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Ancient: Gift of Aegolism  
 

No Trade
Charges: 1
Skill: Abjuration
Mana Cost: 2000
Effect: Ancient Gift of Aegolism
WT: 0.1 Size: SMALL
Class: CLR
Race: NONE

Item Type:Scroll
Stackable:20
Lucy Entry By:rale
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 09:15:06
Page Updated:Sun Feb 18th, 2018

Expansion: Scars of Velious Scars of Velious


Rarity: Rare
Level to Attain: 60

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Drops

This item is found on creatures.



Zone(s) Found In:


Zone Name
Vex Thal

Level 60 Cleric spell scroll.
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Uploaded February 3rd, 2023 by iventheassassin
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No more Peridot!
# Sep 14 2004 at 6:04 PM Rating: Default
As of today, no more peridot! WOOT! Smiley: yippee
Great spell for an EXP group
# Aug 11 2004 at 3:54 AM Rating: Decent
This spell shines in any EXP group when reagent costs can take a nice chunk out of your plat and the 500 mana could be more effectively used on another CH or whatnot. Ultimately the 103hps and 3AC won't make a difference except for those late Heals when the tank gets below 5%... but with the 500 mana saved from casting this spell over Virt late heals shouldnt be a problem.

Edited, Tue Aug 17 03:17:50 2004
A:GoA > HoV
# Mar 19 2003 at 9:27 PM Rating: Good
dropped for me from AHR last night.

i think it's better than Hand of Virtue...

granted, it's 103 less hp's and 3 less ac, but it has the same reagent cost as HoV; it's 500 less mana to cast, and it's only a level 60 spell.

i can mem it faster, and cast it in only 14 seconds with enhancement haste 3 and BoR.

however, it still doesn't come close to the benefit of using kaz mark in conjunction with bot9. i'll most likely never mgb it on a raid, but for xp groups, it's going to make me very happy.
RE: A:GoA > HoV
# Dec 10 2003 at 11:14 AM Rating: Default
I'd cast HoV over this spell any day.... 500 mana is not much in comparison to keeping a tank alive...
RE: A:GoA > HoV
# Jan 07 2004 at 11:14 AM Rating: Default
103hp and a few AC won't make a 500 mana difference, no idea why cast HoV over this in an exp group. If you let your tank die b/c he was 103 HP below his max possible HP, then you should play a different class, perhaps a different game.
RE: A:GoA > HoV
# Jun 08 2004 at 6:01 AM Rating: Default
Well, excuse me, but I do believe that every bit counts. Every TINY bit. Every hp makes a BIG difference, imagine, if you will, casting this on the tank rather than HoV. Tank is getting hit, and you get that heal off a split second too late (I've been saved and killed on different circumstances that "don't make a difference" when tanking or if I've just gotten aggro). Now, imagine if you will, casting HoV on the tank instead. Now that the tank didn't die, you don't have to rez him and listen to him complain for a half hour about casting that BS buff on him rather than HoV.

Remember, even 2 hp can make all the difference in the world!
RE: A:GoA > HoV
# Apr 12 2004 at 9:48 AM Rating: Default
You should give the tank as much as you can. 500 mana is chump change.
RE: A:GoA > HoV
# Mar 26 2004 at 2:17 PM Rating: Default
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43 posts
oh man thats funny
____________________________
Dephile
70 Monk
Prexus
RE: A:GoA > HoV
# Nov 18 2003 at 1:42 PM Rating: Good
***
3,705 posts
With good buffs, and some FT items, 500 mana is only about 2 minutes of downtime.

I'd much rather have my tanks have the extra HP/AC than worry about 2 minutes less prep time.

Honestly, this spell was uber back when lvl 60 was the max, but I wouldn't even use it over single target Virtue, unless it was for a CR and time was of the essence (maybe in the middle of an LDoN).

That 100hp difference can be life or death. My guild was running several of our lower levels thru Trial of execution, and I had a heal go off on one lvl 53 SK, with half a PURPLE lifebar left. Yes he was already lying on the ground, and the purple was dropping fast, when the heal hit. If he had been AGOA'd, he'd have died.

Edited, Tue Nov 18 13:42:46 2003
RE: A:GoA > HoV
# Nov 17 2003 at 10:46 PM Rating: Decent
better for the cleric maybe... not beter for your tank...

and if you are taking down a hard mob then Im willing to be that there is more than one cleric there... I dont think that the 500 mana is too much, especially when you can med and get it back...
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