Item GlossaryEverQuest icon

Attuned Spire Shard  
 

Lore Item No Trade Placeable
Slot: RANGE
Charges: Unlimited
AC: 15
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Sense Heading +20% (40 Max)
STA: +10 WIS: +10 INT: +10 HP: +50 MANA: +100
SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
Effect: Combine Gate (Any Slot/Can Equip, Casting Time: 32.0) at Level 46
WT: 0.1 Size: TINY
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, Type 7 (General: Group)

Item Type:Port Items
Light:Greater Lightstone
Stackable:No
Lucy Entry By:Tiana
Item Updated By:Thorque
Source:Live
IC Last Updated:2022-01-16 13:48:36
Page Updated:Wed Sep 11th, 2019

*This item is the result of a raid event.
Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Rare
Level to Attain: 58

[Drops | Comments ]

Drops

This item is found on creatures.



Zone(s) Found In:


Zone Name
Grieg's End
Screenshot

Uploaded January 16th, 2022 by Drewinette
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Lore
# Nov 15 2022 at 9:34 AM Rating: Decent
1 post
Its good to know poor ol greg was able to finally create a way before going mad for the stuck combine to get off of Luclin :)
gating
# Oct 19 2004 at 5:35 PM Rating: Default
Well I can think of a reason they wont let Rangers have it. A gate item would be very nice to have, but I guess we are always supposed to have arrows in our range slot, ergo, we don't get to use this.
RE: gating
# Oct 25 2004 at 12:44 PM Rating: Decent
***
1,273 posts
And it's next to impossible for us to get the OT hammer too :(. There is of course the expensive option to buy the Tolan BP. Thankfully for me OOW was released just as my attentions were beginning to turn to the BP, and the AA means i can finally gate...YEEPEEE!
RE: gating
# Jul 02 2007 at 4:55 AM Rating: Decent
***
1,352 posts
getting OT hammer is easy now.. just XP and get the evil eye chanter shroud and charm foreman for the faction
RE: gating
# Oct 29 2004 at 9:22 PM Rating: Good
Rangers can gate a few ways. Get the gloves from the gnome script in Cazic Thule that gates to nexus and is all/all, Tolan's Breastplate, Gate potion (duh), PoP clockwork talisman. Most importantly though ranges get to learn the sneak skill. So given the fact that at lvl 39 you can track down and murder the hell out of an endless amount of sarnak berserkers you can get someone to aggro captain rottgrim out from the outpost. Then you have one other person who isn't KoS just keep hailing him until you hand in enough to be non KoS. It's not impossible to get the OT hammer as a ranger it just takes a little extra work and tracking gives rangers 1000% better at getting the whips to turn in than anyone else especially since all berserkers drop 1 whip.

Also if you are a higher level ranger or an older ranger who happened to get the VP key at one point or is getting it now to do the new quests, you can kill anywhere in VP and get maximum ally with OT outpost in under an hour. The fights are no harder the Hall of Trials in ToV so just go at it but there are AE dispells, easily resistable or crap buffed...

Liveye (lvl 65 Wizard)
RE: gating
# Sep 16 2005 at 11:24 PM Rating: Default
Quote:
Get the gloves from the gnome script in Cazic Thule that gates to nexus and is all/all
no longer works.
Quote:
So given the fact that at lvl 39 you can track down and murder the hell out of an endless amount of sarnak berserkers you can get someone to aggro captain rottgrim out from the outpost
or u could just get some invis potions and then turn in while invis. or u could always buy illusion potions, most effectively a darkelf or ogre potion. kill them sarnak berzerkers to get the braids. finally dont forget about ranger gating. GL and hope it helps

http://www.magelo.com/eq_view_profile.html?num=1163178
RE: gating
# Aug 27 2006 at 8:16 PM Rating: Decent
***
1,273 posts
Wow times have changed sinc ei made that post! I now have several gate items, and none were too hard to get. The tolan BP I bought, though trakanon is Very easy now (a 32khp boss!). The PoP gate necklace is useful, but kinda redundant given the cost of the reagents. The origin AA, as i mentioned. And the OT hammer! I spent about a week killing beserkers, harmonising the mobs around the turn in guy, and handing them in for VS faction....I believe i posted the strat i used to do it. Well my faction remained unchanged, so i cheated and did what everyone does these days - bought puppet strings, charmed the undead foreman, gave him the jade and went off happy :). Since doing so, the price of puppet strings has plummeted on my server down to 10k for a 10 charge strings. That means anyone can get they're own gate item for just 1kpp!
donateing for a port
# May 02 2004 at 11:53 PM Rating: Decent
24 posts
I just find it funny how they put port spells on items for people that can either gate or port already.Would b nice to see a item like this for a Non gater / porter lol
RE: donateing for a port
# Sep 09 2004 at 12:03 AM Rating: Default
actually this is good for gaters to, they can bind near the camp, use the focus effect to gate out if they need something (like fresh buffs, or have spells in bank they need after ding) than gate back and get back to killing.
RE: donateing for a port
# Sep 25 2004 at 5:57 PM Rating: Good
Ok...who are you going to find to buff you in the Dreadlands? And i don't remember any merchants or banks there. There's no PoK stone. So how is it good for gaters?

end of rant

Salateen
Dru 65
Xev
RE: donateing for a port
# Oct 19 2004 at 10:42 AM Rating: Good
**
658 posts
Hail, Nexus Scion.
RE: donateing for a port
# Nov 03 2004 at 2:24 AM Rating: Decent
Bah that takes like 15 min, 5-10 if your lucky .. usually your just better off running or shouting for port if you cant gate.. i personally use thurgaiden gates, easy and cheap to make. but seriously.. nexus scion.. lol when was the last time someone who wasnt really role playing used one? besides heading to EK they almost useless. you can get to almost any zone a scion can take you too in 5- 10 min running... yea whats up with all the gate items for gaters... BAH! get pottery to 111 and look up the 4th or 5th thurgaiden shawl quest, do some farming and save yourself a helluva lot of money and headache, BLAH i can prattle on

Vaed
Item Dropped
# Dec 23 2003 at 6:32 AM Rating: Default
Even tho the skill mod n DL port ain't that useful now (due to patch and PoK books), this is still a very good range slot item for all round mana, stats and resists.

Edited, Tue Jan 20 17:03:48 2004
#REDACTED, Posted: Jan 15 2004 at 11:41 PM, Rating: Sub-Default, (Expand Post) i dont think this site is for advertiseing your guild bud, please dont waste the space on alla's site.
20% to Sense Heading
# Nov 25 2003 at 11:32 PM Rating: Decent
48 posts
Too bad Sense Heading is now 200 for everybody...think they'll change this to something useful?

Madmurr
RE: 20% to Sense Heading
# Dec 07 2003 at 10:55 PM Rating: Decent
Better question for you.... Do you think they will ever fix that wall bug in HHK that has been despawning bugs since day one? heh yea right like soe will waste their time fixing something, they got to many problems messing things up to bother to fix something like that. 8-)
From the Peanut Gallery
# Mar 18 2003 at 6:50 PM Rating: Excellent
Sorry I don't have any useful information to post. Instead I would just like to make a smart alec comment. On the EQ atlas website it gives a little bit of a storyline on Grieg ie; he was constantly searching for a way to return to Norrath but was driven mad by Luclin before he was able to do so. He must have forgot that he had this :) The bitter Irony!
RE: From the Peanut Gallery
# Dec 27 2003 at 3:19 AM Rating: Good
You know if it's the last thing they ever do they should add a plane that luclin is in to kill somewhere in SoL. I want to kill that ***** so bad and get all her crappy loot...

Liveye (lvl 65 Wizard)
RE: From the Peanut Gallery
# Oct 05 2003 at 12:01 PM Rating: Decent
Maybe he just bought it from a store, so that he could find his way better. Too bad we killed him on the way... Usually I help the lost folk.
____________________________
http://i126.photobucket.com/albums/p87/Dstealth_92/Hueydeweylouie.jpg
RE: From the Peanut Gallery
# Apr 22 2003 at 10:53 AM Rating: Decent
Actually a pretty funny post.
RE: From the Peanut Gallery
# May 21 2003 at 2:49 PM Rating: Default
OR

Its just more proof that this game is all about gameplay anymore an no story =( /sigh
RE: From the Peanut Gallery
# Oct 29 2004 at 9:28 PM Rating: Default
Heh, the story is in books and stuff in the game. There's a spot in the zone itself that looks like a half finished combine spires which proves they were following the story line pretty well. I think the point they want to make is he IS a regular human being and now look at him, he's most likely dead or in some form where he can't really use a teleport back to norrath but he managed to finally complete his work anyway...

Liveye (lvl 65 Wizard)
#REDACTED, Posted: Jan 13 2003 at 7:56 AM, Rating: Sub-Default, (Expand Post) anyone happen to know the link tot he quest that eventually leads to an all/all neck item with infinite charges to PoK?
#Ardnahoy, Posted: Apr 28 2003 at 9:47 AM, Rating: Sub-Default, (Expand Post) Hehe, the quest for the neck item with "infinite PoK gate" starts in PoJ. It is an unbelievably difficult and annoying quest. There are three versions of the item and you get them via upgrades (sort of like coldain shawls). Do not expect that you will ever see this item since it requires way more effort that it is worth.
WOW
# Nov 16 2002 at 9:30 AM Rating: Default
one thing and one thing only to say about this item.... /DROOL!!!!!!!!!!!!!!

too bad..
# Oct 01 2002 at 8:53 AM Rating: Default
If only it were soul-bound.

Love it
# Jun 27 2002 at 10:30 AM Rating: Default
Being a cleric this item is just fantastic. Have to get to Luclin ? click yourself to the DL spire. I use this plus my Faithstone of Mischief and they save me a lot of time. I might also mention that this is a great lightsource. And yes,it is self only.
http://www.magelo.com/eq_view_profile.html?num=162997
Portal or gate?
# Jun 12 2002 at 3:40 PM Rating: Default
The effect on grahpic is the GATE, single version but above it says PORTAL, the griup version. Well which is it?
Flamer fodder
# May 08 2002 at 9:08 AM Rating: Decent
Hey! I'd want this thing just for the sense heading mod... /duck
Lovely thing...
# Apr 05 2002 at 4:46 PM Rating: Good
I was fortunate enough to obtain one of these lovely things upon the demise of Grieg Veneficus to my guild.

Uhm... the effect is merely the icing on top - so what if it takes 32 seconds to cast and it's self-only?

The stats/resists/hps/mana are awesome. Only thing in game I know of that's better is Cazic's Brain.

And with maxed sense heading plus 20%... I still from time to time cannot tell in which direction I am headed :)
#REDACTED, Posted: Apr 27 2003 at 3:20 AM, Rating: Sub-Default, (Expand Post) I actually sport Cazic's brian, and i can tell you that this Attuned Spire Shard falls short. Perhaps you dont recall the stats on Cazic's brain. Let me refresh your memory then.
#REDACTED, Posted: May 25 2002 at 3:16 PM, Rating: Sub-Default, (Expand Post) but this is not better that Brain of Cazic Thule...
RE: Lovely thing...
# May 14 2002 at 8:18 AM Rating: Default
Actually once your sense heading is maxed a +20% does nothing. According to verant +% modifiers won't increase skills over the established cap.
RE: Lovely thing...
# Nov 08 2002 at 6:08 PM Rating: Default
Then why do people with MAXed out tradeskills still use geerlocks?
#StrungOut, Posted: Nov 15 2002 at 2:21 PM, Rating: Sub-Default, (Expand Post) Ummm cause their stupid? Geerloks don't do anything if you're at 250. They do however help if you have one skill over 200 and another maxxed at 200, since you can only have 1 trade over 200 unless you train the new Tanaan crafting mystery
RE: Lovely thing...
# Apr 09 2003 at 3:38 PM Rating: Default
Untrue, the cap that you can bring your skill to is 250, however with a Geerlok item that skill goes to 252. Two points arent much but they are something, and you need every little something you can get tradeskilling.
#REDACTED, Posted: Apr 04 2002 at 11:30 AM, Rating: Sub-Default, (Expand Post) now i can have my cleric port to Dreadlands!!!!!!!!!!!
#REDACTED, Posted: Apr 04 2002 at 11:10 AM, Rating: Sub-Default, (Expand Post) not the best range slot in the game
RE: nope
# Apr 04 2002 at 12:03 PM Rating: Default
very impressive ... you know your high end game items ... wow ...
and i seem to have read "ONE of the best items" not the best item ...
Cry
# Apr 04 2002 at 9:35 AM Rating: Decent
Anyone who complains about this item is obviously a moron who has and is never going to have the opportunity to get something like this so all they do is post on allakhazam. and act like they know anything about the game. This item is obviously one of the best range items in the game and the 32 second casting time is no big deal at all. It takes 10x that long to get a port anyway...
Too many crybabies
# Apr 04 2002 at 7:22 AM Rating: Decent
I love the way people ***** and moan about an absolutly amazing item such as this. Come on, its got incredible resists, 15AC, +100 mana, +10 to wis/int, and lots of extra hp. All this in range?? Priests and casters?? Who gives a damn if takes 32 seconds to port yourself to DL?? It takes longer to FIND a port than click this thing. Not to mention it drops you right at the spires to get to Luclin... If this seems unfair to you, look up all the mage triggered effect items, then come back and honestly say this is crap because it takes you 32 seconds to teleport yourself to a place that 5 of the 7 useable classes can't without changing their bind.

/sarcasm 1
damn, the earring of everfount sucks! it takes a whole 4 seconds to summon a stack of water! that means i can't summon water while in a battle anymore!
/sarcasm 0
Combine Gate
# Apr 03 2002 at 10:12 PM Rating: Default
Great item even w/o the effect. Obviously not an "escape" type item. More an item of convience. What would make this item even better is if it were soul bound.


Quadrant
Mage
Tribunal
RE: Combine Gate
# Apr 04 2002 at 8:09 AM Rating: Decent
Yeesh. Sure, it would be lovely if it gave the owner two bind points... perfectly balanced...
RE: Combine Gate
# Apr 10 2002 at 8:34 AM Rating: Default
psychox is just mad that he cant use it cuz hes a dirty bard :P
/bite psy
Faberin Midgetpunter
58 Conjurer
Tunare
RE: Combine Gate
# Apr 04 2002 at 5:59 PM Rating: Default
Yes it is still balanced even if it is soul bound. Key here is RARITY. You know that word that means there aren't many of them out there, and never will be. If these were common we would have seen one before now. After all this is the first one the public has been made aware of, and luclin has been out how long now? Hmmmm?
#REDACTED, Posted: Apr 03 2002 at 6:44 PM, Rating: Sub-Default, (Expand Post) Very nice item, but 32 sec casting time?!!! Is this really necessary though. I mean, 10 or 15 secs would not be bad... 20 secs reasonable but this is just too much. You might as well go afk when you use this.
RE: good
# Apr 03 2002 at 10:38 PM Rating: Decent
32 seconds to get to DL (a Luclin spire also BTW), is a lot faster than waiting for a druid or wizard to come your way and do it for you...

Then again, with out that complaint, what else is there to complain about with this item?
RE: good
# May 22 2002 at 4:17 AM Rating: Decent
*
104 posts
There is nothing to complain about. Remove the port effect and there are still about 99.999 percent of us that would still want it (The other people already have it). Unless you are AT the DL spires, or have a free port standing next to you constantly, it would take you 32 seconds to find someone, have them mem the spell, and have them cast it, even under optimal conditions ("Paying 10k for a port to DL!")

Safe Travels
Combine Gate
# Apr 03 2002 at 5:25 PM Rating: Default
Anyone know if you can use this to get to the nexus from Norrath?
Without the effect, this is one of the best range slot items available to any class (not just the ones that could use it). Resist, stats, bonus mana and HP, lots of AC (considering the slot). Who wouldn't love one of these? With the addition of the effect...this isn't a replacement for Gate as a "oh god I don't want to die here" spell but definatly useful for exploring Luclin. I doubt it would work if you arn't in Luclin (like the Wizard Nexus Gate), but you never know.

Personaly, I think Greig is going down alot more after people find out about this beauty. ;)

Meirril, Fennin Ro
RE: Combine Gate
# Apr 03 2002 at 10:19 PM Rating: Default
Just a guess since I am a druid and our spells are named slightly different, but this appears to be the self only gate to Dreadlands spire.
RE: Combine Gate
# Apr 10 2002 at 9:40 AM Rating: Good
*
52 posts
The spell description is incorrect, my wife plays a wizard and "Combine Gate" is self only port to Dreadlands.

Edited, Wed Apr 10 17:52:53 2002
RE: Combine Gate
# Apr 04 2002 at 2:11 AM Rating: Default
The spell description says the target may be "full group". I consider this a really really really good item!
RE: Combine Gate
# Apr 04 2002 at 7:11 AM Rating: Good
**
285 posts
Yes, but the spell description is for the spell "Combine Portal" this item has effect "Combine Gate"... the self only teleport to Dreadlands.

--Roz
RE: Combine Gate
# Apr 03 2002 at 5:55 PM Rating: Default
What are you talking about:

"Anyone know if you can use this to get to the nexus from Norrath?"
"this isn't a replacement for Gate as a "oh god I don't want to die here" spell but definatly useful for exploring Luclin. I doubt it would work if you arn't in Luclin (like the Wizard Nexus Gate), but you never know."

The effect is Combine Gate meaning it ports you and only you to Dreadlands and only Dreadlands...Dunno where you got this Nexus crap.
Bah!
# Apr 03 2002 at 11:17 PM Rating: Default
I think what he meant was whether or not the effect will work if you are in Norrath to get to Nexus Scion NOT Nexus in Luclin.

Just like Wizards Nexus Gate, Port and Teleport spell, they only work in Luclin.

So, now you know why he asked that question.

Edited, Wed Apr 3 23:13:51 2002
RE: Bah!
# Apr 04 2002 at 10:06 AM Rating: Default
Combine Gate works anywhere in the game.

When you say "Just like Wizards Nexus Gate..." what do you mean by "they"?

This spell does NOT take you to the Nexus. This spell takes you to the spires in Dreadlands.

I see no reason that this item would not work in every zone in the game that lets you gate.

You COULD use this item to get to the Nexus, by clicking the item to get to the Dreadlands spire, then getting a spire shard from the Scion there.

Edited, Thu Apr 4 10:03:27 2002
RE: Bah!
# Apr 04 2002 at 3:39 PM Rating: Default
I'm pretty sure what Jameya means by the wizard nexus gate are the spells Nexus Gate, Nexus Portal, and Translocate Nexus. They are wizard only spells you can buy in Katta. The down side to them is that they can't be cast on Norrath to get to the nexus only as a way of moveing back to the nexus once you are on Luclin.
RE: Bah!
# Oct 21 2002 at 11:40 AM Rating: Good
Not sure if this information was posted before the change, although Nexus Gate/Portal/TL can be used in Norrath now, including the rest of the Luclin transportation spells.
Mana
# Apr 03 2002 at 4:48 PM Rating: Default
Hey gating costs mana this is helpful anyway :)
Bah
# Apr 03 2002 at 4:26 PM Rating: Default
The decided it would be too unbalancing to give this item to non-gating classes I suppose. Bleh.

Valeris - 55 Warrior
RE: Bah
# Apr 04 2002 at 1:15 PM Rating: Default
Yeah, kinda like giving Warriors INVIS. clerics STILL have no item/spell that can be used for unlimited invis.

Not an evac
# Apr 03 2002 at 4:24 PM Rating: Good
36 posts
The spell effect reads as "Combine Gate", which would indicate to me that it's a self-only effect.
RE: Not an evac
# Apr 03 2002 at 5:04 PM Rating: Default
Not bad for a solo player though. If you're about to die, just root the mob, set your pet on it, or otherwise slow it down, and then click this effect. Don't need to bother memming a gate/teleport spell, and get out of whatever situation you got stuck in.
RE: Not an evac
# Apr 09 2002 at 10:25 PM Rating: Decent
Then again, it would be much faster to mem gate and cast than wait the 32 seconds. Hell, I could probably even scribe a spell in that amount of time :P
nice!
# Apr 03 2002 at 4:07 PM Rating: Default
Wow this is an incredible item, 20% sense heading, 10 wis, 100mana, 7 to everysave /gasp, only downside is the 32 second casting time on the port. Oh well, just don't use it to evac, this item is great for everyone who can use it
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