EverQuest Expansion: Call of the Forsaken

Call of the Forsaken confirmed as EverQuest's 20th expansion


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Call of the Forsaken, scheduled for a September release, will be EverQuest's 20th expansion. SOE's prolific team promises new AAs--for players and now mercenaries--new zones and much more.

Here are some details from SOE Live (full video at http://www.twitch.tv/soe) and Elidroth (as posted on the EQ Forums):

  • The expansion is scheduled for a September release, with Beta starting on August 14.
  • Expansion content will be released in a staggered format.
    • The initial release will be in September, with further content releases (possibly) later this year and (definitely) in 2014.
  • There is no level increase, but there are new spells and AAs.
  • Mercenaries will be able to gain AAs.
  • Four new zones will be introduced at the expansion's launch, with more zones added in future content releases.
    • West Karana will be the hub zone.
      • It will be handled as the Feerrott was for the House of Thule expansion (an alternate version of the zone rather than a revamp of the original).
    • Neriak 4th Gate and the Dead Hills are among the other zones expected.
  • Two additional shared bank slots will be added.
  • "Heroic Adventures" in instanced zones will scale according to your group's level.
  • Changes to Leader AAs are expected, but may not make the expansion's initial launch.
    • Leader AA changes "may" be integrated into the UI without requiring purchase of the expansion.

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Call of the Forsucken
# Dec 19 2013 at 3:12 AM Rating: Decent
What a terribly uninspired expansion. 3 zones really, with 4-5 instanced variations of the theme.

Seriously, that's about it. I wouldn't care really, if the new zones provided some semblance of reward.

I look at the lackluster items I can get from COTF, and the gains are so marginal in comparison to the groupable gear I have from ROF (in some cases no improvements at all).

I went from a full suit of ROF tier one to a full suit of COTF tier one and the difference was so slight that I barely noticed any significant change.

Where is the /drool factor we used to get?? Why has the gear become so "ho-hum" and devoid of personality?


Now every weapon and piece of armor is part of some generic "assembly-line" category. The only perceptible variance in these items is the name and some very minor differences in stats. Everything non-raid has become a carbon-copy of other items from that "tier" (perhaps lumping everything into tiers and not letting zones have their own identity is also a bad idea. This is Everquest, not accounting software).


And the content...how bloody predictable can it get?

Cotf is yet another expansion that drops you off into a quest hub where a few dozen quest-givers are standing around eager to plug you into "progression," which is a term that has come to resonate in my mind with the same unpleasantness as "corporate ladder" or "hysterectomy." Much like RoF, where, rather than give it some thought, you're toon is just deposited in a big circular ring with 6 portals leading to the various tiers. In the interest of convenience, of course.

Once you're plugged into the life-sapping-progression-matrix, you basically "work" through these until it has been established, through the magic of "achievements," who in your guild can stomach the most tedium.

And all so you can get some new items with very minor improvements and all have the same 33.33% drop-rate, and all have one of the 5 generic procs on them (sympathetic rune/sap/dmg/heal/yawn XIVXII).

I know the go-hards eat this crap up, and would gladly throw their wallets at Sony for any marginal increase they can get and lord over each other, but not so much for the rest of us...



Skippable?
# Nov 15 2013 at 3:56 PM Rating: Good
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You equate wanting SOE to sell you a brand new expansion for $10 to $20 for content you won’t experience, but just want it for the AA’s and other parts. As the same thing as SOE placing *badge of honor* or * rare* items in game and then selling items =/> for real money in their marketplace.
The whole idea of Everquest is….get ready for this…..In-Game Experience.
For example,
Achievement: Master of Alaris
This achievement is gained upon completing all quests, missions, challenges, and hunts in the Veil of Alaris.
• Champion of Alaris
• Paragon of Alaris
• Veilslayer
• Challenger of Alaris
**Take a minute and realize what it takes to compete those listed above.
Rewards:
Satchel of the Alaran Legend awesome 32 slot bag.
Prismatic Selyrah Saddle / summons fast mount with stat bonus
AA: Hero's Barracks

The largest crafted bag one could hope to make was Tailored Supreme line…530 Trival 16 slot bag.
The largest In-Game bag, iirc was the 24 slot rare drop or raid drop Scuffed Journeyman's Rucksack. Or was it Scuffed Journeyman's Pocketed Rucksack..i can’t remember now.

Does that sound like a hassle…too much effort… no sweat
Journeyman's Pocketed Rucksack 32 slot bag in marketplace for real life money.
Fast mounts with stat bonus available in marketplace for real life money.

By SOE selling items in their marketplace that are very hard to acquire In-Game, they destroy the achievement of those playing the game. Period

Its like SOE back in early 2K saying; “If you feel getting your epic is just too much effort, here buy this weapon of equal stats from our marketplace.” Tired of those rare spawn named and the even more uber rare drop….pffft, for a few real life dollars, you to bypass all that.
And if you think that those two concepts are equal….I feel sorry for you.
Skippable?
# Nov 16 2013 at 7:34 AM Rating: Decent
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If it was priced at $10 or $20 i would take advantage of the aa and some other parts of the expansion right away. If it had a lvl increase then obviously i would take advantage of that right away. Then later on i would go through the expansion. I am sure there are plenty of people that own Cotf and don't actively hunt in Cotf zones. Check on your server.

I don't see why you are so upset about the fact that im not willing to shell out $40 for it. Its not like im cursing out SoE or anything like that. In the old days they told people that the $40 would pay for all the previous expansions, The $40 really only pays for that expansion and the previous one. F2p model is only 2 expansions behind. It doesn't take a genius to see why you shouldn't have to shell out $40 for just 2 expansions or why they should have a sale on the latest expansion only for $10 or $20.

They gotta make $. I understand that. That is why they are getting people to pay them just to get into the beta for eqnext. When the next expansion is released im sure ill shell out the $40 for that and get CotF along with it. $40 for 2 expansions is fine with me. If the expansion after the next one increases the level limit i won't be getting that one. I will skip an expansion at the current pricing plan regardless of whats offered. Though like i said if they offered it at $10 or $20 then that is a different story.

Edited, Nov 16th 2013 9:20am by Rickymaru
not again
# Aug 26 2013 at 12:43 PM Rating: Decent
i quit the game after treading water waiting months for tier 4 (i bought in november)to be released, i wont buy a staggered release expansion again.dragging it out isn't a way to retain players.its just a time sink.
group zones
# Aug 11 2013 at 9:08 AM Rating: Decent
21 posts
I think that they should make a zone that, the only way you could get into zone is to have say 4 or maybe even 5 real people in the group to get in. Will bring back full groups again.
Just an idea.
just my thoughts
# Aug 09 2013 at 6:53 PM Rating: Decent
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I AGREE !!! The little at a time was good with ROF. It was something to look forward to. No level increase is awesome to I'm a layed back player I enjoy the game a lot but a lot of time when new expansion come out it is always about the end game about time it is more for the relax player. But with saying that I do have to say I hope some of the add ons for the expansion has raids for those that enjoy them.

Looking forward to the new stuff
Spending money
# Aug 07 2013 at 1:48 PM Rating: Decent
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I am willing to buy Call of the Forsaken, if I have to allow mercs to use aa's. I hope they just make it regardless if you buy it or not mercs have aa's. I tend to solo a lot so mercs having aa's sure will help; since I am using Journeyman 1, can't get no help to get 2,3,4, or 5, 1 with aa's will just have to work.

I just wish they would release every race, and class of Mercenaries already.

Edited, Aug 7th 2013 3:54pm by cjguy
Spending money
# Sep 17 2013 at 12:00 AM Rating: Decent
cjguy wrote:
I am willing to buy Call of the Forsaken, if I have to allow mercs to use aa's. I hope they just make it regardless if you buy it or not mercs have aa's. I tend to solo a lot so mercs having aa's sure will help; since I am using Journeyman 1, can't get no help to get 2,3,4, or 5, 1 with aa's will just have to work.

I just wish they would release every race, and class of Mercenaries already.

Edited, Aug 7th 2013 3:54pm by cjguy


Its nearly impossible to have "every race and every class" of mercenaries. can you imagine an enchanter merc running around mezzing random targets, or a bard merc singing haste to a caster group? Yeah, I think they need to just stick with the basics (as currently) with the merc classes. Aa and gear will be amazing.
Spending money
# Aug 19 2013 at 2:03 AM Rating: Decent
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They've done that in a game already. It's called EQ 2. Paladin and Shadowknight Mercs run rampant. From what I've seen of the game: It really kind of sucks gameplay wise compared to EQ 1, because the release of full mercs made it too easy to afk level to max level(just occasionally change zones). As for mercs with AAs, the thing I like about mercs is the fact that they DON'T have AAs. Why? Because it's a ****** solution to the problem of soloing. You have a way of surviving with a merc that is unique, but ******, very very ******. That's the point though. You aren't supposed to want merc groups over actual groups, you always want the better option. By giving mercs the capacity to gain AAs: you're going to see a lot more people turning down real actual groups in place of merc leveling, because somebody with low AAs in their class isn't going to compare to the merc, when, under the current system, ********* player > Merc.
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Spending money
# Sep 17 2013 at 12:04 AM Rating: Decent
cardeonclarols wrote:
They've done that in a game already. It's called EQ 2. Paladin and Shadowknight Mercs run rampant. From what I've seen of the game: It really kind of sucks gameplay wise compared to EQ 1, because the release of full mercs made it too easy to afk level to max level(just occasionally change zones). As for mercs with AAs, the thing I like about mercs is the fact that they DON'T have AAs. Why? Because it's a sh*tty solution to the problem of soloing. You have a way of surviving with a merc that is unique, but sh*tty, very very sh*tty. That's the point though. You aren't supposed to want merc groups over actual groups, you always want the better option. By giving mercs the capacity to gain AAs: you're going to see a lot more people turning down real actual groups in place of merc leveling, because somebody with low AAs in their class isn't going to compare to the merc, when, under the current system, sh*ttiest player > Merc.


Yeah but you've earned those AA for a merc that is typically more responsive then most player characters, so of course you'd want to use it! Besides a select few clerics, I would trust a merc cleric with AA and better gear to keep me alive over an actual player any day.
Spending money
# Aug 18 2013 at 9:19 PM Rating: Good
Are you serious? There's always people willing to help you get J5 mercs on Povar! You don't have to do 1-4 anymore to do J5.
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Highland Lions
# Aug 07 2013 at 12:22 AM Rating: Decent
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wonder if there is going to be highland lions in new zone for more of a chance for HQ lion skins to drop?...lol

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Skipping it
# Aug 06 2013 at 4:04 PM Rating: Decent
Going to skip this expansion for 2 reasons . One is no level cap raise and second is I'm not paying for new weak Mercs I have to waste time AA'ing and equipping to get them to where they were when they were free. How stupid to introduce a weak new Merc just to "create" a new feature to fix them to where they should be Grrsh!! Anyway SKIPPING it. And LDON sucked, I didn't have a group of fanboiz to do 50 a day with LOL.
Skipping it
# Aug 06 2013 at 5:39 PM Rating: Good
The Great Knacker wrote:
Going to skip this expansion for 2 reasons . One is no level cap raise and second is I'm not paying for new weak Mercs I have to waste time AA'ing and equipping to get them to where they were when they were free. How stupid to introduce a weak new Merc just to "create" a new feature to fix them to where they should be Grrsh!! Anyway SKIPPING it. And LDON sucked, I didn't have a group of fanboiz to do 50 a day with LOL.


They're not introducing new mercs, they're adding ON to current ones.
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Merc AA
# Aug 06 2013 at 2:16 PM Rating: Decent
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102 posts
So do the mercs gain AA, or do we have some new options to improve mercs spending our AA?
Skippable?
# Aug 06 2013 at 12:11 PM Rating: Good
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94 posts
Rickymaru wrote:
Sounds like i can skip this expansion. No new levels. Not at the $40 price tag they always end up costing. Now if they had it priced at $10 to $20 for this next expansion only and no previous ones i would jump at that.

I can't afford to get krono's anymore in game since they nerfed the Franklin Teek money reward that came with changing the hot zones. I never got a reply from that troll Baeddon either.

Seems like they will be releasing new zones every 2 or 3 months now instead of waiting 9 months or more between expansion and just releasing the whole thing at once. Way more easy to justify that $40 price tag for the expansion all the way till the next one is released. This way SoE can evily laugh all the way to the bank while bending over the remaining player base.


Really dude.....really?

I read your post three times in an attempt to make sense of it.
$40 is the cost of the next expansion...the entire expansion in a staggered release just like RoF. What, because there are no new levels, but only new AA's? What difference does it make if it is all at once or staggered?!? You’re paying for the whole expansion. Oh wait...you just sit in Hot Zones for your levels....ah gotcha.

You can’t afford krono because they nerfed hot zone duckets? Really? This is the weakest thing I have read in ages. There are a dozen ways to make plat in this game…there used to be two dozen but SoE market crashed the drops from named and cultural gear/crafted weapons bazaar market in order to get the most casual of F2P players current geared for coppers on the plat. But you do realize that max tradeskilling skills are booming because of the Shawl Aug. Try selling tradeskill mats and make a ton, but that might require you actually doing something other than hot zones. Actually, try playing the whole game then you might have a point.
Skippable?
# Aug 11 2013 at 10:25 AM Rating: Decent
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I guess i answered your questions Moonlight55 considering you haven't posted again unless you are a troll just like Baeddon. Just to be clear i wasn't complaining about the expansion coming out in parts either. I know you only pay once and you get the whole expansion "eventually". I never said you didn't. I was only pointing out that knowing SoE it would make the perfect excuse to "NEVER" lower the price on the expansion since they can say they are still releasing new content for it with the one time purchase over the course of the next 9 to 11 months before the next expansion.
Skippable?
# Aug 06 2013 at 12:50 PM Rating: Decent
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I guess you need to read it a 4th or 5th time. I am already at max lvl with the characters i want at that level and there are plenty more characters i can level if i wanted too. I have characters i can play that aren't max level or at the 1000 aa cap for silver accounts. I will not pay $40 for content i won't experience. Only a fanboy would do something like that.

Everyone has a way of making pp that best suits that person. For you i guess its farming mat's as you put it. Good for you. Have fun. My way of making pp was 6 boxing Franklin Teek tasks. The reward for the lvl 85 task was 2048pp. The alternate task gave the same amount. So it wasn't difficult to make over 25k a day just doing the tasks and getting the loot from those monsters and selling the stuff to vendors. 10 kills = 25k. Easy money since Everquest went free to play. So excuse me for not spending hours farming for materials. I play Everquest for fun not to seem like a job pharming crap endlessly to make pp.

Skippable?
# Oct 18 2013 at 8:52 AM Rating: Good
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Lets do this old school in-line
I guess you need to read it a 4th or 5th time. I am already at max lvl with the characters i want at that level and there are plenty more characters i can level if i wanted too. I have characters i can play that aren't max level or at the 1000 aa cap for silver accounts. I will not pay $40 for content i won't experience. Only a fanboy would do something like that.

OK…to sum up; You have a Max Lvl toon and you won’t spend $40 for content you won’t experience. You also have lower level toons without maxed aa’s you could also play…that won’t experience the new content. Yet you want them to price it at $10 to $20 for that expansion only (with no previous ones…yeah, no PoK, No Guild Hall…no other zones but the ones included in that expansion ONLY…you see they give you the previous WITH the price of the new…for new players, NOT the other way around)

My official Reply:
Hmmm…..why even post about CotF? Really, it has absolutely nothing to do with your game experience. You’re ******** about the price of content you are not even going to play. For what?!? You have nothing more to add. Conversation over.


Everyone has a way of making pp that best suits that person. For you i guess its farming mat's as you put it. Good for you. Have fun. My way of making pp was 6 boxing Franklin Teek tasks. The reward for the lvl 85 task was 2048pp. The alternate task gave the same amount. So it wasn't difficult to make over 25k a day just doing the tasks and getting the loot from those monsters and selling the stuff to vendors. 10 kills = 25k. Easy money since Everquest went free to play. So excuse me for not spending hours farming for materials. I play Everquest for fun not to seem like a job pharming crap endlessly to make pp
I guess i answered your questions Moonlight55 considering you haven't posted again unless you are a troll just like Baeddon. Just to be clear i wasn't complaining about the expansion coming out in parts either. I know you only pay once and you get the whole expansion "eventually". I never said you didn't. I was only pointing out that knowing SoE it would make the perfect excuse to "NEVER" lower the price on the expansion since they can say they are still releasing new content for it with the one time purchase over the course of the next 9 to 11 months before the next expansion.

Hmmm…..Before RoF, I was making millions of plat…plural and double digit plural. Not 1 copper was made from PL’ing either. I gave a small example on how to make plat. I made mine from doing ALL Missions, Named mob loot, Augs, crafted/cutural weapons and gear, potions/food/drink, tradeskill materials. So while you washed and repeated a Hot Zone money reward for your scrap change, I made millions by playing the whole game, and experiencing its new content. PS: that farming *crap* is being looted while playing the game…not the goal. And I have a full time job and I’m not on EQ 24/7. Here’s a hint…put away your box army and find real people. Yes, you might not get all the loot…but in the end you really won’t care.
Skippable?
# Oct 30 2013 at 4:56 PM Rating: Decent
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You jumped on my smurf and called it "smurfing" for not wanting to get the expansion for $40 per account but let me quote you on something you said about VoA.

And here is a nice big smurf to SOE...smurf
No really.... smurf SOE. Bigger bags for sale for RL money in the Marketplace...BUT NOT IN GAME.
But in addition to buying it from SOE OUT OF GAME SYSTEM, they will also drop in game. OK...but will be Raid Drops and then we'll see them for sale for 500K to 1M pp by traders....Because, it is Not a tradeskill item? WTSmurf? Can't wait or don't have the plat..>NO Worries, you can buy them (like the 32 slot 100%WR bag) in the Marketplace...for real life money. Not in game.... Smurf SOE

But yes...I know all you little marketplace creepies have no issue with this.


You can say smurf to SoE and still buy the expansions like a tool or fanboy but i can't say smurf at all about it being priced at $40 and not buy it? That was just part of the "smurfing" you had done. I am sure there is no need to post it all. Now of course with your millions of pp i am sure its not even an issue. A few people jumped on you for complaining about it and here you are doing the same thing to me but i guess since you were going to buy it anyway that makes it okay.

Edited, Oct 30th 2013 6:58pm by Rickymaru

Edited for language. Not far now, my little smurfs. - Fleven

Edited, Jul 2nd 2014 10:42am by Fleven
Skippable?
# Oct 25 2013 at 5:40 PM Rating: Decent
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Nice of you to finally reply all these months later. Too bad i had to send you a message in the first place. Yes i now how the pricing goes. Im just saying it wouldn't be bad if they released the expansion only for $10 or $20. I wouldn't mind getting some of the aa and other parts of it sound good. If you said you weren't going to pay $40 for the next expansion i wouldn't consider it ******** about the price. I would just figure you weren't getting it. So what. Only a fanboy would get upset about that.

Good to hear you finished the partisan, mercenary and mission part of the expansion in less then a month while working a full time job. That you are so current on content and apparently can easily make millions of pp. Not to mention how easy it was for you. Not even a challenge. You may not believe this but a lot of people that play Everquest aren't in that same league especially the people working.



Edited, Oct 25th 2013 8:25pm by Rickymaru
Interesting
# Aug 06 2013 at 11:59 AM Rating: Decent
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I would much rather an expansion come out in different parts then all at once with the usual bugs, then repeated downtime. I'd like to see mercenaries be able to equip and use gear as well, whether it is normal gear, summoned mage gear or a special mercenary only type. I have been playing the game since inception and my biggest pet peeve is the long zone times. Yes it is better than it was years back, but I would like to see it fine tuned to where it is close to seemless as possible (insert EQ Next). Difficult perhaps with the old EQ machine but not impossible. While there at is, lets add some stationary NPCs that you can pay with plat to give you a drop down list of buffs they will cast on you. Handy on the days where you are /ooc for buffs with no response & don't have the "box" to cast that one. One can only wish. Glad there is no level increase too.
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I semi like it
# Aug 05 2013 at 11:20 PM Rating: Decent
37 posts
Seems this one caters to the everyday player and not the high end raider, which is fine, they need some good new content also. But I don't know why they can't cater to both, with T4 raid gear now to be viable thru next expansion with the raid gear there being little to no upgrade from T4 RoF raid gear, many will get bored and prolly not play nearly as much.

But I do love the merc AA's and 4 gear slots, I 3 box a lot and use 3 mercs. And with the new missions styled to be like Ldon 2.0, that could be interesting as well, will have to see.
probably getting this one
# Aug 05 2013 at 9:28 PM Rating: Decent
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I skipped buying VOA and RoF, so my account is due for an upgrade. Frankly I don't want levels beyond 100, just more content, and challenge. Also, I can understand their desire to release content gradually instead of all at once. Their department has probably severely withered over the last few years, the game is very very old now, it just seems to be reasonable. And besides, it's fun having new content every 3 months. Nobody complains about that with WoW: the expansion is released, and over the course of two years, various patches are released with increasingly challenging content and new features.
re:
# Aug 05 2013 at 8:12 PM Rating: Decent
I agree with Merf. I would much rather pay up front and slowly get fully-functional content then having to deal with bugs and crashes all at once.
finally aa's for mercs
# Aug 05 2013 at 5:27 PM Rating: Decent
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All I care about is aa's for mercy; hope not forced to buy this expansion so they can have them.
thanks
# Aug 05 2013 at 4:36 PM Rating: Good
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thanks for finally posting this...much appreciated
Skippable
# Aug 05 2013 at 4:01 PM Rating: Default
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Sounds like i can skip this expansion. No new levels. Not at the $40 price tag they always end up costing. Now if they had it priced at $10 to $20 for this next expansion only and no previous ones i would jump at that.

I can't afford to get krono's anymore in game since they nerfed the Franklin Teek money reward that came with changing the hot zones. I never got a reply from that troll Baeddon either.

Seems like they will be releasing new zones every 2 or 3 months now instead of waiting 9 months or more between expansion and just releasing the whole thing at once. Way more easy to justify that $40 price tag for the expansion all the way till the next one is released. This way SoE can evily laugh all the way to the bank while bending over the remaining player base.
Skippable
# Aug 05 2013 at 4:33 PM Rating: Excellent
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The last expansion came out in three parts. Original release, then 2 more after that. The latter two not costing anything more. I prefer this method because SoE can release part after tuning it, then the rest after tuning them instead of trying to push it all out at once.
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