Sarnak Collective

The Sarnaks, a race which was created by the meddling of the Iksar Necromancers are in an ongoing state of war with the Legion of Cabilis (the Trooper Guards).

They have a fortress at the Lake of Ill Omen, as well as their ancestral home - the city of Chardok - which is within the burning woods.

Sarnaks are highly intelligent, and have a strong presense of magic users within their ranks.

Their warrior classes also tend to have a high magical resistance rate.

To my knowledge, there is nothing you can do to gain faction with Sarnaks.

Zones in which you can raise the faction

Zones in which you can lower the faction

NPCs you can kill to raise the faction

Quests you can do to raise the faction

NPCs you kill to lower the faction

Quests you do to lower the faction

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Watch Sergeant Riz`oul (Chardok)
# Dec 22 2021 at 8:43 PM Rating: Excellent
298 posts
Watch Sergeant Riz`oul (Chardok) is a -5 hit.
VP key mob
# Nov 02 2009 at 3:03 AM Rating: Decent
Killing the Echo of Chardok also raises this faction well as Brood of Di'Zok, and lowers Goblins of Mtn. Death.
Where are they?
# Jul 31 2008 at 8:05 PM Rating: Decent
I have EverQuest 2: Rise of Kunark, but for some reason it won't allow me to make Sarnaks. They're on the race menu, but there icon is really dark and i can't click it, so it won't let me choose them. Dose anyone know what's wrong with it?
Faction amounts
# Feb 03 2005 at 6:11 PM Rating: Excellent
262 posts
Killing the royals in Chardok gives the same faction as killing the normal sarnaks. And it's a pretty small hit -- somewhere around -5. From max ally to min amiable would be around 200 kills.

Some numbers I've figured out so far:
Killing a sarnak in Chardok: -5 to Sarnak Collective
Killing a sarnak berzerker in Overthere: -2 to Sarnak Collective
Turning in 4 war braids in Overthere: 0 to Sarnak Collective
Turning in a green goblin skin or 2 mineral salts in Chardok for the Signet of Service quest: +3 to Sarnak Collective
-- Sylphan Ducambrius, Master Artisan and Enchanter on Cazic-Thule
How big of a hit for killing the Prince.
# Feb 20 2003 at 2:18 PM Rating: Default
I am finaly conning Ally going for my Regal Band of Bathezid and have to stay Ally in order to recarge it. Also I would like to get the Spirit Wracked Cord eventualy. The only problem is that my guild is taking all there Enchantes there epic's. I have figured that we can take the prince with only 4 - 5 mob death's after reading up on strat's for this incounter. My question is if I am at max Ally, and we do this encounter 5 times will I still be atleast amiable so all i have to do is the salt and flesh? If it turns out that I am going to be loosing a 25PT damadge shield that stacks I will have to sit out on the raids.

Thanks for the info

Huta 57th Lvl Shadow Knight
Faction question
# Oct 04 2002 at 1:06 PM Rating: Decent
What increments do you hand the salts and skins to Telcha? In other words, can you hand them in full stacks, or only in the increments that Telcha mentions? Does it make any difference?
RE: Faction question
# Oct 13 2002 at 8:47 AM Rating: Decent
377 posts
No, giving him stacks doesn't work. I lost one that way. You CAN give him a stack of 4 skins - but only ONE. It seems like per handing in items only 4 factions hits at once can be achieved. I suppose it would also work giving him 2 stacks of 2 skins or 3 and 1, heh.
RE: Faction question
# Dec 28 2003 at 1:16 PM Rating: Decent
I don't think this works anymore, I'm afraid.. turning things in stacked no longer works. You have to do it one per slot at a time... Pretty annoying.
new way...
# Nov 27 2001 at 7:17 AM Rating: Default
There's a new way of raising faction now with the chardok revamp. Killing goblins in nurga/droga raises sarnak faction. Also a few quests in chardok worth doing... faction being the major b**** in their case...

Fosters Dedematshin
lvl 60 armadilo
The Rathe
RE: new way...
# Apr 11 2002 at 12:35 PM Rating: Decent
Yes I only know two of the Chardok Quest But they use the following, Green goblin skins and death mountion salt. You have to do these quest ALOT to get non-KoS faction but If you get it recovering from botched raids becomes a snap
# Nov 10 2001 at 11:00 PM Rating: Default
who is slaythe?

i searched it on allakhazam and found:
1.) Slaythe
Minimum Level: 15 Maximum Level:20
Known Habitats: Misty Thicket


2.) Slaythe the Slayer
Minimum Level: 12 Maximum Level:13
Loot: Bow part for Ivy Etched Gauntlets quest
Known Habitats: Lower Guk

but no one seems to be the one you are talking about... help plz


RE: Slaythe?
# Nov 28 2001 at 6:48 AM Rating: Decent
24 posts
Slaythe is a froglock assasin that spawns in Misty Thicket. For details on how to get him to spawn see the Eye of Stormhammer quest (

Back in the mists of time killing Slaythe gave some factions that were not in the game at that time. One of them was Iksar (I think but it was a long time ago). Just before Kunark was released this was removed.

Taeil Innoruuk
Ah Ha!
# Oct 05 2001 at 11:53 AM Rating: Decent
Now I finally realise why my level 20 warrior was regarded WARMLY by all the Sarnak that ambled past him in The Overthere!

A long time ago, he helped kill Slaythe a LOT of times (I mean for levels 16-18 he killed only Slaythe) as an exercise in Powerlevelling a Caster....

Now, I guess I can take him to wander around Chardok, and see exactly what "conveniences" get put in after the Revamp... (see the bit about Chardok from the recent EQ Stratics "House of Commons" developer chat: for what I'm referring to).

Slaythe doesn't raise it anymore???
# Aug 25 2000 at 8:46 AM Rating: Default
1,075 posts
My char killed slaythe a lot pre kunark and was warmly to sarnaks once kunark up (only real faction rais, rest like "iksar" were bogus.)

However, now I've since got apprehensive to finally glower and since the arrival of kunark slaythe only lowers frogloks of kunark and raises nothing. Has anyone else noticed this? Or did my faction get "capped" and I just can't raise sarnaks on it now?
# Aug 20 2000 at 11:55 PM Rating: Default
Kill slaythe for the avenger axe quest many times and u wont be kos to sarnaks)
RE: faction
# Mar 31 2001 at 10:07 AM Rating: Default
They fixed it... if you did it pre-kunark then you got the faction.. once ya lose it though it is gone for good.. :(
RE: faction
# Oct 08 2001 at 11:42 AM Rating: Decent
I myself did the Slaythe thing way back in the day with my druid and became warmly with (I'm assuming) Sarnak Collective. Its only for the outdoor Sarnaks though. Once inside Chardok, you are in the realm of the Brood of DiZok faction and are KOS again.

One interesting thing though, my druid has hunted a long time and is still Warmly regarded by outdoor Sarnak.
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