Item GlossaryEverQuest icon

Bile Drenched Flesh Robe  

AC: 50
STA: +10 CHA: +10 INT: +20 MANA: +80
Mana Regeneration: +5
WT: 2.0 Size: MEDIUM
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Plain Robe
Color (RGB):5, 5, 5
Lucy Entry By:Biny
Item Updated By:SwiftyMUSE
IC Last Updated:2020-12-31 12:34:42
Page Updated:Wed Oct 26th, 2016
*This item is the result of a raid event.
Shadows of Luclin Item

Rarity: Rare
Level to Attain: 55

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Drops: This item is found on creatures.

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Bile Drenched Flesh Robe item window 2016

Uploaded October 26th, 2016 by snailish
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Please update Stats alla
# May 05 2005 at 11:08 PM Rating: Decent
139 posts
Bile Drenched Flesh Robe
AC: 50
STA: +10 CHA: +10 INT: +20 MANA: +80
Mana regeneration: +5
WT: 2.0 Size: MEDIUM
Slot 1, type 7: empty
nice robe
# Nov 20 2004 at 5:41 PM Rating: Decent
wtf are you people complaining about this is a nice robe ft5 isnt bad, add that up with other ft augs and items and new aa's you can get even more ft, so i beleive it would be a great robe to have, playing as a necro the ft5 would help, i generally dont worry about that extra 80 hp or so, if your worried about gettin aggro cast a low lvl fd every once in a while, it works for me,and also on a raid yes the ft5 helps, when your buffed and have regen lich doesnt take any hp away, so come on people this is a great robe for those people not in uber guilds. stop complaining, if you dont want it dont spend dkp or roll let someone who does like it have it.
RE: nice robe
# Feb 08 2005 at 1:23 PM Rating: Decent
43 posts
Only thing I have to complain about are the streams of people posting "who deserves blah most"
nice robe
# Nov 20 2004 at 5:40 PM Rating: Decent
wtf are you people complaining about this is a nice robe ft5 isnt bad, add that up with other ft augs and items and new aa's you can get even more ft, so i beleive it would be a great robe to have, playing as a necro the ft5 would help, i generally dont worry about that extra 80 hp or so, if your worried about gettin aggro cast a low lvl fd every once in a while, it works for me,and also on a raid yes the ft5 helps, when your buffed and have regen lich doesnt take any hp away, so come on people this is a great robe for those people not in uber guilds. stop complaining, if you dont want it dont spend dkp or roll let someone who does like it have it.
# Nov 02 2004 at 7:13 AM Rating: Decent
# Aug 01 2005 at 11:14 PM Rating: Decent
Hehe...You're scarey!
# Jul 15 2004 at 6:19 PM Rating: Decent
Pic sent with update on robe...

20 WIS is removed and 10 STA and 10 CHA added

WOOOOOT our suggestions finally worked
# Apr 04 2004 at 11:23 PM Rating: Decent
In the male picture, i dont see much bile...
#REDACTED, Posted: Dec 23 2003 at 7:29 AM, Rating: Sub-Default, (Expand Post) Superb item - had our casters bidding tons of points (very unusual for them =) Must be one of the best frocks outside PoTime
# Sep 15 2003 at 4:11 PM Rating: Default
Simple, if you can get FT15 and have a better stat robe then you wear the other one. If not you wear this one. Problem solved...

Liveye (lvl 65 Wizard)
# Apr 04 2003 at 4:06 AM Rating: Default
Won this two nites ago. Very nice upgrade over my Thurg robe, lost 80 hp (I have ND 3) and gained FT 5, 6 int, 20 mana and 4 to all resists. Definitely worth the loss of 80 hp to an enchanter.

*edit: Our 7th BB kill and the second robe drop. We've also had 2 cleric BPs drop as well as 3 shards.

Edited, Fri Apr 4 03:32:14 2003
RE: Woohoo
# Apr 21 2003 at 9:06 PM Rating: Default
Enc HPs
# Jan 01 2003 at 8:21 PM Rating: Default
For those who think that this robe is no good for enchanters due to the lack of HP/Stam, perhaps you need to consider the new PoP spells? The L61 Boggle spell is similar to the wizard Concussion spell/ ranger Jolt spell (eg drops you on hate list). Add to that Arcane Rune and Rune of Zebthing (over 2k worth of HP) and if you get aggro cast Boggle while runes take the hit. I don't need loads of HP.

I'm only gloating btw as I got this on a guild raid in the Deep =p

# Dec 30 2002 at 4:30 PM Rating: Decent
"...and this is our resident Necro. he smells like puke. we just call him Frat Boy."
I'll take it
# Dec 02 2002 at 4:02 AM Rating: Decent
I'd love to get this for my enchanter, the extra 50 ac would make me a little but more survivable, since unlike wizards, necros, and mages, enchanters do in some respect stand on the frontline, and are attacked frequently, certainly more than I care for, but it is our duty to keep adds on hold until the group is ready. And in a raid scenario, the FT5 would certainly help in keeping up with calls for haste (assuming you're epic-less, I myself am only near half done, but it's the easy half) which can be very draining on a enchanter, even with Kei.
RE: I'll take it
# May 24 2003 at 1:17 PM Rating: Default
69 posts
HAHAHAHA, unlike wizards, necros, and magicians? LOL, Tash isn't nearly as much aggro as a wizard's nukes, necro's manataps and feeds, and a magician's nukes. Enchanters would benefit from this no more than any of the aforementioned classes would.
RE: I'll take it
# Dec 21 2003 at 8:28 PM Rating: Decent
**** ... not to say that other caster classes don't get beat on, but obviously you've never played a chanter ... tash and slow will get a chanter hit every time because we have to do it at the beginning of the fight. wizzards and mages don't have to, and personally if you get hit on, learn how to control aggro, i play a friends wizzy now and then but honestly its not that hard for you to not get beat on ... sure if you wanna die cast sos before the tank gets aggro, fine by us chanters makes it easier to slow if your the one they're killing ;p

gopherboy 65 chanter
squirlly 65 monk

RE: I'll take it
# Sep 28 2003 at 11:57 PM Rating: Good
111 posts
On the other hand a chanter might very well be called for to Tash very early on in a long fight to even have a good go at the mob. You won't see the call for a wizard or mage to step up and pull with a nuke on a raid mob. That's just stupid and suicidal. We step in when agro is under control and make sure we don't get any either, while a Tash pull is sometimes neccesary. Same would also be true for group situations where you lack a shammy that can take a few blows for slowing, although I doubt this will be awarded on the basis of group needs.

Of course I wouldn't mind it on my wizard, but not for the AC. When I get hit it's already too late anyway =P

Edited, Mon Sep 29 00:56:04 2003
# Nov 18 2002 at 6:24 PM Rating: Decent
What a bunch of losers, anyone caster who says they dont this robe is a complete liar and fool...unless they in an Uber guild that hunts in VT or Emporer. Every caster would put their name in the hat should this drop during a raid.....and love it if they got it...20 wis or not. So spare me please..shut up and admire the lucky people who have one, no matter the class.
# Nov 19 2002 at 11:30 PM Rating: Decent
I guess I'm a complete liar and fool. My guild does this encounter, we are not VT-enabled, and I have no desire for this robe.

#REDACTED, Posted: Nov 28 2002 at 9:28 PM, Rating: Sub-Default, (Expand Post) Indeed, you are a fool.
# Dec 28 2002 at 12:19 AM Rating: Default
LOL yes this robe does indeed suck imo for chanters and necroes.. why? THERE IS NO F'ING HP! not even stamina, therefore it sucks, and yes i would rather use chanter thurg robe over this.

nice for a mage or wizzy though since they really shouldn't be getting hit too much and they need the mana more anyways.

Edited, Sat Dec 28 00:12:30 2002
# Apr 29 2003 at 10:46 PM Rating: Excellent
3,705 posts
Ok, no HP on this robe. However, 20 int, FT5 plus these saves, means you could easily swap out another slot to something that is more ac/hp oriented, with fewer caster stats. Well, perhaps even two slots.

I'd be mre concerned with HP for mod rodding, then for being hit, but the FT5 should give back enough mana to reduce the need to hit the rod of mystical transvergence.

Of course, since both this and the debated thurg robe are no drop, you can always bank the other for those times when the HP means more than FT5 (if that ever happens).
#REDACTED, Posted: Apr 29 2003 at 6:53 PM, Rating: Sub-Default, (Expand Post) You've got to be joking. Do you actually play EQ? How can you say HP doesn't matter to a wizard or mage? And if you think you need it to take hits, well, stay at that level of the game where they need your leet strat.
#REDACTED, Posted: Dec 30 2002 at 3:27 PM, Rating: Sub-Default, (Expand Post) Hell personally I'd take this robe over my current BP, but since I'm an SK, not necessarily possible, and I handle more aggro than any caster considering that's my one true mastery.
adding my 2 cents
# Sep 05 2002 at 12:15 AM Rating: Default
to the massive pile of change...

Necro's using this thing? Well, I guess so, with the new stacking dealie they get, but a necro can keep a -decent- stream going with lich/tap's.

Enchanters? pssh, where's my haste. There are so many un-mezzable (hell, even un-rapturable I've heard) mobs out there it's stupid.

Wizards? K mana = real good for them BUT...

Magicians mana = do or die for a raid (items like this should only be considered in raid circumstance). If you are with me good, if not, research Cleric mana pools/C-heal cost/C-heal cycles. Nothing produces more mana than a mod2. Although with the AA skills 5 clerics, 2 mages and 2 shaman(s?) can keep a tight cycle going for a long time...

Even if cleric was an option here, mage would be priority.
#REDACTED, Posted: Nov 06 2002 at 12:18 PM, Rating: Sub-Default, (Expand Post) Why do dumb people always thing that loot is 'best' for this class or that class. This, like any loot, is best in the hands of someone who will use it and appreciate it. End of story.
#REDACTED, Posted: Oct 30 2002 at 11:11 PM, Rating: Sub-Default, (Expand Post) Not any more.... mages are at the bottom of the pecking order now. this things says enchanter first, wizard/necro second.
RE: adding my 2 cents
# Nov 30 2002 at 6:01 PM Rating: Decent
Wizard first... mod rod 2 was removed, enchanter mana is generally not do or die for a raid, necros rarely go oom, mages don't have a de-aggro spell so they can't nuke like mad like a wizzie, wizards are the choice for this robe because they have the most mana efficient nukes of the bunch, and spells allowing them to lose aggro. I know chanters want AC, but chanter AC will not make or break a raid... if their rune is broken, and they have aggro they are dead anyways, also there are no hitpoints on this item which chanters a prime hitpoint slot. This item will do most good in the hands of a wizard for a raiding guild.

Gazkan Drooidslayer
Lvl 65 Shaman
Forged Souls

Edited, Sat Nov 30 17:48:18 2002
RE: adding my 2 cents
# Mar 23 2003 at 1:45 PM Rating: Default
your 2 cents....are wrong.....first off, this should go to whoever needs it most as an upgrade of whatover has the dkp for it. but thats just semantics.
my argument is...surprise.....with mages not being able to nuke on raids.....erm if theres only one mage on a raid, he is pumping out rods/ds's/AND nuking like mad. if i give our main tanks (usually using a BOC in one hand at least) 3 seconds to build up aggro, i can nuke all i want. so mages need this just as much as any other class.
RE: adding my 2 cents
# Sep 16 2003 at 8:46 PM Rating: Default
Its a nice robe for any INT caster, altho i think Necros would want something else as they can convert HP>Mana themselves.

Edited, Tue Sep 16 21:38:13 2003
#REDACTED, Posted: Jul 25 2002 at 3:05 PM, Rating: Sub-Default, (Expand Post) lmao.. i didnt even notice that until someone mentioned it but yea.. 20wis will really help me as a pure int caster lol.. gj verant.. at least my stats will all be over 110 if i get one.. lol
RE: errr ok lol
# Oct 21 2002 at 5:18 PM Rating: Default
Wisdom only affects tradeskills if you are a wis caster. The skill will make a check of which ever is higher wis or int for skill increase. Success is checked by skill. Wis doesn't nothing for success rate only skill increase.

So basically VI wasted 20 stat points on this robe. Still 50ac is very useful.
RE: errr ok lol
# Aug 18 2002 at 2:13 AM Rating: Default
May not help you, but on JC as a chanter that helps for failure rates I believe (least that's the myth).
RE: errr ok lol
# Aug 29 2002 at 8:05 AM Rating: Default
85 posts
That thing with the failure rates has been known to be false for over a year now. Skill level is the only thing that affects failure rate. INT/WIS affect skill-up rate, but only the higher of the two.
Godslayer Talif Yourgirllovesme, Chosen of the Gods
105 Wizard, Drinal, Undivided Faith
RE: errr ok lol
# Sep 21 2002 at 4:28 PM Rating: Decent
So...would adding up BOTH of them make the skill better, or would it just still be the higher of the two?
# Jun 25 2002 at 12:56 PM Rating: Default
Wasn't this bp called Ancient burrower hide tunic before? And wasn't it priests wearable? Or does it drop off another mob???
# Jun 16 2002 at 6:48 AM Rating: Decent
150 posts
Wow that is truly awesome! 20 Wis on an int caster item only. roflmao I just had to say that!

Now on the meat of it. This is a awesome robe. Yeah there may be better out there. However, if you are not in the top guilds on any server you will never see anything better. Heck, if you are not in the top 5 guilds on your server you will most likely never see this one either.

I would willingly take off my Ghostly Robes for this, (as long as it has a nice graphic of course)

Super Gratz to anyone who gets this. BTW on a big high end raid I would rather see this on a necro. Why? Simple, FT5 = more mana for necro = more mana to pump. But, damn how I would love this as an enchanter.

EDIT: Stupid html not working

Edited, Sun Jun 16 07:42:32 2002
Ebonite Rhymecaster
Coercer of Cirlce of Arcane Illumination
[]My Profile[/link]
# Nov 12 2002 at 7:09 AM Rating: Default
Yeah wow, FT5 for a necro to twitch. Hmm, that gives an extra 150 mana to the lucky twitchee every 8 mins (twitch costs 400). And I can assure you that twitching on a 'big high end raid' is such a huge waste of DPS, mana etc. that if it is required the raid is likely doomed to failure.
# Dec 15 2003 at 11:22 PM Rating: Decent
No longer true since the Mage mana-rod nerf. If I am yelling "LOM" in cleric channel because I am the only one keeping the MA up, I better be getting those mana-inefficent twitches :). Of course, in the short-haul, you might be better served with a high-HP robe. Dunno - don't play a NEC at this level.
# Jul 27 2002 at 1:35 AM Rating: Decent
firstly FT5 is more mana for ANY class and with the discovery of mod2 necros rarely pump mana to casters during raids and during groups have much more usefull roles unless cleric is almost oom and you have adds.
pointless to bicker
# Apr 16 2002 at 12:12 PM Rating: Default
For mages, enchanters and necros, robes with HP are the way. All the AC/INT/Flowing thought in the world wont help you as much as extra HP when a Flurry mob summons you. Ask yourself this question, if you went on a raid, which buff would you rather have if you could only have one: Aegolism or KEI?

This is a nice robe, but as an enchanter, extra HP are all I really need to help me survive. Calamity Robe and Azure Sky robe are far better to ENC/NEC/MAG based on HP and overall benefit.

Besides the no longer available Vulak robe, the Calamity is the robe I am shooting for. Compare the important stats and CE is the way to go.
RE: pointless to bicker
# Apr 24 2002 at 10:08 AM Rating: Decent
Any Necro or Mage that gets summoned on raids will never see this item, 50ac = chanter, play one and find out why.
RE: pointless to bicker
# May 22 2002 at 6:10 PM Rating: Default
Or wizard for that matter, heh. This is pretty pointless to say, but as a matter of fact, all the AC in the world would certainly help you as much as extra hp :-p Though you may be correct that 50 won't.
RE: pointless to bicker
# Oct 31 2002 at 12:10 PM Rating: Good
3,705 posts
No, but since all int casters seem to like to solo a bit for level grinding, or AA points, 50 ac would be nice if you had to step in and take a few shots to finish off a mob before the pet dies, or get caught up to or stunned while kiting, for wizzy.
#REDACTED, Posted: Apr 13 2002 at 9:54 AM, Rating: Sub-Default, (Expand Post) the nerf all the elysian armor, cause it was too powerfull for druids, and then they make this robe for pure casters?
RE: I never gonna figure out Verants plot
# Sep 27 2002 at 6:19 PM Rating: Decent
173 posts
Yeah, I farm elysian stuff for friends and guildies all the time. The skellies in UP are easily soloable because they are the only mobs in the zone that dont summon. Takes me about 15 minutes to kill on on my own, less than half that if I am actually partnered someone.

The mob this thing drops from is the final boss of a very long and grueling "ring of fire" type encouunter. For the magnitude of the battle you ahve to go through to get it I think that this is quite a fair reward.
RE: I never gonna figure out Verants plot
# Jul 07 2002 at 1:45 PM Rating: Decent
From what I could tell Elysian armors were obtainable either by 1 group or a good solo druid if they put the time in.

This robe drops off a difficult mob at the end of a lot of difficult mobs.

The 2 are unrelated.
# Mar 13 2002 at 3:14 PM Rating: Default
Maybe it's just me, but I'm a little annoyed that a caster gets a Chest piece that has as much AC as the best Ranger BP. Then add to it the FT V...

RE: Annoyed
# Mar 14 2002 at 5:26 PM Rating: Good
AC does not mean anything for an Int caster. We have a few Vulak robes and this one. Both have great AC. Neither will save you when a high-end mob summons you in close and doesn't back off.

Since total mana and mana regen are the most important things to a caster, the FT V is the deciding factor between the two robes. At the stage you are able to loot one of these robes, the added int won't make much of a difference as you should be far exceeding the 255 cap (as a 60 mage with mixed ntov and SS armor, I have 310 int).

The resists are the nice piece of the Vulak robe, but resists can be buffed to ridiculous numbers at these levels as well.

The only thing that this robe lacks is HP!

Anyway, all my opinions, of course.

Edited, Thu Mar 14 17:24:11 2002
RE: Annoyed
# Mar 31 2002 at 4:42 PM Rating: Default
call me a n00b, but how do u get more then 255 int?
RE: Annoyed
# Mar 18 2003 at 9:45 AM Rating: Decent
Ok you're a noob :P. JK. At level 61 - 65 you gain 5 int/wis per level to 280 at 65. Then you can put aa points into Int to max it at 355. Doing this adds over 600 to your mana pool, so about 2-3 spells difference from 255.
#REDACTED, Posted: Apr 01 2002 at 5:06 AM, Rating: Sub-Default, (Expand Post) Probably counted his INT, one of those people who have too much time on his/her hands...
#REDACTED, Posted: Apr 12 2002 at 1:48 AM, Rating: Sub-Default, (Expand Post) no point in being a jackass to him. your probably just jealous. everything he said was right.
RE: Annoyed
# Mar 13 2002 at 5:21 PM Rating: Good
300 posts
You have to take into consideration the relative AC of this item compared to Rangers. Rangers get an AC bonus, casters don't. This 50 AC BP for casters would be equivalent to a 30-35 AC BP for Rangers (after AC bonus).
RE: Annoyed
# Apr 05 2002 at 1:19 AM Rating: Decent
at lvl 53 my enchanter gets a bonus of 1 ac for every 5 ac of gear, i'm guessing for tanks, think is much, much greater
#REDACTED, Posted: Mar 13 2002 at 5:20 AM, Rating: Sub-Default, (Expand Post) Gotta love balancing, 50 or 60 ac robes, and nothing that high for chain classes. (cept the Warmasters Bone Rib thing, but it's like unpossible to get now).
# Mar 12 2002 at 10:36 PM Rating: Decent
20 posts
drops off of the burrower in the deep. it's a week long spawn and you have to get through a RoF event to get to him.
-Apollyon, Sorcerer
The Best?!
# Mar 12 2002 at 6:14 PM Rating: Decent
This is best robe I have seen in game with the stats and flowing thought 5! Anyone know of a better one?
RE: The Best?!
# Mar 12 2002 at 6:51 PM Rating: Decent
This one is really nice but is far from the best caster robe in terms of stats, the effect on this one is better than the one with stats though, you decide which one's better:

For the people too lazy to click on the link here are the stats of the other one....
Sal'Varae's Robe of Darkness
AC: 60 STR: 15 STA: 25 AGI: 25 DEX: 15 WIS: 25 INT: 25 CHA: 25 PR: 15 DR: 15 MR: 15 FR: 15 CR: 15 HP: 100 MANA: 100
Effect of: Flowing Thought I
Cleric and Int casters equippable, drops off of Vulak'Aerr, big bad dragon in NToV. IMO This is the best robe in the game, but some crazy people would like FT V over the stats on the Bile Drenched.

Temvarien Abernathy
41st Bard and Officer of Gathering of the Ancient

Edited, Tue Mar 12 18:58:00 2002
RE: The Best?!
# Mar 19 2002 at 1:48 PM Rating: Decent
dont forget the ToV robe is cleric usable, so that adds another class to roll for em ,and u know they'll be plenty of clerics on the raid,
also there'll be some guilds that would probably want them to go to a cleric outright.
RE: The Best?!
# Apr 22 2002 at 10:15 PM Rating: Default
Roll heh, the true uber guilds use points system on Tunare...anything dropped from Vulak will be point system
RE: The Best?!
# Mar 13 2002 at 1:37 PM Rating: Default
Totally agree Sal'Varae's Robe of Darkness is the best, it will definately keep me alive longer anyway 20 sta 100 hp more ac and more resists. Faster mana regain is not going to help me if I am nuking. Just imagine the aggro if I used that extra mana.
RE: The Best?!
# Mar 12 2002 at 7:57 PM Rating: Decent
hmm, id have to agree with ssilo, this robe does give more mana, but u wont need clarity with this new one :), the ToV robe is more like an enchanter robe :)

Multani lvl 51 ranger
<Holy Union of Norrath>
Quellious server
RE: The Best?!
# Mar 12 2002 at 8:15 PM Rating: Decent
I think Sal's Robe of Darkness is WAY better, with the intelligence you get a lot more mana, but considering that Vulak'Aaer doesn't spawn anymore, puts somethings into the picture. Which is better for the drop rate? Which is overall better? Just my opinions, take no regard if you don't want to.
RE: The Best?!
# Mar 13 2002 at 10:27 AM Rating: Decent
High mana regen beats high mana pool most of the time. The mana difference between these robes is 20 + 5*6 = 50mana. I'd take 4 extra mana per tick most days over that.
RE: The Best?!
# Mar 13 2002 at 4:32 PM Rating: Decent
/wave Niffe

I'd say it depends on who you are really...

For a wizard or mage, this robe owns... mana regen is it all the way. A good wizard shouldn't get hit (quad 1154s are an ugly thing at 900AC, 3khp), and this robe means more nukes in a long battle (like the worm that drops it) or faster mod-rod summoning (sorry mages).

For a chanter, AC/HP are a godsend, chanters shouldn't ever have a mana issue, and don't need FT much, so the Vulak robe (currently not dropping) is better. Necros probably likewise will appreciate the Vulak robe as well, since HP = Mana for them, and mana regen is one thing Necros usually don't have to pine for.

Just my longwinded 2c
# Mar 12 2002 at 5:37 PM Rating: Decent
who cares what it smells like rofl. get it before Verant gets out the nerf bat, lol

And yes I too almost peed myself.
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