Item GlossaryEverQuest icon

Initiate Symbol of Quellious  

Slot: NECK
Charges: Unlimited
AC: 3
WIS: +1 MANA: +3
Effect: Lull (Any Slot/Can Equip, Casting Time: 4.0)
WT: 0.1 Size: TINY
Class: CLR
Race: ERU
Deity: Quellious
Slot 1, Type 7 (General: Group)

Item Type:Armor
Light:Stein of Tears
Lucy Entry By:Tiliki Thistledowne
Item Updated By:SwiftyMUSE
IC Last Updated:2021-07-27 02:18:09
Page Updated:Thu Oct 9th, 2008

Rarity: Common
Level to Attain: 10

[Quests | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Quellious Initiate


This item is used in quests.
Expansion List - Premium only.

Quest Name
Quellious Disciple

Zone(s) Found In:

Zone Name

Uploaded November 27th, 2008
Send a correction
Post Comment
used in quest
# Jun 22 2006 at 3:43 PM Rating: Decent
61 posts
Used in quest Quellious Disciple
#REDACTED, Posted: Jul 19 2002 at 4:16 PM, Rating: Sub-Default, (Expand Post) You guys are all stupid... This is good for what, a level 3? It will take you more time to ride the boats to Erudin from Qeynos then it will to level up that much. Lull is THE ********* SPELL in a cleric's book, all it does it LOWER the chance that something will attack, not stop them from attacking or stop them while they are attacking, it cannot be compaired to a mezz or harmony...
Missing Race?
# Mar 15 2002 at 11:26 PM Rating: Good
Hmm.. can't human clerics worship Quellious too?
RE: Missing Race?
# Sep 08 2003 at 7:31 PM Rating: Decent
26 posts
No, only Erudites can be clerics of Quellious, and there are no shamans or druids of Quellious.
RE: Missing Race?
# Nov 22 2002 at 11:06 AM Rating: Default
I think the idea behind it being Erudite only is that Erudites in particular are suited to a life of quiet contemplation (i.e., tranquility) as scholars. It's an in-game reason. Most (if not all) of the Initiate of... quests are race specific.
# Mar 07 2002 at 11:51 AM Rating: Decent
As an enchanter that has used Lull before, I just want to point out that it's not at all like Harmony. It can (and usually will) be resisted, which will aggro all the monsters on you.

Not really all that useful IMHO.
# Mar 07 2002 at 8:35 AM Rating: Default
should be quelious monk useable so we have something for are religion
RE: effect
# Sep 27 2002 at 11:15 AM Rating: Decent
These types of quests are just for priest classes.

A monk with these things would be dangerous. As if monks weren't already good enough pullers, just think what one could do with the one that casts Calm.
RE: effect
# May 21 2002 at 5:33 PM Rating: Default
6 posts
Why should this be Monk Useable. Erudite's cannot be monk, and thus this may suggest that something given by Erudites should only be made for Erudites. Thus you have Erudite Clerics that can use it. Think about story line, not just deity crap.
RE: effect
# Mar 07 2002 at 1:20 PM Rating: Default
I'm sorry but I can't stand posts like this, why should any class get any deity armor at any particular time...Verant will eventually get more diety armor, it will just take awhile, just wait all you ppl w/ monks that worship something will think you're so high and mighty.

Lvl 12 Monk, agnotstic (cause in game all that exists up there is pixels and stuff, and main is a 39 ranger so I know what I'm talkin about)
# Mar 06 2002 at 7:16 PM Rating: Default
312 posts
This spell drops a mobs aggro radius down to a 15ft radius. In other words, it'll allow players to walk closer to a monster without aggroing it.

Not exactly a great effect, but quite fitting for the players doing these quests.
Post Comment

Free account required to post

You must log in or create an account to post messages.