EverQuestRumors Swirl on EQ2
In the recent EQ newsletter, Sony put in a puzzle that led to two websites: www.nektulos.com and www.wailingcaves.com. (Congratulations to the gang at the safehouse for solving the riddle). Each site brings up an image and the Nektulos one mentions an announcement coming up in May. May is of course when E3 is held. This is the biggest gaming convention of the year, and game companies typically try to save their biggest announcements for the large group of press that comes to E3 each year.
So what is Sony going to announce in May? It may be something like a single player game based upon Everquest, or the release of some new zones. However, do not be surprised if it is the launch of Everquest 2. I don't have any positive information on this and am really just speculating, but since they already announced the PS2 version of the game and the Planes of Power expansion, it seems logical that this is not related to either of them. Why make a teaser for something everyone already knows about? And they have never put this type of effort into announcing free content for the game. EQ2, however, would be a huge announcement. In addition, I have been told that the latest version of PC Gamer mentions EQ2 (I have not read it -- I'll try to track down a copy). Plus, Sony has had www.everquest2.com registered for quite a while. So the announcement Sony plans to make in May could well be that they are making EQ2. Or they could just be announcing another expansion or something related to the PS2 version of the game or even something completely unrelated to Everquest. We will be in Los Angeles for E3, so as soon as we find out more, we'll let you know.
In the meantime, some of our visitors managed to piece together the murky pictures you see in the two sites.
Wailing Caves Full Image
Nektulos Full Image
Feel free to throw in your own thoughts about what this means.
UPDATE (Again): Link already dead.



erm... I play on Sullon Zek.
Nuff said.
Buzug ownes you!!!!!!!!!!
EQ2 - Looking forward to starting a new character on a new advanced EQ realm. Better graphics. Will be upset about saying goodbye to my lovingly played monk - BUT am really looking forward to starting again - from scratch. Come on guys and gals, how many of you roleplayers out there LOVE like I do creating a new character for whatever system you play. Although yes I would like a slightly more advanced character creation style for our characters.
Too me there is no other more exciting part of roleplay, than creation and gradual build-up thru experiences of a memorable character. I love meeting new people, interacting with them and accomplishing goals that make me a better character. With EQ2 I get the chance to start over again, I get those moments again when my stomach churns at the thought of entering a new never explored dungeon (Well by me anyway). The exciting moment when a brand new item is found for the first time.
lol all this excitement is getting the better of me - I CANNOT WAIT !
CHARACTER: Grimscale. CLASS: Disciple.
GUILD: Souls of Peace.
SERVER: Tunare - May the bitch rot in hell !
/em chuckle you will it just takes time
Please keep this in mind as we complain about verant
Don't reply to me I prolly whonte read it but if you'se must talk and talk and talk go to a chat I wanted to read about EQ2 and all i hear is a book long story about twinking and yap yap yap jessus christ make a book allready
BTW I bet you'se would'nt use you're real names because you'de end up haveing some one come up to you're house half the time
and for the record twinking is cheating and when it comes to cheats peaple are goin to do it because if you dont haveto suffer when leveling than why should you peaple who are ugenst it are mad because thy can't cheat but you wait theres goin to be tons of posts after this about some one prolly saying OH well and so on I don't care so like i said dont bother replying
email rooky4000@yahoo.com if you want to beat the shyt out of me in life i welcome you to try
60 druid
56 mage
60 wiz
49 enchanter
29 beastlord
and you %$#$%# right I twink if you had a cheat code you'de do the same
Goldwine
HIE ENC
Karana Server
As for twinks...I don't do it, myself. Being broke at first is half the fun. However, I can understand why someone would. What's annoying is when you sit in GFay offering free mega-buffs and decent gear (and sometimes some coin if I really like them) to the newbies, and having some twink with better gear than you come up and ask for stuff. Twink away, if you want it, but one would think doing so kills your dibs on high-lev freebies. (I've actually been tricked by twinks. I'd shout my offer for freebies, and the person came up in typical naked newb gear and because I was insane that night, I gave them a Trueshot, then 20 minutes later, on an alt in the same zone, I caught them with insane gear, trying to auction off the very same bow, citing that they had a better one. Nasty.)
If you're wondering why I'm still yammering, it's because that happened to me not an hour ago and I'm still steaming. >.<
On the other hand, with all the twinks in EQ1 I will look closely at 2. Coming up thru my 20s and 30s I (a Half elf Bard) would go back to Kelethin to drop some minor gear on the newbies (stuff, at that level, I could only dream of with 2pp in the bank). I would send a tell to the new bards and 1/2 would show up in full suits of Lambent or Singing Steel at lvl 8. Then they would flame me for only offering free banded or velium weapons.
Even now, I get 4k in the bank and go to buy something and a bunch of lvl 20 something twinks are paying 10k for SS Greaves and 40K for the SS Breastplate...still a dream for an unguilded bard.
The whole thing seems a little out of hand. What saved Diablo 2 for me was the servers that prevented hacking...maybe EQ2 will do something similar for twinking.
Bhandade, 64 Templar on Faydark...and others too numerous to mention... EQ part deaux
Kreskin, Enchanter--Combine Progressive EQ Uno
It makes sense in the game and from a real-world perspective.
""(ZEBUXORUK SERVER CHAR LIST)""
Vemun Spiritcaster 60 wizard
Morlek Spiritcaster 60 necromancer
Veldamord Bladeharnest 59 Shadow Knight
Valmenak Truthteller 60 Paladin
Veldarus Woodman 35 Shaman
Veldavern Woodman 31 Warrior
Guazas Warrior lvl 58
Warrilla Druid lvl 52
Antonius Bayle server
I will not be getting either version of EQ2. I don't care if EQ2's graphics are 1000 times better, I will be sticking with EQ(1). I have played EQ for almost a year and have 3 very high level toons. I'll be damned if I am going to through all that away to start over again. Verant wants me to throw away all the time and money I spent on EQ to go over to EQ2? LOL!
IMHO, EQ2 should be nothing more than a major overhaul of EQ(1).
Not to mention the Legends server costs $40/month. How much is EQ2 going to cost those who convert?
I tried DAOC and hated everything about it. EQ2 seems to have a lot of similarities.
And then I read here that mobs can zone while chasing you. No thanks.
If and when I finally leave EQ, it will not be for EQ2. That's just ridiculous.
Everyone I have talked to says they do not plan on getting EQ2 but might try Star Wars Galaxies when it comes out. I don't see EQ2 getting the following that EQ has, especially by those/us EQ(1) fanatics :-)
Verant keeps screwing up.
it lets you get away from the real world and just relax now you can pay $13 a month or pay
250$ dollars a night a strip bar the choice is yours but for all you verant bashers let me tell you something VI DOESNT GIVE A GOOD GODDAMN ABOUT YOU GET USE TO IT AND IF YOU CANT COPE PLZ LEAVE ALL THEY ARE DOIN IS GIVING YOU THE OPTION TO PLAY YOUR THE ONE WHOS PLAYING SO BE MAD AT YOURSELF
personally ive been playing for about 3 years now and i do still find the game fun becuze i didnt twink and i have 1 character and hes lvl 46
and he has great gear. what i dont understand is that you people complain about player advantages. think for a sec if verant gave you a advantage then the game wouldnt be even remotely fun just like console games and cheats. for example like on mortal kombat when you unloked all the characters masterd all the moves and memorized all teh fatalitys it was not fun anymore. so honestly why are you guys complaing about a game you dont have to play go play DAoC i hear its better anyway but personally im goin to play EQ2 cuz over all i love the game and thinks its the best on earth and im getting kinda board with EQ1. and if you think about it thats prolly why they are doin EQ2 like they are for sane players like me who are growing board cuz the armor and weapons now if you havent noticed are way to good. hell i remember when a yak went for 6k and thats not even a pair and players where much happier but it was that thrist for power that made it boring for most.
personally i feel that if EQ2 can provide me witha fun new enviroment and allow me to make a player that can DW a pair of axes cast spells and not be a little B_ITCH when it comes to meleeing then im good.
but a couple of suggestions for verant:
1. in EQ2 make the cloaks visible that is really aklso letting a guild have more custumization like putting their symble on a cloak or tunic
2. make battleing and dueling more dimesional. im not saying make EQ tekken but lets face it we need more then just push A kick /spell combo becuase doin it th at way totally takes out all player control and battle know how and i tink if you do it. it will draw alot of new customers (like console players who are looking for more than just a tekken or street fighter)like for instance pushing a allows attack mode but you have to push certain buttons to hit certain ways like on console games hell make the num pad like a joy stick like every different button do a different action
3.find a different way to carry your weapons. to me standing with your weapons in your hands all the time is really uncalled for. make it so you can put them at your side or across your back. then when you hit a they whip them out in some fashion that makes the player say DAM_N that was F_CUKING AWESOME then you can choose how,where and when you want to hit cuz to me a bunch of people in a big mob just hacking away with no control over what they do SUCKS BIG FAT FLOPPY DONKEY DYCKS
4. let the hybrid classes have better spells and for god sakes give the ranger some dignity i mean what the hell. VI do you hate us rangers what did we ever do to you. now dont ge the wrong idea i love my ranger but something needs to be done either give give us more ac, HP, or better yet give us a spell that gives us a pet that might help save our biscuits. becuaze for a class taht has no evac plan you sure nudered our abilities
5. give as much custumization options as possible the one thing and only one ting about DAoC i like is that no one in the same server (or realms in DAoC terms) is exactly alike
6. the only way your goin to beat all the competition is to deliver something thats not availible. it seems to me that your trying to keep up instead of does something new. well my advice is GROW SOME FU_CKING BALLS AND BEAT THE HELL OF GALAXIES, SHADOWBANE,AND DAoC FOR CRYING OUT LOUD YOUR SONY HE BEST IN THE GAME ACT LIKE IT
truly yours
aegolin destructionbringer
lvl 47 ranger of tunares hedgemen
erollissi server
"A CREATURE OF MASS SESTRUCTION"
1. Zoning will be faster, but MOBS can chase across zones. Now THIS is ripe for abuse. Just using current EQ zones, imagine the massive player deaths if, for example, Kithicor's nightly infestation of high lvl undead could "spill over" into the neighboring zones of West Commons or Rivervale. I can even now see less mature players intentionally kiting MOBS into lower lvl neighboring zones, and given Verants less than perfect record of pathing issues, I can't see those MOBS going back to their zones on their own.
2. Breakable equipment. This might not be bad, IF they don't make EQ2 as equipment dependent as EQ. Let's face it, no matter what lvl an EQ character is, if they don't have the right gear, they're not going to be able to cope.
3. PCs will be able to buy plots of land and build on it. I'm sorry, but can you say "Urban Sprawl"? Other MMORPGs have done this and over the course of time they became almost endless cities. There can be only so much room in one of these games and EVERYONE is going to want to eventually build something. Using current numbers of around 3-4,000 players per server (or somewhere there-abouts) with 8 characters each (if they keep the current allocations), eventually you'll be seeing upwards of 20,000 plus new "homes". I really don't think the space can support that and still leave areas to hunt outside of dungeons :(.
Forest Stalker
Grandmaster Fletcher
Officer of Destiny's Flame
Torvonnilous
EQ2 is not,in many peoples views,a new Everquest..It is more apt to be using the setting of Norrath,much like several D&D products,than as a true sequal or follow up.To many people who have loved the game for a period of time and still do,EQ2 is not EQ at all.
But in all honesty,lets only hope that SOE follows rule #1 of a designers standpoint on games : If you have a massive niche,and a loyal fan base,support them.It's better to do a major overhaul and content addition than to market a totally diffrent game under the moniker of EQ,version 2.0.
As I've said however,coming from a logistics standpoint,it would have been more sensible,and much more profitable in my view,if EQ2 was not an "Everquest Product".
But lets give Verant a chance to be fair,with several other graphically superior and better coded products in Beta now,they have no choice but to try to branch out.Honestly,tho,I don't feel this is the right way to do it.
Your highest level toon is a level 30? What would you know about twinking?
Most people who twink their alts(myself included) would twink them with an item greater than that of a level 30 item.
I have a level 58 druid who has worked very hard to get where he is. If I want to twink a level 1 toon with level 50 items, so be it.
When you have the means to do it, why not?
Its a persons own wright to twink if they feel that its the only way to have fun making a new character, or just because they got a really cool item that their current class cant use. ( if you say sell it, im gonna kick you )
I once thought like you, that all the little twinks ruined the game, but when i actually hit 60 a year and a half ago i changed my mind completely and said if im ruining all the little newbies days, well tuff nutters to them!
I completely agree with the post below stating that there should be ( not like there ever will be ) seperate servers for this, BUT I also agree that the only way to have fun on EQ1 is to twink, and that if items whent up in power with your lvl in EQ2 as they have been said to in PC Gamer's then that would be a verry boring game after about 2 years of having to start from scratch every time you made a new char. It would be way to repetitive to even hold a scrap of fun beyond 2 years!
Iggmarr Werecow Iksar Shaman 7th Hammer
Loyal Officer of the Harbingers of Mischief
and Guild Bash Director
Ancatdub
52 Reaver
and twinker of a plethora of alts
At around 36 I started my Iksar and gave him... hmm... banded. He held onto his banded until level 25 before I started acquiring Trooper Scale stuff for him. When he reached level 35, I started the rogue and guess what he started with... tada... banded. Twinking in moderation is one thing, but when you see a level 1 monk running around in a Fungi Robe being totally unstoppable with the regen and hp rings/earrings, it's sickening. With my banded, I was provided a little security but I could still die.
That's what EQ2 will help prevent. It will help stop people from giving (using EQ1 as a reference) level 30+ items to a level 1 because of the risk that the level 1 will fumble and destroy the item.
I hear all the time that the fun is in the end game, and now that I'm getting up there, I can see that, but I also remember the fun of the lower levels. In my opinion, if you're going to twink, keep it in moderation, don't get stupid about it. But, as I said, that's my opinion, and opinions are like a******s, every one has one, some are bigger than others and some just plain stink.
Shaman of Justice from E'Ci
Also, I'm very glad to see that they're finally killing trains! I always love the jerks who wander too far into a dungeon and then bring the entire thing down on the people that are in the right place for their levels. You over did it or got unlucky, as a result YOU should die, not all the poor folks trying to gain XP in the right places.
"Moral indignation is jealousy with a halo."
H. G. Wells (1866-1946)
Ancatdub
52 Reaver
Veeshan
http://www.verant.com/press/eqoa040902.html
Note that they excitedly reference the current installed base of 8.8 million PS2's as potential platforms. If they get only 10% of those users to buy into EQ PS2 it would be DOUBLE the active subscriber base of regular EQ for the PC.
The believers in corporate conspiracy theories among you will likely view this as the evil empire once again trying to rip us off, forcing us to switch platforms to follow all of the development and support teams that will abandon us on our PC's and be shifted to the greater revenue source. Perhaps EQ PC was just a bait and switch, they never ever intended to support it FOREVER and EVER like we want and we've just all been funding their faulty Beta Testing for the PS2 - a console platform where the users tend to be far less tolerant of bugs. EQ PC was a great conspiracy and we weren't REALLY having any fun - just paying to support Sony's R&D programs.
I offer it (as stated in my original post) of how the rational Mega Corps behave. They look at the BIG picture and follow the money. Is that good/bad/irresponsible? Capitalist societies kind of demand it of business (that whole risk/reward thing) and history shows societies that follow those rules tend to deliver the most goods wanted by the most people (albeit not always THE goods wanted by EVERY person).
Heck if it's fun enough I may even buy a PS2 myself - but then that's my bottom line. Am I enjoying myself based on the time and money I CHOOSE to spend on these products. If and when I don't think I am I'll pull up and go down the street. I don't think I'll be stamping my feet on the way out the door though.
Arbrelex - Wood Elf Fury
Ectoplasmo - High Elf Illusionist
All of Mistmoore Server in EQ2
Of course, if you dont want to assosiate yourself with twinks, just dont group with them. There are thousands of people on each server at any one time... if you dont like what you see move on.
I agree with some of the above comments about jealousy against twinks... that has to be the reason people dont like them, because I dont see any other valid reason for it!
<q> If I can't switch my lvl 60 character to EQ2, I'm going to go play a new game!
Hrmmm, now tell me exactly how this would be different than starting on EQ2 with a new character? I mean really, do you think they will let you transfer your lvl 60 Everquest Ranger to DAOC? or Shadowbane? I highly doubt it, so basically whether you play EQ2 or some other MMORPG you will be starting over. This makes no sense to me, and do these people posting this think VI is going to read this boarad and go....whoa guys!!!....we got to totally scrap the stuff we been working on for the last year, and make the game engine the same as in EQ so these folks can transfer their characters. But wait, then in effect wouldn't this just be another expansion? And not a whole new Game?
Well yes, poppa VI it would.
Koada'Dal Arcanist
Saryrn
The War Council
http://www.magelo.com/eq_view_profile.html?num=83942
Shaman of Justice from E'Ci
Quests are usually at least in my eyes unrewarding to the player and with the exception of some velious quests, give obsolete items. This waists time you could be having fun in RL.
The game itself does not reward your time and effort with lvling. Instead of being able to toss a green con creature aside when you first character hits lvl 50+, you get your arse almost kicked if your unprepaired and the creature just turned green. It takes armys of 30+ all in their high 40's to low 50's to do a vox raid, and even then she may still wipe everyone out. When in old storys it only takes a hand full of heroes to slay the mighty dragons of old.
It seems to me that the higher lvl you are, the more ease mobs have trashing you. Kinda makes you wonder, why am i working so hard just to get my arse kicked? This is the real reason i beleave people creat Twinks, Not because they are bored with the game, but because they want to feel all mighty and be god like ( wich they should for the ammount of time and money they put into this game )
Tourneys on Eq are a joke as well, There is no skill involved at all, and almost always at least on my server a tank will always win. ( this is because the GM's will limmit the spells a caster can cast )
All in all Eq1 is addictive, and fun for the first couple years. Unfortunatly i beleave EQ2 is not going to fair as well. If players cant twink they will get bored verry quickly of having to start from scratch every time they make a new character. To solve twinking i would have just made seperate Nontwink servers where these rules skill rules applie. This would make the newbies and roleplayers happy and the power starved player base all happy.
These are just my thoughts and i relize some of you may not agree with me, but that is your oppinion and it is your wright
I suspect the Verant would believe the software coding might be prohibitivly expensive for the current EQ1 (based on what I believe is the financial decision matrix I suggested below) but perhaps not as difficult for a new system still being designed.
Edited, Tue Apr 30 17:03:04 2002
Arbrelex - Wood Elf Fury
Ectoplasmo - High Elf Illusionist
All of Mistmoore Server in EQ2
"DOWN WITH VERANT
DOWN WITH VERANT"
Ha HA HAA! - I love these strings that flame Verant or Sony for "not caring about the game" or ruining the game or ripping off another gave, blah blah blah! As a prior poster commented, Take a class in Economics and keep at least part or your head here in the real world (errr, last time I checked playing RPG's in any form was still considered by most inhabitants of the real world entertainment and a hobby at best or an often addictive time wasting obsession at worst and NOT one of the worlds great religions, philosophies or social movements to be held in awe or to pattern one's life after).
Sony and Verant are not "evil" entities out to spoil your fun or ruin the RPG gaming world, they are BUSINESSES that exist to make money for stockholders. Granted, they may be evil for other reasons, such as social irresponsibility, but I would put things like polluting the environment, supporting corrupt or non-democratic governments or using slave or child labor in the manufacture of products in that category and NOT nerfing a class' spells or deciding on a product line/marketing strategy that interferes with my personal entertainment preferences matrix. They are not government agencies providing a necesary "fantasy world" service to voting constituents. In the world of business the only voting is done with your dollars/feet, go somewhere else/spend your money on something else. They make decisions based on (especially companies like Sony) the consideration of what will maximize the long term profits and return on investment of the STOCKHOLDERS (the concept of "making decisions" in an organization will also inject an measure of uncertainty as to whether the correct decision, even based on this criteria will be made). And for mega companies like Sony that doesn't even mean the profits from a single business (like their entire online gaming business) but the entire entity (this individual division may not be making as much money but it feeds to another or helps us provide a full line of products, etc.)
This is not to say that complaints should not be made. In any customer / business relationship the customer may desire to let the service provider know of dissatisfaction. The rational business entity will evaluate the level of customer satisfaction against the matrix of expected effect of changing to rectify the complaint (i.e. cost and possibly increased revenues) compared to the effect of ignoring the complaint (potential revenues lost). It seems that in many cases (but not all) Sony/Verant decides that it will make more money by not changing (avoiding the cost of doing so) as the effect on revenues will be zero or less than the cost of fixing the issue. if enough people do so you may raise the issue in question to the level where it crosses the cost/benefit threshold and moves the service provider to take action. In complaining about matters the most effective complaints will always end with a subtle or not so subtle mention of the potential cost for not paying attention. Note however, due to the fractured buyers' market (multitudes of buyers of low revenue items vs. large individual purchasers representing a substantial percentage of revenues) any single complaint will not clear the cost/benefit hurdle. Only numerous complaints that represent a credible potential loss of revenues will be heeded.
I think in the end the bottom line (another business term for the uninitiated) choices you have are:
1) Continue to play (and pay) and enjoy or not enjoy the game. You can also combine that with complain directly to the service when and as you see fit. This can be combined with posting your complaints on forums such as this. It may encourage others who share your complaint to tell Sony/Verant when they might not otherwise have done so. It also may provide the critical mass of complaints if Sony/Verant reads them here AND believes that people will actually stop purchasing based on the level of dissatisfaction they voice.
2) Quit playing. Vote with your feet and go play something else. This will let Sony know they have made a mistake (if enough people do it). Unfortunately this only works for you if you find something that gives you more satisfaction for your money and time spent. Otherwise you have only "cut off your nose to spite your face" (Always wondered about that saying and the psychological issues with self mutilation).
3) Continue to "rant and rave" about this matter in a manner which attaches an air of great import to it. While I do thoroughly enjoy playing RPG's as a form of entertainment (and sometimes reading the flames against the service providers) I have one suggestion to those who do feel the need to post them. After you post your flame message, sit back and imagine it being read at your funeral as an example of something that was really important to you. Then turn off your computer and go play outside - you'll be better for it, I assure you.
Edited, Mon Apr 29 19:59:51 2002
Arbrelex - Wood Elf Fury
Ectoplasmo - High Elf Illusionist
All of Mistmoore Server in EQ2
The thing that makes Sony/VI suspect in this case is that they are intentionally trying to build a custoemr base that will play whatever VI slops onto their plate, paying the $13 per month (or $40, if they REALLY have too much money on their hands and they choose to play on Stormhammer), regardless of the fact that the level of service that they're being provided is declining steadily.
If you look at the changes that have been made to the game recently, I think you'll find that the only commonality that the changes share is that they make it easier for new players to get addicted to the game. Prior to the March 19 patch, there was a very real danger of players becoming frustrated with what they perceived as an excessively difficult game and walking away before they actually started getting involved with any content that was fun or meaningful. Now that they can level to 20 in the blink of an eye and don't have to bother with CRs until they're over 10, and now that any level 14 cleric or 22 pally can revive them, there's no challenge whatsoever involved, just an immense feeling of accomplishment that they've gotten to level N so quickly, while everyone else on the server is telling stories about how difficult it was for them just to get to their second round of spells and how they had to walk uphill through the snow just to get to the merchant, and by God, they paid in COPPER, none of this pansy-ass platinum. So, they get sucked into the game and end up spending all their time in a chair, feeling their butt grow while they play EQ. Sounds an awful lot like "give it away for free, then sell it to whoever comes back", doesn't it?
And while VI is spending time patching the game to suck in every last person who is truly devoid of life, so they can get that extra $13 to the bottom line, what are they doing about bugs? How many people have died because of the "8^1 yells for help from behind you" problem? How many have died because of the complete heal problem? Problems that actually AFFECT players. Then, someone finds out that there's a bug that can be exploited which allows chanters to 1-in-10 end up with a free bar of platinum when they use enchant platinum. Servers go down IMMEDIATELY, because this is clearly a life-and-death problem that must be solved immediately. Can't have level 34 players making a couple thousand plat an hour by doing something tedious- that would clearly unbalance the entire economy...suddenly, everyone would be on horses with chain bridles, the entire server would band together and kill every boss mob in one giant, all-encompassing raid, Inkies and Wood Elves would be living together, it would be anarchy. God forbid a player should ever have an advantage.
VI's aim is clear: Build a customer base (by recruiting new players and conditioning existing ones) that just doesn't give a damn about what VI is or is not doing for them, as long as they can have their daily escape into Norrath.
Personally, I went with your second option. I quit the game- gave away all my stuff, deleted my chars, cancelled my account, and uninstalled the software.
-aye
Should have added:
"But still have found nothing worthwhile to do with my life besides come back to this EQ dedicated Website and spend my precious time sniping at a company I no longer do business with." LOL!!! - (you do remember that one don't you)
Might want to look at the original poster's comments about cutting off your nose to spite your face which was included in "Option 2"'s description!
I'd say the moniker "Ironic" is appropriate in many ways.
VI's programmers are finding it difficult to keep some of the uber guilds satisfied. Every zone in EQ has been mastered, and VI's answer to this is to create rediculous key quest and bane weapon quests. This solution, however, only delays the inevitable, which is a guild obtaining enough keys and enough bane weapons to enter a zone and defeat whatever creater is to be defeated. Leaving the guild that spent the last 2months gearing themselves with keys/weps feel cheated.
The key camps/bane quests released with SoL are @#%^in lame, crazy-rare camps of low-level sh*t. This leaves most players ending their high-end game in tov/st/deep.
The effect of this trickles down. Bored, rich players starting twinks and giving them rediculous armor/weapons.
One of the features of EQ2 is a limit on the quality of gear new characters can use. I believe this is the main catalyst behind EQ2. Twinked-to-sh*t characters can ruin the game for an honestly new player. I am ready to quit EQ and have a fresh start with EQ2, sure it will be rough to throw away my 89days played, but in the grand scheme of things, we are still playing a game, right?
Paloos Level 59 Cleric of Rallos Zek
Rantag Level 2 Shadow Knight of Rallos Zek (500 hps)
Talenaa D'Phasma 27 Shadowknight - Bertoxx
Bhindu Nightfall 50 Rouge- Bertoxx
The design is still in its infancy, but it is presentable and ready to be seen by the public.
Check it out at: http://www.everquest-2.com
[link=www.magelo.com/eq_view_profile.html?num=651083 newwindow]Boggwinn[/link]
[link=www.nwguild.com newwindow]Nightwatcher : Officer[/link]
Overheard on OOC
/ooc YYYY: My god XXXX! You are the dumbest druid I ever met!
/ooc XXXX: Not my fault! I fell of Kelethin when I was young and hit my head.
Og'nir
Vazaelle
http://www.magelo.com/eq_view_profile.html?num=717881
since the dommsday all connection to luclin has been lost.....
eq ps2 takes place 500 years in the past during the time of sorcerers and necromancer were a new class.beastlords,shadowkngihts and maybe shamans with not be included in this expansion
in the ps2 version the trolls just landed on antonica and have setted up a city but since it is in the past it might solve from of the game-lore
I myself is a real fan of history and i really wanna know what about to our friends in the past and future (old naggy)
In response I must say:
/emote Current EQ Player who still loves the game pats his hand over his mouth stifling a yawn and rips a huge fart to let the complainant really know what he thinks of the complaint.
Get over it!
the 'proposed' ideas for EQ2 sound like a mix of DAoC and AC ideas- only leave a few items behind upon death (AC). Bind points everywhere (DAoC.. kinda). player housing/towns (DAoC a little, but mostly AC2 and Shadowbane ideas). choose where to strike your enemy (AC, big time.. everyone knows you attack a lugian's legs. it was a dumb system..)
EQ2 seems to be borrowing a lot of ideas from other games, but i worry that its becoming less what makes EQ such a great game. content, ambience, questing, and rigid class diversification.
So now a few years down the road other game makers studied everquests faults and made a game(s) that caters to people who think a game should be more balanced or should give more reward versus the amount of time invested all of which everquest is not. i'm not saying everquest sux (well yes i am) but it also has it fun points like the players, (which is why i still play). But now sony/verant is feeling the pressure and since the only way they can keep up with progress is to revamp the game they are trying to keep their profit margin. But with the loss of windows 95 when SOL came out,AND all the system upgrades players had to do, and the chance of EQ/kunark/velious/SOL being eventually phased out (if that ends up being the case). Then quite possibly verant/sony are screwing themselves very very badly. Personly if they make it so my 4 past games i've bought to play everquest obselete ill go look for another game to play.
[link=www.magelo.com/eq_view_profile.html?num=651083 newwindow]Boggwinn[/link]
[link=www.nwguild.com newwindow]Nightwatcher : Officer[/link]
AND NOW! They announce a completely new game that will replace EQ1. I've had this happen with magazines before. Buy a year's subscription, have the zine be canceled and instead of getting a refund of my money I get a subscription to another magazine I never would have read in the first place. Thus will it be with EQ2. When they decide to shut down EQ1, all those long-term subscriptions will be converted to EQ2, whether you like it or not. Of course your old characters will be gone, and even if you can't keep up with the hardware requirements that's what you'll get. /rude Verant yet again.
/rude anonymous posters without a lick of sense
Edited, Mon Apr 29 03:43:38 2002
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