at 12:23 PM, Rating: Sub-Default, (Expand Post) FT Items DO stack but only different levels of FT items, for example, you could have this and FT 1 item, they would stack together for FT of 7. But you could NOT have 2 FT 1 items to have FT2
RE: *nod*
# May 04 2002 at 1:41 PM Rating: Good
Bzzt, wrong. All ft items stack with each other. 4 ft1 items or 1 ft4 item give the same mana regen.

#REDACTED, Posted: May 06 2002 at 12:39 AM, Rating: Sub-Default, (Expand Post) Bzzt, wrong its been tested same lvl ft items will not stack real the patch msg and the boards first
# May 04 2002 at 2:44 AM Rating: Decent
Yes, FT's do stack, to a max of 15 if I remember correctly. But for many guilds able to do this fight, 15 is not that hard to reach, and I'd rather have Vulak shield or even Orb of the Infinate Void over this.

Edited, Sat May 4 03:39:36 2002
#REDACTED, Posted: May 04 2002 at 2:44 AM, Rating: Sub-Default, (Expand Post) Yea, they do. FT items do stack.
#REDACTED, Posted: May 04 2002 at 2:07 AM, Rating: Sub-Default, (Expand Post) FT items don't stack, so 6 is all you can get.
oh my
# May 03 2002 at 3:58 PM Rating: Default
Who needs bonus mana? This, the FT 3 boots from CT, any FT 1 item (quite a few now)...that's Clarity that stacks with clarity! Throw in KEI for good measure...and load up on resist gear. So, who wants to say what drops this?

Meirril, Fennin Ro
#REDACTED, Posted: May 04 2002 at 8:34 AM, Rating: Sub-Default, (Expand Post) Flowing thought I is not clarity. its only 1 extra mana per tick. Clarity is 11 mana per tick
#REDACTED, Posted: Sep 08 2002 at 10:37 AM, Rating: Sub-Default, (Expand Post) don't tell me clarity is 11 mana per tick
RE: oh my
# May 04 2002 at 1:43 AM Rating: Default
High Priest of Ssra
RE: oh my
# May 04 2002 at 8:54 AM Rating: Decent

Not Emperor Ssraeshza? it matters to any of us mortals.
RE: oh my
# May 03 2002 at 4:26 PM Rating: Default
Uhhhhh....Mind you, Clarity at its best, is only +6 mana per tick....or, Flowing Thought 6. So, this shield alone is Clarity in itself. Pretty much, the goal is to get to Flowing Thought 15 in total, which is even better then KEI cast alone on you.

Ignoring your own mana buffs you can cast on yourself, other then possibly KEI, you have the potential for +32 mana per tick, instead of just +14 mana per tick from KEI. The difference is monstrous when you really think about it. BTW, I included Mental Clarity 3 into that potential total.
RE: oh my
# May 03 2002 at 5:39 PM Rating: Decent
clarity at its best is 7 points per tick

2: Regeneration for between 1080 (L29) to 1890 (L48) Mana in 270 ticks

Classes: Enc (L29)

Skill: Alteration
Allowable Targets: All
Beneficial: Beneficial

Range to Target: 200 feet

Resistance Check: None
Base Fizzle : 25%

Mana Required: 75
Spell Duration: 270 ticks (27.0 minutes)
Duration Formula: 3
Casting Time: 3.10 seconds
Spell Recovery: 2.25 seconds

Spell cast on you: A cool breeze slips through your mind.
Spell cast on someone: An orc centurion looks tranquil.
Spell fades: The cool breeze fades.


1890 divided by 270 = 7
RE: oh my
# May 04 2002 at 12:25 AM Rating: Decent
I thought KEI was 15 mana/tick...which would make it the same as 15 points worth of FT items wouldn't it? I'd be lovin that i know that much...heh...oh well

Menolas Urbanwolf
RE: oh my
# Sep 06 2002 at 4:52 PM Rating: Default
Check out the link to this nearly impossible character

-Renmazuo Skoaldiak Smiley: king
RE: oh my
# Sep 08 2002 at 1:38 AM Rating: Default
Disease / Poison
# May 03 2002 at 3:53 PM Rating: Decent
It's been said before, but let me re-emphasise: Luclin's high-end game seems to be pushing disease and poison resistance.

While poison is not terribly uncommon, disease is.

Is it possbile that there's a disease-based encounter yet-to-come in Vex Thal?
RE: Disease / Poison
# Sep 06 2002 at 11:44 AM Rating: Decent
Don't have to wait for VT to run into encounters that require DR. Ssra for instance has several bosses with DR based AE.
holy cow
# May 03 2002 at 3:26 PM Rating: Default
clerics wouldnt run out of mana so fast .
shamans could keep us buffed easier
and Druids could Kite more ahhahahaah
very nice item
RE: holy cow
# May 03 2002 at 3:55 PM Rating: Default
lol yeah... was scrolling down and saw 25 ac (not the best ac) 30 to poison and disease (not bad saves) flowing thought 6 (WOW!)
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