EQ Updates, December 7th, 2015

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Appreciated
# Dec 10 2015 at 10:06 AM Rating: Excellent
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I renewed my subscription even after the lay offs. I appreciate the efforts of all the volunteers :) This has been my go to site for years, I come here everyday, keep up the good work.
Here let me help you with that.
# Dec 09 2015 at 8:42 PM Rating: Good
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December 9, 2015
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*** Highlights ***

- Look to the marketplace this December! From the makers of Cat in the Bag comes Dog in a Crate. Each crate contains a random adoptable dog familiar. Trade them to your friends or collect them all yourself. Nothing evokes the true spirit of Frostfell like the gift of puppies!
- Two new sets of Frostfell-themed Hero's Forge armor are now available! You can find one in the Marketplace, while the other can be acquired by completing certain Frostfell quests.
- New and returning festive Frostfell items are available in the marketplace, starting on December 9th, at 11am Pacific!


*** Items ***

- Added "standard" right-click buffs to all non-scaling items from TBM.
- Corrected tribute values for all TBM items.
- Increased the number of guaranteed item drops in all TBM raid chests.
- Added The Incomplete Face of Life and Decay container to merchant: Lyppsenfon Qeyton. Combining the appropriate items from Anashti Sul will result in something wonderful!
- Corrected augmentations with recommended level 110 to recommended level 105.
- Corrected the augment slots for all TBM bows, shields and caster 2-hand weapons.
- All type 5, 7, and 9 augs should now fit properly where they belong.
- Added stats to the Emblem of Antipathy, Mottled Gorgon Feather, Revolting Thought Spur, Mark of Unfeeling Flesh, Phased Distillate of Intolerance, and the Pupil of Stolen Light.
- Players without the Darkened Sea expansion and The Broken Mirror expansion should now again be able to receive stat buffs on their mounts/illusions, if the item has an associated stat buff.
- Fixed flagging on TBM items that were not able to be traded on Firiona Vie.
- Two new sets of Frostfell-themed Hero's Forge armor are now available! You can find one in the Marketplace, while the other can be acquired by completing certain Frostfell quests.
- Haste has been added to some TBM type 9 augmentations.
- New and returning festive Frostfell items are available in the marketplace, starting on December 9th, at 11am Pacific!


*** Quests & Events ***

- Kerath in Sul Vius: Demiplane of Life can once again be attacked.
- Lyndalin Delwadamain, Kamiowe Ordup, and their allies now have something to say about their purpose.
- Grubbonion's Locked Tower - The Healing Ward can be used to kill Korinth the Crusher even after you've completed the step to kill him. However, you must still be on the task and at least on the step to kill him in order to use the item.
- Grubbonion's Locked Tower - The optional step is truly optional this time. We swear. Healing Ward and Decay Spike items should both work properly whether the optional step is completed or not. Added a small reward for completing this step.
- The creatures inhabiting the Crypt of Sul during the Into the Temple adventure are no longer friendly.
- Reduced the cooldown on the Shard of Healing used in the quest The Lost Lexicon Explorers Expedition.
- After Depths of Darkhollow has unlocked on a server, the Qinimi court event can be requested with 1 player.
- Fixed an issue that prevented some rewards, like keys, from being given for Plane of Health raids.
- Added a corpse and PC location reset for Plane of Health and Sul Vius: Demiplane of Life raids.
- Bhaly Adan now has the proper chance to show up in the Bane of Decay adventure.
- In the Sul Vius: Demiplane of Decay raid as well as the group mission version, Anashti Sul, Damsel of Decay is less likely to get into a position where she is out of line of sight after teleporting between floors.
- Killing rares in the Plane of Fear: Revisited will no longer give credit for killing Maestro and Innoruuk in Plane of Hate: Revisited.
- Corrected a bug that prevented achievement credit being applied for killing bosses in The Broken Mirror raid zone Plane of Fear.
- Fixed a zone crash because NPCs don't have chat filters and can't filter their chat. This was causing The Triunity in the Sepulcher Event 5 to crash the zone.


*** Spells ***

- Modulation and cannibalization spells can no longer be cast if the damage dealt by the spell is greater than your maximum health. This functionality previously only applied to the items Summoned: Modulating Rod and Rod of Mystical Transvergence.


*** Mercenaries ***

- Removed Woeful mercenaries from the tab-target list.


*** Achievements ***

- Hunter of the Plane of Hate and Hunter of the Plane of Fear achievements now have half as many "the".
- Corrected text error in the descriptions for the Defenders of the Faith and Bane of Decay Toughness and Time Trial achievement descriptions.
- Removed all achievements related to Bard's Casting Proficiency as they were all redundant with reaching level 10.


*** NPC ***

- In the Plane of Fear: Revisited, the lockouts for nightmares and thought bleeders are no longer reversed. Previously, having a lockout for thought bleeders would prevent nightmares from spawning, and vice versa.
- Several boss NPCs in Argin-Hiz and Arx Mentis now summon: Arc Facultas Ingens, Efreeti Lord Aresh, High Keeper Arieal, High Keeper Jahar, Mayor Livio, Praetor Captain Tita Aragus, Principal Quastori Numicia, Arc Auctus Ingens, Calix Quirinus, Lanys T`Vyl, Principal Indagator Gordianus, a keeper of the flame, and a libre vitala.
- Lord of Ire has returned from his vacation and can be found in the Plane of Hate: Revisited.
- Adjusted how NPCs choose a melee target in relation to player pets:
- - It is now possible for a pet to be the target of an NPC's melee attacks if it has the highest aggro with other players in range.
- - This behavior can be adjusted on a per NPC basis and will currently be disabled for all current and previous raid difficulty NPCs.
- - It is additionally possible for some NPCs to ignore the hatred generated by pets and instead attribute a portion of that hatred toward the owner. This behavior will be in play on raid targets on progression servers.
- Adjusted how NPCs choose a melee target when they are rooted: NPCs will now choose to hit the target that they hate the most that is within melee range. Previously NPCs would simply hit the nearest hated target.


*** AA ***

- Monk - Corrected an issue that caused all three ranks of Thunderfoot to trigger 6% of the time rather than 6, 9, and 12% of the time.
- Updated the description on all ranks of Companion's Wrath to clarify the functionality of the ability.
- Shaman - Corrected a bug with rank 11 of Group Pact of the Wolf that prevented it from extending the duration of the ability as expected.
- Shaman - Corrected the target type of Wind of Pathosis so that it will properly function when triggered by Wind of Malosinete.
- Druid - Added a spell landed message to all ranks of Spirit of the Black Wolf.


*** Progression Servers ***

- Made further adjustments to the power curve of pets prior to the release of the Shadows of Luclin expansion.
- Restricted the creation of Gnome Paladins and Shadowknights and Halfling Paladins and Rangers to Luclin so that their availability matches the availability of their guildmasters and supporting vendors. Any existing characters with this combination will be unaffected.
- Crusaders of Greenmist - The Goblin Penmaster and Enslaved Iksar now spawn in the Frontier Mountains on Progression Servers.


*** Collections ***

- The Shard of Cabilisian Diamond should now show up in the Crypt of Sul.


*** Miscellaneous ***

- Corrected an issue where the message that reports what zone the guildhall teleportation device is set to was not displaying when zoning into neighborhood guildhalls.
- Applying the heroic character upgrade to an existing character will no longer reset your casting specialization skills.
- Look to the marketplace this December! From the makers of Cat in the Bag comes Dog in a Crate. Each crate contains a random adoptable dog familiar. Trade them to your friends or collect them all yourself. Nothing evokes the true spirit of Frostfell like the gift of puppies!


*** UI ***

- Adjusted the default gamma behavior of the game in windowed mode. By default, opening the game will no longer adjust the brightness of your desktop as it should no longer be necessary to increase the gamma slider in order to achieve reasonable in-game visibility. The option to revert to legacy functionality has been included in the advanced display options window with the button 'Enable Windowed Gamma'.
- Removing a stat mount or illusion from the key ring stat slot will now properly remove it.


- Changed -
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_OptionsWindow.xml


- The EverQuest Team
disappointment
# Dec 09 2015 at 5:21 PM Rating: Default
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Very sad for those who pay for this website to not have any updates really going on.
disappointment
# Dec 09 2015 at 11:31 PM Rating: Excellent
Sage
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Echoesin wrote:
Very sad for those who pay for this website to not have any updates really going on.


/sigh

https://everquest.allakhazam.com/story.html?story=36516&mid=1447909315110208325#msg1447913252133829021

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- Aaikan (Luclin)
disappointment
# Dec 10 2015 at 8:15 PM Rating: Excellent
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95 posts
Well, I appreciate all you are doing to keep the EQ information up to date.

I've been venturing a lot in Norrath pre-POP. If there's anything in particular you are interested in, let me know. I saw the note on Old Seb.

Brickhaus
disappointment
# Dec 10 2015 at 11:04 PM Rating: Good
Sage
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90 posts
Brickhaus wrote:
Well, I appreciate all you are doing to keep the EQ information up to date.

I've been venturing a lot in Norrath pre-POP. If there's anything in particular you are interested in, let me know. I saw the note on Old Seb.

Brickhaus


mtgdragon wrote:
I renewed my subscription even after the lay offs. I appreciate the efforts of all the volunteers :) This has been my go to site for years, I come here everyday, keep up the good work.


Thanks Brickhaus & Mtgdragon.

All of us that are supporting the site have been users for years.

Years ago, back when it was the original Alla's, I was selected as the "Player of the Week" and had to submit to a lengthy Q&A, answering questions about game play and my experiences in the game. I said it then and I'll say it now: this is arguably, the best resource for all things EQ. To lose the site would be devastating to the EQ playerbase but potentially, equally devastating to the game itself. There are few sites that still carry the level of detailed information that Zam has had over the years. As a reference and resource, the data stored in these pages has been essential to so many players working on quests, progression, and play strategy.

Sadly, the newest content isn't as comprehensive as it use to be. We recognize that, and we try to do what we can with our limited access. When I first heard that the site was relocating to the West Coast and all of the EQ Editors had been laid off, I was concerned over the future of the EQ part of Zam. There is still no guarantee that the site will continue, but in the hopes of keeping it relevant to the members who frequent the site and the players who rely on the information contained within, we have committed ourselves to give it what we can.

Of course, there's much more to Zam than just the EQ pages and I encourage everyone to check out the other database pages as well.

In the meantime, thank you for your understanding and continued support.



Edited, Dec 10th 2015 9:12pm by Aaikan
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- Aaikan (Luclin)
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