eq:races  

There are sixteen playable races in EverQuest, and a considerably higher number of non-player races. There are several notable differences between races beyond the visual; several races get enhanced night vision, forage, slam, hide, or sneak. The races also start off with different statistics, something that is now fairly irrelevant because of the ease of capping your stats.

Please feel free to discuss the races or ask questions about them in our General EverQuest Forum.

Playable Races in EverQuest
RaceAlignmentStarting CityInnate Racial AbilitiesAvailable ClassesArmor Size
BarbarianGoodHalasSlam, +10 Cold ResistBeastlord, Berserker, Rogue, Shaman, WarriorMedium, Large
Dark ElfEvilNeriakUltravisionCleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, WizardMedium
DrakkinNeutralCrescent ReachDragon BreathBard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, WizardMedium
DwarfGoodKaladimInfravisionBerserker, Cleric, Paladin, Rogue, Warrior,Small
EruiteNeutralErudin, PaineelSlightly higher SV magic.Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, WizardMedium
FroglokGood or EvilGuktaSwimming (skill starts at 125), UltravisionCleric, Necromancer, Paladin, Rogue, Shadow Knight, Shaman, Warrior, WizardSmall, Medium
GnomeNeutralAk'AnonTinkeringCleric, Enchanter, Magician, Necromancer, Paladin, Rogue, Shadow Knight, Warrior, WizardSmall
Half-ElfNeutralQeynos, Freeport, Surefall Glade, KelethinInfravisionBard, Druid, Paladin, Ranger, Rogue, WarriorMedium
HalflingGoodRivervaleInfravision, Sneak/Hide (50 cap), 5% experience bonus, +5 poison/disease resistCleric, Druid, Paladin, Ranger, Rogue, WarriorSmall
High ElfGoodFelwitheInfravisionCleric, Enchanter, Magician, Paladin, WizardMedium
HumanNeutralQeynos, Freeport, Surefall GladeNoneBard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, WizardMedium
IksarEvilCabilisInfravision, swimming starts at 100, Forage (50 cap), higher H.P. regenerationBeastlord, Monk, Necromancer, Shadow Knight, Shaman, WarriorMedium
OgreEvilOggokSlam, cannot be stunned from the front (unique!)Beastlord, Berserker, Shadow Knight, Shaman, Warrior, Large
TrollEvilGrobbSlam, H.P. regeneration, infravision, -20 fire resistBeastlord, Berserker, Shadow Knight, Shaman, WarriorLarge
Vah ShirNeutralShar VhalSafe Fall, infravisionBard, Beastlord, Rogue, Shaman, WarriorLarge
Wood ElfGoodKelethinInfravision, Sneak/Hide (50 cap), Forage (50 cap)Bard, Druid, Ranger, Rogue, WarriorMedium
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Categories: EverQuest | EQ Races
This page last modified 2011-06-17 04:17:51.