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Boots of Stability [Grieg's Boots]  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: FEET
AC: 20
Skill Mod: Channeling +10% (22 Max)
STA: +10 HP: +50 MANA: +50
WT: 0.1 Size: TINY
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Lore:Grieg's Boots
Item Type:Armor
Appearance:Plate
Tint:
 
Color (RGB):0, 0, 0
Stackable:No
Lucy Entry By:Gwarg Smasha
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-02-21 09:43:41
Page Updated:Wed Nov 11th, 2020
*This item is the result of a raid event.
Shadows of Luclin Item


Rarity: Rare
Level to Attain: 58

[Drops | Comments ]

Drops: This item is found on creatures.



Zone(s) Found In:
Screenshot

Uploaded November 11th, 2020 by Drewinette
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Irony
# Jun 19 2006 at 1:53 AM Rating: Decent
Like other items he drops, this thing's name is ironic. They're certain to point out they're Grieg's boots, and the source of his stability.. yet, from looking at him, he clearly can't wear boots.

Smiley: twocents
RE: Irony
# Jun 19 2006 at 12:02 PM Rating: Decent
Scholar
***
1,087 posts
And that he is insane, so not very stable himself.
____________________________
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
how many needed
# May 21 2005 at 3:49 PM Rating: Decent
To those of you who read this post please reply.

My question is, how many peeps is needed to bring this guy down.
RE: how many needed
# Jun 06 2005 at 7:13 AM Rating: Default
Depends on your gear. This mob can take 6-12 non EP geared peeps or it can take 2 time or GoD + geared peeps to kill.


Jenbobo
RE: how many needed
# Aug 19 2005 at 3:09 AM Rating: Decent
*
139 posts
I duo this guy all time long before I ever got 1st item of Elem+ gear pet tanks hide behind wall to avoid aoes. Killing the guards is harder then him it takes awhile but its fun.
#REDACTED, Posted: May 07 2004 at 11:24 PM, Rating: Sub-Default, (Expand Post) I know I am going to get flamed but here it is... This Is a great Item for a Pally or SK, it has ok ac good STA and a fair number of HP. Buth the kicker is the channeling, as a Pally I use stun to keep argo and early in the fight while the shammys or chanters are slowing if my stuns get interupted i can loose argo and somtimes the slower dies. With the added channeling I am less likley to get interupted and there fore am less likly to loose argo.
RE: Great hybrid item
# May 22 2004 at 4:05 AM Rating: Decent
**
429 posts
Unless i am mistaken, hybrids can't use it.. God, people don't even think anymore before they degenerate into some "this is better for this class" rant..
RE: Great hybrid item
# Sep 17 2004 at 8:29 PM Rating: Decent
**
402 posts
If you know your going to get flamed why even post??
goof item
# Jan 13 2003 at 7:52 AM Rating: Decent

not bad item. bout 80hp for a caster, and 10% channeling mod which make 220 turn into 242.
#REDACTED, Posted: May 21 2003 at 3:00 PM, Rating: Sub-Default, (Expand Post) hehe for a necro this ROXs 10sta /drool 50hp oh man /drool AC! oh man drool oh man drool over all over myself, =)
boots
# Jun 18 2002 at 1:50 PM Rating: Default
boots are 50hp 50mana now.
for ANY!!
# May 21 2002 at 8:20 PM Rating: Default
dont go saying "oh this would be best for a necromancer" cuz everyone needs the extra bonus, and btw if ur at 220 channeling or whatever urs caps out at u WILL NOT be at 240, it means if ur at 200 channeling and ur channeling caps at 220 u will be at the cap..this is basically a decent ac item VI threw in for casters who needed AC, which all do at 250int/wis
RE: for ANY!!
# Apr 18 2003 at 4:54 PM Rating: Decent
If your cap is 220, then yes, it will take it over that. VI has stated that mods work up to a skill of 255, regardless of what your current cap is.
Necro
# Mar 02 2002 at 5:04 PM Rating: Default
I think these would be sweet for a necro. With the bony ones, its not necessairly how much mana you have, but how fast you can regen it that matters. How many hp's you have determins how long you can keep up the painful lich line. Also, the 20ac is real nice, and helps incase you throw one too many dot's or throw one early or something and the mob gets pissed atcha. ::Shrug:: just my thougt upon first glance
sheesh
# Feb 27 2002 at 5:12 PM Rating: Default
If Verant doesn't know what they're doing, then why do so many people keep playing this game? Yeah, I know, everyone's leaving for Asheron's Call. Oh, wait, Asheron's Call was a flop. Then they must be leaving for the Superior DAoC. No, wait, I read 2 articles confirming that game is failing too. Hmmm... Well, Verant must just be lucky then, since everyone is sure they aren't run intelligently. Or maybe they are dumb, and we're just dumber for sticking around and playing through all their terrible changes and decisions.
Damn skippy for a Shaman
# Feb 27 2002 at 1:23 PM Rating: Default
Not bad for a shaman since post 51 channeling is maxed at 220 not 255 and getting pounded on while casting is the bread and butter of a shaman who's job it is to slow the bad guys. Nothing like standing on the feet of a mob because of proximity resistance and dropping a slow on it.
Not bad at all
# Feb 27 2002 at 5:35 AM Rating: Decent
First at all: Since last patch, doesn`t look like a jasper, now like like plate boots (And a nice chessboard type when wearing)

Also, 10 % to channeling isnīt bad at all. Since im wearing it, noticed a lot more of "you regain your concentration" messages, so, IMO, boots are cool. (Untill you have dragonslayer boots or something like that)
#REDACTED, Posted: Feb 27 2002 at 1:24 AM, Rating: Sub-Default, (Expand Post) At the level needed to obtain these, you're channeling had better well be maxxed out, and as such that +10% ain't gonna do jack for it. Thanks for thinking THIS one through Verant.
RE: This is so stupid
# Mar 21 2002 at 6:05 AM Rating: Default
Ok I rarely if ever flame. Having said that..whitehalo your an idiot. 10% is a HUGE diffrence. HUGE. Think of a tank having 10% more hp at level 50, thats around 300hp. GEEZ. Before you flame an item think about the effects. Now you better log off you probably have homework to be done. SIGH
RE: This is so stupid
# Feb 27 2002 at 8:20 AM Rating: Good
Scholar
**
285 posts
Even if you can Channel with the best of them (which you should be able to do) an extra 10% never hurt anyone. Assume your skill is 200 (I don't know what the cap is for this one) ten percent gives you (obviously) 220. That's an extra four levels worth of skill. The exact calculation may be a bit off, but an extra 10% to your skill would mean you'll be interrupted 10% less than before... no matter what your base skill is.

--Rozzl Grimtouch
51 Troll Shadowknight
The Seventh Hammer
RE: This is so stupid
# Feb 27 2002 at 2:12 PM Rating: Decent
This kind of sucks, since you can't raise your skill past the level cap, all these will do is raise you to your level cap, and if your already there, they won't do anything for you at all.
RE: This is so stupid
# Feb 27 2002 at 5:01 PM Rating: Decent
*
154 posts
I think the catch is that a skill can't be raised past the hard cap of 252, due to the nature of how data is stored. If you are a class whose channeling maxxes below 252, then these boots would help boost you toward that hard cap.
____________________________
Dyllwin Dalewalker
Heirophant of the 100th Season
<Cazic-Thule>
RE: This is so stupid
# Feb 27 2002 at 4:59 PM Rating: Default
It's not the level cap that's restricted, it's the hard cap, so you can't raise the skill past 252.
RE: This is so stupid
# Feb 27 2002 at 6:22 AM Rating: Decent
Verant thinks everything through carefully, come on, u know that :P (Ooops, broke my sarcasm meter again :()
Funny Pic.
# Feb 26 2002 at 7:59 PM Rating: Default
*
246 posts
These lool like good caster boots, but why do they look like a Jasper?
RE: Funny Pic.
# Feb 27 2002 at 12:12 AM Rating: Default
*
75 posts
This is Griegs End, where the mobs appear different to everybody right? Seems fitting for the loot to look "odd"
RE: Funny Pic.
# Feb 26 2002 at 8:34 PM Rating: Good
Perhaps the name is incorrect. I think it's suppose to be The Stone in the Boots of Stability.
RE: Funny Pic.
# Feb 26 2002 at 9:55 PM Rating: Default
Not all items look like what they are suppose to be, for instance this item is suppose to be boots but looks like jasper, its just verants way of saying they have control of the game you dont :P
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