eq:Respawn Timers  

Contents [hide]

Old World

  • Permafrost

Ruins of Kunark

  • Dreadlands

  • Skyfire Mountains

  • Veeshan's Peak
    • Revamped Dragons - Unknown

  • Emerald Jungle

  • Timorous Deep
    • Faydedar - 24 Hours with a 3 hour variance

Scars of Velious

  • Cobalt Scar

  • Dragon Necropolis

  • Iceclad Ocean

  • Plane of Growth
    • Tunare - 3 days with 12 hour variance

  • Western Wastes

  • The Wakening Land
    • Wuoshi - 3 days with 12 hour variance

Shadows of Luclin

  • Katta Castellum

  • Umbral Plains
    • Doomshade - trigger spawns at 3 days with 12 hour variance
    • Rumblecrush - 3 days with 12 hour variance

  • Vex Thal
    • All Repop timers - 2 days with 6 hour variance

Planes of Power

  • Bastion of Thunder
    • "Big" Wing Bosses - 4 hours?
    • "Big" Tower Bosses - 6 hours
    • Agnarr - 3 days with 12 hour variance

  • Halls of Honor A
    • All three trials -- 2 day with 12 hour variance

  • Plane of Earth A
    • Ring Events -3 days with 12 hour variance (non-loot versions repop in 24 hours with no variance)

  • Plane of Earth B
    • Chieftains - 3 days with 12 hour variance
    • The Rathe Council - 3 days with 12 hour variance

Plane of Fire

    • Mold-dropping Nameds - 3 days +/- 12
    • Fennin Ro event - 3 days +/- 12

  • Plane of Nightmare B

  • Plane of Water
    • Mold-dropping Nameds - 3 days with 12 hour variance
    • Coirnav script - 3 days with 12 hour variance

  • Plane of Time (Instanced)
    • Tier 1 - 12 hours
    • Tier 2 through Quarm - 5 days

Gates of Discord

  • Ikkinz Instances
    • Group Trials -
    • Raid Trials -

  • Natimbi
    • Cragbeast Queen - Respawns in 5 days with a 12 hour variance if killed; only spawns from midnight to 2am gametime.

  • Tacvi
    • All Nameds --

Omens of War

  • Muramite Proving Grounds
    • Group Trials -- 24 hours on success, 2 hours on failure
    • Raid Trials -- 2 days on success, 2 hours on failure

  • Riftseeker's Sanctum

Dragons of Norrath

  • Lavaspinner's Lair
    • Volkara (instance) - __ days upon success, nothing on failure

Depths of Darkhollow

  • Dreadspire Keep
    • Master Vule the Silent Tear - 24 hours
    • Misty for You - Group Task - 40 minutes

  • Lair of the Creep Beast (instance)
**Haru the Corathus Beast -

  • Snarlstone Dens (nstance)
    • Bloodeye -

Prophecy of Ro

  • Deathknell (instance)
    • All Individual Events - 4 days 12 hours

  • Theatre of Blood
    • All named class armor droppers - 12 hours
  • Other named (Anastasia, etc) -
  • Tunare's Shrine (Instance)

The Serpents Spine

  • Ashengate (instance)
    • East
      • Stitch, Pyrachnid, and Cinderweb - 4 days 20 hours
      • Stitch's Ambush (Aug event/Stitch trigger) - 3 days 20 hours
    • West
      • Sothgar the Twiceborn - 4 days 20 hours
      • Attendants of Sothgar (Aug event/Sothgar trigger) - Lockout: 3 days 20 hours

  • Frostcrypt -
    • Grenrik the Addled - 20 minutes (Random Maze Events)
    • Frostcrypt Raid #1 - All main events have ___- lockout, aug events have _______ lockout
    • Frostcrypt #2
      • The Sleepless Guard - 3 days 20 hours
      • All "Main Boss" events - 4 days 20 hours

Category: EverQuest
This page last modified 2013-03-03 16:24:57.