When you hit lvl 79 and rnk 11, head over to Sunderock Springs to the slave camp in front of Vergalid Mines. I would start pulling the goblins, orcs, and Slavers from the North wall of the canyon near the river. Vinelash and mow down each little "pod of mobs" (pom) with bow/arrow-spell-line. The Overseers summon, but you can root and keep backing off until they're dead or harmony them until you clear the rest. I don't remember having a problem with them as they usually drop pretty fast. If you get in a pinch I've found you can break root with a DD and let them run snared. They would summon far less and you can kite them around.
I could usually make it as far as the big opening (Guardian of the Mines roaming path), then work my way back around the other side towards the river. If you have a reasonably fast bow (25 or less dly) and are properly hasted(chanter haste with shammy focus=more procs), you can clear the area about the time the respawns start. This was good AA exp as most things were light blue and green and all except Slave Driver Azza are HS-able.
Diamond drops are prevalent as is Defiant armor. If you are really hard up for cash, Fine Orc Eyes and beads sell for about 10pp each. Loot all the insignia's you come across and turn them in for the quest xp/faction. At the upper 70's, I vaguely remember getting 50%AA per insignia. If you have a level 50's friend, group and they can get about 1 lvl every hour up to about lvl 60.
This is as I recall it from 3 months ago. Please correct anything I misremembered or correct improper technique if you see it. Just wanted to help a brotha Ranger out...
btw -- a High Desert Drake is HS-able at the right level. So far none of the others are.
Edited, Jun 5th 2013 1:47pm by jcultra656

