Last updated: Fri Feb 8 05:00:26 2019

Quests for Western Wastes

Aid the Dar Brood (Normal): Harla Dar is found wandering the northeastern portion of the Western Wastes. You must be at least apprehensive or indifferent to the Claws of Veeshan before she'll speak with you.

You say, 'Hail, Harla Dar'

Harla Dar says 'Have you seen him? I must find him, he has been gone far to long! If you have harmed him, I will slay you and all of your race! Tell me where he is!'

You say, 'Seen who?'

Harla Dar says 'My whelp, Frakadar. I was sunning myself and he wandered off. At first I did not worry, for he never went far before. But it has been hours and hours, and no other dragon has seen him. I have flown calling his name, but he does not answer. Klandicar was the last to see him, near the entrance of the Necropolis. I am forbidden to enter the Necropolis as long as this body draws breath, for good reason. But I must know if my son is in there!'

Klandicar has nothing to say regarding Frakadar. Head inside Dragon Necropolis and make your way deep inside to Zlandicar (/loc -250, -250, -250). Slay Zlandicar, loot Frakadar’s Talisman and return to Harla Dar.

Upon handing Frakadar’s Talisman to Harla Dar:

Harla Dar says 'This...this is not what I had hoped for. My whelp is lost, but I take some comfort in knowing that you helped destroy his killer. Zlandicar has been a blight upon our race since the beginning. Here is your reward, as I promised. It will protect you in more ways than are obvious. Leave me now, it is time to mourn.'

Your faction standing with Claws of Veeshan has been adjusted by 75.
Your faction standing with Yelinak got better.
Your faction standing with Kromzek got worse.
You gain experience!!


Shroud of the Dar Brood
AC: 14
STA: +8 WIS: +9 INT: +9 HP: +20 MANA: +50 ENDUR: +50
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Haste: +34%
WT: 1.0 Size: MEDIUM
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group) Reward: Shroud of the Dar Brood

Essence Lens (Normal): Find yourself a Prismatic Dragon Scale in Sleeper's Tomb. These scales are rare drops off the warders. (If The Sleeper has been awaken, any mob in ST will drop it rarely).

Approach a dragon named Melalafen in the Western Wastes (indifferent by default, on the faction Disciples of Kerafym).

You say, 'What Prismatic Dragon Scale?"

Melalafen says, 'You have a scale? A scale from Kerafyrm himself? His long slumber, or the battles after he was freed, must have weakened him a great deal! One such as our master does not shed. If this is true, and you possess what you say, there is hope for us. With his scale, we can create a focus which gives us a chance to locate him in the far ether. But wait! If you have his scale, you must have been in his tomb! You are the ones who were responsible for freeing him, yes? If this is so, we owe you a debt, for carrying out Jaled'Dar's Plan. Give us the scale and we shall reward you well. We also require the key Jaled'Dar crafted for you to enter the tomb. His tomb is a holy place, and the likes of you should not be allowed to further defile it. We shall not compromise, the key and the scale.

Handing over just the scale results in:

Melalafen says, 'We require BOTH the key and the scale, mortal. Do not attempt to cheat us.

So hand in your key, too:

Melalafen says, 'Thank you for returning this to us. Here is your reward, imbued with the essence of a fool who held one of the keys to our Masters prison. If you are unhappy with your reward, return it to us and perhaps we can give you something more appropriate.

Your faction standing with DisciplesofKerafyrm got better.
Your faction standing with ClawsofVeeshan got better.
Your faction standing with RingofScale got better.
Your faction standing with Kromzek got worse.
You gain party experience!

The first reward is the Essence Lens. You can turn those in for something else, and repeat that process until you find something to your liking. Reward: Essence Lens
Reward: Essence Pearl
Reward: Essence Mace
Reward: Essence Blade
Reward: Essence Ring

Fusibility Research (Normal): This quest starts in Western Wastes and is given out by Makil Rargon. When Makil is hailed he will talk about the fusibility of elements and ask you to bring him 4 items to combine in a box he gives you. After you combine the 4 items and hand the combined box back to him he will give you the Strength of the Elements. The 4 items that are needed are:

-- Fusible Coral Ore - Off Phinigel Autropos in Kedge Keep
-- Fusible Earthen Ore - From An Animated Construct in the Hole
-- Fusible Igneous Ore - Ground spawn by the large volcano in Sky Fire mountains around 900, -1500
-- Fusible Velium Ore - Off a large air elemental named Guardian Kozzalym in Western Wastes.

You say, 'Hail Makil Rargon'

Makil Rargon says, 'Greetings, _____. I am Makil Rargon, an esteemed Assistant to the great wizard [Al'kabor]. What can I help you with?'

You say, 'Who is Al'kabor?'

Makil Rargon says "Al'Kabor is the most powerful wizard on all of Norrath. He is currently back to his Combine Empire research. Being his most trusted assistant, he assigned me to follow up on his fusibility [research] findings. Do you have any information to offer?'

You say, 'Research?'

Makil Rargon says, 'Ah. Yes, his fusibility research. Al'Kabor has been studying the melting point of minerals. Here. Take this journal. It explains what fusibility is. Over the last few years, he has conducted several tests on [fusible ores].'

Receive Fusibility Study: Part 1

You say, 'Fusible ores?'

Makil Rargon says, 'An ore is considered fusible if it can be melted. Now, this book explains the most unique forms of fusible ore that the master has conducted [experiments] on.'

Receive Fusibility Study: Part 2

You say, 'Experiments?'

Makil Rargon says, 'So far his research has been quite successful. This journal explains what he has been able to accomplish. He has managed to create several magical items including an artifactual scepter of great power. While only he can grant permission to a worthy wizard to possess the artifact, if you are willing to help me complete a [fusibility test], I can offer you another item of great strength against the elements.'

Receive Fusibility Study: Part 3

You say, 'Fusibility test?'

Makil Rargon says, 'Very well then ... Fill this Empty Fusible Ore Crate up with four different fusible ores then seal it. Bring me back the Full Crate of Fusible Ore and I will use the compound to create a magical item that was developed by Master Al'Kabor.'

Receive Empty Fusible Ore Crate

Combine Fusible Carol Ore + Fusible Earthen Ore + Fusible Igneous Ore + Fusible Velium Ore in the Empty Fusible Ore Crate to receive a Full Crate of Fusible Ore.

Give Makil Rargon the Full Crate of Fusible Ore.

Makil Rargon begins to examine the contents of the crate and proceeds to conduct an experiment. He then turns toward you and says, 'Excellent job! As promised, here is one of Master Al'Kabor's fusiblity research creations.'

Your faction standing with Temple of Sol Ro got better.
Your faction standing with Shadowed Men got worse
You gain experience!!
You receive 26 copper from Makil Rargon.
You receive 26 silver from Makil Rargon.
You receive 41 gold from Makil Rargon.
You receive 28 platinum from Makil Rargon.

You receive Strength of the Elements. Reward: Strength of the Elements

Porlos' Fury (Normal): The Quest starts with The Dragon Sage in Western Wastes, a High Elf found at loc +2465, -4702.

You say, 'Hail, The Dragon Sage'

The Dragon Sage appears to fade in and out. The ghostly figure seems to stare through you, as though he is not aware of your presence. 'Do you know who I am?', he asks, as if he is inquiring for his own benefit.

You say, 'Who are you?'

The Dragon Sage begins to smile. 'It has come back to me, just now', he says. 'I am the Dragon Sage. I lived in the once great elven city of Takish Hiz, where I studied the dragons of Norrath.' The figure appears to be concentrating on something in the distance. His image begins to fade as he says, 'If I am among the world of the living again, then Norrath must be in great danger.'

You say, 'what danger?'

The Dragon Sage says 'Thousands of years ago, Veeshan, the Mother of All Wurms, made her mark upon the face of a young world called Norrath. She struck the planet with her godly might, laying her claim to the world, and created the beings known as dragons. This began the Age of Scale.

You say, 'what is the age of scale?'

The Dragon Sage says 'The Age of Scale was the time when dragons ruled supreme. They controlled the lands, the sea, and the sky for some 3000 years. That was when other gods took notice.

You say, 'what other gods?'

The Dragon Sage says 'Tunare, the Mother of All, Prexus, the Oceanlord and Brell Serilis, the Duke of Below formed a pact in response to Veeshan's claim to Norrath. The elves, the dwarves, and the aquatic kedge were all created to help keep the dragons in check. Rallos Zek, the Warlord, learned of this pact and created the giants. This began the Elder Age.

You say, 'what is the elder age?'

The Dragon Sage says 'The Elder Age was the time of the first humanoid races, the oldest on Norrath, next to the dragons. The elves prospered, while the giants struggled to survive. The giants on the frozen continent of Velious were in constant skirmishes with the dragons. It was at this point that the observations began.

You say, 'what observations?'

The Dragon Sage says 'The giants, smarter than expected, began watching and observing the habits of the dragons. They paid close attention to the things the dragons avoided... certain plants and watering holes. It was determined that a particular type of plant, when mixed with other reagents, was deadly to the dragons. The giants adapted their technique to specifically harm Yelinak's brood in order to give them an advantage. The ancient Kromzek King, Porlos, used this to aid in his battle with Hsagra, Yelinak's mate. Porlos killed Hsagra, forever bringing Yelinak's vengeance upon his family. Thus began the eternal war between the giants and the dragons.

You say, 'what plant?'

The Dragon Sage says 'The name of the plant eludes me at this time, for my thoughts have grown cold through the ages. The findings of the giants were written in a book of lore by some of our sages. You should seek out one of the giant's Tomekeepers. If you find a Tomekeeper, ask him about the herb that harms dragons. Perhaps if you give him this trinket he will assist you. Maybe they will remember my tired soul.

  • You receive a coin called a Giant Loyalist Token. At this point take the coin to Tomekeeper Bjordnessin in Wakening Lands Northeast corner (+665, -4586) and hand it to him.

    Tomekeeper Bjordnessin says 'Amazing! Simply Amazing! The legends must be true! This item was said to have been given to the Dragon Sage as a sign of friendship and trust, but I have always considered it to be legend. The discovery of this artifact will work wonders for my status! I have discovered a legend! Oh... oh yes. You sought information on that herb. Take this back to the sage. Maybe he can decipher it.

  • Tomekeeper gives you the Giant Scalebound Tome that you need to take back to the dragon sage in Western Wastes.

    The Dragon Sage takes the guide and immediately begins to scan through it. He then says, 'Ah... Ah yes... According to this book, the dragonbane herb grows only in one place, deep inside the lair of the sirens. If my memory serves me properly one of the creatures there is very fond of its flavor. I will also need the blood of a dragon, but not just any dragon. The blood
    must come from a beast of Lord Yelinak's bloodline. Please go now and see if you can find this herb and the dragon blood. No time to waste, child. You will need to take this box to contain and combine the herbs and dragon blood in. Once you have accomplished this, please return the box to me.

  • You now have in your posession an Ornate Reagent Box. You will use this box to combine both the herb and the blood.
  • The herb is called a 'Dragonbane Herb' and
    drops in Sirens Grotto off of random mobs that frequent the water areas. One has definitely been dropped from a seahorse.

  • The blood is called Dragon Blood and is found on Myga in Western Wastes. Myga looks like Yelinak and wanders all over the zone. It would be wise to bring a tracker. Killing Myga will lower your Claws of Veeshan faction.

  • Once you have both items, put them in the Ornate Reagent Box and hit combine. Once combined, the box will turn into a Sealed Reagent Box. Hand this sealed box over to The Dragon Sage to receive your Porlos'
    Fury spell.

    The Dragon Sage says 'Ahhh! With the knowledge that I have gained from the Giant Scalebound Tome and these reagents, I can finish my research and create a most powerful spell for you! If successful, I will call it the Porlos' Fury spell. It will cause near fatal wounds to any dragon or dragon kin in Lord Yelinak's bloodline. Take this and study it. The magiks contained within will aid you in your fight. The Dragon Sage hands you the scroll and says, 'You will need a reagent to channel the magical energies through to enhance the power of the spell. Two peridots will be required to cast this spell. I wish you good fortune in your fight.'

    Thanks to Cinexa Candlelighter, Madinia & Wizmaster da Sorcerer. Reward: Spell: Porlos' Fury

    The Pirate Ship (Removed): This quest has been discontinued.

    You say, 'hail Breezeboot Swordrattler'

    Breezeboot Swordrattler says 'Arr! Well, blow me down and hoist me mizzenmast! Swab the fo'c'sle and kick the bosun! Arrgh, to the four winds with this! I am cold, wet, hungry, shipwrecked, and bloody tired of playing at being a pirate. Breezeboot is not really my name, but it will do for now. I do not know how you got here, but you give me hope of escaping this frozen hell. We have been shipwrecked here for weeks now, though that is a long story.

    You say, 'what long story'

    Breezeboot Swordrattler says 'We were trying to make a good coastal map of Velious, you understand, and to do that, we needed to circumnavigate the continent. Figured we might find some treasure too. It was not an easy trip, but the boys I brought along are pretty good sailors, and they all know their business, unlike that group of pretend pirates back at the Iceclad landing. We were doing fine until a storm blew up, and ran us right into these rocks. Our port screw, or was that starboard, anyway, the one on the left, broke on the bottom, and we started shipping water, floodiing the boiler. There is no way we can repair the damage. So here we are - stuck!

    You say, 'I will help you'

    Breezeboot Swordrattler says 'Well, we will need lumber - a good bit of it. I saw some likely wrecks when we sailed up the Cobalt Scar, you might want to look there. We also need rope, a lot of it, to lash the logs together, at least one hundred feet. Finally, we need something we can use as a sail - I do not like the idea of trying to paddle all the way back. I am not sure what you can find for that, but it needs to be strong, light, and not pass much air. Gather all that up, and come see me. I think I might have a bit of plunder and booty I can part with, in payment.

    He needs you to collect the following items:

    Sail -- A Huge Drake Wing which is Dropped by Tranala, a lv 65 named drake in Western Wastes.

    Rope -- Water Proofed Rope which drops off of a haunted sea chest, a lv 51 mob which can be found in Cobalt Scar (In water).

    Lumber -- Seaworthy Planking. This is a random ground pop in the Iceclad Ocean. It usually pops near the gnomes. You should try to find it on some empty small isle.

    Bring him these three items for your reward. Reward: Breezeboot's Frigid Gnasher