Item GlossaryEverQuest icon

Dusty Soriz Worker Pouch  
 

Lore Item No Trade
Charges: Unlimited
Effect: Summon Fangs (Any Slot, Casting Time: 15.0)
WT: 5.0 Size: MEDIUM
Class: ALL
Race: ALL

Item Lore:A Bag of Shissar Fangs
Item Type:Misc
Stackable:No
Lucy Entry By:rale
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-13 22:49:07
Page Updated:Sat Aug 26th, 2023

Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Uncommon
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Ssraeshza Temple
NPC Name
Hilog Jarsath



Zone(s) Found In:


Zone Name
Ssraeshza Temple

Summons 100 Shissar Fangs.
Screenshot

Uploaded June 22nd, 2019 by Drewinette
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uncommon my arse
# Sep 07 2023 at 11:38 PM Rating: Decent
Avatar
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93 posts
Killed this foo like 8 or 9 times now and it has dropped nothing rarely and that stupid dusty amulet, only seen the boots once.
rarity seems off
# Aug 24 2023 at 11:59 PM Rating: Decent
Avatar
*
93 posts
Calling it a "common" drop seems strange as I've killed him about 10 times and he hasn't dropped it.

Definitely closer to uncommon/rare.
killed ph named spawn and drop pouch
# Aug 23 2020 at 11:54 AM Rating: Decent
Scholar
**
269 posts
Not to bad but im here for hunter surprised i noticed what pouch was and was like oh this is were it drops!
See You Next Tuesday!
# Apr 24 2020 at 1:52 PM Rating: Decent
At the risk of sounding like a total krunt, the bag took only 30 minutes to drop for me; WOOT DOGGIES !
No loinger Req 55 level
# Feb 16 2019 at 3:40 PM Rating: Decent
Just got this for another character. The level requirement has been removed.
My experience
# Aug 02 2014 at 11:04 AM Rating: Decent
14 posts
Went down to get this for my necro. He was up when I arrived, but knew it wouldn't be that easy. Took popping him 5 times but finally dropped. Say roughly 2-3 hours or so in total.
First Spawn First Drop
# Jun 27 2013 at 8:19 AM Rating: Decent
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173 posts
Cleared out the PH twice while getting my Corrupted Fangs and he spawned, got my bag! I love finding things like this that most of us either forgot about or never knew of in the first place.
Respawn time
# Jan 25 2013 at 9:07 PM Rating: Decent
3 posts
16 minute respawn time on Hilog Jarsath/place holder.
Recent Drop
# Jan 14 2012 at 4:06 PM Rating: Decent
42 posts
1/14/12

I got it on the fourth named spawn right next to the mining cart. You can sit AFK just back from those three spawns and nothing wont agro. Kill PH/Spawn, set phone timer for 20 min, go do other work and come back. It was probably three hours give or take. One of the easier camps. Throwing skill went up to 40 on first stack of 100.

Hilog Jarsath spawn rate
# Feb 16 2011 at 11:20 PM Rating: Decent
27 posts
I got him to spawn twice in a row. Had to kill three place holders till he spawned and on the first spawn he only had the amulet. Seemed to be over 10min between each spawn but did not seem to be 20min as mentioned below. Second spawn, of course, had the Dusty Soriz Worker Pouch (and the amulet). Spawn point is correctly marked on the map as of this posting (www.mapfiend.net).


The pouch summons a stack of 100 Shissar Fangs each time.

Great item for increasing your throwing skill.

[img=189191]

Gince
88 Shaman
Drinal Server

Edited, Feb 16th 2011 11:52pm by inver
Mis-Named item
# Dec 25 2010 at 3:17 PM Rating: Decent
This item is a DUSTY SORIZ WORKER POUCH, not just Soriz Worker Pouch.
First kill
# Dec 22 2009 at 11:23 AM Rating: Decent
Killed THO the night before then moved to ssra basement. There was someone camping basement so I logged in the basement. Just logged in this morning. Hilog was up, first kill and he dropped the pouch. Luck
luck happens
# Jan 07 2009 at 7:53 PM Rating: Good
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156 posts
went thru 3 spawns. all were named. metal, metal, pouch. this looooonnnnng boring camp took all 40 minutes.

best wishes.

enjoy!



Edited, Jan 8th 2009 12:34am by starwhisp
Boooooring Camp
# Aug 05 2008 at 6:02 PM Rating: Decent
Went through placeholder 3 times. Dropped: green metal, medallion then bag. Had to wait 5 hrs...Named spawned after every 4 ph...it was a looong boooring wait but worth it.
Update
# May 12 2008 at 4:15 PM Rating: Decent
Hey if you want a great guide, just click on the link for Hilog Jarsath up top there. The post by mfbrownbear entitled everything you need to know is exactly that. My results.

Man this camp sucked butt. I did it yesterday and today 5/12/08 on druzzil ro.

Of note, I was there for 41 spawns, Saw Hilog 7 times. Sometimes going up to 9 PH's in between. Sucked. Got 3 green metals and 3 medallions and finally on number 41 got the bag.

The bag summons the fangs as advertised, BUT THER IS NO REQ or REC on the item, so don't wait till yer 55. I waited to 54 and camped my monk there while I boxed 70 sk/68 dr00d. VERY EZ, moderate difficulty breaking three after that cake, but I coulda broke with just the sk prolly.

Ahh good luck
Update
# Jun 20 2008 at 10:19 AM Rating: Decent
**
331 posts
Confirmed: Clickable from inventory before required level to equip. I got this for my monk when he was 45 or something. Nothing better until Stoneroot Starfish.
Very Long Camp
# May 12 2008 at 11:39 AM Rating: Decent
Just passed hour 24, thought I'd post an observation from a solo 67 monk with decent bazaar/cultural gear:

Three mobs you have to deal with that aggro in this corner. My first strategy was to get buffed up and let the two I dont care about beat on me while I drop PH or mob Jarsath himself, then FD after he dropped. This spawned Jarsath 4 times, no pouch.

Then I wiped not paying attention and decided to clear the camp and hold it. I did this for 6 hours, no Jarsath all PH.

Decided to go back to the original strategy, got Jarsath to pop almost every other mob so far since going back to it, 6 times and no pouch yet.

Just my experience, if it's random I've certainly had better success getting Jarsath up if I leave the other two mobs alone.
Longest Camp I've done
# Dec 27 2007 at 1:08 PM Rating: Decent
I finally got the pouch toady. It dropped on the 39th named. The named does appear to be a 1 in 4 spawn. So it took me almost 120 rotations, 1340 minutes (19.5 mins per spawn), or 39hrs.

Now summons 100 per cast
# Dec 19 2007 at 9:34 PM Rating: Decent
According to this post, the pouches now summon stacks of 100 fangs.

Just posting it here and confirming it since I happened to get my first one tonight.
Some details
# Dec 07 2007 at 2:28 PM Rating: Excellent
Here is a pic on the exact location of the PH/named:

[image]http://home.comcast.net/~kirby559/sorizpouch.JPG[/image]

From camping him with several diff ppl and toons here is my synopsis:

1. You can invis undead to his corner and then just deal with the 2 skele mobs there and the 1 roamer or you can just clear to him if you want. The first undead mob in that section is non aggro but the rest are KOS.

2. The spawn rate on the named seems to average out at 1 in 4 for Named to PH.
3. The drop rate on the Pouch from the Named seems to average out at 1 in 10
4. The drop rate on the green metal from named is about 1 in 5
5. The drop rate on the named scrappy amulet is a full 33% of the time with the remaining drops being misc junk or the new cultural drops.

6. All skeleton types run at low health and all are social so keeping one alive will prevent others from running. All are snarable slowable etc. None enrage/flurry/whatnot. Some have haste or run speed on and so they vary a little.
Can be a Horror Camp
# Oct 10 2007 at 9:54 AM Rating: Decent
Hey guys. First off, I just want to let you know, this camp is terribly easy to keep under control.

I'm a 66 monk, and sometimes I have my 65 Shammy box in there with me, but not always. I am mostly Bazaar geared, and I can hold it solo pretty well, especially if I split the spawns, because it's only 3 mobs you gotta watch.

Without using any pots (haste/heal) I'm able to regen to full well before the next pop.The only thing that can be trouble is runners, but there are several ways to counter it. As a monk, or if you have a friend with a nuke, just blast that Leopard Claw or nuke or whatever as soon as it hits 20% and it'll slow down enough to not get far off. Some of these buggers do Spirit of cheetah and they can boogey into friends fast though. It is much easier and safer to simply have a way to snare or root. Most of the time, I switch out a Anklesmasher ( https://everquest.allakhazam.com/db/item.html?item=8900 ) till it procs, and then you're safe. The other strats do work, and if you're not solo or feel like taking the hits of 2 at a time, feel free to just keep 1 skelly up, they won't run then.

Okay, all that aside, here's why this has been a horror camp for me: I've had over 20 Spawns and kills of the dude, no drop yet! Only one of the green metal things, everything else is that dang amulet. I know some other's get better luck, but for me, at this point it's less than a 5% drop rate off of Holig Jarsath. He usually spawns about every other time, but there have been times where I went 8 or 9 PH's in a row.

Maybe it doesn't drop anymore? Well, I'm daft and I'm got Homework to work on while I camp so I'll persevere.

Can be a Horror Camp
# Oct 14 2007 at 10:59 PM Rating: Decent
hahaha sorry sakren but like always im the lucky one, 3 spawns is all it took for him to drop i was here for maybe an hour and 10 mins had a few ph's.

i rulez


but ya that whole thing bout the undead mobs running and fricking casting sow or w/e on themselves is ridiculous. but two boxing with a cleric makes things uber with snare and invis vs undead so its all good
Guess im lucky...
# Oct 05 2007 at 12:35 PM Rating: Default
Took me 4 hours tops. Probally closer to 3, very easy camp.
oh man
# Jul 29 2007 at 10:14 PM Rating: Default
I feel so guilty, I've been clearing these tunnels, on my second clear got this guy to pop, trying to get Strange Green Metal, he dropped pouch for me, took maybe 30 minutes, I feel so bad :[ welp, time to work up my throwing skill finally
24 hours of camp time
# Jun 22 2007 at 12:08 PM Rating: Decent
It took me around 24 hours of total camp time to get this. I really wanted it for my Cleric since its one of the very few items that they can throw. I tried it out last night and it works really great. Even at Throwing(0), I was still able to do up to 23pts of damage per hit and could fire them off pretty fast.

While I was there a monk, a warrior, and another cleric came to check on camp. A cleric in my guild told me that it took her a week of camping to get hers.

Here is my data. The RNG was really ******** with me, I think!

First day (3 hours): Place Holder X2, Hilog Jarsath X1, PH 3, HJ 1, PH 2
Second day (12 hours): PH 36, HJ 1
Third day (7 hours): HJ 1, PH 2, HJ 1, PH 2, HJ 1, PH 3, HJ 1, PH 2, HJ 1, PH 2, HJ 1, PH 4
Forth day (1.5 hours): PH 3, HJ 1[/b]

PS: I was able to max my Throwing(295) in just a couple of days. There doesn't seem to be much of a change from Throwing(0) to Throwing(295) except possibly a slight change in success rate. At this point, I'm not sure that having this is anything more than a novelty for a cleric. I do not, however, regret the time I spent in getting this, despite my lousy luck with the RNG.


Edited, Jun 24th 2007 6:06pm by EllexiusSoulspinner

Edited, Jun 24th 2007 6:07pm by EllexiusSoulspinner
12+ Hours to get this
# May 27 2007 at 10:59 PM Rating: Decent
18 posts
25 spawns
15 PHs
10 Named
8 Amulets
1 Green Metal (second to last named spawn)
1 Pouch on last spawn

This took FOREVER. The fact that SOE makes class essential items such a timesink is sickening. But if it's important enough, people will camp them.
Rots
# Apr 23 2007 at 7:35 AM Rating: Decent
*
71 posts
While farming lucid shard down there, we've several rot cuz they were dropping so much.
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