Classes: The Paladin

Paladins - Icons of Virtue. The paladin combines the strength and battle prowess of a fighter with the healing and buffing of a cleric.

What is the best strategy for developing your paladin? Can a paladin be soloed, and if so, how? How should you play your paladin within a group? What skills should you concentrate on developing? What spells are most useful, and least useful? What armor and weapons should your paladin be seeking out?

Post your strategies on how to best play and develop the Paladin and read, rate and comment on what others have to say.

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AA's at lvl 51Follow

AA's at lvl 51
#1 Oct 10 2005 at 9:53 PM Rating: Decent
People are telling me not to do AAs now but are not saying why not. I assume it has to do with their being easier to get later but you know what happens when u assume. Is there any AAs I should get now ?
AA's at lvl 51
#2 Oct 11 2005 at 7:22 AM Rating: Decent
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1,117 posts
At 51, dont bother. AAs just come way too slowly. Where you start is a matter of preference, but personally I would wait until 62.
AA's at lvl 51
#3 Oct 11 2005 at 4:46 PM Rating: Decent
if you are in a group with slow exp switch to aa. dont split it tho do 100% in one or the other.
AA's at lvl 51
#4 Oct 17 2005 at 2:55 PM Rating: Good
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6,760 posts
I think with the game as it is today it's best to do some along the way. If you get to 62 with 0AA's you're going to be hurting. People expect you at that level to at least have some. It also depends a lot on your play style. If you're in a small family oriented guild and aren't a power gamer it's best to take your time. If you want to be in an uber guild you usually need to level up faster.

Other factors play in. I often see people recommending not to level up till they have all their spells for that next level. Or they say to get AA's as you can get groups no problem even if you're 59 in stead of 62. Most of these people are casters. Level mitigation comes into it big when you're trying to get a group as a tank. Most groups will instinctively take a higher tank, thinking they will take a better beating.

Honestly, there is no easy answer. I can tell you that I quit the game at one point because I was concentrating on levelling up and falling behind on AA's and finally got frustrated. I think the best course for most paladins these days is to do it in stages. Concentrate on levels till 55-56 or so, then get some AA's. Not necessarily a lot, but maybe at least the first round (run3 regen/metabolism usually) and then maybe a few defensive. Perhaps the first of CA,CS. Then maybe level up to 60 and finish out defensive AA's, and maybe grab that Holy Steed that every paladin wants. Then level up to 65 and get a few more, etc.

In the end, it's all up to how you want to play. You can argue efficiency all day, but if you're not having fun, what's the point?
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Some people are like slinkies, they aren't really good for anything, but they still bring a smile to your face when you push them down the stairs.
AA's at lvl 51
#5 Oct 27 2005 at 7:02 AM Rating: Good
Good stats fast?

I'd recommend leveling fast. if you play a pally, nobody cares about your AA's. When people recruit tanks to exp groups they ask only "Whats your HP" or "can you tank in XXX" if that. You gain HP WAY faster by leveling than doing AA's. (Your stats get better and attuneable gear get better too as you level).


Which way is most fun?

- Some people don't want to level fast because they would miss all kind of quests to their level. Maybe true, but you definitely won't run out of quests at max level (70 now).

- If you play with a bunch of max level characters, there is a good chance they have several hundreds of aa's more than you = they know their class well and playing is fun. Or they have "uber" gear and you feel like they are powerleveling you :)
Pallys are popular choice for tank even with low hp because our good aggro.


LEVEL FAST, BUT GET THESE 2 ASAP:
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1) Holy steed. Can't be replaced with anything. Riding fast to camp = more kills = more exp.

2) Origin. Can be replaced with gating neckpiece or gating potions (or returning character to home city from character selection screen). Being able to kill to the last minute of your exp grind is obiviously a good thing.

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Veludeus Exmachina - Bristlebane

*rate the posts, please*
AA's at lvl 51
#6 Nov 01 2005 at 2:39 AM Rating: Decent
Thank you - finally some one who has realized not everyone does or wants to play the same and that high level does not equal skill. I get freaked out at the posts that call Pally's tanks, we are secondary tanks, and the AA's we get assure us that we will be able to do the Pally job - only posting I've seen on this site that talks to all peeps playing Pallys in this game - thanks again - Abbiadad 57 Pally Povar Server
AA's at lvl 51
#7 Nov 01 2005 at 8:29 AM Rating: Decent
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1,117 posts
Quote:
I get freaked out at the posts that call Pally's tanks, we are secondary tanks, and the AA's we get assure us that we will be able to do the Pally job -

/threadjack on
Freaked out about us being called main tanks? I agree on raids we are secondary tanks, but outside that environment, all 3 tank classes are easly interchangable, with the exception of maybe half a dozen events.
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