Last updated: Mon Oct 23 05:00:05 2017

Quests for West Freeport

Apprentice Baker Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Baking.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Apprentice Baker Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 1 Grilled Crab Meat using tradeskills
Create 1 Grilled Tuna Meat using tradeskills
Create 1 Pickled Bixie using tradeskills
Create 1 Hearty Meat Sauce using tradeskills
Create 1 Candied Spider using tradeskills
Create 1 Smoked Shark using tradeskills
Create 1 White Chocolate using tradeskills
Create 1 Spiced Tuna Sandwich using tradeskills
Create 1 Marmalade Sandwich using tradeskills
Create 1 Sea Green Cookies using tradeskills

Deliver 1 Grilled Crab Meat to Judge Marion Teld`mare
Deliver 1 Grilled Tuna Meat to Judge Marion Teld`mare
Deliver 1 Pickled Bixie to Judge Marion Teld`mare
Deliver 1 Hearty Meat to Judge Marion Teld`mare
Deliver 1 Candied Spider to Judge Marion Teld`mare
Deliver 1 Smoked Shark to Judge Marion Teld`mare
Deliver 1 White Chocolate to Judge Marion Teld`mare
Deliver 1 Spiced Tuna Sandwich to Judge Marion Teld`mare
Deliver 1 Marmalade Sandwich to Judge Marion Teld`mare
Deliver 1 Sea Green Cookies to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Apprentice Baker Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Baker Trophy and an Apprentice Baker Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a spit or oven and your trophy will evolve to an Apprentice Baker Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a spit or oven to get a permanent weight-reducing bag specific to baking.
Reward: Beginner Baker Trophy
Reward: Apprentice Baker Trophy

Apprentice Brewer Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Brewing.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Apprentice Brewer Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 3 Mead using tradeskills
Create 1 Honey Mead using tradeskills
Create 3 Heady Paeala using tradeskills
Create 2 Short Ale using tradeskills
Create 2 Lemonade using tradeskills
Create 1 Cinnamon-Spiced Elven Tea using tradeskills
Create 2 Beer Braising Sauce using tradeskills
Create 1 Red Wine using tradeskills
Create 1 Thubr's Darkened Ale using tradeskills
Create 1 Gnomish Spirits using tradeskills

Deliver 3 Mead to Judge Marion Teld`mare
Deliver 1 Honey Mead to Judge Marion Teld`mare
Deliver 3 Heady Paeala to Judge Marion Teld`mare
Deliver 2 Short Ale to Judge Marion Teld`mare
Deliver 2 Lemonade to Judge Marion Teld`mare
Deliver 1 Cinnamon-Spiced Elven Tea to Judge Marion Teld`mare
Deliver 2 Beer Braising Sauce to Judge Marion Teld`mare
Deliver 1 Red Wine to Judge Marion Teld`mare
Deliver 1 Thubr's Darkened Ale to Judge Marion Teld`mare
Deliver 1 Gnomish Spirits to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Apprentice Brewer Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Brewer Trophy and an Apprentice Brewer Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a brew barrel or collapsible distillery and your trophy will evolve to an Apprentice Brewer Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a brew barrel or collapsible distillery to get a permanent weight-reducing bag specific to brewing.
Reward: Beginner Brewer Trophy
Reward: Apprentice Brewer Trophy

Arcane Scientist Bracer (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, “I want to craft a cap”. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft the bracer'

Shana Liskia says 'A wise choice indeed, having the correct wrist protection is very important in spell channeling. To create your bracer material you will need to combine 1 Woven Spider Silk, 1 Desert Tarantula Chitin, 1 Armadillo Tooth and a Cloth wristband in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Bracer.'
Reward: Arcane Scientists Bracer

Arcane Scientist Cap (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, “I want to craft a cap”. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft the cap'

Shana Liskia says 'A cap will keep you safe from any attackers as well as the elements. To create your cap material you will need to combine 2 Woven Spider Silks, 1 Snake Fang, 1 Chunk of Meat and a Cloth Cap in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Cap.'
Reward: Arcane Scientists Cap

Arcane Scientist Final Assignment (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, 'I want to craft a cap'. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft a robe'

Shana Liskia says 'I am very pleased to see that you have progressed through your armor pieces so quickly. I am also proud to see that you are ready to attempt your robe! To create your robe material you will need to combine 5 Woven Spider Silks, 1 Darkweed Snake Bile, 1 Cutthroat Golden Tooth, 1 Shadow Wolf Tibia, 1 Orc Prayer Beads and 1 Cloth Shirt in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Robe. Be sure to come back to see me for a [final assignment] after you have completed your robe.'

You say, 'What final assignment?'

Shana Liskia says 'I have a trinket that was given to me by my mother a long time ago. Before she died I told her I would always keep it close to me. Recently, some militia officers came in to our academy and confiscated anything that appeared to be valuable. Fearing for my life I did not fight to keep the necklace my mother gave me. The officer that took it was named Teridsan. If you should find him you have my permission to kill him if that's what it takes to get my necklace back. Return to me when you have my necklace along with 2 Lion Teeth.'

Kill pumas and woodland lions in the East Commons until you get two Lion Teeth to drop (it is possible that only pumas will drop teeth). Guard Teridsan is also in the same zone and has the following minor faction hits:
-Freeport Militia
-Coalition of Tradefolk Underground
+Knights of Truth
+Priests of Marr Reward: Dagger of the Academy

Arcane Scientist Gloves (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, �I want to craft a cap�. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft gloves'

Shana Liskia says 'Gloves are very important for your early training especially Isola. While you are learning your first set of incantations you should not have to worry about any injuries to your hands. To create your glove material you will need to combine 3 Woven Spider Silks, 1 Giant Scarab Brain, 1 High Quality Cat Pelt 1 Zombie Skin and 1 Large Leaf Scarab Leg in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Gloves.'
Reward: Arcane Scientists Gloves

Arcane Scientist Robe (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, “I want to craft a cap”. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft a robe'

Shana Liskia says 'I am very pleased to see that you have progressed through your armor pieces so quickly. I am also proud to see that you are ready to attempt your robe! To create your robe material you will need to combine 5 Woven Spider Silks, 1 Darkweed Snake Bile, 1 Cutthroat Golden Tooth, 1 Shadow Wolf Tibia, 1 Orc Prayer Beads and 1 Cloth Shirt in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Robe. Be sure to come back to see me for a [final assignment] after you have completed your robe.'
Reward: Arcane Scientists Robe

Arcane Scientist Sandals (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, “I want to craft a cap”. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft sandals'

Shana Liskia says 'Sandals will keep you save from any harmful things you may walk in, it is a good idea to have them. To create your sandal material you will need to combine 3 Woven Spider Silks, 1 Coyote Pelt, 2 Black Bear Paws, 1 Urticating Hairs and Cloth Sandals in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Sandals.'
Reward: Arcane Scientists Sandals

Arcane Scientist Sleeves (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, “I want to craft a cap”. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft the sleeves'

Shana Liskia says 'Sleeves will be a great and necessary addition to your armor. To create your sleeve material you will need to combine 2 Woven Spider Silks, 2 Bone Chips, 1 Spider Legs and Cloth Sleeves in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Sleeves.'
Reward: Arcane Scientists Sleeves

Arcane Scientist Trousers (Normal): This is for good aligned casters.

You say, 'Hail, Shana Liskia'

Liskia says 'Hail and well met Isola. I am Shana Liskia, Enchantress of Freeport. I have studied my art for years here in our wonderful academy. I am also delighted to meet and teach those that come here to gain knowledge. My specialty however lies in Beguiling so I like to train young enchanters. Are you an enchanter?'

You say, 'I am an enchanter'

Shana Liskia says 'Wonderful! Let me be the first to tell you that your training here will be top notch and you will learn all that is to be known about being an enchanter should you put forth the willingness to learn. I will walk you through your early training and assist you in your hunting and gathering skills. I have created a [special sewing kit] that I present to all of the new initiates.'

You say, 'What special sewing kit'

Shana Liskia says 'This kit that I speak of is one that is able to magically infuse different components into materials used for creating Arcane Scientists Armor. The components that you use will be collected from numerous different areas and shops in Freeport. You will use these materials along with patterns that I will present you with to create your armor. Once you are [ready to begin] I will present you with your Enchanted Sewing Kit.'

You say, 'I am ready to begin'

Shana Liskia says 'Very well. Here you are Isola, in this box you will combine specific component recipes as I mentioned before. When you are ready to attempt a specific piece you must tell me what piece you [want] to craft. For example if you had intent on crafting a cap you would say, �I want to craft a cap�. I can offer you the recipes for Arcane Scientists [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. I must also suggest that you attempt your robe last due to the difficult nature of collecting the correct components.'

You say, 'I want to craft trousers'

Shana Liskia says 'I would always recommend pants to all my new students since they are a very important part of your armor set. To create your trouser material you will need to combine 4 Woven Spider Silks, 1 Embalming Dust, 1 Rotting Zombie Skull and 1 Armadillo Tail in your assembly kit. Once you have created the proper material take it to a loom along with this mold to fashion your very own Arcane Scientists Trousers.'
Reward: Arcane Scientists Leggings

Assist Druzzil (Unsolved): Emissary of Druzzil may be found at -160, -970.

You say, 'Hail, Emissary of Druzzil'

Emissary of Druzzil says 'Greetings ______. I was sent by my mistress to search out those Norrathians that would have the power to assist her. You look as though you may be able to with stand some of the forces of my home. Perhaps you would be interested in accepting her [proposition]?'

You say, 'What proposition?'

Emissary of Druzzil says 'Druzzil Ro is seeking the most powerful of this realm to assist her in a rather troubling disturbance. If you are [interested] though, you will need to speak with her yourself. I am unable to say more on the subject.'

You say, 'I am interested.'

Emissary of Druzzil says 'Take this crystal with you when you speak with Druzzil. It will show you have spoken with me and she will tell you more of this disturbance. I must warn you though, only those that have proven capable of enduring the work of Druzzil will be allowed to speak with her. Once you enter the Plane of Magic, seek out Apprentice Mage Sarcrynn. He will be able to direct you further.'

You receive a Shard of Mana.

Unsolved from here. We need all quest information: all dialogues; name, levels, abilities, /loc, and zones of quest mobs; quest items; quest stages; quest rewards if any; faction hits if any; additional zones, including instance names as you zone in; any missing quest information.
Beginner Baker Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Baking.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Beginner Baker Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Clump of Dough using tradeskills
Create 1 Rat Sandwich using tradeskills
Create 1 Rat Ear Sandwich using tradeskills
Create 1 Wolf Steaks using tradeskills
Create 1 Wooly Spider Crunchies using tradeskills
Create 1 Batwing Crunchies using tradeskills
Create 1 Grilled Crab Meat using tradeskills
Create 1 Grilled Tuna Meat using tradeskills
Create 1 Pickled Bixie using tradeskills
Create 1 Hearty Meat Sauce using tradeskills

Deliver 1 Clump of Dough to Judge Marion Teld`mare
Deliver 1 Rat Sandwich to Judge Marion Teld`mare
Deliver 1 Rat Ear Sandwich to Judge Marion Teld`mare
Deliver 1 Wolf Steaks to Judge Marion Teld`mare
Deliver 1 Wooly Spider Crunchies to Judge Marion Teld`mare
Deliver 1 Batwing Crunchies to Judge Marion Teld`mare
Deliver 1 Grilled Crab Meat to Judge Marion Teld`mare
Deliver 1 Grilled Tuna Meat to Judge Marion Teld`mare
Deliver 1 Pickled Bixie to Judge Marion Teld`mare
Deliver 1 Hearty Meat Sauce to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Beginner Baker Scorecard

Give the scorecard to Baublie.

Dialogue needed.

You receive the Beginner Baker Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a spit or oven to get a permanent weight-reducing bag specific to baking.


Need any missing dialogues, any other missing quest information. Reward: Beginner Baker Trophy

Beginner Brewer Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Brewing.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Beginner Brewer Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Malted Milk using tradeskills
Create 1 Flask of Sylvan Berry Juice using tradeskills
Create 1 Bottle of Kalish using tradeskills
Create 2 Short Beer using tradeskills
Create 1 Fizzle Pop using tradeskills
Create 2 Mead using tradeskills
Create 1 Honey Mead using tradeskills
Create 2 Heady Paeala using tradeskills
Create 2 Short Ale using tradeskills
Create 2 Lemonade using tradeskills

Deliver 1 Malted Milk to Judge Marion Teld`mare
Deliver 1 Flask of Sylvan Berry Juice to Judge Marion Teld`mare
Deliver 1 Bottle of Kalish to Judge Marion Teld`mare
Deliver 2 Short Beer to Judge Marion Teld`mare
Deliver 1 Fizzle Pop to Judge Marion Teld`mare
Deliver 2 Mead to Judge Marion Teld`mare
Deliver 1 Honey Mead to Judge Marion Teld`mare
Deliver 2 Heady Paeala to Judge Marion Teld`mare
Deliver 2 Short Ale to Judge Marion Teld`mare
Deliver 2 Lemonade to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Beginner Brewer Scorecard

Give the scorecard to Baublie.

Dialogue needed.

You receive the Beginner Brewer Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a distillery or brew barrel to get a permanent weight-reducing bag specific to baking.


Need any missing dialogues, confirmation of amounts to hand in, any other missing quest information. Reward: Beginner Brewer Trophy

Beginner Tailor Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Tailoring.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Beginner Tailor Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Silk Bandage using tradeskills
Create 1 Large Patchwork Pants using tradeskills
Create 1 Tattered Shoulderpads using tradeskills
Create 1 Small Tattered Gloves using tradeskills
Create 1 Leather Padding using tradeskills
Create 1 Raw Silk Robe using tradeskills
Create 1 Shade Silk Mantle using tradeskills
Create 1 Leather Gorget using tradeskills
Create 1 Tailored Large Bag using tradeskills
Create 1 Studded Boots using tradeskills

Deliver 1 Silk Bandage to Judge Marion Teld`mare
Deliver 1 Large Patchwork Pants to Judge Marion Teld`mare
Deliver 1 Tattered Shoulderpads to Judge Marion Teld`mare
Deliver 1 Small Tattered Gloves to Judge Marion Teld`mare
Deliver 1 Leather Padding to Judge Marion Teld`mare
Deliver 1 Raw Silk Robe to Judge Marion Teld`mare
Deliver 1 Shade Silk Mantle to Judge Marion Teld`mare
Deliver 1 Leather Gorget to Judge Marion Teld`mare
Deliver 1 Tailored Large Bag to Judge Marion Teld`mare
Deliver 1 Studded Boots to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Beginner Tailor Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says, 'Congratulations! That was great work. Here is your trophy.'

You receive the Beginner Tailor Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a sewing kit or loom to get a permanent weight-reducing bag specific to tailoring.
Reward: Beginner Tailor Trophy

Black Sash (Normal): The seventh, and most powerful, Monk sash. I am told there is no way to quest for this, since it is only for the monk guildmasters. If you really want one, you will have to kill a monk guildmaster and loot it off of him.
Blue Sash (Normal): The sixth monk sash. I am told that there is no way to get this via a quest, since it is reserved for the guild masters. If you want one, you will have to kill the guildmaster to get it and suffer the obvious consequences. Reward: Blue Sash of Order

Corrupt Guards (Paladin Version) (Normal): Theron Rolius is a paladin guildmaster who may be found in the Hall of Truth at +1110, -125.

You say, 'Hail, Theron Rolius'

Theron Rolius says 'Greetings, ______! To enter these grounds is to proclaim your faith in the Truthbringer. In this city you shall find no greater allies than the Knights of Truth. We urge all knights and clerics who oppose the hand of the Freeport Militia to [join the crusade].'

You say, 'I will join the crusade.'

Theron Rolius says 'Then take arms against the Freeport Militia! They serve no one save Sir Lucan, the fallen knight. From this day forth, I put a bounty upon all militia members. For every bashed milita helm, a reward!! If you are not prepared to battle the militia just yet, you may [assist in other areas].'

Kill any Freeport guard and loot a Damaged Militia Helm. Upon turn-in:

Theron Rolius says 'Fantastic work, my young knight. Here is a small token of the my appreciation. I would offer you a sharkskin shield, but I have made only a few and the paladins are testing them.'

Your faction standing with Knights of Truth has been adjusted by 25.
Your faction standing with Dismal Rage has been adjusted by -3.
Your faction standing with The Freeport Militia has been adjusted by -3.
Your faction standing with Priests of Marr has been adjusted by 5.
Your faction standing with Steel Warriors has been adjusted by 2.
You gain experience!!
You receive 3 platinum from Theron Rolius.
Deathfist Slashed Belts, Evil Version (Normal): Captain Hazran is a Warrior guildmaster (faction: The Freeport Militia) found in the Militia House in East Freeport (southwestern part of the zone. Location -1130, 400, 33) --he is on Find.



Captain Hazran says 'Hail, citizen! Welcome to the Freeport Militia House. It is time for you to serve the state. You will assist us in our war with [Clan Deathfist] before you are truly accepted into our city. We urge you to be all we command you to be.'

You say "Who is Clan Deathfist?"

Captain Hazran says 'Clan Deathfist are the orcs of the Commonlands. They are a nuisance and Sir Lucan has ordered their extermination. You will go forth into the Commonlands and kill these orcs. Clan Deathfis'st members are known to wear a clan belt. Bring a belt to me as proof of each death and you shall receive your wages and prove your allegiance to Freeport and all that is good.'

Hand him a "Deathfist Slashed Belt" for some experience and the following faction adjustments:

Captain Hazran says 'Good work, warrior. You are good militia material. Beware though, there are some who dare to call us foe. You have performed so well!'
Your faction standing with The Freeport Militia has been adjusted by 5.
Your faction standing with Coalition of Tradefolk Underground has been adjusted by 1.
Your faction standing with Knights of Truth has been adjusted by -1.
Your faction standing with Priests of Marr has been adjusted by -1.
You gain experience!!
You receive 3 gold from Captain Hazran.
Drachnid Spies (Normal): This group task begin with Whittle Rentorp who can be found in West Freeport at Loc 725, -1010. This is on a balcony overlooking the West side of the Town Hall.

You say, 'Hail, Whittle Rentorp'

Whittle Rentorp says 'Shhh.. Listen closely. There will be a conference soon in the City Hall. I need you to [attend] the conference and look for any signs of skinwalking spies that may be lurking amongst the occupants.'

You say, 'I will attend the conference'

Whittle Rentorp says 'Excellent. Return to me with your findings and you will be rewarded. Remember to keep to yourself, and be watchful. They are lurking in the shadows, out in the center of town.. They're all around us and we have been none the wiser for centuries. We must find out what they are up to. I know they're up to something.. I'm just not sure what.'

You have been assigned the task 'Drachnid Spies'.

Enter Freeport's City Hall. The Freeport City Council has been gathering for another meeting, and sources indicate that there may be Drachnid Skinwalkers disguised among the patrons.

Enter Freeport' City Hall - Freeport West

The instance is entered by clicking on the front doors to the town hall building.

LOADING, PLEASE WAIT...
You have entered City Hall.
Your task 'Drachnid Spies' has been updated.

Search for any signs of Skinwalker spies among the Freeport Council - City Hall

Someone must have a clue as to how to unveil the Drachnid Skinwalkers. Speak to the Council members and search for any possible leads as to the Spies identities.

The NPC who can help you will vary from task to task.

You say, 'Hail, Cabinet Trustee Lanith'

Cabinet Trustee Lanith says 'Have you seen Baldcester the Elder around before? Certainly looks unfamiliar to the likes of me, but my memory has grown hazy over the years.'

You say, 'Hail, Baldcester the Elder'

Baldcester the Elder says 'What are you doing here ____.. quickly, come with me..'

Baldcester then walks to the SE Room in the Hall.

You say, 'Hail, Baldcester the Elder'

Baldcester the Elder says 'Shh be quiet, before you're found. I've been on the lookout for spies at the meeting here..'

Baldcester the Elder says 'There are a few unfamiliar faces that stand out like sore thumbs. I'll need you to create some sort of diversion so that they can be confronted in the open.'

Baldcester the Elder says 'Here, take this. Place it near the stage - it's fairly self explanatory. This should clear out the riff-raff and give us the opportunity to take the spies out.'

Your task 'Drachnid Spies' has been updated.

You receive Bundle of Explosive Charges

Create a diversion to clear out the Council members - City Hall

Quickly, create a diversion to clear out the real members of the Council using this crate of explosives. Plant it near the stage, somewhere out in the open that won't yield any unwanted casualties.

When you get near the stage, a dialog will pop up inviting you to plant your charge.

The noise from the loud explosion sends the Council members fleeing towards the exit!

Morward died.
Galuld died.
City Board Member Nema died.
Giztok the Tinkerer died.
Rayunn died.
Freeport Panel Member Cilvara died.
Councilmember Tima died.

(oops!)

Confront the Skinwalkers - City Hall

You've done it! The council members are clearing out. The remaining foes must be the infamous Skinwalkers that have been lurking amongst the council for some time now. Bring them to their demise before they are able to escape.

Trilanta the Wicked says, 'Foul creatures, you think you can stop what has been set in motion for so very long? I hate to inform you that your futile attempt today will get you nowhere.'

Trilanta the Wicked says, 'For centuries, our kind has lived among you and you are none the wiser. Peasents (sic). Do you have any idea the power behind which you are dealing with?'

Trilanta the Wicked says, 'I will crush you. I will crush you all! Fall under my claw and perish forever.'

Defend City Hall from the infernal spies. Let none escape - City Hall

You must now face many waves of three and four skinwalkers attempting to flee the hall. A new wave will pop within seconds of the the last mob in the previous wave dieing, so use mez if you need a med break.

Mobs will be blue, even, and yellow:

a drachnid spy
a drachnid enforcer
a drachnid skinwalker
a skinwalker deviant
a drachnid assassin
an elite drachnid skinwalker

Occasionally there will be a named:

Gurg the Deft
Cull the Infiltrator
Eridash the Defender
Vank the Annihilator

Finally, red-con Trilanta the Wicked will attack:


Trilanta the Wicked says, 'You may have fought your way through my pitiful defenders, but you have no chance against me. The information gained here today will please the Queen greatly. Now I'm afraid I must be going, so if you will kindly step aside!'

Trilanta will Rampage and Enrage. He drops Head of Trilanta, and one piece of loot that can include:

Chainmail Boots of the Avaricious


Return to Whittle Rentorp with proof of your success - Freeport West

Hand in the Head of Trilanta.

You have successfully killed off the last of Mayong's treacherous spies!

Your faction standing with Citizens of Freeport got better.
Your faction standing with The Freeport Militia got better.
Your faction standing with Coalition of Tradefolk got better.
Your faction standing with Knights of Truth got better.
Your faction standing with Priests of Marr got better.
Your faction standing with Dismal Rage got better.
Your faction standing with Steel Warriors got better.



Loot

One loot item drops from Trilanta the Wicked.

NOTE: There are likely multiple versions of this task according to your group's average level. Loot quality will depend on that average.

Known loot:

Chainmail Boots of the Avaricious
Leather Tunic of the Avaricious
Staff of Deceitful Infiltration
Trilanta's Shawl of Deceit
Whittle's Ring of Observation



Some flavor dialogues within the instance (unrelated to task completion):

You say, 'Hail, Committee Member Falward'
Committee Member Falward says 'I read about that last week, what happened to her?'

You say, 'Hail, City Board Member Nema'
City Board Member Nema says 'If you say so, you old bag.'

You say, 'Hail, Councilmember Rodlan'
Councilmember Rodlan says 'She died saving the life of another, very tragic.'

You say, 'Hail, City Board Member Glaereth'
City Board Member Glaereth says 'The best we can do is to move forward. Dwelling on the past will get us nowhere.'

You say, 'Hail, Committee Member Endyach'
Committee Member Endyach says 'Let's get this underway already.. I'm going to be late for my afternoon tea.'

You say, 'Hail, Kithley'
Kithley says 'Have you seen Rayunn around before? Certainly looks unfamiliar to the likes of me, but my memory has grown hazy over the years.'

You say, 'Hail, Boythur'
Boythur says 'It takes far too long to get these meetings underway. I'm getting tired..'

You say, 'Hail, Izkhan'
Izkhan says 'I can hardly believe it myself - I'd never heard of such a thing. I'm just glad the rest of the Council is alright.'

You say, 'Hail, Committee Member Curyth'
Committee Member Curyth says 'Well, I don't have all day alright?'

You say, 'Hail, Committee Member Jera'
Committee Member Jera says 'An old fool came by earlier mumbling something about spies here in our very own City Hall. Hah I say! I can't seem to remember the name.. Rayunn, perhaps.'

You say, 'Hail, Dunann'
Dunann says 'Ahh. Indeed. A costly mistake, no doubt about it.'

You say, 'Hail, Baldcester the Elder'
Baldcester the Elder says 'It takes far too long to get these meetings underway. I'm getting tired..' Reward: Leather Tunic of the Avaricious
Reward: Staff of Deceitful Infiltration
Reward: Trilanta's Shawl of Deceit
Reward: Chainmail Boots of the Avaricious
Reward: Whittle's Ring of Observation

Expert Brewer Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Brewing.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Expert Brewer Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 4 Lemonade using tradeskills
Create 1 Gnomish Spirits using tradeskills
Create 1 Hulgarsh using tradeskills
Create 1 Fireball using tradeskills
Create 1 Gruppa's Poppin Ale using tradeskills
Create 1 Spit in the Ocean using tradeskills
Create 4 Minotaur Hero's Brew using tradeskills
Create 1 Grandmaster Brewer's Corker using tradeskills
Create 1 Demi-Sec Champagne using tradeskills
Create 1 A Bottle of Aldo's Bitter Ale using tradeskills

Deliver 4 Lemonade to Judge Marion Teld`mare
Deliver 1 Gnomish Spirits to Judge Marion Teld`mare
Deliver 1 Hulgarsh to Judge Marion Teld`mare
Deliver 1 Fireball to Judge Marion Teld`mare
Deliver 1 Gruppa's Poppin Ale to Judge Marion Teld`mare
Deliver 1 Spit in the Ocean to Judge Marion Teld`mare
Deliver 4 Minotaur Hero's Brew to Judge Marion Teld`mare
Deliver 1 Grandmaster Brewer's Corker to Judge Marion Teld`mare
Deliver 1 Demi-Sec Champagne to Judge Marion Teld`mare
Deliver 1 A Bottle of Aldo's Bitter Ale to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Expert Brewer Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Brewer Trophy and an Expert Brewer Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a distillery or brew barrel and your trophy will evolve to a Expert Brewer Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a distillery or brew barrel to get a permanent weight-reducing bag specific to brewing.
Reward: Beginner Brewer Trophy
Reward: Expert Brewer Trophy

Expert Jeweler Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Jewelry.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Expert Jeweler Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 2 Blackened Pearl Silver Ring using tradeskills
Create 4 Jaded Electrum Bracelet using tradeskills
Create 4 Golden Hematite Choker using tradeskills
Create 1 Marquise Mount Palladium Ring using tradeskills
Create 1 Velium Practice Earring using tradeskills
Create 1 Grandmaster Jeweler's Eyeglass using tradeskills
Create 2 Wolf's Eye Platinum Necklace using tradeskills
Create 1 Palladium Practice Earring using tradeskills
Create 2 Platinum Pearl Ring using tradeskills
Create 2 Platinum Topaz Necklace using tradeskills

Deliver 2 Blackened Pearl Silver Ring to Judge Marion Teld`mare
Deliver 4 Jaded Electrum Bracelet to Judge Marion Teld`mare
Deliver 4 Golden Hematite Choker to Judge Marion Teld`mare
Deliver 1 Marquise Mount Palladium Ring to Judge Marion Teld`mare
Deliver 1 Velium Practice Earring to Judge Marion Teld`mare
Deliver 1 Grandmaster Jeweler's Eyeglass to Judge Marion Teld`mare
Deliver 2 Wolf's Eye Platinum Necklace to Judge Marion Teld`mare
Deliver 1 Palladium Practice Earring to Judge Marion Teld`mare
Deliver 2 Platinum Pearl Ring to Judge Marion Teld`mare
Deliver 2 Platinum Topaz Necklace to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

All items besides those with "Palladium" in the name must be made with non-enchanted materials. Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Expert Jeweler Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Jeweler Trophy and an Expert Jeweler Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a jeweler's kit and your trophy will evolve to a Expert Jeweler Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a jeweler's kit to get a permanent weight-reducing bag specific to jewelry making.
Reward: Beginner Jeweler Trophy
Reward: Expert Jeweler Trophy

Expert Mechanist Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Tinkering.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Expert Mechanist Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 1 Mana Battery - Class One using tradeskills
Create 4 Stalking Probe using tradeskills
Create 1 Base Prototype using tradeskills
Create 2 Nantik's Anti-Gravity Unit using tradeskills
Create 1 Collapsed Mortar and Pestle using tradeskills
Create 1 Grandmaster Tinker's Spanner using tradeskills
Create 1 Clockwork Watchman Gauntlets using tradeskills
Create 1 Collapsed Toolkit using tradeskills
Create 1 Collapsed Gnomish Recharging Kit using tradeskills
Create 1 Anizok's Gauze Press using tradeskills

Deliver 1 Mana Battery - Class One to Judge Marion Teld`mare
Deliver 4 Stalking Probe to Judge Marion Teld`mare
Deliver 1 Base Prototype to Judge Marion Teld`mare
Deliver 2 Nantik's Anti-Gravity Unit to Judge Marion Teld`mare
Deliver 1 Collapsed Mortar and Pestle to Judge Marion Teld`mare
Deliver 1 Grandmaster Tinker's Spanner to Judge Marion Teld`mare
Deliver 1 Clockwork Watchman Gauntlets to Judge Marion Teld`mare
Deliver 1 Collapsed Toolkit to Judge Marion Teld`mare
Deliver 1 Collapsed Gnomish Recharging Kit to Judge Marion Teld`mare
Deliver 1 Anizok's Gauze Press to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld`mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Expert Mechanist Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Mechanist Trophy and an Expert Mechanist Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a spit or oven and your trophy will evolve to an Expert Mechanist Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in the research container appropriate to your class to get a permanent weight-reducing bag specific to tinkering.
Reward: Expert Mechanist Trophy
Reward: Beginner Mechanist Trophy

Expert Tailor Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Tailoring.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Expert Tailor Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 1 Studded Boots using tradeskills
Create 1 Arctic Wyvern Cloak using tradeskills
Create 1 Cobalt Drake Mask using tradeskills
Create 1 Crystalline Silk Collar using tradeskills
Create 1 Acrylia Reinforced Cloak using tradeskills
Create 1 Etched Scale Snake Whip using tradeskills
Create 1 Steel-Laced Etched Bull Whip using tradeskills
Create 1 Platinum Forestgreen Ribbon using tradeskills
Create 1 Pristine Leather Tunic Template using tradeskills
Create 1 Grandmaster Tailor's Needle using tradeskills

Deliver 1 Studded Boots to Judge Marion Teld`mare
Deliver 1 Arctic Wyvern Cloak to Judge Marion Teld`mare
Deliver 1 Cobalt Drake Mask to Judge Marion Teld`mare
Deliver 1 Crystalline Silk Collar to Judge Marion Teld`mare
Deliver 1 Acrylia Reinforced Cloak to Judge Marion Teld`mare
Deliver 1 Etched Scale Snake Whip to Judge Marion Teld`mare
Deliver 1 Steel-Laced Etched Bull Whip to Judge Marion Teld`mare
Deliver 1 Platinum Forestgreen Ribbon to Judge Marion Teld`mare
Deliver 1 Pristine Leather Tunic Template to Judge Marion Teld`mare
Deliver 1 Grandmaster Tailor's Needle to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Expert Tailor Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Tailor Trophy and an Expert Tailor Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a sewing kit or loom and your trophy will evolve to an Expert Tailor Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a sewing kit or loom to get a permanent weight-reducing bag specific to tailoring.
Reward: Beginner Tailor Trophy
Reward: Expert Tailor Trophy

Expert Toxicologist Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Poison.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Expert Toxicologist Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Putrid Bane using tradeskills
Create 1 Eyeburn Solution using tradeskills
Create 1 Nematocyst Poison using tradeskills
Create 1 Stiffening Ergot using tradeskills
Create 1 Visionistic Pain using tradeskills
Create 1 Grandmaster Assassin's Vial using tradeskills
Create 1 Amnesic Lolium using tradeskills
Create 1 Paradoxical Peptide using tradeskills
Create 1 Crippling Peptide using tradeskills
Create 1 Temporal Rot using tradeskills

Deliver 1 Putrid Bane to Judge Marion Teld`mare
Deliver 1 Eyeburn Solution to Judge Marion Teld`mare
Deliver 1 Nematocyst Poison to Judge Marion Teld`mare
Deliver 1 Stiffening Ergot to Judge Marion Teld`mare
Deliver 1 Visionistic Pain to Judge Marion Teld`mare
Deliver 1 Grandmaster Assassin's Vial to Judge Marion Teld`mare
Deliver 1 Amnesic Lolium to Judge Marion Teld`mare
Deliver 1 Paradoxical Peptide to Judge Marion Teld`mare
Deliver 1 Crippling Peptide to Judge Marion Teld`mare
Deliver 1 Temporal Rot to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Expert Toxicologist Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Toxicologist Trophy and an Expert Toxicologist Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a mortar and pestle and your trophy will evolve to an Expert Toxicologist Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a mortar and pestle to get a permanent weight-reducing bag specific to poisonmaking.
Reward: Beginner Toxicologist Trophy
Reward: Expert Toxicologist Trophy

Exterminate the Vermin (Freeport West) (Normal): [Exterminator Qalantir is just inside the West Gate.]

You say, 'Hail, Exterminator Qalantir'

Exterminator Qalantir says 'Pleased to meet you, if you are a newcomer to Freeport then you can clearly see we are having quite the rat problem. If you are interested the militia has granted me some coin to reward those that bring me four rat whiskers.'

Exterminator Qalantir says 'This is good work! I know this isnt much, but it is all I can offer you. Thanks for your help!'
You gain experience!!
You receive 1 copper from Exterminator Qalantir.
You receive 1 silver from Exterminator Qalantir.
You receive 1 gold from Exterminator Qalantir.
Freshman Baker Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Baking.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Freshman Baker Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 1 Grilled Tuna Meat using tradeskills
Create 1 Pickled Bixie using tradeskills
Create 1 Hearty Meat Sauce using tradeskills
Create 1 Marmalade Sandwich using tradeskills
Create 1 Sea Green Cookies using tradeskills
Create 1 Filleted Bear using tradeskills
Create 1 Sea Urchin Stew using tradeskills
Create 1 Glazed Carp using tradeskills
Create 1 Grilled Crab Appetizers using tradeskills
Create 1 Wolf Fillet in Cream using tradeskills

Deliver 1 Grilled Tuna Meat to Judge Marion Teld`mare
Deliver 1 Pickled Bixie to Judge Marion Teld`mare
Deliver 1 Hearty Meat Sauce to Judge Marion Teld`mare
Deliver 1 Marmalade Sandwich to Judge Marion Teld`mare
Deliver 1 Sea Green Cookies to Judge Marion Teld`mare
Deliver 1 Filleted Bear to Judge Marion Teld`mare
Deliver 1 Sea Urchin Stew to Judge Marion Teld`mare
Deliver 1 Glazed Carp to Judge Marion Teld`mare
Deliver 1 Grilled Crab Appetizers to Judge Marion Teld`mare
Deliver 1 Wolf Fillet in Cream to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Freshman Baker Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Baker Trophy and a Freshman Baker Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a spit or oven and your trophy will evolve to a Freshman Baker Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a spit or oven to get a permanent weight-reducing bag specific to baking.
Reward: Beginner Baker Trophy
Reward: Freshman Baker Trophy

Freshman Tailor Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Tailoring.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Freshman Tailoring Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Leather Gorget using tradeskills
Create 1 Tailored Large Bag using tradeskills
Create 1 Studded Boots using tradeskills
Create 1 Crystalline Silk Sash using tradeskills
Create 1 Crystalline Silk Collar using tradeskills
Create 1 Folded Medicine Bag using tradeskills
Create 1 Wu's Fighting Slippers using tradeskills
Create 1 Wu's Fighting Mantle using tradeskills
Create 1 Rough Leather Gorget Template using tradeskills
Create 1 Wu's Fighting Pantaloons using tradeskills

Deliver 1 Leather Gorget to Judge Marion Teld`mare
Deliver 1 Tailored Large Bag to Judge Marion Teld`mare
Deliver 1 Studded Boots to Judge Marion Teld`mare
Deliver 1 Crystalline Silk Sash to Judge Marion Teld`mare
Deliver 1 Crystalline Silk Collar to Judge Marion Teld`mare
Deliver 1 Folded Medicine Bag to Judge Marion Teld`mare
Deliver 1 Wu's Fighting Slippers to Judge Marion Teld`mare
Deliver 1 Wu's Fighting Mantle to Judge Marion Teld`mare
Deliver 1 Rough Leather Gorget Template to Judge Marion Teld`mare
Deliver 1 Wu's Fighting Pantaloons to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Freshman Tailor Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Tailor Trophy and a Freshman Tailor Certificate. Equip the trophy, then combine the certificate by itself in a sewing kit or loom and your trophy will evolve to a Freshman Tailor Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a sewing kit to get a permanent weight-reducing bag specific to tailoring.


Need any missing dialogues, and any other missing quest information. Reward: Beginner Tailor Trophy
Reward: Freshman Tailor Trophy

Hogcaller's Inn (Normal): Plagus Ladeson is located in the warrior's guild, below the Arena.

You say, 'Hail, Plagus Ladeson'
Plagus Ladeson says 'Greetings, your name, and welcome to the bunker. Are you a [new warrior] or a [veteran]?'

You say, 'new warrior'
Plagus Ladeson says 'Good to know you chose the bunker to train you. It is the home of the Steel Warriors. We find our inner strengths grow through battles and other noble deeds. Do you [seek deeds] or [crave battle] ?'

You say, 'seek deeds'
Plagus Ladeson says 'It may not be a fray, but who ever said we Steel Warriors are nothing but brawn? Recently, there have been reports of frequent visits by dark elves to the Hog Caller's Inn here in Freeport. Go speak with Lady Shae. Tell her the [Steel Warriors sent you]. We cannot rely on the Freeport Militia to look into such matters. They are probably involved. Bring me any clues you find.'

Lady Shae is inside Hogcaller's inn in West Freeport.

You say, 'The Steel Warriors sent me'
Lady Shae says 'Thank you for checking into this matter. I told the militia, but they just ignored me. It appears the dark elves keep coming in and leaving mail for Shintl Lowbrew. Before I tell you more, could you please buy me a white wine?'

You can buy the white wine from Swin Blackeye inside the inn. Give it to Lady Shae. You gain experience and +1 on FelGuard faction.

Lady Shae says 'Thank you. Pandos has been telling me to try white wine forever. I mostly only drink red wine. Pardon me for getting off track. Anyway, it is a good thing you showed up. The lady in room two has been receiving mail from a dark elf. You [need the mail for room two]. The innkeeper usually holds it for the guests.'

The innkeeper is Swin Blackeye who just sold you the wine.

You say, 'I need the mail for room two'
Swin Blackeye says 'Hmmph ! If you're here to get the mail for room two, you'll need to show me the room key.'

Shintl Lowbrew, a female halfling, is usually inside room #2 on the second floor of the inn. Once in a while, she gets down to check her mail, leaving her room key on the floor. Pick the key. In case she doesn't; you may also kill her to get her key (then don't forget to loot her head too).

Give the key to Swin Blackeye .

Swin Blackeye says 'Here you go, then...'

You get a Sealed Letter.

Go back to Plagus Ladeson in East Freeport and hand him the letter.

Plagus Ladeson says 'Oh my! Opal? She is providing these agents of Neriak with information regarding the academy's secrets?! I cannot tell Cain about this. He will be furious. Show this to Toala. She will know what to do.'

Toala is located inside another room of the warrior's guild.

Toala Nehron says 'Why, that little trollop! What is she up to? Cain will never believe this! She must be in league with some faction of the dark elves, but why? Neither the Academy of Arcane Science nor Cain will believe this note. I will see what I can do. As for you, I command you to kill this Shintl and her dark elf courier! Put their heads into this box and combine them. We shall cut the link. Bring me her head.'

You receive Toala's Box for Heads.

Go back to the Hogcaller's Inn in West Freeport.

Kill Shintl Lowbrew and loot her head.

Buy another white wine and give it to Lady Shae. This spawns Hollish T'noops, the dark elf courier. He walks from the West Freeport entrance to the inn in about 1 minute.

Kill Hollish T'noops and loot his head.

Combine the two heads in Toala's Box for Heads to create Box with Two Heads.

Go back to Toala Nehron in East Freeport and give her the box.

Toala Nehron says 'Good work! We will soon catch Opal. I have started to formulate a plan to stop her. When I complete it, I shall notify you. Here. Take this small reward. I am sure killing Shintl was no trouble. She was just a halfling.'

Toala Nehron gives you a random piece of armor.

Your faction standing with Steel Warriors has been adjusted by 10.
Your faction standing with Guards of Qeynos could not possibly get any better.
Your faction standing with Corrupt Qeynos Guards has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
Your faction standing with Knights of Truth has been adjusted by 2.
You gain experience!!
You receive 2 silver from Toala Nehron.
You receive 1 platinum from Toala Nehron. Reward: Round Shield
Reward: Leather Tunic

Hopeless Love, Part 1 (Normal): You say, 'Hail, Plagus Ladeson'

Plagus Ladeson says, 'Greetings, ______, and welcome to the bunker. Are you a [new warrior] or a [veteran]?'

You say, 'I'm a veteran.'

lagus Ladeson says, 'I apologize for not knowing. I am new to the bunker. I was a trainer at the Hall of Steel in Qeynos before this. I left Qeynos in search of [Milea] and instead found myself joining the bunker's weaponmasters.'

You say, 'Who is Milea?'

Plagus Ladeson says, 'Milea Clothspinner. She was my one true love. She, too, is a Steel Warrior. When she left Qeynos in search of adventure, my heart left also. I never saw her again, but I decided to transfer my skills to Freeport. It is probably best I did not find her. She was in love with adventure. <sigh> The woman I am attracted to are always in love with another. Just like [Toala].'

You say, 'She's in East Karana.'

Plagus Ladeson says, 'You have seen Milea Clothspinner! This is great news! I wish I could travel to see her, but Cain will not allow me to do so at this time. You must take her a note for me. Here, take this to her. As a master in this order, I command you to do so immediately. Go!'

You receive a Sealed Note.

Upon giving the note to Milea Clothspinner:

Milea Clothspinner says, 'Oh great! I thought I'd seen the last of Plagus, or as all the women in the Steel Warriors called him, the Plague. Please do not tell him where I am. It must have been a long journey for you. Here. A little something for your wasted trip. I found it on the ground. Have fun going back to Freeport.'

Your standing with Steel Warriors got better.
Your standing with Guards of Qeynos got better.
Your standing with Corrupt Qeynos Guards got worse.
Your standing with The Freeport Militia got worse.
Your standing with Knights of Truth got better.
You gain experience!!

Need other quest rewards if any. Reward: Rusty Spear
Reward: Cloth Shawl
Reward: Damask Cap
Reward: Blackened Iron Coif
Reward: Grizzly Hide Cloak
Reward: Backpack
Reward: Rusty Two Handed Hammer
Reward: Gold Ring

Hopeless Love, Part 2 (Unsolved): Plagus Pladeson of the Steel Warriors in Freeport (he can be found in the courtyard behind the Steel Warriors building) talks to you about his hopeless love affairs with both [Milea] and [Toala]. If you ask him about Toala, he will tell you that she is in love with Cain Darkmore. She won't respond to Lagus's name (I have been told she might respond now), but will respond to Cain Darkmoor's name, and will tell you that he is in love with Opal Darkbriar. Quite the triangle. I am told that this is not a quest, but merely a story line.

Need all dialogues, steps, quest items, rewards, additional zones, quest mobs, faction hits if any.
Human Cultural Armor (DoN) (Normal): Click here for an overview of cultural armor introduced with Dragons of Norrath.

(If you are starting in Qeynos, click here.)

Find Vivian Selgan in East Freeport (location -1015, -865).

You say, 'Hail, Vivian Selgan'

Vivian Selgan says 'Hello ______. What brings you back 'ere? Wanted to be round yer own [kind] again?'

You say, 'Kind?'

Vivian Selgan says 'Aye. A lot of us have returned home these past few months. Seems distrust is brewing among them other races. Now, I don't want to be accused of bigotry, some of those other races are okay--dwarves and elves are pretty reliable in a fight--but the rest: you can't trust 'em. Like them blasted dark elves: always plotting something. And those lizard things. . . don't even get me started with those. Folks don't feel safe out there anymore so they come back here for protection. Why do you think I came back to the city! To be 'round more humans, folks I can [trust]!'

You say, 'Trust?'

Vivian Selgan says 'Aye, you know what I mean. We need to stick together, form a unified front and let our enemies know we mean business. In fact, right now I'm making armor for the city militia. Hmm, you look like you'd be good in a fight. Perhaps you'd be [interested] in these armor designs. Or maybe you want to know more about the military and scholarly [symbols] we humans have used over the ages? I can share my patterns for either the symbols or the armor with you provided you don't go blabbing my trade secrets to no dark elves. Can't trust those kind!'

You say, 'I am interested.'

Vivian Selgan says 'Excellent, I can make you a pattern book, but first I'm gonna need some materials. Bring me a raw-hide belt for the cover, a low quality cat pelt for the pages, a snake venom sac for the ink, and a cutthroat insignia ring for the binding. I have heard most of these items can be found in the Oasis of Marr, South Ro and the Commonlands. Bring them to me and the pattern book shall be yours.'

On handing in the items:

Artisan Vivian Selgan says 'Aye, well done, my friend! As promised, 'ere is the pattern book. It may take some practice to get a hang of those designs, but they should serve you well. Don't forget about us if a war breaks out. I want you up on those city walls with me, aye!'

You receive your book of Ancestral Human Armor.

You say, 'What symbols?'

Vivian Selgan says 'Once ye've got yer armor, ye might want ta reinforce it with these symbols. Fetch me a few things so I can make the symbol patterns. There's reagents I need in [Befallen], [The Hole], [The Dragon Necropolis], and the [valley] beyond the Lavastorm Mountains.'

Journeyman's Book of Human Culture

You say, 'Befallen.'

You have been assigned the task 'Into Befallen'.

Vivian Selgan says 'Deep in Befallen lay Ice Boned Skeletons. Their crystallized marrow is what I need to inscribe this pattern. Hunt around down there for a bit and bring me four of them.'

Task given to get your Journeyman's Book:
1) Kill 20 Ice boned skeletons in Befallen
2) Loot four Crystalized Marrow
3) Hand Vivian the marrow
4) Kill 10 willowisps
5) Loot one Burned Out Lightstone
6) Return Lightstone to Vivian
Receive Journeyman's Book.

Expert's Book of Human Culture

You say, 'The Hole.'

You have been assigned the task 'Searching Old Paineel'.

Vivian Selgan says 'You think you're ready for the hole do you? This place is ripe with magical energies. I need you to put some of the elemental warriors to rest and bring me twenty drops of mercury.'

Task given to get your Expert's Book:
1) Kill 50 elemental warriors in The Hole
2) Loot 10 Drops of Mercury
3) Return Mercury to Vivian
4) Kill 5 Elemental Monstrosities in The Hole
5) Loot 1 Drop of Mercury
6) Return Mercury to Vivian
Receive Expert's Book.

Master's Book of Human Culture

You say, 'The Dragon Necropolis.'

You have been assigned the task 'Delve the Necropolis'.

Vivian Selgan says 'Within the tomb of the Dragon Necropolis you will find a race of rat creatures.. In order to create this symbol I need lots of their old dragon horns. Return to me when you have acquired these items.'

Task given to get your Master's Book:
1) Kill 80 Chetari-aligned NPCs in Dragon Necropolis
2) Loot 2 Old Dragon Horns
3) Return Horns to Vivian
4) Kill 5 Phase Spiders
5) Loot 1 Phase Spider Silk
6) Return 1 Phase Spider Silk to Vivian
Receive Master's Book.

Grandmaster's Book of Human Culture

You say, 'What valley?'

You have been assigned the task 'Ripples in Stillmoon'.

Vivian Selgan says 'Ready for something more challenging, eh? Very well. The goblins in stillmoon temple are known for their resilient skin. For this next pattern I need four of the thickest rough goblin skins you can find. Go collect a large quantity and bring me the finest of the haul. You may wish to seek out some operatives in Lavastorm to aid you in tracking down these rare items.'

Task given to get your Grandmaster's Book:
1) Kill 120 Denizens of Stillmoon in Stillmoon Temple
2) Loot 80 Rough Patches of Goblin Skin
3) Return Skins to Vivian
4) Kill 10 Denizens of Stillmoon Temple
5) Loot 1 Stone Necklace
6) Return 1 Stone Necklace to Vivian
Receive Grandmaster's Book.

..................................................................................

QEYNOS

Find Tar Cordell in North Qeynos by the Priest of Discord, at +230, +395.

Ancestral Human Armor

You say, 'Hail, Tar Cordell'

Tar Cordell says 'Hello ______. What brings you back 'ere? Wanted to be 'round yer own [kind] again?'

You say, 'My kind?'

Tar Cordell says 'Aye. A lot of us 'ave returned 'ome these past few months. Seems distrust is brewing among them other races. Now, I don't want to be accused of bigotry, some of those other kind are okay--dwarves and elves are pretty reliable--but the rest . . . you can't trust 'em. Like them blasted dark elves always plotting something. And those lizard things . . . don't even get me started with those. Folks don't feel safe out there anymore so they're coming back to the cities for protection. Why do you think I came back to 'ere! To be 'round more 'umans, folks I can [trust]!'

You say, 'Trust?'

Tar Cordell says 'Aye, you know what I mean. We need to stick together, form a unified front and let our enemies know we mean business. In fact, right now I'm making armor for the city militia. Hmm, you look like you'd be good in a fight. Perhaps you'd be interested in these armor designs. I can share my pattern [book] or even my armor [patterns] with you provided you don't go blabbing my trade secrets to no dark elves. Can't trust those kind!'

You say, 'What book?'

Tar Cordell says 'Excellent, I can make you a pattern book, but first I'm gonna need some materials. Bring me a fire beetle carapace for the cover, a patch of zombie skin for the pages, a golden bandit tooth for the clasp, and a lion tail to grind down and make a salve which will protect and preserve the finished product. I hear these resources can be found in Western Karana. Once I have these things, I can create the pattern book for ya.'

On handing in the items:

Tar Cordell says 'Aye, well done, my friend! As promised, 'ere is the pattern book. It may take some practice to get a 'ang of these designs, but they should serve you well. Don't forget about us if a war breaks out. I want you up on those city walls with me, aye!'

You say, 'What patterns?'

Tar Cordell says 'Aye, I can give you these patterns provided you can help me with some missions for Qeynos. What do ya say? Can you help ol' Tar out? I need someone to spearhead expeditions to [Erud's Crossing], [Kedge Keep], the [Dragon Necropolis] or, if you've got the metal for it, the [valley] on the other side of the lavastorm mountains. I can reward you with some armor patterns for yer efforts. You know the drill. The more the danger, the more the reward! Choose wisely, now.'

Journeyman's Book of Human Culture

You say, 'Erud's Crossing.'

You have been assigned the task 'Clearing the Western Sea Lanes'.
Tar Cordell says 'Ha ha! I knew I could count on ya! Seems our ocean trade routes are in trouble again, my friend. I need ya' to travel over to Erud's Crossing and kill twenty o' dem sharks. That should clear the way a bit for our sailors! Bring me three lake pebbles from their stomachs as proof of your kills. Not that I don't trust ya, I just need something to show the boys when I let 'em know the way is clear.'

Task details

1) Kill 15 Sharks in Kerra Isle
2) Loot three Lake Pebbles
3) Return and hand in pebbles to Tar Cordell
4) Kill 10 Will-O-Wisps
5) Loot one Lightstone
6) Return and hand in Lightstone to Tar Cordell

Well done. Lucky I found you or that job never would have gotten done. As promised, 'ere's those armor runes. Let me know if you need any more of these [patterns]. Sure as the sunrise, there's always more work to be done 'round here.
You have been given: Journeyman's Book of Human Culture

Expert's Book of Human Culture

You say, 'Kedge Keep.'

You have been assigned the task 'Clearing the Eastern Sea Lanes'.
Tar Cordell says 'Our ocean trade routes still aren't as secure as we need 'em to be. Several of Qeynos' finer cargo vessels have disappeared while sailing from `ere to Freeport and Faydwer. Sure enough, the wreckage always turns up floating around Kedge Keep. Get over there an' wreck the place. Kill fifty mermaids and return to me with four vials of deepwater ink. That should clear the way for our ships.'

Name of task and hand-in dialogues needed.

1) Kill 40 Mermaids in Kedge Keep
2) Loot 15 Deepwater Inks
3) Deliver four Deepwater Inks to Tar Cordell
4) Kill any five Cauldron Sharks in Kedge Keep
5) Loot one Shark Skin
6) Deliver one Shark Skin to Tar Cordell

Master's Book of Human Culture

You say, 'Dragon Necropolis.'

You have been assigned the task 'Scale and Bone'.
Tar Cordell says 'We've lost several expeditions into the dragon necropolis over the past few months. It's the rats that have been sneaking upon our ranks in those dark tunnels. Kill eighty of those things and return to me four old dragon horns. That should clear the depths out a bit.'

Hand-in dialogues and task details needed.

Grandmaster's Book of Human Culture

You say, 'Valley.'

You have been assigned the task 'Lair of the Lavaspinner'.

Tar Cordell says 'Aye, glad you volunteered! Our scouts have been having a heap o' trouble in the dragon lands north of Lavastorm. Seems the spiders there have been tracking our movements and ambushing our scouts. I need you to lead an expedition into the Lavaspinner's Lair and slay six score denizens of the delve. Bring me four arachnid eye clusters as proof of your kills. You may wish to seek out some operatives in Lavastorm to aid you in tracking down these rare items.'

Dialogues and task details needed.

Types of Armor

Claviger - Berserker, Ranger, Rogue
Sagacious - Druid, Monk
Stalwart - Bard, Cleric, Paladin, Shadowknight, Warrior
Stargazer - Enchanter, Magician, Necromancer, Wizard
Reward: Simple Stalwart Helm
Reward: Elaborate Stalwart Armband
Reward: Elaborate Claviger Greaves
Reward: Ornate Stalwart Boots
Reward: Ornate Stalwart Greaves
Reward: Elaborate Sagacious Greaves
Reward: Elaborate Sagacious Cuirass
Reward: Ornate Claviger Helm
Reward: Ornate Stalwart Helm
Reward: Ornate Claviger Sleeves
Reward: Simple Claviger Armband
Reward: Simple Claviger Boots
Reward: Simple Claviger Cuirass
Reward: Simple Claviger Gloves
Reward: Simple Claviger Greaves
Reward: Simple Claviger Helm
Reward: Simple Claviger Sleeves
Reward: Elaborate Claviger Armband
Reward: Elaborate Claviger Cuirass
Reward: Elaborate Claviger Helm
Reward: Ornate Stargazer Armband
Reward: Ornate Stargazer Cap
Reward: Simple Stargazer Armband
Reward: Simple Stargazer Boots
Reward: Simple Stargazer Gloves
Reward: Simple Stargazer Cap
Reward: Simple Stargazer Sleeves
Reward: Intricate Stargazer Armband
Reward: Intricate Stargazer Gloves
Reward: Ornate Sagacious Armband
Reward: Ornate Sagacious Gloves
Reward: Ornate Sagacious Sleeves
Reward: Elaborate Sagacious Sleeves
Reward: Simple Sagacious Armband
Reward: Simple Sagacious Boots
Reward: Simple Sagacious Gloves
Reward: Simple Sagacious Helm
Reward: Simple Sagacious Sleeves
Reward: Intricate Sagacious Armband
Reward: Simple Stalwart Armband
Reward: Simple Stalwart Boots
Reward: Simple Stalwart Cuirass
Reward: Simple Stalwart Gloves
Reward: Simple Stalwart Greaves
Reward: Simple Stalwart Sleeves
Reward: Intricate Stalwart Armband
Reward: Intricate Stalwart Boots
Reward: Intricate Stalwart Cuirass
Reward: Intricate Stalwart Gloves
Reward: Intricate Stalwart Greaves
Reward: Intricate Stalwart Helm
Reward: Intricate Stalwart Sleeves
Reward: Elaborate Stalwart Boots
Reward: Elaborate Stalwart Cuirass
Reward: Elaborate Stalwart Gloves
Reward: Elaborate Stalwart Helm
Reward: Elaborate Stalwart Sleeves
Reward: Ornate Stargazer Sleeves
Reward: Elaborate Sagacious Armband
Reward: Elaborate Sagacious Helm
Reward: Elaborate Sagacious Boots
Reward: Ornate Stargazer Gloves
Reward: Simple Sagacious Greaves
Reward: Simple Sagacious Cuirass
Reward: Intricate Sagacious Helm
Reward: Intricate Sagacious Gloves
Reward: Intricate Sagacious Sleeves
Reward: Intricate Sagacious Boots
Reward: Intricate Sagacious Greaves
Reward: Ornate Sagacious Helm
Reward: Ornate Sagacious Boots
Reward: Ornate Sagacious Greaves
Reward: Ornate Sagacious Cuirass
Reward: Elaborate Claviger Boots
Reward: Elaborate Claviger Gloves
Reward: Seals of Darkhollow
Reward: Ornate Stalwart Armband
Reward: Elaborate Sagacious Gloves
Reward: Simple Stargazer Breeches
Reward: Simple Stargazer Robe
Reward: Ornate Claviger Armband
Reward: Ornate Claviger Boots
Reward: Ornate Claviger Cuirass
Reward: Ornate Claviger Gloves
Reward: Ornate Claviger Greaves
Reward: Intricate Sagacious Cuirass
Reward: Elaborate Claviger Sleeves
Reward: Intricate Claviger Armband
Reward: Intricate Claviger Boots
Reward: Intricate Claviger Cuirass
Reward: Intricate Claviger Gloves
Reward: Intricate Claviger Greaves
Reward: Intricate Claviger Helm
Reward: Intricate Claviger Sleeves
Reward: Ornate Stargazer Boots
Reward: Ornate Stargazer Robe
Reward: Ornate Stargazer Breeches
Reward: Ornate Stalwart Cuirass
Reward: Ornate Stalwart Gloves
Reward: Ornate Stalwart Sleeves
Reward: Elaborate Stargazer Armband
Reward: Elaborate Stargazer Boots
Reward: Elaborate Stargazer Robe
Reward: Elaborate Stargazer Gloves
Reward: Elaborate Stargazer Breeches
Reward: Elaborate Stargazer Cap
Reward: Elaborate Stargazer Sleeves
Reward: Intricate Stargazer Robe
Reward: Elegant Stalwart Cuirass
Reward: Elegant Stalwart Boots
Reward: Elegant Stalwart Armband
Reward: Elegant Stalwart Greaves
Reward: Elegant Stalwart Sleeves
Reward: Elegant Sagacious Cuirass
Reward: Elegant Sagacious Boots
Reward: Elegant Sagacious Armband
Reward: Elegant Sagacious Greaves
Reward: Elegant Sagacious Sleeves
Reward: Elegant Sagacious Gloves
Reward: Elegant Sagacious Helm
Reward: Elegant Stalwart Gloves
Reward: Elegant Stalwart Helm

Illegible Cantrip (Normal): Tara Neklene may found on the upper level of the Academy of Arcane Sciences at -130, -915, reachable by walking over the glimmering circles in the floor of the main chamber. A find will not locate her because of the teleportation involved.

You say, 'Hail, Tara Neklene'

Tara Neklene says 'It is always a pleasure to meet a new face. We have many who travel far and wide to visit our great academy. Many who brave the long trip by boat. Many who dare to cross the territory of the [Deathfist orcs].'

You say, 'What are the Deathfist orcs?'

Tara Neklene says 'The Deathfist are a clan of orcs. They are not very powerful, yet I hear they dabble in the circles of magic. Their skills in the ways of magic are limited. It is my duty to study them. I shall pay for your services. Will you [assist with the research]?'

You say, 'I will assist with the research.'

Tara Neklene says 'Yes. You will do. Go into the lands which surround Freeport. There you shall encounter Deathfist apprentices. They are as young as yourself and each should carry an orc cantrip. Return one for further studies. Do so and you will earn your pay as well as our respect.'

Head to the orc camps in Commonlands and kill an "orc apprentice" to loot an Illegible Cantrip. Bring this back to Tara.

Tara Neklene says 'Very fine work, my young apprentice. This shall be very useful in understanding their ways. I have heard rumors of a scribe who can decipher these scrolls. He is said to frequent the local taverns. Bah!! If I cannot decipher them, no one can!! Continue with your work. Soon you shall advance enough to [test the might of the orc oracles].'

Your faction standing with Arcane Scientists has been adjusted by 10.
Your faction standing with Knights of Truth has been adjusted by 2.
Your faction standing with Opal Dark Briar has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
You gain experience!!
You receive 6 copper from Tara Neklene.
You receive 15 silver from Tara Neklene.

You receive a minor item.

You say, 'I will test the might of the orc oracles.'

Tara Necklene says 'You had best leave my sight. I am a faithful member of the Academy of Arcane Science and you are no ally of ours.'

This likely leads into a separate quest (details needed).
Investigate a disappearance (Normal): This mission begins with Alchemist Bauer inside the Jade Inn in West Freeport, at -285, -535, -68.

You say, 'Hail, Alchemist Bauer'

Alchemist Bauer says 'Oh my sweet [Leesa]! Why didn't you just give him what his black heart wanted! Why did he take you from me?'

You say, 'Who is Leesa?'

Alchemist Bauer says 'Oh, my dear Leesa! My wife, Leesa, has been missing for several years now. I refuse to give up hope but after all these years it's hard to hold on. She was a Seeker of Ro who crossed a dark hearted wizard named Mithious. I've never stopped searching for her, or for some sign. Would you like to [help] me search?'

You say, 'I will help you search.'

Alchemist Bauer says 'If you would like to help me search for my wife you could start with a priest in the Temple of Solusek Ro named Torzan Searfire. Speak with him about your search and he may be able to point you in the right direction. I've tried to keep in contact with him but that vile wizard who has taken my wife from me continues to [hunt] me. Please speak with Torzan Searfire for me and tell him Alchemist Bauer sent you, and please return if you find anything. I can't say any more about this, it's too painful. Take this locket. It belonged to my wife and I pray it will bring you luck in your search.'

You receive A Seeker Pendant (identifies as "The sacred pendant given only to Seekers of Ro").

You have been assigned the task 'Investigate a disappearance'.

You say, 'Hunt you?'

Alchemist Bauer says 'Who knows what motivates a man like that? He must know that I hate him for what he has done. Perhaps he simply feels it will be tidier to remove the husband as he removed the wife. I am not without talents myself but I cannot stand before a wizard of his power and survive. And so I must continue to flee, even while continuing my search.'

Head to the Temple of Solusek Ro and find Torzan Searfire at +485, -75.

You say, 'Hail, Torzan Searfire'

Torzan Searfire says 'What's that? Alchemist Bauer sent you, you say? Well you have set your feet on a sad path indeed my friend. All in this temple thought very highly of Seeker Leesa and we were all distraught when she vanished. Would you hear the [tale]?'

Your task 'Investigate a disappearance' has been updated.

You say, 'What tale?'

Torzan Searfire says 'Leesa was a young and beautiful Seeker in our temple. She was in love with a brilliant alchemist named Bauer, but of course you already know that, ______. She and Bauer befriended a young wizard named Mithious. The three of them were fast friends and all seemed well for a time. But it wasn't too long before Mithious began to show his true nature. You see, Mithious, as it turns out, loves power more than any mortal or god. His kind exterior masks a heart as dark as they come. Mithious styles himself the next Al'Kabor and has been relentlessly delving into the secrets of teleportation and dark and vile magic.'

Torzan Searfire says 'No one but Leesa knows for sure what caused the falling out between her and Mithious. Perhaps he wanted secrets of this temple that she refused to divulge. Or perhaps there was a simpler explanation. Perhaps Mithious fancied himself in love with Leesa, and it may be she spurned him. All we do know is that Leesa was last seen with Mithious when she vanished. We seek him still but he is crafty and has eluded us these many years. If you would continue your search for the heart of this mystery perhaps you should seek out some of Mithious' [research partners] for clues.'

You say, 'What research partners?'

Torzan Searfire says 'My good friend, Jane Planesummoner, was working extensively with Mithious a few years ago. She told me he had an almost unnatural interest in how a mage is able to summon ethereal creatures and bind them to the mage's will. Despite the fact that he was himself a wizard, he seemed to think that he could learn to augment his wizardly summons and infuse some of the mage's special magic into a spell or spells he was trying to concoct. You should go speak with Jane, and give her this note as way of introduction.'

You receive A Letter of Introduction (identifies as "A letter of introduction to Jane Planesummoner").

Head to Jane Planesummoner in South Qeynos, at +250, -345. Give her the letter.


Jane Planesummoner says 'Why are you interrupting my studies? I don't know this 'Torzan' and I don't know you! Return this note to the sender, whoever he is. Now leave me in peace. Go!'

You receive A Letter of Introduction (identifies as "A slightly crumpled letter of introduction").

Your task 'Investigate a disappearance' has been updated.

Head back to Torzan and give him the crumpled letter.

Torzan Searfire says 'She said what? She doesn't know me? But that's . . . That's impossible, we've known each other for years! Something is wrong, something that no doubt revolves around our 'friend' Mithious. If she is under an enchantment, how can we break it? She obviously won't cooperate based on what you just told me, so. . .Ah I have just the thing. Take this container and place inside it the following items -- A spell scroll for Nullify Magic, one enchanted platinum bar and the blood from a [Resismus]. Together they will form an Enchanted Nugget that I can use to craft an item that will free Jane from whatever enchantment or spell Mithious may have used.'

Your task 'Investigate a disappearance' has been updated.

You say, 'What is a Resismus?'

Torzan Searfire says 'A Resismus? It is a fearsome and powerful creature whose blood has unique magical properties. You may not realize it but each spell scroll used and memorized by any magic user has invested in it a small amount of the magic the incantation creates. Normally this trace is impossible to capture but when soaked in the blood of a Resismus the magic contained in the scroll will leach out into nearby items. In this case it will infuse itself into the enchanted platinum bar you will put in with the scroll. I have heard that this beast has been sighted in the Dreadlands near the Combine relics. Seek out Loremaster Yoakum in the Dreadlands to learn of the beast's location.'

You receive Torzan's Pouch of Combination (no special item lore), a 4-slot SMALL container.

Head to the Dreadlands and find Loremaster Yoakum at +500, +9630, outside one of the giant pyramids in the secret valley.


You say, 'Hail, Loremaster Yoakum'

Loremaster Yoakum says 'Ah, I see you are the one Torzan asked me to watch for. You have come seeking the beast and you will find him within these walls. Torzan may not have told you everything of importance regarding the Resismus, but I will do so now before you face it. The Resismus is almost impossible to find if it wishes to remain hidden. If you explore the chamber behind me now you would almost certainly find nothing, unless you are more discerning than I expect.'

Loremaster Yoakum says 'Fear not, however, for I can flush the beast when you are prepared. Beware of the beast's claws and teeth but also remember always that this is a creature of deep and powerful magic - expect the unexpected! When you are [ready] tell me and I will flush the beast for you. Remember that I cannot assist you with your fight. My role is an observer and, besides, I've never been skilled in combative magic.'

You say, 'I am ready.'

Your task 'Investigate a disappearance' has been updated.

An "Enraged Resismus" spawns (level? fight info?). Kill it and loot Blood from a Resismus (identifies as "This blood pulses witn an inner magic").

Your task 'Investigate a disappearance' has been updated.

Combine the Blood from a Resismus, an Enchanted Platinum Bar, and a storebought Spell: Nullify Magic scroll in Torzan's Pouch of Combination to craft an Enchanted Nugget (identifies as "A deformed chunk of metal infused with power"). Head back to Torzan and give this to him.

Torzan Searfire says 'Ah, yes, this is exactly right! Well done indeed! Was the beast as potent as we feared? Well obviously you proved to be more than a match for it. Just give me a moment to complete the charm now that you have provided me with the final and crucial ingredient.'

You receive Torzan's Dispelling Ring (identifies as "A powerful counter to any persistent enchantment").

Torzan Searfire says 'Done! This should overwhelm any magical blocks that exist on any that wear it. Give this to Jane and report to me what you find. If she is as hostile as you say it might prove tricky but as long as she holds the ring for a moment it should do its work. If this doesn't work. . .I don't know what might be amiss with my friend.'

Your task 'Investigate a disappearance' has been updated.

Go to Jane Planesummoner and give her the ring.

Your task 'Investigate a disappearance' has been updated.

Jane Planesummoner says 'I. . .I can't believe it! That foul, evil wizard did that to me! Thank you so much for your assistance. Everything is returning to me now. For so long it was as if I lived in a fog. But I forget myself. If I remember your previous note correctly you wanted to learn what research Mithious and I had been working on. Let me give you this volume, it should prove valuable to you in your search. I never fully trusted Mithious, and with cause it turns out, so I hid my notes in this chest. He does not know of this book's existence, and it should aid you in your search. Please give my thanks to Torzan as well. Good day to you!'

You receive Jane Planesummoner's Research Notes (identifies as "A secret account of the research of Mithoius Scratch"). Give these to Torzan.

Torzan Searfire says 'So the ring worked, did it! Excellent, excellent, that really is wonderful news. Now let me examine this book that you have brought to me for a moment.'

A Seeker Pendant is removed from your inventory, to be replaced by A Glowing Seeker Pendant (identifies as "The sacred pendant given only to Seekers of Ro").

Torzan Searfire says 'Of course! This explains much. The day that Leesa vanished our elders had detected a strange surge of magical energy. The exact spell used was unknown to us at the time as we have never felt magic quite like that before. This tome, however, hints at what it may have been. Mithious was desperate to learn how a mage is able to summon a powerful creature to their side and bind it to their will. Obviously, as a wizard, he could never fully master that ability. But it appears he may have learned how to fuse a small wisp of a mage's magic into a spell he constructed to create an unbreakable prison. The [implications]!'

You say, 'What implications?'

Seeker Leesa's Pendant begins to glow. You must be getting closer to your goal.

Your task 'Investigate a disappearance' has been updated.

You receive Jane Planesummoner's Research Notes back.

Torzan Searfire says 'Don't you realize what this means? Leesa may be alive, after all! Maybe I'm being a hopeful old fool, but if I'm right about what this means. . .you must take this at once to one of our eldest. Seek out Tazgar and give him this tome. Be aware that he can be very caustic, so approach him with care. Leesa was one of his favorite acolytes, and I think he blames himself for what happened to her. Somehow he thinks he should have done more to protect her. But if you give him this volume I think he'll realize at once what it may mean. I wish you good fortune in your quest. You have already shed more light on this sad mystery than I had thought possible.'

Find Tazgar, an efreet in the deepest part of the temple behind a fake door. The door looks like a wooden cabinet against the wall at +535, +5. When clicked, it slides to one side. The wall behind it is fake. Walk through it and proceed down several flights of stairs to Tazgar. IMPORTANT: Do not hail him (big faction hit). Give him the notes.

Tazgar says 'What do you want! I don't have time for. . .wait, what's this! Unbelievable! Can this be true? I see Torzan's mark on this tome or I would brand it a fake and have you killed on the spot. Oh that black-hearted wizard Mithious, now we have even more reason to seek you out. But first we must determine if our slim hope may be true. Thank you for obtaining this. Will you continue to [help] us?'

You receive a Sphere of Dimensional Rifts (identifies as "The sphere glows faintly with hidden power").

Your task 'Investigate a disappearance' has been updated.

You say, 'I will continue to help you.'

Tazgar says 'From the hints in this tome, it is clear that Mithious was looking for ways to pervert Combine magic with a bizarre variation on the magic that a mage uses to summon a companion. Although he couldn't control the creature he would summon he did seem to have discovered a way to trap it in a place between worlds. At the same time it seems he's able to trap another person. Long have I pondered on the magical surge of energy we felt that day so many years ago and although I was not able to divine the source of the incantation I have crafted this imbued stone that should prove to be a suitable counter. Take this stone and when you have found the location you seek it will unravel the prison that Mithious constructed. Then we will see if my hopes for Leesa come to be true or if we will have to face that which I fear most about her fate. Go, and return when you know more.'

Bring a raid and head back to the Dreadlands, near the small spire (/loc?), east of Klok F`tshai. Make sure to bring the Sphere of Dimensional Rifts and A Glowing Seeker Pendant with you. Equip the sphere. After a few moments, A Trapped Spirit (exact in-game name and level?) will spawn in the middle of the spire. Give the Sphere of Dimensional Rifts to the spirit, which will spawn a Furious Jailor, a level 71-72 undead mob that procs Jailor's Fury and Knockback, rampages, enrages at 9%, and hits for up to 2.5k. Burn it down and loot one "{Item} of Dimensional Imprisonment."

Once it's dead, Seeker Leesa will spawn (/loc?). Give her the glowing seeker pendant, and receive A Radiant Seeker Pendant (identifies as "The sacred pendant given only to Seekers of Ro"). Any dialogue here?

Head back to Tazgar and give him the radiant seeker pendant to receive a Blessed Seeker Pendant (faction hits? dialogue?).


Need all dialogues, /loc, faction hits if any, task stages and descriptions, any missing information. Reward: Buckler of Dimensional Imprisonment
Reward: Blessed Seeker Pendant
Reward: Belt of Dimensional Imprisonment
Reward: Cloak of Dimensional Imprisonment
Reward: Earring of Dimensional Imprisonment
Reward: Ring of Dimensional Imprisonment
Reward: Rod of Dimensional Imprisonment

Journal Strongbox (Normal): Speak to Nusk Treton on the ground near the Arcane Science building. He will tell you to seek Lenka Stoutheart in Freeport and ask her for the Journal Strongbox, then return it to him. She can be found at an inn in West Freeport, but she will tell you that she dropped the box off a ship straight out from the dock at an Isle in the Ocean of Tears.

The strongbox is found in the Ocean of Tears "pretty much right under the dock at the Sisters' Isle in the new OOT zone."

Nusk Treton judges you amiably -- what would you like your tombstone to say?
You say, 'Hail, Nusk Treton'
Nusk Treton says 'Freeport! Great trade city of Norrath! What a wondrous place! How do you do? You are an [arcane scientist], are you not?'
You say, 'arcane scientist'
Nusk Treton says 'Grand! I remember my younger days in this great academy. I have spent many years of research here in Freeport. I compiled a [locked journal] of my research. Alas. I am still awaiting its return.'
You say, 'locked journal'
Nusk Treton says 'I lent it to an old colleague of mine in Ak'Anon. He was to send it back aboard a private vessel. One Lenka Stoutheart was to return it to me. It has already been one month and counting. I wish there was a young wizard who could [seek out Lenka].'
You say, 'seek out Lenka'
Nusk Treton says 'What luck! I would be most appreciative if you could find Lenka Stoutheart in Freeport and inquire where the journal strongbox might be. I do so look forward to its return!'

You have entered East Freeport.
Your Location is -1124.43, -1124.14, 7.21
Targeted (NPC): Lenka Stoutheart
You say, 'Hail, Lenka Stoutheart'
Lenka Stoutheart says 'Hi, kid! You seem to be a stranger in these parts. Heed my words, this city is dangerous to new blood!'
Bronto Thudfoot says 'You said it, boss! Stay clear of taking sides and you should be just fine, young one .'
You say, 'nusk sent me'
You say, 'what journal strongbox'
Lenka Stoutheart says 'You must be from the Academy of Arcane Science. Well, kid, bad news. I was docked at an isle in the Ocean of Tears when I was boarded by the Freeport Militia. To say the least, I panicked and dropped all my cargo. It is still there. Mostly illegal alcohol, but the strongbox is still out there, too. Directly out from the dock.'

Headed to OOT to get the strongbox.
Hand the strongbox to Nusk:

Nusk Treton says 'Grand and fantastic! You have made my day complete. Here is what little I can offer. Most of my money goes into my research. Thank you.'
Your faction standing with Arcane Scientists has been adjusted by 10.
Your faction standing with Knights of Truth has been adjusted by 2.
Your faction standing with Opal Dark Briar has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
You gain experience!!
You receive 8 copper from Nusk Treton.
You receive 3 silver from Nusk Treton.
You receive 1 gold from Nusk Treton.

Reward: Ration
Journeyman Alchemist Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Alchemy.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Journeyman Alchemist Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 4 Elixir of the Ursine II using tradeskills
Create 4 Effusion of Bertoxxulous II using tradeskills
Create 4 Effusion of Saryrn IV using tradeskills
Create 3 Philter of Major Negation using tradeskills
Create 3 Tonic of Heat Affinity II using tradeskills
Create 1 Elixir of the Feline VII using tradeskills
Create 1 Effusion of E'ci VII using tradeskills
Create 1 Effusion of Fennin VII using tradeskills
Create 1 Distillate of Immunization II using tradeskills
Create 1 Distillate of Immunization III using tradeskills

Deliver 4 Elixir of the Ursine II to Judge Marion Teld`mare
Deliver 4 Effusion of Bertoxxulous II to Judge Marion Teld`mare
Deliver 4 Effusion of Saryrn IV to Judge Marion Teld`mare
Deliver 3 Philter of Major Negation to Judge Marion Teld`mare
Deliver 3 Tonic of Heat Affinity II to Judge Marion Teld`mare
Deliver 1 Elixir of the Feline VII to Judge Marion Teld`mare
Deliver 1 Effusion of E'ci VII to Judge Marion Teld`mare
Deliver 1 Effusion of Fennin VII to Judge Marion Teld`mare
Deliver 1 Distillate of Immunization II to Judge Marion Teld`mare
Deliver 1 Distillate of Immunization III to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Journeyman Alchemist Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Alchemist Trophy and a Journeyman Alchemist Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a medicine bag and your trophy will evolve to a Journeyman Alchemist Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a medicine bag to get a permanent weight-reducing bag specific to alchemy.
Reward: Journeyman Alchemist Trophy
Reward: Beginner Alchemist Trophy

Journeyman Researcher Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Research.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Journeyman Researcher Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 16 Celestial Cleansers using tradeskills
Create 20 Vials of Pure Water using tradeskills
Create 4 Aqua Regia using tradeskills
Create 1 Parchment Solution
Create 1 Highland Sludge Drying Powder
Create 1 Parchment Solution
Create 1 Highland Sludge Drying Powder
Create 1 Fine Parchment Solution
Create 1 Vellum Parchment Solution using tradeskills
Create 1 Vellum Parchment using tradeskills

Deliver 4 Celestial Cleansers to Judge Marion Teld'mare
Deliver 4 Vials of Pure Water to Judge Marion Teld'mare
Deliver 4 Aqua Regia to Judge Marion Teld'mare
Deliver 1 Parchment Solution
Deliver 1 Highland Sludge Drying Powder
Deliver 1 Parchment Solution
Deliver 1 Highland Sludge Drying Powder
Deliver 1 Fine Parchment Solution
Deliver 1 Vellum Parchment Solution to Judge Marion Teld'mare
Deliver 1 Vellum Parchment to Judge Marion Teld'mare



Note: At one point, these five steps replaced those above from "Parchment Solution" to "Fine Parchment Solution" (including duplicates). This may be a bug in game.

Create 1 Parchment using tradeskills
Create 1 Tempest Runed Swatch using tradeskills
Create 1 Spell: Talisman of Jasinth using tradeskills
Create 1 Spell: Yaulp V using tradeskills
Create 1 Spell: Form of the Howler using tradeskills

Deliver 1 Parchment to Judge Marion Teld'mare
Deliver 1 Tempest Runed Swatch to Judge Marion Teld'mare
Deliver 1 Spell: Talisman of Jasinth to Judge Marion Teld'mare
Deliver 1 Spell: Yaulp V to Judge Marion Teld'mare
Deliver 1 Spell: Form of the Howler to Judge Marion Teld'mare



Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Journeyman Researcher Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Researcher Trophy and a Journeyman Researcher Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in your class-specific research container and your trophy will evolve to a Master Researcher Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in the research container appropriate to your class to get a permanent weight-reducing bag specific to research.
Reward: Journeyman Researcher Trophy
Reward: Beginner Researcher Trophy

Journeyman Smith Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Smithing.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Journeyman Smith Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 40 Forged Throwing Knives using tradeskills - ALL
Create 2 Bundled Acrylia Arrow Shafts using tradeskills - ALL
Create 80 Forged Velium Shuriken using tradeskills - ALL
Create 1 Platinum-Bladed Long Spear using tradeskills - ALL
Create 1 Acrylia Chain Bracelet using tradeskills - ALL
Create 1 Acrylia chain Veil using tradeskills - ALL
Create 1 Large Acrylia Chain Mantle using tradeskills - ALL
Create 1 Acrylia Chain Boots using tradeskills - ALL
Create 1 Pale Platinum Mace using tradeskills - ALL
Create 1 Small Acrylia Chain Sleeves using tradeskills - ALL

Deliver 4 Forged Throwing Knives to Judge Marion Teld`mare - Freeport West
Deliver 1 Bundled Acrylia Arrow Shafts to Judge Marion Teld`mare - Freeport West
Deliver 4 Forged Velium Shuriken to Judge Marion Teld`mare - Freeport West
Deliver 1 Platinum-Bladed Long Spear to Judge Marion Teld`mare - Freeport West
Deliver 1 Acrylia Chain Bracelet to Judge Marion Teld`mare - Freeport West
Deliver 1 Acrylia chain Veil to Judge Marion Teld`mare - Freeport West
Deliver 1 Large Acrylia Chain Mantle to Judge Marion Teld`mare - Freeport West
Deliver 1 Acrylia Chain Boots to Judge Marion Teld`mare - Freeport West
Deliver 1 Pale Platinum Mace to Judge Marion Teld`mare - Freeport West
Deliver 1 Small Acrylia Chain Sleeves to Judge Marion Teld`mare - Freeport West

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judges decision is final.

Upon handing the last one into Judge Marion Teld'Mare:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Journeyman Smith Scorecard.

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Smith Trophy and a Journeyman Smith Certificate. Equip the trophy, then combine the certificate by itself in a forge and your trophy will evolve to a Journeyman Smith Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a forge to get a permanent weight-reducing bag specific to smithing.
Reward: Beginner Smith Trophy
Reward: Journeyman Smith Trophy

Lenka's Pouch (Normal): This quest begins with Toala Nehron in East Freeport. She's found in the halls north of the arena (same room as the Sullon Zek statue).

You say, 'Hail, Toala Nehron'

Toala Nehron says 'I am Toala Nehron. You must be another young warrior aspiring to join the ranks of the Steel Warriors. We welcome all who would try. When you [have time], there is a friend of mine I would like you to check on.'

You say, 'I have time.'

Toala Nehron says 'I have a friend by the name of Lenka Stoutheart. She reported to me that her ship was broken into and someone stole a pouch of hers. Could you go look into it for me? Just tell her Toala sent you. Oh, and pay no mind to the walking mountain by her. That will only be Bronto, her navigator. Thanks, friend.'

Find Lenka Stoutheart in a tavern in the south part of the docks.

You say, 'Hail, Lenka Stoutheart'

Lenka Stoutheart says 'Hi, kid! You seem to be a stranger in these parts. Heed my words, this city is dangerous to new blood!'

Bronto Thudfoot says 'You said it, boss! Stay clear of taking sides and you should be just fine, young one .'

You say, 'Toala sent me'

Lenka Stoutheart says 'She does not even have the courtesy to come herself. Some old friend!! Listen, some rogue in this city broke into the [Beast] and stole a pouch containing a voucher ticket for a part I need to repair the Beast. I can't get the part back without the ticket. I did not see the rogue. I did not sleep on the Beast that night. Bronto was there. Ask him if he saw the rogue.'

You say, 'What is the Beast?'

Lenka Stoutheart says 'You're joking, right? You have never heard of the Blue Beast?!! She is the fastest ship in Norrath. She made the [Kunark run] in under three weeks. She was designed by [Bronto].'

You say, 'What Kunark run?'

Lenka Stoutheart says 'The Kunark run is the most dangerous run between Freeport and [Firiona Vie], in Kunark. If the seas don't rip your hull to splinters and the pirates and sea wyrms don't kill you, you can make a quick run back and forth, avoiding any unwanted inspections.'

You say, 'What about Firiona Vie?'

Lenka Stoutheart says 'Firiona Vie is an elven outpost on the continent of Kunark. Every so often I run supplies to and from there. Do not even think about asking me to take you there. It will be months before I can make improvements on the Blue Beast to make it impervious to aerial attacks.'

You say, 'Did you see the rogue?'

Bronto Thudfoot says 'I had quite a bit of grog that night and it was very dark. What I do remember was seeing a tall woman in a dress run from the docks. She sort of smelled, too. Like fish. I know it was the docks, but this woman had a real stench to her. Like dried fish baking in the sun. That is all I remember. It was too dark to see anything but her [silhouette].'

You say, 'Her silhouette?'

Bronto Thudfoot says 'Yeah!! The silhouette looked like a very brawny woman. It had to be a woman. The silhouette was surely that of one with a short skirt and long hair.'

This description matches that of a fisherman named Brunar Rankin.

You say, 'Hail, Brunar Rankin'

Brunar Rankin says 'How are you? Please excuse my stench. I fish all day and night just to feed my large family. You look like an adventurer. That must be exciting. I am but a humble fisherman. Maybe someday we shall both be rich. You by your treasures and me by my catch.'

You say, 'What did you steal from Lenka?'

Brunar Rankin says 'How dare you accuse me of being a thief!? I labor hour after hour trying to catch one fish which will bring me one copper piece to buy one slice of bread which I will split into five pieces to feed me, my sick wife and three little children, one of whom has the plague!! Poor little Repi. Now please, leave this humble little fisherman alone!'

If you stay with Brunar he eventually goes up into the Seafarers Roost and gives his 'Catch" to Gregor the bartender. If asked about Brunar, Gregor hints that he steals for him. Gregor says he will put the catch down in the storeroom, which by the way leads down to the Thieves guild.

With the revamped Freeport, "L. S. Pouch" is a ground spawn at -375, -915, 2 (on a boat at the central dock). Take this to Lenka and you'll receive either a Snapped Fishing Pole or Moggok's Right Eye.

Lenka Stoutheart says 'You found my pouch ! Thanks, kid! Let me buy you a drink for the good work. Hmmmm. It looks as though they took my voucher. Darn it! ... Hey! It looks like they were using my bag to hold items they were stealing! Here you go. You can have it. It looks like junk.'

Your faction standing with Wolves of the North has been adjusted by 5.
Your faction standing with Shamen of Justice has been adjusted by 1.
Your faction standing with Merchants of Halas has been adjusted by 1.
Your faction standing with Steel Warriors has been adjusted by 1.
You gain experience!!
You receive 4 silver from Lenka Stoutheart.

The Snapped Fishing Pole can be given to Olunea Miltin at the dock :

Olunea Miltin says 'Great ! Thank you stranger. The rogues must have broken it. At least I can repair it. It would be seasons before I could afford another pole.'

Your faction standing with The Freeport Militia has been adjusted by 5.
Your faction standing with Coalition of Tradefolk Underground has been adjusted by 1.
Your faction standing with Knights of Truth has been adjusted by -1.
Your faction standing with Priests of Marr has been adjusted by -1.
You gain experience!!
You receive 3 copper from Olunea Miltin.
You receive 1 silver from Olunea Miltin.

There is no known use for Moggok's Right Eye.
Luggald Rumors (Normal): You say, 'Hail, Taxonomist Darwin Grisk'

Taxonomist Darwin Grisk says 'Have you come to [help]? If not, be gone! I will not have my time wasted.'

You say, 'I have come to help.'

Taxonomist Darwin Grisk says 'Recently rumors have surfaced that a new race, the Luggalds, walks the land. I suspect that some evil force is involved in their appearance. Are you [willing] to risk unknown dangers to help me find out?'

You say, 'I am willing.'

Taxonomist Darwin Grisk says 'Good. I have not been able to confirm the existence of these beings. I will need definite proof if the rest of the members of the Academy are to believe me. Take this Warded Satchel and retrieve three examples of Luggald Flesh.'

You receive a Warded Satchel, a 4-slot GIANT container. Head to Dulak's Harbor and collect 3 Luggald Flesh, a random drop from various luggalds there. Combine the flesh in the satchel to craft Warded Luggald Samples. Give this to Darwin.

Taxonomist Darwin Grisk says 'Very good. This will no doubt convince the others. However, we don't have time to wait for their consensus. Deep in the uncovered Crypt of Nadox the Luggalds seem to be at work. This can mean nothing good for the mortal world. You must provide further [aid].'

You say, 'What aid?'

Taxonomist Darwin Grisk says 'Travel to the Crypt of Nadox and slay as many of the Luggalds there as you can. This will slow their plans, but to truly damage their efforts I will need more information. Bring me three more samples of their fecund flesh so that I can compare them with the other examples. Combine them in this Warded Chest.'

You receive a Warded Chest, another 4-slot GIANT container. Now you need to collect 3 Fecund Luggald Flesh from luggalds in the Crypt of Nadox. Combine the flesh in the chest to craft a Chest of Luggald Samples. Bring this back to Darwin.

Taxonomist Darwin Grisk says 'Alas, it all becomes clear! The Luggalds seek to spread their vile race. I had received word of a dark elf performing arcane rites on the shores of Toxxulia Forest. Now I know she must be attempting to summon other Luggalds. She is expecting an agent of the enemy. Talk with her. Then deal with her and any evil she creates.'

The dark elf in question is Assistant T`os, found at approximately +1885, +845. Make sure to bring a group with you.

You say, 'Hail, Assistant T`os'

Assistant T`os says 'Hmm. You aren't familiar. . .no matter. All is ready. Prepare yourself. Who knows what may happen. . .'

She summons a level 60 giant skeleton called Fleshless Servant, which casts harm touch, rampages, etc., but wasn't too hard to kill with 8 people levels 53-61. Loot a Fleshless Heart. Return to Darwin.

You say, 'Hail, Taxonomist Darwin Grisk'

Taxonomist Darwin Grisk says 'Thank the gods, you have returned safely! We had heard tell of your battle. Did you by chance find anything of informational value?'

Give him the Fleshless Heart.

Taxonomist Darwin Grisk says 'Well done. I can only imagine the evil you averted. Here. Take this a token of my personal thanks. May we all continue to benefit from your valor.'

Bards, beastlords, paladins, rangers, rogues, shadowknights, and warriors receive Bonebite.

Other classes (except for berserkers) receive the Signet of Grisk.
Reward: Signet of Grisk
Reward: Bonebite

Lydl Mastat (Normal): Hemia Skemner is located on the top floor of the Academy of Arcane Science.

You say, 'Hail, Hemia Skemner'

Hemia Skemner says 'How are you? Welcome to the Academy of Arcane Science. Please feel free to roam. May knowledge be your goal. Be you a [fellow scientist] or visitor, I am sure you will find whatever you seek.'

You say, 'I am a fellow scientist.'

Hemia Skemner says 'That is good. I hope you can handle the knowledge of arcane science. Some have gone mad conducting research. Such a person is [Lydl Mastat].'

You say, 'Who is Lydl Mastat?'

Hemia Skemner says 'Lydl Mastat is nothing more than a young apprentice of mine. He went mad working on a formula for deep water breathing. He now roams the outskirts of Freeport boasting of power he does not have. Someone should [teach Lydl a lesson].'

You say, 'I will teach Lydl a lesson.'

Hemia Skemner says 'Then go. He appears near the gates of Freeport from time to time. He is not powerful, but he has a secret. Nothing save magic can harm him. This was the result of an experimental potion he drank. Slay him and return his locked spellbook to me.'

"Lydl the Great" can sometimes be found outside the Freeport gate, in North Ro. You'll need magic weapons to kill him.

You have slain Lydl the Great!
Your faction standing with Dismal Rage got worse.
Your faction standing with Opal Dark Briar got worse.
Your faction standing with Knights of Truth got better.

Loot the "Locked Book" from his corpse and turn it in to Hemia Skemner:

Hemia Skemner says 'It is a shame we had to take such actions. I mourn for the sanity of Lydl. I cheer for the addition of such a fine wizard as yourself. I found this while rummaging through my vault. Take it as thanks. It is not much.'
Your faction standing with Arcane Scientists has been adjusted by 10.
Your faction standing with Knights of Truth has been adjusted by 2.
Your faction standing with Opal Dark Briar has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
You gain experience!!
You receive 2 copper from Hemia Skemner.
Marr Minnows for Palon (Normal): You say, 'Hail, Palon Deskeb'

Palon Deskeb says 'Pleased to meet you. Have you seen how clear the water is underneath the Academy? All sorts of life could flourish there. What a shame there are no [Marr Minnows] there.'

You say, 'What Marr Minnows?'

Palon Deskeb says 'The Marr Minnow swims in the pond near the Temple of Marr. I wish I had one. Not a dead one. A live one. I need someone to [get the minnow].'

You say, 'I will get the minnow'

Palon Deskeb says 'Please try. Here you are. Take this jar. Offer the jar to the minnows. Maybe they will swim into it.'

The minnow are in the basement of The Temple of Marr now, along with the pirahnas (the fishes were moved here, after the revamp to FP) Give the Jar of Liquid to a minnow. You'll either fail or the Jar will turn into Fish in a Jar.

a minnow darts into the jar, or just darted past it!! The Knights of Truth do not tolerate people attempting to catch these fish!!

Your faction standing with Knights of Truth got worse.
Your faction standing with Dismal Rage got better.
Your faction standing with The Freeport Militia got better.
Your faction standing with Priests of Marr got worse.
Your faction standing with Steel Warriors got worse.

Once you have a Fish in a Jar, go back to the Academy and give it to Palon. You'll receive a minor item for your trouble.



Give the Fish in a Jar to Palon:

Palon Deskeb says 'Oh! A beautiful Marr Minnow. This shall look grand in my aquarium! How lucky that you are a friend to the Academy of Arcane Science. Take your reward.'
Your faction standing with Arcane Scientists has been adjusted by 5.
Your faction standing with Knights of Truth has been adjusted by 1.
Your faction standing with Opal Dark Briar has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.

I also received a Iron Ration from Palon.

Need all dialogues, /loc of quest mobs, current faction hits, list of quest rewards.
Marr's Ring (Normal): In the Temple of Marr you can find a froglok paladin named Gubbly Gippledo (/loc?).

You say, 'Hail, Gubbly Gippledo'

Gubbly Gippledo sighs. 'Hello. I am afraid I am in no mood to talk right now, friend. I am in a lot of [trouble] right now.'

You say, 'What trouble?'

Gubbly Gippledo says ''I am afraid there is nothing you can do to help me, but if you really want to know, I will tell you my [story].''

You say, 'What story'

Gubbly Gippledo says ''I was tasked by Shin Master Grubbus of Gukta to travel here to Freeport and receive a gift from the Paladins of Marr. It was a holy ring blessed by Marr and a token of friendship between the Frogloks and the human paladins. It was of course an honor to be selected to perform such a task. I accepted the generous gift and made my way back home to Gukta. As I entered South Ro however that is when things [went terribly wrong].''

You say, 'What went terribly wrong?'

Gubbly Gippledo says ''As I entered the desert under the cover of night, a thick mist swirled about me and I could not see but a couple feet in front of me. A horrible hiss broke through the fog and the horrible visage of a ghoul darted towards me. I quickly took up my sword and dispatched the beast with little effort. Then a dreadful moaning from somewhere in the desert started. Soon it was joined by another monstrous moan, then another until I was completely surrounded by the terrible sound. The mist parted and a dark, robed figure appeared. He uttered something and hands began to erupt from the sand. Soon I was surrounded by a host of undead. They clawed and tore at me as I attempted to keep them at bay. The necromancer looked into my eyes and began chanting. His words filled me with dread. I dropped the ring and ran all the way back here. Not once stopping. I am a complete coward. I have let down my people and my God. I am sure I will be exiled for this. I doubt there is anything you can do to [help] me.''

You say, 'I will help you'

Gubbly Gippledo says ''No disrespect intended towards you friend, but I have little faith you can find the ring. However, if you wish to look for yourself, you may want to go to South Ro and see what you can find. There is also another problem. I remember the undead in the desert tearing out some of the gems as they clawed at me. Perhaps the undead still carry some of the gems. Please see if you can find three missing gems in addition to the ring. They should be easy to identify. They were specially crafted by Gukta's finest jewelers. They are a deep red in color and bear the mark of The Truthbringer. You might want to search South Ro and the Oasis for them. When you have found the ring and the three gems, please hand them to me.''

Now head to South Ro and kill all the undead until you get three Truthbringer Gems (Not lore, No Drop) which seems to be an uncommon drop. Three can be obtained in an hour or so.

At the buried tower in South Ro, the undead spawn is now outside the tower, slightly to the West. An undead mob will pop there every 6 minutes and sometimes you can find Moldrak Drin there, a level 20-24 Erudite Necro. Kill Moldrak until he drops an Unadorned Ring of Marr, which he does not drop every time.

Give the Unadorned Ring of Marr and the three Truthbringer Gems to Gubbly.

Gubbly Gippledo says ''Magnificent! You are truly an inspiring individual, Gerremiah! Now let me see about getting these gems back in place. I was a jeweler before I became a Paladin of Marr. There we go! It is almost as good as new. The other paladins here and I have been talking about this incident. We have all decided that you should keep the ring as a reward for your dedication to Marr's cause and your bravery. You are now its keeper. If you head back to Gukta, you may want to talk to Bibsy Gakdoo in Gukta. He is a master jeweler and can probably upgrade the ring for you. You might want to wait until you are more powerful however since any components used in the upgrade might be difficult to locate. When you do decide to talk to Bibsy, give him this note. It tells that the ring has been entrusted to you and that he will be compensated by the Shin Knights for upgrading it for you. May Marr bless you. I must be off to pray. Farewell, friend.''

Your faction standing with Citizens of Gukta got better.
Your faction standing with Protectors of Gukta got better.
Your faction standing with High Council of Gukta got better.
Your faction standing with Lorekeepers of Gukta got better.
Your faction standing with Guktan Elders got better.

Gubbly gives you Marr's Ring (AC4 WIS4 hps15 PAL HUM HEF FRG) and a Note to Bibsy, both No drop.

When you get to about level 35 (or find a high level friend) you can upgrade the ring by doing the Marr's Ring of Piety Quest. Reward: Marr's Ring
Reward: Note to Bibsy

Marr's Ring of Piety (Normal): Does this quest still exist since the trolls reclaimed Grobb?

You must first do the Marr's Ring Quest.

Go the back of the bar in Gukta to find Bibsy Gakdoo. He will not respond to hails, so hand him the note.

Bibsy Gakdoo looks over the note for a moment. Once he is done reading it he bows before you. 'Bibsy Gakdoo at your service, milord. I do have an extensive background in the art of jewel crafting and the full ranges of my services are at your disposal most noble one. Come take a seat if you may and listen to a [story].'

You say, 'what story'

Bibsy Gakdoo says ''Legends tell of a human paladin of Marr named Arthikus. This paladin was the most devout of Marr's followers and the keeper of the sacred Marr's Emerald. Marr's emerald was a beautiful gem, blessed by Marr and given to only his most devout and pious of followers. Arthikus was the only paladin ever known to wield this item. Bearing this proud relic, Arthikus was frequently seen wandering the Oasis of Marr destroying all undead that he could find. One day on one of his excursions into the desert he met a beautiful gypsy girl named Evaa, the daughter of a gypsy merchant. It was well known to the Paladins of Marr that this Gypsy family made shady deals with various necromancers to keep the undead from attacking their merchant caravan. Despite this, Arthikus continued to see Evaa and eventually fell in love with her. Are you [still awake], sire?''

You say, 'I am still awake'

Bibsy Gakdoo says ''Arthikus's superiors strictly forbid him from getting involved with the gypsy but Arthikus did not listen. Evaa's family also strictly prohibited this affair. This forced the two to continue their relationship under a veil of secrecy. They met every night at midnight under the desert stars. Unknown to the couple, Evaa's father knew that the two were still involved with each other. Frightened that the necromancers he dealt with for protection might discover that his daughter was romantically involved with a paladin and infuriated by the defiance of his daughter, he plotted to end Arthikus's life. Are you paying attention to my story, milord? Do you wish to [hear more]?''

You say, 'I wish to hear more'

Bibsy Gakdoo says ''He immediately contacted one of the necromancers he had dealt with in the past and paid him to assasinate Arthikus. One night as Arthikus and Evaa had just finished their late-night meeting, a vile necromancer by the name of Gralkor launched a surprise attack against Arthikus. The battle raged for what seemed like hours. In the end however, Arthikus was slain by the mighty necromancer and raised as the undead to serve him in the form of a rotting mummy. Arthikus's will was strong however, even in undeath. He eventually broke free of his master's rule and killed him. Filled with rage and sorrow, he headed to the gypsy camp. Now, even more powerful in his undead form he found Evaa's father and murdered him. You look tired. Are you certain you wish for me to [continue]?''

You say, 'please continue'

Bibsy Gakdoo says ''Arthikus could not stop himself however. Filled with uncontrollable anger and hate, he destroyed the entire gypsy camp. Afterwards as he was surveying the destruction that he wrought, he saw Evaa. She was lying on the ground. He had broken her neck. Arthikus could not believe what he had done. Insanity overtook his mind. He looked up to the sky and cried out. His mournful shouts filled the desert. He renounced Marr and his ways and took Marr's Emerald in his hand and crushed it. He looked at the pieces of the emerald in his hand and vowed that all those that ventured into the Oasis would be destroyed. Tis a sad tale, don't you [agree], milord?''

You say, 'I agree'

Bibsy Gakdoo says ''They say that Arthikus still wanders the Oasis, attacking all those who come near him. If he still has any of the pieces of Marr's Emerald on him, I believe I could use them to imbue your Ring with more power. If you do find a piece of the Emerald, please come back to see me and hand me a piece of the Emerald and your Ring, and I will see what I can do for you, milord.''

Go to South Ro and you can find Arthikus wandering the southern side around the lake, now a mummy with his necro pet at his side. Kill him and he cries out, "Evaaaaa!"

Loot the Piece of Marr's Emerald and give it to Bibsy with your previous ring.

Bibsy Gakdoo says ''So the legend was true! Er, uh not that I doubted the validity of Marr's legends, milord.' Bibsy takes the Ring and the piece of the Emerald and sets them on the table. He then pulls out a small set of tools and begins to place the Emerald into the Ring. After a short while he hands the Ring back to you. 'Here you are. I do believe it is my finest work yet. Marr's blessing to you, milord!''

Your faction standing with Citizens of Gukta got better.
Your faction standing with Protectors of Gukta got better.
Your faction standing with High Council of Gukta got better.
Your faction standing with Lorekeepers of Gukta got better.
Your faction standing with Guktan Elders got better.

You receive the Marr's Ring of Piety Reward: Marr's Ring of Piety

Master Baker Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Baking.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Master Baker Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 1 Hearty Meat Sauce using tradeskills
Create 1 Sea Green Cookies using tradeskills
Create 1 Wolf Fillet in Cream using tradeskills
Create 1 Pixie Powder Cinnesticks using tradeskills
Create 1 Beer-Battered Darkhollow Basilisk Souffle using tradeskills
Create 1 Grandmaster Baker's Spoon using tradeskills
Create 1 Blood Raven Stew using tradeskills
Create 1 Hero Sandwich using tradeskills
Create 1 Hobgoblin Surprise using tradeskills
Create 1 Misty Thicket Picnic using tradeskills

Deliver 1 Hearty Meat Sauce to Judge Marion Teld`mare
Deliver 1 Sea Green Cookies to Judge Marion Teld`mare
Deliver 1 Wolf Fillet in Cream to Judge Marion Teld`mare
Deliver 1 Pixie Powder Cinnesticks to Judge Marion Teld`mare
Deliver 1 Beer-Battered Darkhollow Basilisk Souffle to Judge Marion Teld`mare
Deliver 1 Grandmaster Baker's Spoon to Judge Marion Teld`mare
Deliver 1 Blood Raven Stew to Judge Marion Teld`mare
Deliver 1 Hero Sandwich to Judge Marion Teld`mare
Deliver 1 Hobgoblin Surprise to Judge Marion Teld`mare
Deliver 1 Misty Thicket Picnic to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Master Baker Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Baker Trophy and a Master Baker Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a spit or oven and your trophy will evolve to a Master Baker Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a spit or oven to get a permanent weight-reducing bag specific to baking.
Reward: Master Baker Trophy
Reward: Beginner Baker Trophy

Master Jeweler Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Jewelry.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Master Jeweler Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 2 Blackened Pearl Silver Rings using tradeskills
Create 4 Jaded Electrum Bracelets using tradeskills
Create 4 Golden Hematite Chokers using tradeskills
Create 1 Velium Practice Earring using tradeskills
Create 3 Platinum Topaz Necklaces using tradeskills
Create 1 Grandmaster Jeweler's Eyeglass using tradeskills
Create 1 Velium Diamond Wedding Ring using tradeskills
Create 1 Platinum Blue Diamond Tiara using tradeskills
Create 1 Velium Blue Diamond Bracelet using tradeskills
Create 1 Pear Cut Rubellite using tradeskills

Deliver 2 Blackened Pearl Silver Rings to Judge Marion Teld`mare
Deliver 4 Jaded Electrum Bracelets to Judge Marion Teld`mare
Deliver 4 Golden Hematite Chokers to Judge Marion Teld`mare
Deliver 1 Velium Practice Earring to Judge Marion Teld`mare
Deliver 3 Platinum Topaz Necklaces to Judge Marion Teld`mare
Deliver 1 Grandmaster Jeweler's Eyeglass to Judge Marion Teld`mare
Deliver 1 Velium Diamond Wedding Ring to Judge Marion Teld`mare
Deliver 1 Platinum Blue Diamond Tiara to Judge Marion Teld`mare
Deliver 1 Velium Blue Diamond Bracelet to Judge Marion Teld`mare
Deliver 1 Pear Cut Rubellite to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

All items must be made with non-enchanted materials. Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure you have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Master Jeweler Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. Here is your trophy. This trophy is brand new and has yet to evolve. First take your trophy into your left or right hand, then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Jeweler Trophy and a Master Jeweler Certificate. Equip the trophy, then combine the certificate by itself in a jeweler's kit and your trophy will evolve to a Master Jeweler Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a jeweler's kit to get a permanent weight-reducing bag specific to jewelcraft.
Reward: Master Jeweler Trophy
Reward: Beginner Jeweler Trophy

Master Potter Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Pottery.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Master Potter Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 2 Unfired Pot using tradeskills
Create 4 Unfired Small Bowl using tradeskills
Create 4 Unfired Large Bowl using tradeskills
Create 4 Unfired Blue Ceramic Band using tradeskills
Create 1 Unfired Idol of the Tribunal using tradeskills
Create 1 Grandmaster Potter's Sculpter using tradeskills
Create 8 Unfired Hand-Formed Bottle using tradeskills
Create 8 Unfired Spherical Bottle using tradeskills
Create 1 Unfired Black Marble Mortar using tradeskills

Deliver 2 Pot to Judge Marion Teld`mare
Deliver 4 Small Bowl to Judge Marion Teld`mare
Deliver 4 Large Bowl to Judge Marion Teld`mare
Deliver 4 Blue Ceramic Band to Judge Marion Teld`mare
Deliver 1 Idol of the Tribunal to Judge Marion Teld`mare
Deliver 1 Grandmaster Potter's Sculpter to Judge Marion Teld`mare
Deliver 2 Hand-Formed Bottle to Judge Marion Teld`mare
Deliver 2 Spherical Bottle to Judge Marion Teld`mare
Deliver 1 Marble Mortar and Pestle to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld`mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure you have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Master Potter Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. Here is your trophy. This trophy is brand new and has yet to evolve. First take your trophy into your left or right hand, then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Potter Trophy and a Master Potter Certificate. Equip the trophy, then combine the certificate by itself in a kiln and your trophy will evolve to a Master Potter Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a kiln to get a permanent weight-reducing bag specific to pottery.
Reward: Master Potter Trophy
Reward: Beginner Potter Trophy

Master Smith Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Smithing.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Master Smith Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

Create 2 Bundled Acrylia Arrow Shafts using tradeskills (0/2) - ALL
Create 80 Forged Velium Shuriken using tradeskills (0/4) - ALL
Create 1 Acrylia Chain Bracelet using tradeskills (0/1) - ALL
Create 1 Small Acrylia Chain Sleeves using tradeskills (0/1) - ALL
Create 1 Magnetic Bracer using tradeskills (0/1) - ALL
Create 1 Grandmaster Smith's Hammer using tradeskills (0/1) - ALL
Create 1 Magnetic Breastplate using tradeskills (0/1) - ALL
Create 1 Black Acrylia Pick using tradeskills (0/1) - ALL
Create 1 Tae Ew Chain Sleeves using tradeskills (0/1) - ALL
Create 1 Black Acrylia Warhammer using tradeskills (0/1) - ALL

Deliver 1 Bundled Acrylia Arrow Shafts to Judge Marion Teld`Mare - West Freeport
Deliver 4 Forged Velium Shuriken to Judge Marion Teld`Mare - West Freeport
Deliver 1 Acrylia Chain Bracelet to Judge Marion Teld`Mare - West Freeport
Deliver 1 Small Acrylia Chain Sleeves to Judge Marion Teld`Mare - West Freeport
Deliver 1 Magnetic Bracer to Judge Marion Teld`Mare - West Freeport
Deliver 1 Grandmaster Smith's Hammer to Judge Marion Teld`Mare - West Freeport
Deliver 1 Magnetic Breastplate to Judge Marion Teld`Mare - West Freeport
Deliver 1 Black Acrylia Pick to Judge Marion Teld`Mare - West Freeport
Deliver 1 Tae Ew Chain Sleeves to Judge Marion Teld`Mare - West Freeport
Deliver 1 Black Acrylia Warhammer to Judge Marion Teld`Mare - West Freeport

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judges decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed.
You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Master Smith Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Smith Trophy and a Master Smith Certificate. Equip the trophy, then combine the certificate by itself in a forge and your trophy will evolve to a Master Smith Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a forge to get a permanent weight-reducing bag specific to smithing.


Need any missing dialogues, list of task steps, confirmation of list of items involved, faction hits if any, and any other missing quest information. Reward: Master Smith Trophy
Reward: Beginner Smith Trophy

Master Toxicologist Test (Normal): Event Coordinator Baublie Diggs may be found in the newbie area at +600, +135.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'What test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

You say, 'Poison.'

She will assign you a task dependent on your skill. The levels appear to be Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300).

You have been assigned the task 'Master Toxicologist Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the
rules.'

Create 1 Putrid Bane using tradeskills
Create 1 Eyeburn Solution using tradeskills
Create 1 Nematocyst Poison using tradeskills
Create 1 Visionistic Pain using tradeskills
Create 1 Temporal Rot using tradeskills
Create 1 Susceptible Essence using tradeskills
Create 1 Horrendous Atrophy using tradeskills
Create 1 Soul Burn using tradeskills
Create 1 Warlords Rage using tradeskills
Create 1 Grandmaster Assassin's Vial using tradeskills

Deliver 1 Putrid Bane to Judge Marion Teld`mare
Deliver 1 Eyeburn Solution to Judge Marion Teld`mare
Deliver 1 Nematocyst Poison to Judge Marion Teld`mare
Deliver 1 Visionistic Pain to Judge Marion Teld`mare
Deliver 1 Temporal Rot to Judge Marion Teld`mare
Deliver 1 Susceptible Essence to Judge Marion Teld`mare
Deliver 1 Horrendous Atrophy to Judge Marion Teld`mare
Deliver 1 Soul Burn to Judge Marion Teld`mare
Deliver 1 Warlords Rage to Judge Marion Teld`mare
Deliver 1 Grandmaster Assassin's Vial to Judge Marion Teld`mare

Rules:
Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the costs of the contest.
The Judge's decision is final.
If you already have an old Trophy that you have made, show it to the Coordinator and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon handing the last one into Judge Marion Teld'Mare you get:

Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure to have two places available in your inventory because she will give you either one or two items as your prize.

You have been given: Master Toxicologist Scorecard

Give the scorecard to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. This trophy is brand new and has yet to evolve. First take your trophy in either your left or right hand then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

You receive the Beginner Toxicologist Trophy and a Master Toxicologist Certificate. Equip the trophy in your PRIMARY slot, then combine the certificate by itself in a mortar and pestle and your trophy will evolve to a Master Toxicologist Trophy.

The trophies are evolving items that also evolve as you craft recipes within a certain non-trivial range (reportedly 100) above your current skill level. Once you pass into the next skill level bracket, the trophy should evolve soon afterward. The trophies can also summon weight-reducing bags like the older trophies. When you take these bags to Jolum in the Bazaar, you get an Essence, and can combine the Essence in a mortar and pestle to get a permanent weight-reducing bag specific to poisonmaking.
Reward: Beginner Toxicologist Trophy
Reward: Master Toxicologist Trophy

Militia Seals (Normal): Go to the Militia House in East Freeport. Guard Jup is in the Militia House (findable via CTRL+F), to the left rear of the first room upon entering the Militia House.

You say, 'Hail, Guard Jup'

Guard Jup says 'Hail, Citizen. In this time of piracy on the high seas, your [duty] is clear, is it not?'

You say, 'What duty?'

Guard Jup says 'What duty? To your state and your fellow man, that is what duty! These attacks must be stopped, before all order is lost and the city falls to [vermin]! We must strike them down first, with strength and determination; this could get out of hand.'

You say, 'What vermin?'

Guard Jup says 'The pirates of Broken Skull Rock are uncouth and relentless. They take whatever they may want, ruining trade lines without regard to the might of such established cities as Freeport. The rotten thieves are all thrown and mixed together in filthy shantytowns from what I hear, so striking at their heart should not be terribly difficult. Your [mission] is clear.'

You say, 'What is my mission?'

Guard Jup says 'Go to Broken Skull Rock! Slay these impudent pirates and wreak havoc on their plans. Some of them carry a seal that grants passage about their society, bring me ten of these such seals and your duty to your city shall be fulfilled. We might even have some form of [reward] for you.'

You say, 'What is the reward?'

Guard Jup says 'First the seals, then the reward! Take this to transport them in.'

You receive a Militia Crate.

Pirate's Seal can be found at the fort area of Gunthak (expect to take a while to collect all 10 drops).

Mobs that drop it are ogre marauder, gnome marauder, ogre plunderer, troll pillager, dark elf marauder, erudite marauder, troll marauder and drunken pirate (in Dulak where i found the first one).

Combine the 10 seals in the crate, then return it to Guard Jup for experience and Twisted Silver Torque.

Guard Jup leans over and inspects the seals that you have brought. 'Not bad, not bad at all Citizen. Perhaps you have a future with the Freeport Militia, after some intense training of course. In any case, we appreciate your assistance.'
You gain experience!!

You recieve a Twisted Silver Torque

No faction hits for this quest. Reward: Twisted Silver Torque

Muffin for Pandos (Normal): Pandos Flintside may be found at 100, -615 in the Hogcaller's Inn of West Freeport. (You can use Find - CTRL+F - on Trissa Whistlesong to help locate.)

You say, 'Hail, Pandos Flintside'

Pandos Flintside says 'Greetings! Please move along. I am not paid to converse with strangers... unless of course you have a muffin or two..?'

Vendors that sell muffins in West Freeport (7 copper):

Gern Tassel
Innkeep Evelona
Innkeep Palola
Innkeep Rille
Pincia Brownloe
Rashinda Elore

Give him a Muffin.

Pandos Flintside says 'Mmmm. This smells delicious. Oh great!! No milk!! Don't you have any sense?! Just tell me the name of the bakery and I will run and get it myself. I am sure Lady Shae will be safe.'

Your faction standing with Faydarks Champions got better. (+1)
Your faction standing with King Tearis Thex got better. (+1)
Your faction standing with Clerics of Tunare got better. (+1)
Your faction standing with Soldiers of Tunare got better. (+1)
Your faction standing with Crushbone Orcs got worse. (-1)
You gain experience!!

If you tell him you got the muffins at the Brownloe bakery, he'll go there. As soon as he leaves, this ward comes out and will talk to you. This dovetails into the Hogcaller Inn Quest.
My Precious (Normal): This group task begins with Neas Levati in West Freeport. It's believed you need to have at least amiable faction with (what faction?) in order to request it.

You say, 'Hail, Neas Levati'

Neas Levati says 'Something has gone horribly awry! I have reason to believe that my [assistant] has fallen into a bad situation.'

You say, 'What assistant?'

Neas Levati says 'Well, I am in a bit of a pickle you see. I was holding onto a very important item for a superior from the Academy. I fell on some hard times, and the Militia came to collect on a back payment. Before I could come up with an alternative, they took the very item I must not lose! I thought I was being very clever, oh how I regret it, but I had my assistant pack himself into a [crate]. He is a gnome, you see, so it was not an act of cruelty.'

You say, 'What crate?'

Neas Levati says 'I sent this crate to the Militia House in hopes that he would be able to escape when the coast was clear and retrieve this artifact for me! I believe something horrible must have happened to him. It's been two days without a word. I must [find him]!'

You say, 'I will find him'

Neas Levati says 'Would you? That would be so helpful. If by any chance you see the artifact as well, please return it to me . .'

You have been assigned the task 'My Precious'.

You receive "Bulky Crate".



Enter the Militia House 0/1 (East Freeport). This is a door in the Southwest part of the map, location -1053, 395, 8.

Hand over the bulky crate to Guard Simonds 0/1 (Freeport Militia House)

Guard Simonds will be standing in front of you as you zone in. On handing in, you see:

Guards! They are trying to pull one over on us -- seize them!!

Kill the kidnapping guards! 0/10 (Freeport Militia House)

Patrolling the Militia House are many militiamen, all scowling, levels 69-71, hit for upwards of 807 (quad), factionless, and give credit for the task:

a militia strategist
a militia guard
a militia subversive

These NPCs respawn after about 45 minutes. After this task stage is completed, they become unattackable, with the exception of the two militia mobs that guard the precious crate on the upper floor.

Open the bursting crate downstairs! 0/1 (Freeport Militia House)

Out pops an Imprisoned Gnome. (For reasons known only to himself, he appears to be cross-dressing as a Halfling).

You say, 'Hail, Imprisoned Gnome'

Imprisoned Gnome says 'Thank you so much! The treasure is near the stairs, I must get back to Neas immediately!'

The gnome vanishes.

Locate the treasure chest and open it! 0/1 (Freeport Militia House)

Don't open this chest (located on the upper floor) until this stage or you will not be able to complete the task.

In the chest is a "Precious Treasure" (final turn-in item) and 1 item of loot.

Known Loot:
Bracer of the Avaricious
Boots of the Avaricious
Linked Helm of the Avaricious
Sash of the Avaricious

Return to Neas to ease his mind 0/1 (West Freeport)

Return to Neas Levati in West Freeport and give him the Precious Treasure. This completes the task.

Neas tells you, 'Wonderful! These items are very important to my work here at the academy. I can't thank you enough.'

Your faction standing with Knights of Truth got better.
Your faction standing with Dismal Rage got worse.
Your faction standing with the Freeport Militia got worse.
Your faction standing with Priests of Marr got better.
Your faction standing with Steel Warriors got better. Reward: Linked Helm of the Avaricious
Reward: Bracer of the Avaricious
Reward: Sash of the Avaricious
Reward: Boots of the Avaricious

Orange Sash of Order (Normal): Reyia Beslin may be found at -154, -1502, -137. You need at least kindly faction (with what faction?) to start this quest.

You say, 'Hail, Reyia Beslin'

Reyia Beslin says 'Greetings, ______. I am Reyia Beslin of the Ashen Order. I help to train our members and I am in charge of handing out the orange and red Sashes of Order. Would you like to know [how you can get an orange sash]? Or maybe you think you are ready to earn the [red sash]?'

You say, 'How can I get an orange sash?'

Reyia Beslin says 'To prove your skills and earn the orange Sash of Order, you must bring me the following items - a greater lightstone, a cutthroat insignia ring, a legionnaire's bracer, and, of course, your yellow sash. I will leave it to you to figure out exactly where to get these items. Good luck, ______.'

Hand in the items.

Reyia Beslin says 'You are well on your way to earning the orange Sash of Order.'
Reyia Beslin says 'You are well on your way to earning the orange Sash of Order.'
Reyia Beslin says 'You are well on your way to earning the orange Sash of Order.'
Reyia Beslin says 'You have proven yourself a mighty warrior. I am honored to present you, ______, with the orange Sash of Order.'

Your faction standing with Ashen Order has been adjusted by 50.
Your faction standing with Knights of Truth has been adjusted by 7.
Your faction standing with Silent Fist Clan has been adjusted by 2.

You receive your Orange Sash of Order. Reward: Orange Sash of Order

Orc Invaders (Incomplete): Can this task be requested by people who do not own the PoR expansion?

Captain Victor Lis patrols the top floor of the Temple of Marr in West Freeport (/loc?).

You say, 'Hail, Captain Victor Lis'

Captain Victor Lis says 'Halt! You there! You're [responsible] for the disappearance of the guards from the third outpost last night, aren't you. Answer me, swine!'

You say, 'I am not responsible.'

Captain Victor Lis says 'I apologize; I thought you were someone else. Five guards turned up missing from the third outpost on the South corner the other night and we have been scouring the land looking for any clues as to their disappearance. Are you [willing to help] me in this manner?'

You say, 'I am willing to help.'

Captain Victor Lis says 'It pleases me that you are willing to help, however I am not sure what someone with the likes of you can do.. Perhaps you can go down into the sewers. Head down there and report back to me with your findings. If you do run into any of the foul Orcish beasts, kill every last one of them! Move out, soldier.'

You have been assigned the task 'Orc Invaders'.

Enter the Freeport Sewers through the concealed grate - Freeport West

This grate is located at +1020, -160 (just south of Brownloe Bakery).

LOADING, PLEASE WAIT...
You have entered Freeport Sewers.

Is this an instance or the regular zone? If an instance, what is it called as you zone in?

Locate and free the missing Freeport guards 0/5 - Freeport Sewers

Five Freeport guards have gone missing and are believed to have disappeared in this area. Sweep the area and see if you can locate their whereabouts. If you find any, you had best get them out in one piece. Captain Victor doesn't want any casualties on his watch. Quickly escort the Freeport guards to safety before the Orc invaders are able to allocate reinforcements!

At level 70 you will confront mobs such as a even-con Orc Devastator, and a skeletal crusader. The mobs appear to scale according to the average level of the group.

Guide the missing Freeport guards out of the Sewers 0/5 - Freeport Sewers

When you hail a guard:

You say, 'Hail, Guard Trenble'

Guard Trenble says 'I can't believe you found me. Let's get out of here, I need to bring in reinforcements.'

Your task 'Orc Invaders' has been updated.

Once hailed, the guard will follow you. You have to take him to the entrance where you zoned in. Once you get there, the guard zones out and the task updates.

When the final guard zones out:


Your task 'Orc Invaders' has been updated.

An old chest spawns with loot, including:

Victor's Mask of Protection (please upload this to Lucy)


Return to Captain Victor with news of your success 0/1 - West Freeport

You say, 'Hail, Captain Victor Lis'

Your task 'Orc Invaders' has been updated.

Captain Victor Lis says, 'Great work, soldier. You have brought back my loyal City Guards in one piece!'

Your faction standing with Citizens of Freeport got better.
Your faction standing with The Freeport Militia got better.
Your faction standing with Coalition of Tradefolk got better.
Your faction standing with Knights of Truth got better.
Your faction standing with Priests of Marr got better.
Your faction standing with Dismal Rage got better.
Your faction standing with Steel Warriors got better.

Possible rewards:

Armplates of the Avaricious
Leather Fistwraps of the Avaricious


Need all dialogues, task stages and descriptions, quest mob info (name, level, faction hits if any, fight info), quest items if any, list of rewards. Reward: Leather Fistwraps of the Avaricious
Reward: Armplates of the Avaricious

Paladin Message (Normal): Theron Rolius is found in the Hall of Truth at 1100, -128.

You say, 'Hail, Theron Rollius!'

Theron Rollius says 'Greetings, ______! To enter these grounds is to proclaim your faith in the Truthbringer. In this city you shall find no greater allies than the Knights of Truth. We urge all knights and clerics who oppose the hand of the Freeport Militia to [join the crusade].'

You say, 'I will join the crusade.'

Theron Rollius says 'Then take arms against the Freeport Militia! They serve no one save Sir Lucan, the fallen knight. From this day forth, I put a bounty upon all militia members. For every bashed militia helm, a reward!! If you are not prepared to battle the militia just yet, you may [assist in other areas].'

You say, 'How can I assist in other areas?'

Theron Rollius says 'I have need of one such as you. I have been awaiting a message. I will need a young acolyte to [retrieve the message] for me or there are also some [fishing duties] I wish to delegate.'

You say, 'I will retrieve the message for you.'

Theron Rollius says 'Thank you. Venture to the Commonlands. There, by a lake, will be a courier from the great city of Qeynos. Tell him you are from the Hall of Truth. He will have a message for you to deliver to Eestyana Naestra.'

Travel to the Commonlands to find the courier. Mojax Hikspin is located at 109.09, 2339.09.

You say, 'Hail, Mojax Hikspin!'

Mojax Hikspin says, 'Hi. How are you? The fish are biting pretty good. That is whay Skipynn tells me. I sure wish I had a different job. If I did, I could fish all day long.'

You say, 'What is your job?'

Mojax Hikspin says, 'I am a messenger for [Antonius Bayle], ruler of the great city of [Qeynos].'

You say, 'I am from the Hall of Truth.'

Mojax Hikspin says, 'I have been expecting you. I am very parched. Could you please get me a bottle of milk? Once you do that will show you where I hid the note.'

Give a bottle of milk to Mojax Hikspin.

Mojax Hikspin says, 'Aaahhhh. Now that is refreshing. Just let me rest for a bit. The note is save and sound in my bedroll inside the inn.'

Your faction standing with Knights of Truth has been adjusted by 1.
Your faction standing with Dismal Rage has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
Your faction standing with Priests of Marr has been adjusted by 1.
Your faction standing with Steel Warriors has been adjusted by 1.
You gain experience!!

Wait approximately one minute for Mojax to rest. He will then start walking toward the Toll Booth. At sometime during the walk, Duggin Scumber will run up and steal the Note (identifies as "Note To Hall Of Truth").

Duggin Scumber says 'Aha!! Foolish Qeynite or whatever you call yourself!! I have found the note and now I shall take it to my superior!! Just try and catch me!!'

Duggin Scumber is a fast runner. If you cannot keep up with him, use root, snare, or a ranged weapon to stop him for battle.

Duggin Scumber says 'Die, dog!!'

Your faction standing with The Freeport Militia has been adjusted by -2.
Your faction standing with Coalition of Tradefolk Underground has been adjusted by -1.
Your faction standing with Knights of Truth has been adjusted by 1.
Your faction standing with Priests of Marr has been adjusted by 1.
Dugin Scumber's corpse says 'Your name shall be added to the most wanted list of the Freeport Militia!!'

Alternate way of getting the note: at intervals, Mojax Hikspin will walk around the Commonlands. If you follow him, he will walk from the lake to the entrance to Kithicor Forest and then walk north again. He drops the note at -250, 3237.5. The note reads:

Eestyana Naestra Let it be known that the Shrine of Bertoxxulous has discovered our agent which infiltrated their ranks. It is now my belief that they will soon send word to Freeport and put your agent in jeopardy. Beware. Renic Losaren High Priest of Thunder Qeynos

Once you have the note, return to the Hall of Truth. Find Eestyana Naestra in the basement at 806, -807 and give the note to her.

Eestyana Naestra says 'You must be the young member of the Hall of Truth who was sent by Theron. I am glad to see you avoided any interference. Please take this as a reward for your service.'

Your faction standing with Knights of Truth has been adjusted by 10.
Your faction standing with Dismal Rage has been adjusted by -1.
Your faction standing with The Freeport Militia has been adjusted by -1.
Your faction standing with Priests of Marr has been adjusted by 2.
Your faction standing with Steel Warriors has been adjusted by 1.
You gain experience!!
You receive 9 copper from Eestyana Naestra.

You receive Spell: Courage

Any other rewards? Reward: Marr's Sustenance
Reward: Spell: Courage
Reward: Wrist Pouch

Phylactery Will Get You Nowhere (Normal): If you are a good race the quest starts in West Freeport at the Paladin guild where you seek out Sir Artanis in the Halls of Truth at +820, -520, -125. If you are an evil race it starts in Neriak Third Gate cleric guild with Qrixat Du'voy in the cleric guild at +425, -810. The key trigger phrase for the quest-givers can be found within the EQ RPG GM Guide book.

Note that you must turn in the books in the proper order or you will get a message saying you should be careful with your valuable property.


Beginning of Quest (Good Version)

You say, 'I have received your summons.'

Sir Artanis says 'Yes ______, thank you for responding with such haste. The Knights of Marr recently captured a Teir'Dal wizard who under intense questioning revealed a variety of disturbing matters. First, he worships Solusek Ro, which is no crime, but considering the nearby temple's past associations with the Burning Dead, specifically Marnek about whom you recently delivered revelations, then his other information seems even more dire. Secondly, he has admitted that he was in Freeport attempting to contact the leaders of the Dismal Rage for he understood that they have nearly completed a phylactery, a device that holds the mortal soul of a lich. In light of this, we ask that you visit the Oracle of K'Arnon in the Ocean of Tears to learn whatever you can about the nature of these phylacteries, including the means to create one so that we better know how to destroy them. This letter will serve as proof that you come in the name of the Knights of Marr.'

Beginning of Quest (Evil Version)

You say, 'I have received your summons.'

Qrixat Du'voy says 'You have performed admirably in the past, so I shall overlook your tardiness responding to my call. One of our own has heeded the call of Solusek Ro over that of Innoruuk and is conspiring with that other traitorous cur, Opal Dark Briar. The wizard Salarz is a Teir'Dal now in the hands of the Knights of Marr in Freeport, but we have good information connecting him with the Dismal Rage and the Temple of Solusek Ro in a plot to create a phylactery. Somehow, this is connected to the news you brought from Befallen about the resurrection of Marnek. One who might know the answer is the oracle in the Ocean of Tears. Seek him out and learn what is required to create a phylactery so that we will remain one step ahead of any others. Go now and take this letter for the oracle with you!'

Meet the Oracle

At this point you receive a Letter for the Oracle. Take the letter to Oracle of K`Arnon at -20, -6730, -200 (updated revamp) in the Ocean of Tears. If you are KOS to the Oracle, you may charm him to turn in the letter. You may also raise your faction with him by completing the Book of Turmoil quest.

Oracle of K`Arnon says 'You walk a dangerous path if you seek to construct a phylactery. I can indeed assist you, but you must both pay my price of knowledge for knowledge and prove to me that you are capable of controlling the forces you might unleash. I seek six volumes of magical power and knowledge that are spread across the commonly known lands of Norrath and even beyond, in the planes. For each you bring me I shall instruct you on the next step in the process and provide you with one of the required pieces. Completing each step will require acquiring even more items. The process is time-consuming, but the power of a phylactery is such that it will benefit even a bearer who does not aspire to lichdom. When you are certain you are ready to begin, talk to my assistant, Jeyular and hand him. . . hmmm, where shall we start? I think it would be fitting to begin with a tome by the great lich himself, Miragul.'

You need to obtain a Tome of Miragul from An Ancient Construct in the Ruins of Old Paineel, a.k.a. The Hole. Give it to Assistant Jeyular, who stands next to the Oracle.

After the Tome of Miragul (Book 1)

Assistant Jeyular says 'An auspicious beginning. To reward your start, I will enlighten you with the secret of palatable mana, which is required to create a phylactery, but also has independent uses as well. Brew it like wine, but include a vial of mana as created by the ablest enchanters plus a pinch of this special sugar as well as grapes that can be grown only by the halflings of Rivervale. When you are ready to continue with the next step, return with the history of the Di'Zok and give it to me.'

You receive Sea-Foam Sugar. Now you need to obtain the History of the Di`zok from Loremaster Piza`tak in Chardok. Give the book to Jeyular.

After the History of the Di`zok (Book 2)

Assistant Jeyular says 'Excellent work. This book is not easily come by. This next step is the first of creating components for the phylactery itself, the silk insert. This is the base inside of the box and it must be made of durable stone silk to withstand the energies within a phylactery. When you are ready to continue with the next step, return the long-lost Journal of Aataltaal to me. His tomb is rumored to be in the Hills of Shade, and while I doubt this is true, rumor depends on some truths so somewhere nearby is where to discover this book.'

You receive an Insert Pattern. The Journal of Aataltaal is found in Kedge Keep off of Estrella of Gloomwater. Give the journal to Jeyular.

After the Journal of Aataltaal (Book 3)

Assistant Jeyular says 'Impressive, young one. I truly did not believe you would locate this volume. My instructions for constructing a phylactery shall continue. The third step requires the construction of the soul net -- the silken binding for inside the lid of the phylactery. This requires delicate and balanced threading that only the ablest fletchers can perform. To create this mystic mesh, you'll need the silk of a spider that itself deals with the immaterial as well as shadewood clips to attach the soul net to the lid of the phylactery. You must also use the glue I have given to you. When you are ready to continue, bring the book guarded by yet another spider, this one found in the Planes of Power.'

You receive Incorporeal Bond. The book is the Firebone Notebook off of Aramin the Spider Guardian. Give the book to Jeyular.

After the Firebone Notebook (Book 4)

Assistant Jeyular says 'My, my, you are serious about this effort, aren't you? This book is a excellent find from the Planes of Power and has earned you instructions for the fourth step in the process of creating a phylactery. A spellcaster may willingly give his soul to a phylactery to become a lich, but the process will not hold unless the phylactery can keep hold of the soul. The net snatches it, but a crucible of containment secures it. This sketch will help you get started, then you need merely follow similar, well-documented methods such as are used for a Crucible of Escape. The modifications should be obvious to one as talented as yourself. Also, the penultimate book I require is a bloody tome from Antonica.'

You receive a Crucible Sketch. The tome is the Sanguine Tome found in Cazic Thule. Give the tome to Jeyular.

After the Sanguine Tome (Book 5)

Assistant Jeyular says 'Thank you for this addition to my library. You're drawing close to the end of your quest. Only two more steps to complete and you will be glad to hear they are no more complicated than the first ones. The lids of the phylactery must be hinged and as no portion of the item can be of ordinary manufacture. You must fashion clasps of sealing. This mold will help you, but the Velium bits used must be enchanted and combined with a seemingly mundane object that yet holds great powers over the soul of an undead and weighs it down, anchoring it to this world. Undead elves especially are held here in this way. The results are then carefully filed smooth. Finally, the volume I require from you in exchange for the last information you require is the spellbook of the greatest living wizard on Velious.'

You receive a Clasp Mold. The final book is Velketor's Spellbook from Velketor himself in his eponymous Labyrinth. Give the book to Jeyular.

After Velketor's Spellbook (Book 6)

Assistant Jeyular says 'I am impressed by your efforts. The deeds are truly no less outstanding than my own when I stole into Miragul's Menagerie and stole a most unique tome and learned much of what I am passing along to you. The last step required of you will demand as much attention as all the prior travels and efforts to this point. Here is a decorated box I found in Miragul's laboratory that will form the substance of your phylactery. Once you have acquired and lacquered a precious garnet with the blood of a vampire, then apply the garnet and the five other pieces you've created to the decorated box and you'll have your prize. But remember, a precious garnet can be gained only from a god. As I find it unlikely you shall succeed in crafting a phylactery, and despite my payment in advice, allow me to thank you for your services in another [way].'

You receive a Decorated Box and a Token of Service. At this point you have all the recipes for the Phylactery which requires high tradeskills. If you don't have high tradeskills and are an int/wis caster you can continue on as follows to receive the robe or the tunic.

The Other Way

You say, 'What way?'

Assistant Jeyular says 'Look for Raotin Teawel, I believe he can be found on an island somewhere nearby where you would acquire a robe or tunic of Kael, Skyshrine or Thurgadin manufacture. Take one of those items and my token of service when you are ready and he shall share with you his newest creation, a robe or tunic of great power. If you are not satisfied with your robe or tunic, hand it to the Guardian of K'Arnon and he will exchange it for you.'

Raotin Teawel is on Aviak Island in Ocean of Tears at +1550, +4100 post-revamp. He didn't respond to hails or any sort of trigger phrase that I could think of, so I bit the bullet and handed him my Beguiler's Robe and the Token of Service from the assistant.

Raotin Teawel says 'Your promised reward.'

Int casters receive the Grand Robe of the Oracle and Wis casters receive the Grand Tunic of the Oracle. If you receive the incorrect reward (if someone has only partially completed the quest before you), you may hand in your reward for the alternate reward. The Plane of Growth Robe would not work for the quest.

Details on the tradeskills portion of the quest will be added as they become available. Assistant-given quest items appear to be returned if you fail the recipe.

Palatable Mana (Tradeskills Step 1: Brewing)

Quest item from assistant: Sea-Foam Sugar
Additional quest item: Moon-Harvested Grapes

The halfling mentioned by Assistant Jeyular after you hand in the Tome of Miragul is the "epicurean halfling," which may be found in Misty Thicket outside the wall at +885, +85. You must hail him during the daytime.

You say, 'Hail, epicurean halfling'

epicurean halfling says 'Hmmm. . . What? Oh sorry, I was snoozing. I was up throughout last night harvesting my [grapes] by the light of the moon.'

You say, 'What about your grapes?'

epicurean halfling says 'Why, my magic moon-harvested grapes, of course. I will give you some to sample if you would [help] me.'

You say, 'What help do you need?'

epicurean halfling says 'The specially-prepared soil that grows the vines for my grapes is becoming muddy again. I need more of the magical sand from the deserts of Ro to mix with my soil. Bring me that and I will give you some grapes.'

Give him Sand of Ro.

epicurean halfling says 'Thank you so much. Here are the grapes I promised you. They may not look like much, but master brewers tell me they are required for many magical wines, including some sought by the most powerful magic-workers.'

You receive Moon-Harvested Grapes. Note: you can still give him Sand of Ro at night to receive the grapes.

Experimentation has produced the following brewing recipes. Note that the sugar and grapes are NOT returned on combine.

Combine: Yeast + Moon-Harvested Grapes + Sea-Foam Sugar + Vial of Viscous Mana
Result: Vial of Palatable Viscous Mana
Effect: Palatable Viscous Mana

Combine: Yeast + Moon-Harvested Grapes + Sea-Foam Sugar + Vial of Cloudy Mana
Result: Vial of Palatable Cloudy Mana
Effect: Palatable Cloudy Mana

Combine: Yeast + Moon-Harvested Grapes + Sea-Foam Sugar + Vial of Clear Mana
Result: Vial of Palatable Clear Mana
Effect: Palatable Clear Mana

Combine: Yeast + Moon-Harvested Grapes + Sea-Foam Sugar + Vial of Distilled Mana
Result: Vial of Palatable Distilled Mana
Effect: Palatable Distilled Mana

Combine: Yeast + Moon-Harvested Grapes + Sea-Foam Sugar + Vial of Purified Mana
Result: Vial of Palatable Purified Mana
Effect: Palatable Purified Mana

Silk Insert (Tradeskills Step 2: Tailoring)

Quest item from assistant: Insert Pattern
Additional quest item: Stone Silk

Combine: Spiderling Silk + Spiderling Silk
Result: Silk Thread

Combine: Insert Pattern + 2 x Stone Silk + 4 x Silk Thread
Result: Silk Insert

The Stone Silk is an uncommon drop from Stone Spider in Nagafen's Lair, a.k.a. Sol B.

Soul Net (Tradeskills Step 3: Tailoring and Fletching)

Quest item from assistant: Incorporeal Bond
Additional quest items: Phase Spider Thread, Shadewood Clips

Combine: Phase Spider Silk + Phase Spider Silk
Result: Phase Spider Thread
Skill: Tailoring

Combine: Shadewood Bow Staff + Whittling Blade
Result: Shadewood Clips
Skill: Fletching

Combine: Incorporeal Bond + Phase Spider Thread + Shadewood Clips
Result: Soul Net
Skill: Fletching

Phase Spider Silk comes from phase spiders in Dragon Necropolis. The Shadewood Bow Staff and Whittling Blade are both storebought.

Crucible of Containment (Tradeskills Step 4: Pottery)

Quest item from assistant: Crucible Sketch

Combine: Crucible Sketch + Heavy Clay + Celestial Essence + Sculpting Tools + Spell: Bind Affinity
Result: Crucible of Containment
Skill: Pottery

Lid of the Phylactery (Tradeskills Step 5: Smithing)

Quest item from assistant: Clasp Mold
Additional quest item: Spiritual Anchor

Combine: Spell: Enchant Velium + Coldain Velium Temper + Small Piece of Velium + Small Piece of Velium
Result: Enchanted Velium Bits
Skill: Smithing

Combine: File + Clasp Mold + Spiritual Anchor + Enchanted Velium Bits
Result: Clasps of Sealing
Skill: Smithing

The Spiritual Anchor drops occasionally from the Ghoul of Takish-Hiz, a ghoul that wanders the Oasis of Marr and South Ro.

Blood-Lacquered Precious Garnet (Tradeskills Step 6: Jewelcrafting)

Quest item from assistant: None

Combine: Precious Garnet + Vial of Vampire Blood + Jar of Lacquer
Result: Blood-Lacquered Precious Garnet
Skill: Jewelcrafting

The Precious Garnet drops from Allizewsaur in the Ocean of Tears. The Vial of Vampire Blood drops from A Glyphed Ghoul in Mistmoore Castle. The Jar of Lacquer is storebought.

Complete the Phylactery

Quest item from assistant: Decorated Box
Additional quest items: Results of six previous tradeskill steps

Combine: Decorated Box + Palatable Purified Mana + Silk Insert + Soul Net + Crucible of Containment + Clasps of Sealing + Blood-Lacquered Precious Garnet
Result: Phylactery
Additional Result: Mana Crystals

There is no known use for Mana Crystals.

If you give your Phylactery to Assistant Jeyular:

Assistant Jeyular says 'Excellent work. There is only one slight error that I have now corrected for you.'

You receive a Dark Phylactery.

If you give your Dark Phylactery to Assistant Jeyular:

Assistant Jeyular says 'Ah, you wish to perform your own alterations? Very well.'

You receive the original Phylactery back. Reward: Grand Robe of the Oracle
Reward: Grand Tunic of the Oracle
Reward: Dark Phylactery
Reward: Phylactery
Reward: Mana Crystals

Piranha Hunting (Normal): A priest named Celsar Vestagon in the Temple of Marr is concerned with the danger to the Marr Minnow posed by the piranha. He wants you to go collect some for him and put them in a box. Go kill piranha in the pond by the Hall of Truth and fill the box. Combine it and return it to the priest for experience, copper, increased faction with Priests of Marr and sometimes an item.

Hail, Celsar Vestagon

Celsar Vestagon says ,'May the Truthbringer guide your path. I am Celsar Vestagon, upholder of the faith and cleric of Mithaniel Marr.'

You say, 'What danger to the Marr Minnow?'

Celsar Vestagon says ,'The Marr Minnow is unique to the Hall of Truth. It is a beautiful fish. Unfortunately, recently, reports of piranha have been heard. Due to greater concerns, I must look for assistance from noble clerics who wish to help Marr and [eradicate the piranah].'

You say, 'Eradicate the piranha'

Celsar Vestagon says ,'Yes. You are new to the word of Marr. Go in to the waters surrounding the Hall of Truth. Fill this sack with new fewer than four(4) dead piranha. You'd best keep well fed. I do not want you to eat the fish before you fill the sack and combine it. May Marr be with you.'

You receive a Empty Fish sack.

  • Kill 4 Piranha and loot 4 Fresh Piranha from their corpses in West Freeport

    The quest will only update from Fresh Piranha from West Freeport.

  • Combine the 4 Fresh Piranha in the Empty Fish sack.

    You have fashioned the items together to create something new: Sack of Piranha.

  • Turn in the Sack of Piranha to Celsar Vestagon.

    Celsar Vestagon says ,'You have done well. The Marr Minnow shall have a greater chance of flourishing. Please take this as a reward.'

    Reward(s):
    Your faction standing with Knights of Truth got better.
    Your faction standing with Dismal Rage got worse.
    Your faction standing with The Freeport Militia got worse.
    Your faction standing with Priests of Marr got better.
    Your faction standing with Steel Warriors got better.
    You gain experience!!
    You receive 23 copper from Celsar Vestagon.

    Random chance of a cleric or paladin spell or potion. Reward: Marr's Sustenance
    Reward: Spell: Divine Aura

    Purple Sash (Unsolved): The fifth Monk sash. I am not sure how you get this without killing a guildmaster. Reward: Purple Sash of Order

    Red Sash (Normal): Reyia Beslin may be found at -154, -1502, -137.

    You say, 'Hail, Reyia Beslin'

    Reyia Beslin says 'Greetings, ______. I am Reyia Beslin of the Ashen Order. I help to train our members and I am in charge of handing out the orange and red Sashes of Order. Would you like to know [how you can get an orange sash]? Or maybe you think you are ready to earn the [red sash]?'

    You say, 'I think I am ready to earn the red sash.'

    Reyia Beslin says 'So, you think you are skilled enough to earn the red Sash of Order, ______? I have just the [task] for you then. But be warned, this will be the toughest challenge you have faced yet. There are many legends and myths of great heroes and ancient evils from all over Norrath. Here in Freeport, we get travelers from all over the world, and we get their tales as well. The point is that most of these stories are just that, stories and fairy tales. Told to amuse people and frighten children. I also thought the tales I'd heard about the [Marnek Jaull] were only legends, but now I know better.'

    You say, 'What task?'

    Reyia Beslin says 'I've heard a few legends of a powerful wand that Marnek himself used to wield. This was known as the wand of the Burning Dead, and was rumored to instill its owner with mystical energies. The legends I have heard all differed on the wand's creation and powers, but the basic story was always the same. I will [tell you the legend] if you like. The task I have for you is to bring me the two parts that make up the wand of the Burning Dead, before they can be assembled and used for evil once again. Bring me [Marnek's wand] and the [Sapphire of Souls], along with your orange sash, and you will have proven yourself a loyal member of the Ashen Order, worthy of receiving the red sash.'

    You say, 'Who is Marnek Jauli?'

    Reyia Beslin says 'Marnek Jaull led a cult of necromancers who followed the Burning Prince, Solusek Ro. He built an army, known as the Burning Dead, and spread destruction and fire throughout Antonica. Over the years, the Burning Dead fought many fierce and bloody battles with the paladins of Prexus, the Oceanlord. Though Marnek achieved many victories over the paladins, ultimately they were able to defeat him and destroy the Burning Dead. Legends say that before his defeat, Marnek created many powerful weapons and items, and wrote many books on his findings in the areas of magic. Many of these items were hidden away from the paladin forces, and remain untouched, waiting for Marnek's return, as the legends go.'

    You say, 'What is Marnek's wand?'

    Reyia Beslin says 'Marnek's wand is rumored to be found in the depths of Befallen. Those who currently hold Befallen are said to be new followers of the Burning Dead. Probably believing that they may one day be able to awaken the evil Marnek again. This group must be stopped, and these evil items destroyed, before their wicked armies grow powerful enough to leave their horrible dungeon and spread throughout Antonica.'

    You say, 'What is the Sapphire of Souls?'

    Reyia Beslin says 'The Sapphire of Souls is rumored to be held by a thief in Najena. No one knows how this guy obtained the sapphire, but we believe he is trying to strike a bargain with those who are currently holding Befallen. Apparently, we aren't the only ones who know of the wand's powers, and this thief thinks he can make a profit from it. Sadly, his greed will surely lead to his death.'

    You say, 'Tell me the legend.'

    Reyia Beslin says 'The legend of the wand of the Burning Dead goes basically like this, though you may hear slighty different versions from others. Marnek did a lot of experiments and created an unknown number of diabolical artifacts and weapons. One of his creations was this wand. Marnek fashioned a charred wand from the scorched bone of a paladin of Prexus, and Solusek Ro himself created the wretched Sapphire of Souls. Then, Marnek and his priests combined these, with the Burning Prince's blessing, to create the wand of the Burning Dead. Marnek used this Wand and its powers in his evil and destructive reign over Antonica. Years later, as Marnek starting losing battles to the paladins of Prexus, one of his own followers, a necromancer named Kenox, was able to steal the wand. Sensing Marnek's defeat, Kenox made his way toward Odus, hoping to strike a deal with the paladins for the wand. Would you like me to [tell you about Kenox]?'

    You say, 'I would like you to tell me about Kenox.'

    Reyia Beslin says 'Well, Kenox was not as sly as he liked to think he was. Marnek knew full well what he was up to, but let him continue with his plans. Kenox had arranged to meet with two paladins late one nght on a small island in Erud's Crossing, a place that would be considered neutral ground. Sir Toran Neshal, leader of the paladins, knowing the power of the wand, was certainly not going to make any deals with a servant of Solusek Ro, and definitely not foolish enough to take any chances with this mission. Imagine the look on Kenox's face when a ship carrying more than 25 paladins, including Sir Toran, arrived at the small island! The paladins immediately captured Kenox and the wand, and headed back to Erudin. Would like me to [tell you what happened to Toran]?'

    You say, 'Tell me what happened to Toran.'

    Reyia Beslin says 'Below the deck of the ship, Toran and his men questioned Kenox and carefully inspected the wand. Toran ordered one of his men to pick up the wand and try to identify its true powers. The man picked up the wand, but was unable to decipher its magic. He handed it to Toran, just as Marnek and Solusek had hoped, and the wand exploded, instantly incinerating the ship and everyone aboard, and lighting up the night sky with a giant fireball. Marnek's plan had succeeded. With the help and blessing of the Burning Prince, they had destroyed Sir Toran and an entire squad of Prexus' finest paladins. Years later, though, the paladins were able to regroup and ultimately defeat Marnek. The wand of the Burning Dead was destroyed and gone forever. Or least, that's what we thought. This wand must never be allowed to be made whole again.'

    Marnek's wand is the Blackened Wand (identifies as "Marnek's Wand"), dropped by Priest Amiaz in Befallen (-487.77, 89.39, -76.61). The Sapphire of Souls is the Blackened Sapphire (identifies as "Sapphire of Souls"), dropped by Ekeros in Najena (-161, -47, -22). Bring them back along with your Orange Sash of Order.

    Reyia Beslin says 'Great job, ______! Congratulations. With the destruction of these evil items, the wand of the Burning Dead will never bring harm to anyone on Norrath again. It is my honor to present to you, on behalf of Master Closk and the Ashen Order, the red sash. May Quellious be with you always.'

    You receive the Red Sash of Order.

    Need missing dialogues, /loc of quest mobs, current faction hits. Reward: Red Sash of Order

    Reserve Militia (Normal): Talk to Armorer Delin in West Freeport's Militia House. Location: -1050, +880, -23 (in the basement).

    You say, 'Hail, Armorer Dellin'

    Armorer Dellin says, 'Hail!! If you be a new reserve member show me your militia armory token. If you are not yet initiated, I suggest you head to the toll gate in the Commonlands and speak with Guard Valon.'

    The token he speaks of is a reward for completing the Cutthroat Insignia quest from Guard Valon in the Commonlands.

    You must have at least amiable faction with the Freeport Militia before Dellin will accept this item.

    Armorer Dellin says, 'Welcome to the Freeport Militia. As a reserve member we require you to wear this tunic and fight whomever, whenever, and wherever Sir Lucan commands, no questions asked!! There is no turning back!! Remember to keep clear of North Freeport. You have made a wise decision. Hail Sir Lucan!!'

    Your faction standing with The Freeport Militia has been adjusted by 15.
    Your faction standing with Coalition of Tradefolk Underground has been adjusted by 2.
    Your faction standing with Knights of Truth has been adjusted by -1.
    Your faction standing with Priests of Marr has been adjusted by -1.
    You gain experience!

    You receive a Reserve Militia Tunic. Reward: Reserve Militia Tunic

    Shark Hunting (Normal): Theron Rolius, in the hall of truth needs shark skins to make shields. He gives you a container to fill with two sharkskins and combine. You can kill the sharks or buy the skins, but you probably won't get your money back if you buy them.

    Need all dialogues, /loc of quest mobs, current faction hits, missing quest items. Reward: Sharkskin Shield

    Spiders in the Commonlands (Normal): Joffin Sinclay may be found in the Arena in East Freeport at +705, -680.

    You say, 'Hail, Joffin Sinclay'

    Joffin Sinclay says 'Heyo! Looking for an exciting [task] to fill the time? I know I would be if not for all this stuff I've got to get through. Oh well, I'm sure I'll be able to live vicariously through others as they complete those tasks for me.'

    You say, 'What task?'

    You can select from multiple tasks, but this time you choose "Spiders in the Commonlands."

    Step 1

    Speak with Brizzenoth Scyth at +55, +2275 in the western Commonlands, near the lake with the wizard spires.

    You say, 'Hail, Brizzenoth Scyth'

    Brizzenoth Scyth says, 'Thanks for contacting me, ______. Your information on this matter has been most useful.'

    Step 2

    Explore Ranon Strongarm's hut in West Commonlands at -465, +2810.

    Step 3

    Kill 10 x A Giant Spider in West Commonlands.

    Step 4

    Speak with Felltruia Moru in Kithicor Forest (/loc?).

    Reward is 1 p 0 g 4 s 4 c and 17% experience at level 11.

    Spirited Spirit (Normal): Soren the Sorcerer may be found north of the Academy of Arcane Sciences at 280, -1060, -112.

    You say, 'Hail, Soren the Sorcerer'

    Soren the Sorcerer says 'Greetings adventurer. You look like you're [interested in helping] out the Academy.'

    You say, 'I am interested in helping.'

    Soren the Sorcerer says 'The Academy of Arcane Science is a very volatile place due to the coalescence of all the schools magic as well as all the experimentation that we do. Recently we increased our knowledge of magic and we opened a portal to the Plane of Magic. When we opened the portal a vortex of magic created a [volatile chaotic spirit] that has formed inside the halls of the Academy.'

    You say, 'What volatile chaotic spirit?'

    Soren the Sorcerer says 'The chaotic spirit is very powerful and we need to stop him. If you are [willing to stop him] we will evacuate the Academy while you are inside.'

    You say, 'I am willing to stop him.'

    Soren the Sorcerer says 'You must be swift and be careful while you're inside. There are other forces that may wish to lay claim to the spirit in order to abuse its powers. Recover the spirits essence to return the power to the city of Freeport.'

    You have been assigned the task 'Spirited Spirit'.

    Click the door to teleport into the instanced zone Academy of Arcane Sciences.



    Confront the Chaotic Spirit 0/1 (Academy of Arcane Sciences)

    The Chaotic Spirit is KoS and dark blue at 70. He's perma-rooted in the first room inside the zone, so you must go to him to fight. It hits for a max ~557 and seems to be straight melee. At around 20%-30% health he vanishes, leaving no body.

    A vortex of magic engulfs the chaotic spirit as it splits into images of itself.

    Many more Chaotic Spirits spawn throughout the zone (some roam). They see invis, use Enchanter spells, and have a proc called Elemental Gust.

    Elemental Gust: Single Target, Magic (-500)
    1: Stun (6.00 sec/6000)
    2: Decrease Hitpoints by 800

    They also seem to have a low aggro range.

    Find the real Chaotic Spirit 0/1 (Academy of Arcane Sciences)

    The real Chaotic Spirit is located at the top of the Academy. Take the teleporter on the east side of the pool up, then follow the ramp up.

    You would do well to fight your way to the tower, as pulls over any significant distance draw several adds.


    Defeat the dervishes before they gain power 0/3 (Academy of Arcane Sciences)

    The dervishes spawn at the top with the real Chaotic Spirit, and are very difficult to split. Two are "A greater windstorm" and white cons at 70, and one is a white-con "Furious Windstorm."

    Defeat the Chaotic Spirit 0/1 (Academy of Arcane Sciences)

    Kill the yellow-to-70 Chaotic Spirit at the top. It has the same abilities as the others in the zone.

    Retrieve the essence from the spirit 0/1 (Academy of Arcane Sciences)

    Anyone can loot the Chaotic Essence (does not need to be turned in). Upon doing so:

    You have stopped the chaotic spirit inside the Academy before the dervishes could reach it. You have done a great deed for the city of Freeport.

    Your faction standing with Citizens of Freeport got better.
    Your faction standing with The Freeport Militia got better.
    Your faction standing with Coalition of Tradefolk got better.
    Your faction standing with Knights of Truth got better.
    Your faction standing with Priests of Marr got better.
    Your faction standing with Dismal Rage got better.
    Your faction standing with Steel Warriors got better.

    "A magical chest" spawns with one piece of loot:

    Entrepreneur's Chain Tunic
    Leather Entrepreneur's Tunic
    Leather Fortune Hunter Tunic
    Plate Greaves of the Avaricious
    Robe of the Avaricious
    Spirited Bo Staff of the Avaricious
    Spirited Dagger of the Avaricious Reward: Plate Greaves of the Avaricious
    Reward: Robe of the Avaricious
    Reward: Spirited Bo Staff of the Avaricious
    Reward: Leather Entrepreneur's Tunic
    Reward: Spirited Stone of Life and Power
    Reward: Entrepreneur's Chain Tunic
    Reward: Leather Fortune Hunter Tunic
    Reward: Spirited Dagger of the Avaricious

    Steel Warrior's Armguards (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft a armguards'

    Arinna Trueblade says 'A slash or gash to the arms get greatly hinder a warriors combat abilities. Wearing these armguards will ensure that this does not happen. To create your helm material you will need to combine 2 Bricks of Crude Iron Ore, 2 Young Kodiak Paws, 1 Young Plains Cat Scalp and 1 Freeport Stout in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Armguards.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Armguards

    Steel Warrior's Boots (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft the boots'

    Arinna Trueblade says 'Boots are very necessary for any warrior especially when you will usually be the one leading most combat units. Being on the front line and treading across terrains first make good boots a must. To create your boots material you will need to combine 3 Bricks of Crude Iron Ore, 1 Shadow Wolf Tibia and 2 Spiderling Eyes in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Boots.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Boots

    Steel Warrior's Bracer (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold (called what?).

    You say, 'I want to craft a bracer'

    Arinna Trueblade says 'As you progress further through your training you will find yourself in heavy battle more and more often. Bracers will ensure that you are able to fend off your opponents blows with minimum injury. To create your bracer material you will need to combine 1 Brick of Crude Iron Ore, 1 Rotting Zombie Skull, 1 Snake Bile and 1 Tiny Dagger in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Bracer.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Bracer

    Steel Warrior's Breastplate (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I'm a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft a breastplate'

    Arinna Trueblade says 'Your dedication to learning everything about your class is impressive Isola. I have no doubt that you are ready to collect the pieces for your Steel Warriors Breastplate. To create your helm material you will need to combine 5 Bricks of Crude Iron Ore, 1 Deathfist Orc Skull, 1 Woven Spider Silk, 1 Armadillo Carapace, 1 Matted Lion Pelt and 1 Rusty Short Sword in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Breastplate. Please come back to see me after you are finished with your breastplate for your [final task].'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Breastplate

    Steel Warrior's Final Task (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I'm a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You say, 'I want to craft a breastplate'

    Arinna Trueblade says 'Your dedication to learning everything about your class is impressive Isola. I have no doubt that you are ready to collect the pieces for your Steel Warriors Breastplate. To create your helm material you will need to combine 5 Bricks of Crude Iron Ore, 1 Deathfist Orc Skull, 1 Woven Spider Silk, 1 Armadillo Carapace, 1 Matted Lion Pelt and 1 Rusty Short Sword in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Breastplate. Please come back to see me after you are finished with your breastplate for your [final task].'

    You say, 'What final task?'

    Arinna Trueblade says 'I am in need of some assistance to craft a special sword that I would like to present all graduates of my training like yourself with. However, I don't have all the pieces I need to make one. If you could retrieve a Pristine Giant Scarab Leg, 1 Lion Paw and 1 Vial of Smoke I will have all I need to create this weapon. I would have no problem presenting you with the first if I was able to create it. See you soon.'

    Note: Lion Paws drop off pumas - not lions.

    Return to Arinna with the above three items and receive a Jagged Blade of the Steel Warrior in return.

    (Closing dialogues?) Reward: Jagged Blade of the Steel Warrior

    Steel Warrior's Gauntlets (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft the gauntlets'

    Arinna Trueblade says 'Keeping your hands well guarded is without question the most important thing a warrior will do. Suffering a blow to the hands that would prevent you from defending yourself would most certainly mean death. To create your gauntlet material you will need to combine 3 Bricks of Crude Iron Ore, 1 Armadillo Tail, 1 Severed Orc Foot, and 2 Spider Legs in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Gauntlets.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Gauntlets

    Steel Warrior's Greaves (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft the greaves'

    Arinna Trueblade says 'While most armor pieces are very vital to a young warriors survival, greaves are one of the most important armor pieces you will craft. To create your greaves material you will need to combine 4 Bricks of Crude Iron Ore, 1 Giant Fire Beetle Brain, 1 Lion Tail, 1 Bottle and 1 Young Puma Skin in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Greaves.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Greaves

    Steel Warrior's Helm (Normal): This is a newbie armor quest that begins with Arinna Trueblade in West Freeport. She's located at 570, -600, -86 (not far from the bank and findable using CTRL+F).

    You say, 'Hail, Arinna Trueblade'

    Arinna Trueblade says 'Well met _____. I am Arianna Trueblade, Warlord of the Steel Warriors. I am personally in charge of all the training that our young warriors receive. I take pride in knowing that my teaching can help make the foundation of a Freeport Champion. If you are a [warrior] then we might just have something to talk about.'

    You say, 'I am a warrior'

    Arinna Trueblade says 'So you think you have what it takes to become one of Freeport's finest? I will warn you now that we expect every single warrior that is brought into our ranks to go through a series of [exercises]. Rest assured you will be rewarded for your hard work with a set of armor that I will walk you though the process of making. Are you [ready to begin your testing]?'

    You say, 'I am ready to begin my testing'

    Arinna Trueblade says 'Very well _____, Here is your Steel Warriors Mail Kit. This kit will be your main tool in creating your own armor. You will gather various items from all areas of Freeport from monsters and stores alike. You will use specific item combinations in this kit to fashion together armor materials that you will combine in a forge with the appropriate mold to make an armor piece. Once you are ready to attempt a piece of armor simply tell me what piece you [want] to craft. I will then present you with the recipe and mold for Steel Warrior [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates].'

    You receive a Steel Warriors Mail Kit and a Mold.

    You say, 'I want to craft a helm'

    Arinna Trueblade says 'Any Steel Warrior that is caught not wearing a helm is usually placed on probation. We feel it is necessary sometimes to do this so that our younger ones in training will understand the importance of keeping your head well protected. To create your helm material you will need to combine 2 Bricks of Crude Iron Ore, 1 Rat Ear, 1 Meat Pie and 1 Barley in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Steel Warriors Helm.'

    In the kit, combine the above-mentioned items to create a Material. Then take the Material to any forge and combine it with the mold she gave you. Reward: Steel Warriors Helm

    Stonehand Bracer (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a bracer'

    Klom Jysun says 'In the case that you are not able to dodge a blow from an attacker a solid wristband will prevent you from getting seriously hurt. To create your bracer material you will need to combine 1 Matted Lion Pelt, 2 Rat Ears, 1 Coyote Pelt and a Cloth Wristband in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Bracer of the Stonehand.'
    Reward: Bracer of the Stonehand

    Stonehand Cap (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a cap'

    Klom Jysun says 'A cap will almost certainly be your most important piece of armor you will craft. To create your cap material you will need to combine 2 Matted Lion Pelts, 1 Malachite, 1 Snake Scale and a Cloth Cap in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Cap of the Stonehand.'
    Reward: Cap of the Stonehand

    Stonehand Favor (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a robe'

    Klom Jysun says 'Your robe is essential to your armor set and I am very pleased to hear that you are ready to craft it. To create your robe material you will need to combine 5 Matted Lion Pelts, 1 High Quality Cat Pelt, 1 Lioness Mane, 1 Leaf Scarab Carapace, 1 Giant Scarab Brain and 1 Cloth Shirt in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Robe of the Stonehand. Please come back to see me after you have completed your robe, I have a [favor] to ask of you.'

    You say, 'What favor?'

    Klom Jysun says 'I had a student not too long ago that trained with me for quite sometime. He showed a lot of promise on his way to becoming a Grandmaster, however one day he came to tell me that he intended on joining the militia. I told him that I did not feel that was what he wanted to do but he insisted. On the day that he left he stole a headband from me that I was presented with by the Hall of Truth. This headband meant a lot to me, if you were able to find Firansad I am sure he will have it. Return it to me with 2 Orc Toes and I will surely reward you for your trouble.'
    Reward: Kloms Brass Knuckles

    Stonehand Gloves (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft gloves'

    Klom Jysun says 'The gloves will assist you in hitting anything that might have some kind of magical barrier surrounding it preventing you from damaging it with your bare hands. To create your glove material you will need to combine 3 Matted Greater Cat Pelts, 1 Giant Scarab Eye, 1 Rat Whisker, 1 Ale and 1 Armadillo Carapace in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Gloves of the Stonehand.'
    Reward: Gloves of the Stonehand

    Stonehand Robe (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a robe'

    Klom Jysun says 'Your robe is essential to your armor set and I am very pleased to hear that you are ready to craft it. To create your robe material you will need to combine 5 Matted Lion Pelts, 1 High Quality Cat Pelt, 1 Lion Mane, 1 Leaf Scarab Carapace, 1 Giant Scarab Brain and 1 Cloth Shirt in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Robe of the Stonehand. Please come back to see me after you have completed your robe, I have a [favor] to ask of you.'

    What is the mold called? Reward: Robe of the Stonehand

    Stonehand Sandals (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a sandals'

    Klom Jysun says 'Lightweight but effective, your Sandals of the Stoenhand will give you the appropriate foot protection without weighing you down while you are fighting. To create your sandals material you will need to combine 3 Matted Lion Pelts, 1 Giant Spider Egg Sack, 2 Severed Orc Feet, 1 Bone Chip and Cloth Sandals in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Sandals of the Stonehand.'
    Reward: Sandals of the Stonehand

    Stonehand Sleeves (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a sleeve'

    Klom Jysun says 'A monks body is a representation of all that he or she has worked so hard for. It would be a shame to see your body, especially your arms riddled with bruises. To create your sleeve material you will need to combine 2 Matted Lion Pelts, 2 Lion Tails, and Cloth Sleeves in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Sleeves of the Stonehand.'
    Reward: Sleeves of the Stonehand

    Stonehand Trousers (Normal): You say 'Hail Klom Jysun'

    Klom Jysun says 'Pleasure to meet you Isola. I am Klom Jysun, Grandmaster of the Ashen Order. I have lived in the great city of Freeport for quite sometime now and have watched the city evolve and change. Nowadays though I am in charge of training new members of the Ashen Fist. If you are a young monk and are in need of some armor I might have some work for you. Are you a [monk]?'

    You say, 'I am a monk'

    Klom Jysun says 'I am always pleased when a new disciple visits our sacred halls. If you are [interested] in crafting your own armor I have a number of gathering tasks for you to do that will test both your navigational and fighting skills.'

    You say, 'I am interested in armor'

    Klom Jysun says 'I am very pleased to here about your interest in proving your worth to the Ashen Order. First let me present you with this Fistfighters Loom. Inside of it you will combine [various components] to form armor materials. Once you have a material for a certain piece of armor you will combine it in a Loom along with the appropriate pattern. When you inform me what piece of armor you [want] to craft, I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'What various components'

    Klom Jysun says 'The items you will need to collect are all over the Freeport area, some in stores some off vicious monsters. If you are up for the challenge though I will be able to provide you with the armor recipes and patterns for Stonehand [Caps], [Bracers], [Sleeves], [Sandals], [Trousers], [Gloves] and [Robes]. All you will need to do is tell me what piece of armor you [want] to craft, and I will be able to present you with the component recipe and pattern needed for crafting it.'

    You say, 'I want to craft a trousers'

    Klom Jysun says 'Trousers are a definite must for any Initiate of the Ashen Fist. You will learn to generate some attacks using your legs later in your training that is why it is necessary that you keep them in as best shape as possible. To create your trouser material you will need to combine 4 Matted Lion Pelts, 1 Cutthroat Insignia Ring, 1 Spider Venom Sac and 1 Cracked Giant Scarab Carapace in your assembly kit. Once you have created the proper material take it to a Loom along with this mold to fashion your very own Trousers of the Stonehand.'
    Reward: Trousers of the Stonehand

    The Test of the Green and Blue (Removed): Cain Darkmoore is at location 662, -675 in East Freeport.

    You say, 'Hail, Cain Darkmoore'

    Cain Darkmoore says 'Hail, ______! We are the Steel Warriors of Freeport. Our training disciplines have created some of the finest warriors ever to walk upon Norrath. Perhaps the bards shall sing songs of you one day. Let your first mission be the extermination of [Clan Deathfist].'

    You say, 'What Clan Deathfist?'

    Cain Darkmoore says 'The orcs of the Commonlands call themselves Clan Deathfist. They have committed many vile acts upon the residents of the Commonlands as well as persons traveling to and from Freeport. They must be destroyed. Go forth to slay them. I shall pay a bounty for every two Deathfist belts. If you are a true warrior of the bunker, perhaps you can begin with [the green and blue].'

    You say, 'What is the green and blue?'

    Cain Darkmoore says 'The green and blue was a test for all skilled warriors. But we have no more bunker battle blades to spare, and I can not offer you the green and the blue. We must prepare for war!!'

    When you say "what bunker battle blade" he answers;

    " The bunker battle blade was crafted and enchanted for use by warriors only. It has the power to strike down those creatures which hide behind their magic. Once bestowed upon a warrior, it cannot leave your side or it shall vanish from this realm forever. One must perform the [green and blue] to earn such a blade." Reward: Bunker Battle Blade

    The Treant Fists (Normal): Requires medium/high Amiably faction with Ashen Order, a human Quellious monk is able to start this quest provided they handed in their newbie tunic note.

    This is a followup quest to "Grim's Tiger Revenge" but can be started at anytime provided you have the required faction

    At the end of "Grim's Tigers Revenge" you receive the following text from Grim Oakfist:

    Grim Oakfist says 'Good work. I hope you had no run ins with the local rangers. Here is my reward. An object from the past which I found in my journeys. Wish that I could reward also with [treant fists].'

    You say, 'What treant fists'

    Grim Oakfist says 'The treant fists were created by great craftsmen. They are for the fists of a monk and offer greater dexterity and increase the durability of one's soul. My last pair were given to Master Puab of the Ashen House training grounds.'


    Puab Closk can be found in the West Freeport Monk guild.

    You say, 'Hail, Puab Closk'

    Puab Closk says, 'Greetings, I am Puab Closk, Master of the Ashen Order. Our home is your home, friend. Feel free to stay as long as you like. Learn our ways as many have done in the past. To fight like the tiger and strike like the cobra are your goals.'

    You say, 'what treant fists'

    Puab Closk says, 'You desire the treant fists? I have them and I will offer them to any [skilled monk of the Ashen House].'

    You say, 'skilled monk of the Ashen House'

    Puab Closk says, 'Then you shall aid our family. My former pupil, [Clawfist], has been banished by his people. You will go to him and hand him this token as proof of your origin. He will be expecting you.'

    Recieve: Puab's Token

    You say, 'Clawfist'

    Puab Closk says, 'Clawfist has been banished by the Kerrans of Odus. Where they have sent him, I am unsure.'

    Travel to the far west section of Toxxulia Forest (formerly the zone Kerra Isle). Find "a banished kerran" at location -3, 2340, 2. This is in the northern section of kerra isle in the temple looking building down a small ramp.

    You say, 'Hail, a banished kerran'

    a banished kerran says, 'Rrrrrr... Away frrrom this isle of death and... prrrr... punishment.'

    You say, 'puab sent me'

    a banished kerran says, 'Prrr... Master Puab? Show me prrroof.'

    Give the banished kerran "Puab's Token"

    a banished kerran says, 'Ashen Order! Prrr... My order. I have been expecting one of us. Prrr... Help me rejoin my native land. Take this box. Combine all the [remains of Thipt] within the box and return it to me. This shall aid me in my redemption.'

    You Receive: Box with Pawprints
    You say, 'remains of Thipt'

    a banished kerran says, 'Clawknight Thipt wished to learn the ways of Ashen. Prrr... Together we go into green goblins' lair to train. Prrr... We find too many and he is too weak. Separated and unable to find him, I hear his death cry. Prr... I cannot make it back, eyes upon me. Now I must find one sent by Ashen to aid in the recoverrry of his remains.'

    The green goblin lair he refers to is Runnyeye, head to that area to find the four remains of Thipt

    The first of the remains is a "Ribcage Chest Armor", which may be found on "a goblin alchemist" that shares a PH with Mooto and other regular goblins that wander between the camps near Runnyeye. He is reported to be a semi-rare spawn.

    The second piece is a "Humerus Handled Mace", found on "a goblin alchemist" in the Gorge of King Xorbb. The spawn point is directly outside the entrance to Runnyeye, and the placeholders seem to be the two goblins stationed by the Runnyeye entrance. Also reported to be a semi-rare spawn. The patrolling Gorge Minotaurs can make this a tricky camp as they will kill goblins they come across, including the alchemist.


    The third piece is "Cat Skull Cap" which is a common drop found inside Runnyeye off of "a Pickclaw mindripper", a common spawn found on the 2nd level. An easy way to get to the 2nd level is to take the first right from Gorge of King Xorbb and follow the tunnel down.

    The fourth piece is "Fractured Femur" which is a common drop found inside Runnyeye off of "a Pickclaw bonemender", a common spawn also found on the 2nd level.

    Combine the Ribcage Chest Armor, Humerus Handled Mace, Cat Skull Cap, and Fractured Femur inside the Box with Pawprints to create "Box of Cat Bones". Return to Kerra Isle.

    Give Box of Cat Bones to a banished kerran (aka Clawfist)

    a banished kerran says, 'Prrr... Thank you brother of Ashen. I can now spend my time upon this island in peace, until my penance is serrrved.' He dabs his paw into the mud and places it upon a tattered parchment. 'Take this message to Puab. Farrrewell.''

    You Receive: Pawprint

    Return to Puab Closk in the West Freeport Monk guild

    Give Pawprint to Puab Closk

    Puab Closk says, 'You have performed a great service to one who is your brother. Your loyalty shines brightly, as does your skill. Take the treant fists. They are yours now.'

    Your faction standing with Ashen Order has been adjusted by 20.
    Your faction standing with Knights of Truth has been adjusted by 3.
    Your faction standing with Silent Fist Clan has been adjusted by 1.

    You Receive: Treant Fists Reward: Treant Fists

    Truthbringers Armguards (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft an armguard'

    Edwardian Holyblade says 'A good set of armguards will keep your arms safe from any attacks you may face while in training. It is a common tactic to go for ones arms because with them disabled it becomes impossible to defend yourself. To create your armguards material you will need to combine 2 Bricks of Crude Iron Ore, 2 Black Bear Paws, and 1 Short Beer in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Armguards.'
    Reward: Truthbringers Armguards

    Truthbringers Boots (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met ______. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'What training?'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'I am ready to begin your tests.'

    Edwardian Holyblade says 'Very well ______, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'What recipes?'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'I want to craft boots.'

    Edwardian Holyblade says 'Boots are a wise armor choice because you never know what you will have to walk across and knowing your feet are protected is one less thing to worry about. To create your boot material you will need to combine 3 Bricks of Crude Iron Ore, 1 Lion Mane and 2 Wolf Meats in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Boots.' Reward: Truthbringers Boots

    Truthbringers Bracer (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft bracer'

    Edwardian Holyblade says 'I have seen many paladins go without the proper wrist protection and the result was never good. To create your bracer material you will need to combine 1 Brick of Crude Iron Ore, 1 Orc Prayer Beads and 1 Red Wine in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Bracer.'
    Reward: Truthbringers Bracer

    Truthbringers Breastplate (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft a breastplate'

    Edwardian Holyblade says 'Any paladins most important armor piece is always their breastplate. Should you succeed in crafting it your Truthbringer Breastplate will guard your upper body from any serious attacks that would otherwise be quite devasting. To create your breastplate material you will need to combine 5 Bricks of Crude Iron Ore, 1 Young Plains Cat Scalp, 1 Young Puma Skin, 1 Water Flask 1 Deathfist Orc Skull and 1 Giant Fire Beetle Carapace in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Breastplate. After you have completed your breastplate come back to see me for I have one final test for you.'
    Reward: Truthbringers Breastplate

    Truthbringers Final Test (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Krohfak. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'What training?'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'I am ready to begin my tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'What recipes?'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'I want to craft a Truthbringer Breastplate'

    Edwardian Holyblade says 'Any paladins most important armor piece is always their breastplate. Should you succeed in crafting it your Truthbringer Breastplate will guard your upper body from any serious attacks that would otherwise be quite devasting. To create your breastplate material you will need to combine 5 Bricks of Crude Iron Ore, 1 Young Plains Cat Scalp, 1 Young Puma Skin, 1 Water Flask 1 Deathfist Orc Skull and 1 Giant Fire Beetle Carapace in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Breastplate. After you have completed your breastplate come back to see me for I have one final test for you.'

    You say, 'What final test?'

    Edwardian Holyblade says 'Well for quite sometime the Freeport Militia has become more and more corrupt. They have been known to do any dastardly deed you can imagine which includes harming and sometimes killing followers of Marr. There is a group of Militia Soldiers in the commonlands that have been recently harassing a good friend of mine. His name is Pardor and he is a shopkeeper in the commonlands. As if it wasn't dangerous enough in the commonlands he know has these Militia soldiers demanding he pay them a tax that does not exist. Will you travel to the commonlands to kill these on militia soldiers? I fear for my friend's life.'

    Guards Fefslan, Walorinags, Gnoosals, and Eridals can be found in the Commonlands. You must slay them and return to Edwardian Holyblade with their bracers.

    When you turn in all 4 bracers to Edwardian Holyblade:

    Edwardian Holyblade says 'Your dedication to the Temple of Marr is unquestioned _______ .You have made your house very proud. May this blade bring you the best of luck and good fortune wherever your adventures may take you.'
    Your faction standing with Knights of Truth has been adjusted by 25.
    Your faction standing with Dismal Rage has been adjusted by -3.
    Your faction standing with The Freeport Militia has been adjusted by -3.
    Your faction standing with Priests of Marr has been adjusted by 5.
    Your faction standing with Steel Warriors has been adjusted by 2.
    You gain experience!

    𝙔𝙤𝙪 𝙧𝙚𝙘𝙞𝙚𝙫𝙚 𝙩𝙝𝙚 𝙇𝙤𝙣𝙜𝙨𝙬𝙤𝙧𝙙 𝙤𝙛 𝙈𝙖𝙧𝙧 Reward: Longsword of Marr

    Truthbringers Gauntlets (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft gauntlets'

    Edwardian Holyblade says 'Sooner or later you will take a tough blow to your hands, being struck there without the right gauntlets could mean a very serious and painful injury. To create your gauntlet material you will need to combine 3 Bricks of Crude Iron Ore, 1 Giant Spider Egg Sack, 1 Ruined Bear Pelt, and 1 Armadillo Tail in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Gauntlets.'
    Reward: Truthbringers Gauntlets

    Truthbringers Greaves (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft greaves'

    Edwardian Holyblade says 'I can't begin to tell you how important pants are Dukane. Any injuries to them could disable you from escaping should you need to and would surely perish due to this. To create your greaves material you will need to combine 4 Bricks of Crude Iron Ore, 1 Coyote Pelt , 1 Shadow Wolf Tibia, 1 Bottle and 1 Raw Bamboo in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Greaves.'
    Reward: Truthbringers Greaves

    Truthbringers Helm (Normal): This quest is available for Human Paladins of Marr.

    You say, 'Hail, Edwardian Holyblade'

    Edwardian Holyblade says 'Greetings and well met Dukane. I am Edwardian Holyblade, noble paladin of Marr. I have devoted my life and my blade to the glory of Mithaniel Marr. I am also in charge of training all new paladins of Marr to make sure that they have the best training necessary. If you are a paladin of Marr I may have some [training] for you.'

    You say, 'what training'

    Edwardian Holyblade says 'I have developed a training program for all young and upcoming Paladins of Marr. My tests will enable you to learn some basic hunting, navigating and armor crafting skills. All of these abilities will be very important on your path to enlightenment. If you are [ready to begin my tests] I will explain to you how the tests will work.'

    You say, 'i am ready to begin your tests'

    Edwardian Holyblade says 'Very well Krohfak, I look forward to seeing you progress through your training. Here is your special mail assembly kit. In this kit you will combine a number of components that you will collect from all areas of Freeport, North Ro and the Commonlands. The components that you will gather and combine in this kit will magical create a specific armor material piece. Each of these materials will be combined in a forge with the appropriate mold that I will provide you with. I will explain to you how the [recipes] work when you are ready.'

    You say, 'what recipes'

    Edwardian Holyblade says 'Once you have crafted your material from the specific recipes I give you you will need the appropriate mold as I mentioned before. I can present you with the recipe and mold for Truthbringers [Helms], [Bracers], [Armguards], [Boots], [Greaves], [Gauntlets] and [Breastplates]. When you are ready to being collecting the components for a material recipe simply tell me what piece you [want] to craft.'

    You say, 'i want to craft a helm

    Edwardian Holyblade says 'I would strongly suggest a good helm as you can see by my patch over my eye I was not so careful in my younger days. To create your helm material you will need to combine 2 Bricks of Crude Iron Ore, 1 Young Kodiak Paw, 1 Ruined Cat Pelt and 1 Hops in your assembly kit. Once you have created the proper material take it to a forge along with this mold to fashion your very own Truthbringers Helm.'
    Reward: Truthbringers Helm

    Weapons Delivery (Normal): This quest begins with Larn Brugal (Warrior GM) who is located in East Freeport under the Arena at 713, -528.

    You say, 'Hail, Larn Brugal'

    Larn Brugal says 'Good day to you, _____! I hope you yearn to become a Steel Warrior as we all are, here in the Bunker. We are in need of more recruits to continue the [war]'

    You say, 'What war is that?'

    Larn Brugal says 'The war I speak of is the one we Steel Warriors have sworn to wage against [Clan Deathfist] in the Commonlands. We are doing a fine job, but we require more weapons. We are expecting a shipment of blades from Groflah's Forge. We require a warrior of the bunker to [get our shipment]. Maybe you.'

    You say, 'Who are Clan Deathfist?'

    Larn Brugal says 'If you do not know of Clan Deathfist, go ask Cain who they are. He will not only tell you, he will sign you up to help fight our war!'

    You say, 'I will get your shipment!'

    Larn Brugal says 'We would be most thankful for your service. Please take this voucher over to Groflah at Groflah's Forge. He will give you the shipment of weapons.'

    You receive a Sealed Letter which reads:

    GROFLAH'S FORGE 4 - Raw Short Swords for stock
    For The Bunker - Larn Brugal

    Travel to West Freeport and find Groflah Steadirt on the second floor of Groflah's Forge at location 426, -1636.

    You say, 'Hail, Groflah Steadirt!'

    Groflah Steadirt says 'Greetings, adventurer! Certainly a person who looks as hardened as yourself deserves a fine blade to match you prowess. Here at Groflah's Forge, we supply you with only the finest quality weapons.'

    Give him the Sealed Letter.

    Groflah Steadirt says 'I am afraid I have some bad news, Steel Warrior. I had one of my workers take the raw blades out to be engraved by the Rivervale craftsmen. On his return, he was killed by the orcs in the Commonlands. The orcs now have the blades in their possession. I believe they have a camp nearby in the Commonlands. You may still be able to find all four blades within their camp and return them to Larn Brugal. Good Luck.'

    You gain experience!!

    Travel to the Commonlands to the orc camp along the northern border of the zone.

    Three of the blades are found on the ground (two next to High Chief Diedridans; one next to High Chief Fosloas). The final blade is looted from an orc weaponsmith, who may spawn in place of High Chief Fosloas.

    For killing any of the Death Fist orcs in the commonlands, you receive the following faction hits:

    Your faction standing with Death Fist Orcs got worse.
    Your faction standing with Knights of Truth got better.
    Your faction standing with Guardians of the Vale got better.
    Your faction standing with Ashen Order got better.
    Your faction standing with Commons Residents got better.

    Once you have all four raw swords, return to Larn Brugal and give him the blades.

    Larn Burgal says 'This is only one sword. I requested four altogether. You shall not get your payment until I get my fourth sword.'
    Larn Burgal says 'This is only one sword. I requested four altogether. You shall not get your payment until I get my fourth sword.'
    Larn Burgal says 'This is only one sword. I requested four altogether. You shall not get your payment until I get my fourth sword.'
    Larn Burgal says 'Good work, _____. The bunker shall be well stocked. Here you are, my friend. Take this raw blade. You can take it to Groflah - he will sharpen and polish it for you. It should be a formidable weapon.'

    Your faction standing with Steel Warriors got better.
    Your faction standing with Guards of Qeynos got better.
    Your faction standing with Corrupt Qeynos Guards got worse.
    Your faction standing with The Freeport Militia got worse.
    Your faction standing with Knights of Truth got better.
    You gain experience!!
    You receive 6 silver from Larn Brugal.
    You receive 4 gold from Larn Brugal.

    You receive Reward Raw Short Sword.

    Return to Groflah's Forge with Reward Raw Short Sword and give it to Groflah.

    Groflah Steadirt says 'I heard you were on your way back. Here, then. Let us sharpen that blade for you. There you are. That should be much better in a fray now.'

    Your faction standing with Coalition of Tradefolk got better.
    Your faction standing with Knights of Truth got better.
    Your faction standing with Merchants of Qeynos got better.
    Your faction standing with Coalition of Tradefolk Underground got better.
    You gain experience!!

    You receive Groflah's Stoutbite. Reward: Groflah's Stoutbite

    Welcome Into The Marrs' Hearts (Normal): Erling Elsai is located in West Freeport at -295, -10. This is close to the PoK book.

    You say, 'Hail, Erling Elsai'

    Erling Elsai says 'It would appear that you have just enough of a reputation to wander through Freeport without finding a blade to your neck. If you want to further gain favor inside the city, I have some [work] you can do. I can always put in a good word for you with the followers of Marr should you continue to work for me. And if you find yourself a strong ally with those who worship Marr, I will have a reward for you -- to welcome you into the Marrs' hearts.'

    When apprehensive to aimiable...

    Erling Elsai says 'The Knights of Truth and priests of the Temple of Marr have heard of your name now, but they would certainly prefer that you exhibit even greater loyalty to them. I have a friend inside West Freeport that needs the aid of someone who is pure of heart and mind. Go see Neas Lavati and if you succeed in providing assistance, I can guarantee your reputation will improve more quickly.'

    You say, 'What work?'

    Erling Elsai says 'There are a number of individuals in the city proper who are in need of capable help, help that nearly everyone in Freeport would look kindly upon. Seek out these individuals and make yourself available. You can speak with Captain Victor Lis, Plink Gemtosser, or Whittle Rentorp. I believe Moe Wilborn has a rather bizarre situation he needs assistance with and Soren the Sorcerer is always looking for capable help.'

    The individuals mentioned all give group tasks that boost faction in Freeport.

    When max ally with the Knights of Truth, Erling awards you a title "of the Truthbringer".

    When max ally with the Freeport Militia, Erling awards you a title "of the Freeport Militia"


    Erling Elsai says 'You've managed to show your devotion to the Marr twins which has endeared you to the Temple of Marr and the Knights of Truth. As a result, they have authorized me to dub you with a title holding great honor and respect among the people here, within the walls of the great city of Freeport.'
    White Sash (Normal): Brother Velan Torresk may be found at -214.00, -1531.00, -117.25.

    You say, 'Hail, Brother Velan Torresk'

    Brother Velan Torresk says 'Greetings, ______! I am Velan Torresk of the Ashen Order. I am in charge of training the newest members of our clan, and helping them advance their skills and rank. When members perform certain tasks on behalf of the Order, they advance to a higher rank in our clan, and are awarded a special [sash].

    You say, 'What special sash?'

    Brother Velan Torresk says 'The Sashes of Order are given out by the various trainers of our clan. I give out the [white training sash] and the [yellow Sash of Order], and [Reyia] is in charge of the [orange and red sashes].'

    You say, 'What white training sash?'

    Brother Velan Torresk says 'The white training sash of the Ashen Order is awarded to our new members for completing a few simple tasks to prove their devotion to our clan. As you know, Freeport is a very hostile place, under constant attack from [orcs], wild beasts, and even the undead. To help keep this city and its citizens relatively safe, we must help the Militia protect the main gates. Bring me two Deathfist pawn scalps from those vile [Deathfist orcs], a snake fang, and some bone chips from a skeleton. Good luck, Flailz, represent us well!'

    You say, 'What Deathfist orcs?'

    Brother Velan Torresk says 'The Deathfist orcs are a large tribe of orcs who live out in the desert. They are constantly sending small raiding parties and scouts to attack Freeport and its citizens.'

    Hand in the items.

    Brother Velan Torresk says 'Ah, very good. You are well on your way to earning the white sash.'
    Brother Velan Torresk says 'Ah, very good. You are well on your way to earning the white sash.'
    Brother Velan Torresk says 'Ah, very good. You are well on your way to earning the white sash.'
    Brother Velan Torresk says 'Good work, ______, you've worked hard and prove yourself a valuable addition to the Ashen Order. Here's your white sash, wear it with pride.'

    Your faction standing with Ashen Order has been adjusted by 25.
    Your faction standing with Knights of Truth has been adjusted by 3.
    Your faction standing with Silent Fist Clan has been adjusted by 1. Reward: White Training Sash

    Yellow Sash (Normal): The second monk sash quest.

    Quest giver is located at -214.00, -1531.00, -117.25, and appears to have been renamed in the revamp from Velan Torresk to Brother Velan Torresk (either that or mobs get prefix titles now)
    You need at least kindly faction to complete this quest.

    Full dialogue:

    You say, 'Hail, Brother Velan Torresk'

    Brother Velan Torresk says 'Greetings, XXX! I am Velan Torresk of the Ashen Order. I am in charge of training the newest members of our clan, and helping them advance their skills and rank. When members perform certain tasks on behalf of the Order, they advance to a higher rank in our clan, and are awarded a special [sash].

    You say, 'What special sash?'

    Brother Velan Torresk says 'The Sashes of Order are given out by the various trainers of our clan. I give out the [white training sash] and the [yellow Sash of Order], and [Reyia] is in charge of the [orange and red sashes].'

    You say, 'What yellow sash of order?'

    Brother Velan Torresk says 'To earn the yellow sash, you must prove yourself to be very skilled in the art of fighting. The lands to the west and south of freeport are filled with dangerous beasts that often prey upon innocent travelers. Help protect our merchant caravans and traveling citizens, while at the same time practicing your defensive skills, and eliminating these deadly creatures from the surrounding landscape. bring me a giant snake rattle, a Deathfist slashed belt, the chitin of a desert tarantula, and turn in your white training sash, and I shall reward your noble work with our yellow Sash of Order. Good luck, XXX!



    Brother Velan Torresk says 'Ah, very good. You are well on your way to earning the yellow Sash of Order.' (says this 3 times)
    Brother Velan Torresk says 'Ah, well done, XXX. You have proven that you are a very skillful fighter and it is an honor to have you as a member of the Ashen Order. On behalf of Master Closk, and under the watchful eyes of Quellious, I present you, XXX, with this, the yellow Sash of Order. Go out and make us proud.'

    Your faction standing with Ashen Order got better.
    Your faction standing with Knights of Truth got better.
    Your faction standing with Silent Fist Clan got better. Reward: Yellow Sash of Order

    Zimel's Blades (Quest for SoulFire) (Normal): Stage 1: The Agent

    Find Kalatrina Plossen upstairs in the Hall of Truth at 771.98, -162.19, -166.01.

    You say, 'Hail, Kalatrina Plossen'

    Kalatrina Plossen says 'Hail! Welcome to the Hall of Truth. We, the Knights of Truth, are all the hope this city has of loosening the grip of Lucan D'lere and his militia. I seek a young knight to [serve the will of the Truthbringer].'

    You say, 'I serve the will of the Truthbringer.'

    Kalatrina Plossen says 'Stand tall then, knight! We have need of your services. We have sent a man to infiltrate the militia. We fear he may soon be found out. Take him this note of warning. Say the words, 'Truth is good,' and you shall find him. Be careful, young knight. The militia does not take prisoners.'

    You receive A Sealed Letter, which identifies as "To Alayle." The text is,

    Please return home at once. Mother is not well ! Your Father, Mithmar.

    None of the Militia guards in East or West Freeport respond to the phrase "Truth is good" save one. Head to the Militia guardhouse in East Freeport. Guard Alayle may be found in the basement at -1040, +850.

    You say, 'Hail, Guard Alayle'

    Guard Alayle says 'Greetings, citizen! You should not be in the Militia House. These are restricted grounds. Please leave at once unless you have business here.'

    You say, 'Truth is good.'

    Guard Alayle says 'Ssshhh!! Pipe down. The others might hear you. You must have something for me. Kalatrina must have given you something if you serve the Hall of Truth. If you have nothing, please leave. You will blow my cover.'

    Give Guard Alayle the sealed letter.

    Guard Alayle says 'This is not good news. I must leave immediately. Here. Take this to Kala.. I mean my father. I found it on the floor of Sir Lucan D'Lere's quarters. Thanks again, messenger. I got this just in time.'

    Your faction standing with Steel Warriors has been adjusted by 1.
    Your faction standing with Guards of Qeynos has been adjusted by 1.
    Your faction standing with Corrupt Qeynos Guards has been adjusted by -1.
    Your faction standing with The Freeport Militia has been adjusted by -1.
    Your faction standing with Knights of Truth has been adjusted by 1.

    You receive A Tattered Flier, the text of which is:

    ZIMEL'S BLADES
    ..... ... .... .. ...
    ....... ...... ... .. ... ....... .... ...


    At this point, Krazen Loosh spawns inside the guardhouse and, after a brief delay, approaches Guard Alayle.

    You say, 'Hail, Krazen Loosh'

    Krazen Loosh says 'The towering wall of stone is clearly unmovable at this point, being held in place by collection of magical energies.'

    Krazen Loosh says 'Hello, Alayle. We just got a message from Qeynos. I think you should come with me.'

    Guard Alayle says 'Oh no!! It is too late!! Run!!'

    Krazen Loosh says 'As you try to open penetrate the stone wall it is clearly being held in place by a powerful force.'

    Krazen and other nearby guards attack and most likely kill Alayle.

    Guard Alayle says 'My comrades will avenge my death.'

    What you are supposed to do at this point is return to Kalatrina and hand her the tattered flier. Unfortunately, there is a bug in the quest. You need the tattered flier for a later stage of the quest, but Kalatrina doesn't return it. You either need to obtain another flier (by re-running the quest when Alayle respawns) or just don't hand the flier to Kalatrina. If you do hand her the flier, she says this:

    Kalatrina Plossen says 'Zimel's Blades?! Hmmmmm. It doesn't ring a bell and the remainder of the writing is too hard to make out. It kind of looks like a list of prices. You know, down at the Office of the People they might be able to tell us if this place exists. Go speak with Rashinda. She knows all about Freeport. If [Zimel's Blades] existed, you must report back to me what happened to it.'

    Head to the Office of the People, not far from the Hall of Truth, and find Rashinda Elore upstairs.

    You say, 'Hail, Rashinda Elore'

    Rashinda Elore says 'Hello. I am Rashinda Elore. The city Landholder Manager. If you have business to discuss, please direct it to my two clerks in the other room. Good day.'

    You say, 'Blades'

    Rashinda Elore says 'Zimel's Blades? It used to be a fine place of rare weaponry. [Ariska Zimel] was the owner. No one knows what happened to the man. He just vanished overnight. His shop used to be in East Freeport which is now a slum, er, I mean, which now has plenty of available lots for sale with plenty of potential. As for Zimel's Blades, we [condemned] it.'

    You say, 'Who is Ariska Zimel?'

    Rashinda Elore says 'Ariska Zimel was a human blacksmith, a master when it came to making swords, I hear. He kept to himself a lot. He disappeared about one year ago. A lot of people were disappointed when we had to condemn Zimel's Blades. All the merchandise was handed over to [Groflah Steadirt]. Mostly charred junk.'

    You say, 'Who is Groflah Steadirt?'

    Rashinda Elore says 'Groflah Steadirt is the dwarven owner of Groflah's Forge which is right near here. He was Ariska Zimel's best friend. They were apparently avid travelers before settling down here in Freeport. I guess it was during their travels that they picked up the fine arts of the forge. You should talk to Groflah about Zimel. He can tell you more than I can.'

    You say, 'Why was it condemned?'

    Rashinda Elore says 'About a week after Ariska Zimel's disappearance, strange noises were heard from his shop. Loud booms and rumbling as though the earth itself were exploding. When the militia got to the shop, they said the shop was badly burned by an exploding boiler. They had us condemn the building due to its unsafe structure.'

    Return to Kalatrina again.

    You say, 'Zimel's Blades was condemned.'

    Kalatrina Plossen says 'Why would Lucan visit a condemned building? He must be searching for something. When I last visited the local forge, I heard rumors of Lucan searching for a sword named Soulfire. If this is true, you must find it first! No more power should go his way. Seek this sword out!'

    Stage 2: Groflah and the Bar

    Your only clue at this point is Rashinda mentioning that you should talk to Groflah. Since Groflah got all of Zimel's old inventory and you have what appears to be a price list from Zimel (the tattered flier), maybe a visit to Groflah is in order. Find Groflah Steadirt upstairs in his forge in West Freeport at 420.45, -1635.50, -92.44.

    You say, 'Hail, Groflah Steadirt'

    Groflah Steadirt says 'Greetings, adventurer! Certainly a person who looks as hardened as yourself deserves a fine blade to match your prowess. Here at Groflah's Forge, we supply you with only the finest quality weapons.'

    You say, 'Do you know Ariska Zimel?'

    Groflah Steadirt says 'Zimel!! I do not know who you mean. Now go away. I am very busy. I will not talk here!!'

    Give him the tattered flier.

    Groflah Steadirt says 'Where did you find this? This was the main price list of Zimel's Blades, but it should be all burnt up. I was at Zimel's right after the fire and I did not see it hanging where it should have been. The entire inside was gutted and . . . wait . . . the sequence of the dots!! Hmmm. I cannot talk with you here. Meet me at the Seafarer's by the docks at night. Give me the note when next we meet.'

    Not surprisingly, Groflah is a bit antsy about discussing this issue. Head to East Freeport and find the Seafarer's Roost by the docks. Groflah will (rarely) spawn during the night time at the far table; his placeholders are Talym Shoontar, Sir Edwin Motte and Imxil Tbrow. While you wait, buy four Drom's Champagnes for a later step of the quest.

    Killing his placeholders causes huge faction hits, and may not make him spawn faster.

    When Groflah pops, hail him. His hail text and bracketed keywords lead to an unrelated quest; you can ignore them. I just list them here for the sake of completeness.


    You say, 'Hail, Groflah Steadirt'

    Groflah Steadirt says 'Greetings, ______! Join in the [celebration]! Have a few drinks. Alas, there are no [Tumpy Tonics].'

    Give him the tattered flier.

    Groflah Steadirt says 'This used to be hanging in Zimel's Blades. It is the price list. It is badly faded though. There was a fire in Zimel's Blades and I was on the scene just afterward. I did not see this hanging. I wonder who took it . . . Hmmmm.. oh, yes.. the markings on the list! It is a code! Here. I will fill it in. Read it. You probably do not even know who Ariska is.'

    You receive a different Tattered Flier from Groflah here. Although this second flier has the same name and icon, it contains very different text. It reads:

    ZIMEL'S BLADES
    ..h... e... l .. p.. ...
    ..c..... ..a.... ... p.. t... ..i....v. .... ...

    You say, 'Who is Ariska?'

    Groflah Steadirt says 'Ariska Zimel was my best friend. He and I learned our knowledge of metal from such places as Halas and Kaladim. When he disappeared, it seemed to involve foul play. He must be alive somewhere in the city. I pray this is not the work of [Pietro Zarn].'

    You say, 'Who is Pietro Zarn?'

    Groflah Steadirt says 'While we were traveling through the Lavastorm Mountains, we happened upon a caravan. They wore emblems in honor of the evil god, Innoruuk. They did not see us, but we saw them. And most importantly of all, Ariska saw the apparent leader's sword. It was glowing with great energy. Suddenly, the evil knights were in a battle. The knights gave chase, leaving their camp unattended. The knight who owned the sword left it behind, opting to fight with another, leading me to believe it was not his to begin with. It was at this point that Ariska ran down and grabbed the sword. A few weeks later, we were to learn that the knight was a powerful man by the name of Pietro Zarn and that he was looking for a sword stolen from him. He called it .. Soulfire. I believe Zarn must have finally found Ariska.'

    Finding the next person to talk to requires pure luck. One of two things is supposed to happen.

    First, if Branis Noolright (one of the bards) and Tykar Renlin (the beggar at the bar) both spawn at the same time, and the bard sings his pro-Lucan song, the beggar will go off on a rant, mentioning Zimel. This would lead you to question him, which sets you off on the rest of the quest.


    Henna Treghost says 'Sing us a melody.'

    Branis Noolright says 'Here's one for Sir Lucan... He's just a ruler. In a long line of rulers. Looking for a few more orcs to slay. They say that he fights them with one hand tied to his back. And he won't leave Freeport till you remember his name. Thank you.'

    Tykar Renlin says 'That man is no just ruler. He has jailed me and my friend Zimel for merely begging.'

    Second, Tykar will give his response to the key word "Zimel" if any player mentions it in /say in Tykar's hearing without having another NPC targeted. This leads me to think that you get your next clue if Tykar is up while you're chatting with Groflah. It is possible that if an NPC mentions "Zimel" within earshot of Tykar, Tykar will respond as well.

    Stage 3: Tykar and Zimel

    Tykar's placeholders are Plnorrick Spinecracker, Biggle Lombokker, Lozani and Tlin Bowfright. Again, killing them incurs some nasty faction hits; it's advised you just wait. Tykar usually appears very late during the game night. When he does, ask him about Zimel. 2016 update: Tykar Renlin (the beggar at the bar) - Just wanted to update this little bit - its not pure luck. I had Tykar spawn in front of Henna Treghost at 12 AM (Midnight game time) and followed his path. At which 2 AM he roams back to his spawn loc and de pops.

    You say, 'Hail, Tykar Renlin'

    Tykar Renlin says 'Do you have any spare coppers for a thirsty soul?'

    You say, 'What can you tell me of Zimel?'

    Tykar Renlin says 'What?! You know my friend Zimel?! I would like to speak of him, but my mouth is so parched. Maybe a fine grog would loosen my lips. I am uncertain which flavor shall do the trick.'

    Give him the four Drom's Champagnes you purchased earlier, unstacked.

    Tykar Renlin says 'Oooh!! That is the taste. My lips are almost loose. Maybe another will do the trick.'

    Tykar Renlin says 'Oooh!! That is the taste. My lips are almost loose. Maybe another will do the trick.'

    Tykar Renlin says 'Oooh!! That is the taste. My lips are almost loose. Maybe another will do the trick.'

    Tykar Renlin says 'Ahh!! That was good. Now where were we?. Oh yes. My friend Zimel is a fellow beggar. He was locked up in the arena. They were going to let him go when the Freeport Militia came for him. Ha!! He is crazy as a troll now. I took this blanket from his cell before I was released. I no longer need it and my guilt has reached its peak. I do not want crazy old Zimel to freeze. Perhaps you can return it to him.'

    You receive a blanket called Bunker Cell #1, which identifies as "Zimel's Blanket."

    To move things along and prevent you from having to repeat steps, go outside the West Freeport gate and collect a Fire Beetle Eye, a Rat Ear, and Snake Scales. Also, buy a Water Flask and Bottle from one of the vendors that sells them. Combine the Fire Beetle Eye and Rat Ear in an oven or spit to make Edible Goo, and combine the Snake Scales, Water Flask, and Bottle in a brew barrel to make Bog Juice. Both trivial at 21.

    Once you have both, return to East Freeport and find the Arena. The Freeport prison is underneath there, guarded by members of the Steel Warriors (Freeport warriors' guild). There is only one prisoner in the jail, named (simply enough) "a prisoner". He will occasionally let out an emote with some nonsense blabbering. Hailing him likewise gets gibberish. Mentioning Zimel, though, gets a much more interesting response.


    a prisoner says 'unngh!!.. Biggle and boo.. Goggle froo..'

    You say, 'Hail, a prisoner'

    a prisoner says 'Aaaarghhh!!.. Buggl n gump.. Figgle and fump..'

    You say, 'Are you Ariska Zimel?'

    a prisoner stares deeply into your eyes.. Very eerie!!

    Give him the blanket, the edible goo, and the bog juice.
    Your faction standing with Coalition of Tradefolk has been adjusted by 1.
    Your faction standing with Knights of Truth has been adjusted by 1.
    Your faction standing with Merchants of Qeynos has been adjusted by 1.
    Your faction standing with Coalition of Tradefolk Underground has been adjusted by 1.

    a prisoner says 'Bog n Goo.. Blanket too!!'

    a prisoner says 'Bog n Goo.. Blanket too!!'

    a prisoner hands you something and says, 'Hide, hide, safe, cee.. lerk has the clue.. Must travel.. Travel.. Travel.. Tunaria's corridor..'

    You receive a key called H. K. 102, which identifies as "Highkeep Strongbox 102."

    Figuring out the next step takes a number of deductions. Tunaria is the old name for the continent of Antonica, and Tunaria's Corridor is the old name for the pass linking the Karanas to the Commonlands (via Kithicor Woods). Nowadays, it is called Highhold Pass. Your next clue is the key itself. The name of the key suggest an abbreviation, and if you cast Identify on it, you'll get the giveaway: it's a key from Highkeep . "Cee... lerk" actually means "clerk". Put it all together, and Zimel is telling you to take the key to the bank clerk in Highpass Keep.


    Stage 4: Highpass Keep

    Due to a change in game mechanics, you can no longer hand items directly to bankers. Instead, if you hail the banker, she will tell you to hand the key to her assistant. Do so.

    You say, 'Hail, Bank Clerk Jaylin'

    Bank Clerk Jaylin says 'Greetings! I am Jaylin Monel, your Highkeep bank clerk. If you are here to close an account, please return your strongbox key to my assistant Kiolna and she will return any items you may have stored.'

    You say, 'Hail, Assistant Kiolna'

    Assistant Kiolna says 'Hello! I am Jaylin's new assistant, Kiolna. If you wish to hand in your keys, please give them to me and I will be happy to assist you! It is a pleasure doing business with you.'

    Give her the key.

    Assistant Kiolna says 'I am sorry to see you check out. Here is all you had in your box. We hope to serve you again. Have a nice day! Next!'
    You gain experience!!
    You receive 8 silver from Assistant Kiolna.
    You receive 3 gold from Assistant Kiolna.

    You receive a Sealed Note, which identifies as "Zimel's Letter From Hayle." The note reads as follows:

    Ariska,

    For your great service to the Temple of Life I shall honor your request and hold Soulfire until I see this note presented to me by either you or a noble courier of the Hall of Truth.

    Brother Hayle


    Stage 5: Brother Hayle

    Time to find Brother Hayle. Head to the Temple of Life in North Qeynos, and ask around about Brother Hayle. Priestess Jahnda will respond.

    You say, 'Hail, Priestess Jahnda'

    Priestess Jahnda says 'Welcome to the Temple of Life, where the will of Rodcet Nife, the Prime Healer, is carried out. I am the High Priestess Jahnda. If you require any training in our ways, please talk to any of our priests or any of the paladins of the Temple of Life.'

    You say, 'Where is Brother Hayle?'

    Priestess Jahnda says 'Brother Hayle Mool is one of our finest clerics. He could convert anyone to the ways of Rodcet Nife. Recently, he has been out in the [Plains of Karana] trying to befriend the [Splitpaw clan]. I pray he has not become their prisoner or even worse, their dinner.'

    This section of text is in fact part of another quest that relates to Brother Hayle; it explains in a little more detail why Hayle is in Splitpaw Lair. It's not directly relevant to SoulFire, but it does have some interesting info about Hayle. The Blessed Oil Quest has more information.

    Head to Southern Karana where you will find Brother Hayle surrounded by gnolls at approximate location -1514, +2246.


    You say, 'Hail, Brother Hayle'

    Brother Hayle says 'This is no place for you. These Splitpaws are very fierce. Only the power of Rodcet Nife will guide them to the light. By the way, I might warn you that the cells here lock behind you.'

    Give him the sealed note.

    Brother Hayle says 'Finally!! I see that Ariska has found a noble knight to retrieve Soulfire. Per Ariska's orders I am not to give Soulfire to you until you can show me [proof of nobility]. You must honor both the Temple of Life as well as the Hall of Truth and to a high degree. Only then shall you hold Soulfire.'

    Your faction standing with Priests of Life has been adjusted by 10.
    Your faction standing with Knights of Thunder has been adjusted by 3.
    Your faction standing with Guards of Qeynos has been adjusted by 5.
    Your faction standing with Bloodsabers has been adjusted by -2.
    Your faction standing with Antonius Bayle has been adjusted by 1.
    You gain experience!!

    Brother Hayle is on Temple of Life faction. What he's warning you about here is that your faction with both the Temple of Life in Qeynos and the Hall of Truth in Freeport must be towards the upper end of "warmly." If they are not, Hayle will eat your turn-in. Killing Lucan (discussed below) will likely get your faction high enough with the Hall of Truth; if not, a second kill will most certainly do it, but be aware that this will make you KOS with the Freeport Rogues, called the Coalition of Tradesfolk Underground (not to mention KOS to the Freeport Militia). Raising your faction with the Temple of Life is somewhat more onerous, and the details of how to raise it are beyond the scope of this guide. Note that the only way to make sure your faction is high enough is to either risk the turn-in at "warmly" and hope, or just raise your faction to "ally" -- that's guaranteed to be enough.

    You receive back "a note" -- notice that the name and icon both changed. The lore text is "Returned Letter From Hayle", though the note's text is still the same:


    Ariska,

    For your great service to the Temple of Life I shall honor your request and hold Soulfire until I see this note presented to me by either you or a noble courier of the Hall of Truth.

    Brother Hayle

    You say, 'What proof of nobility?'

    Brother Hayle says 'I require the returned note I gave you, a Testimony of Truth, a Sword of Faith and finally the hilt of Soulfire. The Testimony and Sword of Faith are earned in the Hall of Truth, but for the hilt of Soulfire you shall have to battle [Xicotl].'

    You say, 'Who is Xicotl?'

    Brother Hayle says 'Xicotl is the evil troll who attempted to steal Soulfire from the vaults of the Temple of Life. The hilt of Soulfire broke off during the battle and now rests in the hands of this troll shadowknight. From what I have heard, he is frequently an invited guest at the castle called Mistmoore. Woe to any paladin who dares set foot upon the land of Mistmoore, but should you attempt it you might search the guest rooms for the troll. May Rodcet Nife walk with you.'

    Stage 6: Collecting the Items

    Now you have to go out and collect the three items Hayle wants. You already have the returned Note, so you don't need to worry about that. Don't lose or destroy the note, though!

    Brilliant Sword of Faith

    Find Valeron Dushire upstairs in the Hall of Truth in West Freeport at 1130, -500.

    Valeron Dushire says 'I am Sir Valeron Dushire, leader of the order of the Knights of Truth. If your soul shines with purity and strength, I urge you to join our order. The might of Mithaniel Marr stands behind all who join. Soon that might will help us free this city from the tyranny of the [Freeport Militia].'

    You say, 'What Freeport Militia?'

    Valeron Dushire says 'The Freeport Militia took control of this city long ago. They are nothing more than a group of thugs not worthy of respect. They follow the words of [Sir Lucan] D'Lere. He has been a thorn in this city's side for too long. If you wish to aid us in the fight against tyranny, go speak with Jemoz or Sir Theron. May the Truthbringer shine upon your soul.'

    You say, 'Who is Sir Lucan?'

    Valeron Dushire says 'Lucan is a bad seed. You see, I trained Sir Lucan. He was nothing more than a street rat who was taken in by the Temple of Marr. The priests taught him and found him to be very agile and strong. They requested either the Priests of Marr or the Knights of Truth take him on as a squire. Gygus could not spare the trainers at the time and so we took the boy. The boy became a man, and a very formidable knight. Then something [went awry].'

    You say, 'What went awry?'

    Valeron Dushire says 'During one of our crusades into the lands of Norrath, we left Sir Lucan in charge of the remaining knights. He did much good and the people respected him. He was overtaken by power. He soon began to hire mercenaries to guard the city, calling them the Freeport Militia. His true downfall began when he killed Sentry Dillius, a paladin of the Priests of Marr. His divine powers were stripped from his soul. He was a paladin no longer. He and his militia now control the city. They treat it as their playground and bully the populace. Someone must [stop Sir Lucan].'

    You say, 'I will stop Sir Lucan'

    Valeron Dushire says 'That would be good, but I doubt you can. We have been trying for years and are unable to get him apart from the militia. If you do the impossible and destroy Sir Lucan, bring me his testimony. Every knight of the Hall of Truth carries a signed testimony. Sir Lucan still holds his.'

    Go kill Lucan in East Freeport at -1055, 717; you'll probably want a few friends to help you. Again, the mechanics of how to pull and kill Lucan, whether solo or with a group, are beyond the scope of this guide. When you kill his live form, a skeleton form pops right over his corpse. Kill him again.

    Sir Lucan D`Lere says 'Die, dog!!'

    Kill his live form.
    Your faction standing with The Freeport Militia has been adjusted by -2000.
    Your faction standing with Coalition of Tradefolk Underground has been adjusted by -300.
    Your faction standing with Knights of Truth has been adjusted by 200.
    Your faction standing with Priests of Marr has been adjusted by 200.
    You gain experience!!

    The skeleton form pops.

    Sir Lucan D`Lere says 'You cannot stop the undead!! Foolish mortal!!'

    Surprise, you can.

    Your faction standing with The Freeport Militia has been adjusted by -1000.
    Your faction standing with Coalition of Tradefolk Underground has been adjusted by -150.
    Your faction standing with Knights of Truth has been adjusted by 100.
    Your faction standing with Priests of Marr has been adjusted by 100.
    You gain experience!!

    Loot A Testimony of Truth off his undead form, which identifies as "Sir Lucans Testimony." The text is almost identical to your own Testimony (see below).

    TESTIMONY TRUTH

    I believe in the might of Mithaniel Marr. I shall uphold the words of Marr and defend them with my life. I shall protect the righteous weak and avenge the souls of those whose life has been taken for naught. From this day forth I shall become a living vessel for the ideals of the Truthbringer and if I should ever falter from his grace may he cast me from this life and into the lifeless void.

    PRAISE BE TO MARR

    Sir Lucan D'Lere

    Take the Testimony of Truth you looted off Lucan's skeletal form to Valeron Dushire and hand it to him.

    Valeron Dushire says 'Praise be to Marr!! You have done the impossible!! Sir Lucan is finally sent to the higher courts of the Tribunal. The city now has a chance to prosper. The Hall of Truth has been redeemed and gives you thanks. Take this. It is the Sword of Faith. May you wield it with righteousness. Beware of the remainder of the militia. They will be hunting for your head.'

    Your faction standing with Knights of Truth has been adjusted by 100.
    Your faction standing with Dismal Rage has been adjusted by -15.
    Your faction standing with The Freeport Militia has been adjusted by -15.
    Your faction standing with Priests of Marr has been adjusted by 20.
    Your faction standing with Steel Warriors has been adjusted by 10.

    You receive the Brilliant Sword of Faith.

    Glowing Sword Hilt

    Go kill Xicotl in Castle Mistmoore and loot the hilt, which identifies as "Soulfire Hilt."

    Your faction standing with Mayong Mistmoore has been adjusted by -300.
    Your faction standing with King Tearis Thex has been adjusted by 75.
    Your faction standing with Agents of Mistmoore has been adjusted by -300.
    Your faction standing with League of Antonican Bards has been adjusted by 75.
    Your faction standing with Ring of Scale has been adjusted by 15.

    Testimony

    Find Merko Quetalis in the Hall of Truth. He's standing in the "back yard" area, near the aqueduct that runs through the grounds.

    You say 'Hail, Merko Quetalis'

    Merko Quetalis says 'Hail, good citizen! You have entered the Hall of Truth. What is it you seek? Many citizens come to request aid in dealing with the local rogues or the oppression of our sworn enemies, the Freeport Militia. A few valiant ones have been [summoned to the Hall of Truth].'

    You say, 'I have been summoned to the Hall of Truth.'

    Merko Quetalis says 'You have been summoned? You do not have the look of nobility. You must be a [squire]. There are many squires who have been summoned to our Hall. Not all pass the [Test of Truth].'

    You say 'I am a squire.'

    Merko Quetalis says 'Then I welcome you, Squire . Being a squire is the first step to becoming a true knight of the Hall of Truth. Remember always to protect and serve the meek. I have a [small task] which suits a squire perfectly.'

    You say 'What small task?'

    Merko Quetalis says 'Venture to the Commonlands and seek out our noble friend Altunic Jartin. He lives and works out of his home. Hand him this note.'

    You receive A Note, which identifies as "Note To Altunic." It says:

    Altunic,

    I have sent this squire to look into your problem for you. Hope to see you at services at the Temple of Marr.

    Sir Merko Quetalis
    Hall of Truth

    Head to the Commonlands and find Altunic Jartin. He wanders around the western part of the zone, from his house (the small, empty shack that stands alone at the far west of the zone) past the orc camps and back.

    You say 'Hail, Altunic Jartin.'

    Altunic Jartin says 'Greetings, traveler! Have you need of provisions or perhaps other wares? I sell what I find upon the battlegrounds of the Commonlands.'

    Give him the note.

    Altunic Jartin says 'You are the one they have sent? A squire?!! I hope you can help me. I gather items strewn upon the grounds of the Commonlands. I sell them at good prices. Lately, I have been terrorized by a human rogue named Narl. He will no doubt appear at my [house] soon. Bring his head to me.'

    You say, 'Where is your house?'

    Altunic Jartin says 'Follow me.'

    Altunic leads you to his house. About 30 seconds after your conversation, Squire Narl appears by Altunic's door. I don't think he despawns until someone kills him. Attack him.

    Squire Narl says 'Death to all who oppose Innoruuk's will!!'

    Kill him.
    Your faction standing with Dismal Rage has been adjusted by -5.
    Your faction standing with Knights of Truth has been adjusted by 1.
    Your faction standing with Opal Dark Briar has been adjusted by -1.

    Squire Narl's corpse says 'Innoruuk has seen what you have done. His hate, along with the Dismal Rage, will find you.'

    Loot A Human Head, which identifies as "Narl's Head". Return to Altunic and give him the rather grisly head.

    Your faction standing with Knights of Truth has been adjusted by 5.
    Your faction standing with Dismal Rage has been adjusted by -1.
    Your faction standing with The Freeport Militia has been adjusted by -1.
    Your faction standing with Priests of Marr has been adjusted by 1.
    Your faction standing with Steel Warriors has been adjusted by 1.

    Altunic Jartin says 'You have performed a great service to me, but I fear others will attack me while I stroll the countryside. It would be very noble of you to fetch me a cloth shirt for protection from wicked creatures. It is not much, but it will help.'

    Cloth shirts will drop occasionally off the various monsters in the Commonlands, or you can buy it from the inn between the two orc camps for about 6gp. Note that you cannot use a Small Cloth Shirt or a Large Cloth Shirt. It must be called "Cloth Shirt" and nothing else. Obtain the shirt and hand it to Altunic.

    Your faction standing with Knights of Truth has been adjusted by 5.
    Your faction standing with Dismal Rage has been adjusted by -1.
    Your faction standing with The Freeport Militia has been adjusted by -1.
    Your faction standing with Priests of Marr has been adjusted by 1.
    Your faction standing with Steel Warriors has been adjusted by 1.

    Altunic Jartin says 'Thank you. You are very noble for a squire. I can see you becoming a very valuable asset to the Hall of Truth. Take this token. Tell Merko that you have [earned the Token of Generosity].'

    Altunic hands you the Token of Generosity. Return to the Hall of Truth in West Freeport and find Merko again.

    You say 'I have earned the Token of Generosity.'

    Merko Quetalis says 'Go to the deserts of North Ro. Seek out the desert tarantulas. Stand and face this dreaded creature. If you are lucky, you will find a venom sac. This is what I require. When you return, hand it to me.'

    The item you want is A Spider Venom Sac, which drops from Dune Tarantulas in North Ro or Giant Spiders in the Commonlands. You may also have luck checking the local vendors in those areas. Give the sac to Merko.
    Your faction standing with Knights of Truth has been adjusted by 10.
    Your faction standing with Dismal Rage has been adjusted by -1.
    Your faction standing with The Freeport Militia has been adjusted by -1.
    Your faction standing with Priests of Marr has been adjusted by 2.
    Your faction standing with Steel Warriors has been adjusted by 1.

    Merko Quetalis says 'You have earned the token of bravery. Now you must ask yourself if you are ready to face true fear. You will have but one chance. If you feel you are powerful enough to easily slay that desert tarantula, then hand me both tokens earned and you shall face the Test of Truth.'

    Merko hands you the Token of Bravery.

    You say 'What Test of Truth?'

    Merko Quetalis says 'Only when a squire is ready, may he tempt his fate. All he need do is hand the tokens of bravery and generosity to me. If the squire survives his ordeal, then he or she shall enter the order of the Knights of Truth. The squire will be given the Testimony of Truth and become a respected knight.'

    When you're ready for the next battle, hand him both the Token of Bravery and the Token of Generosity together.
    Your faction standing with Knights of Truth has been adjusted by 10.
    Your faction standing with Dismal Rage has been adjusted by -1.
    Your faction standing with The Freeport Militia has been adjusted by -1.
    Your faction standing with Priests of Marr has been adjusted by 2.
    Your faction standing with Steel Warriors has been adjusted by 1.
    Merko Quetalis says 'Go to the open sewer across the way. Inside you shall find your opponent. Victory shall bring you your final token. Return it to me. Remember our ways and remember our foes. Send them to their judgement in the afterlife. Be swift with your thoughts. May Marr be with you.'

    Guard Willia spawns in the water near you, just inside the tunnel. She is on Freeport Militia faction, so if you're not KOS to the Militia yet, you can chat with her.

    You say, 'Hail, Guard Willia'

    Guard Willia says 'Please, let me go. I shall leave the [Freeport Militia]. I did not know they were such a vile group.'

    You say, 'What about the Freeport Militia?'

    Guard Willia says 'I thought they were nothing more than the local militia. Little did I know they were so vile. Now I am stuck [here] and I ask for your forgiveness.'

    You say, 'Why are you here?'

    Guard Willia says 'I came here to escape the militia and ask [Merko to forgive] me.'

    You say, 'Why ask Merko to forgive you?'

    Guard Willia says 'I had a small encounter with his wife, my aunt. She was quite red after that altercation. I guess I upset her in a great way, somehow. Could you please go ask Merko to forgive [Willia]. I shall wait here for his answer.'

    If you don't attack Willia for a while, she will say:

    Guard Willia says 'Please do not harm me!! I am a lady underneath this garb. I just wanted to join the [Freeport Militia] to help my people.. Please.. Please.. I am nobody. Marr have mercy. I give you the truth. Is that not what you stand for? Merko is my Uncle!!'

    Return to Merko and question him, but be swift -- Willia runs off after about one minute.

    You say, 'Who is Willia?'

    Merko Quetalis says 'She is my niece. Lucan ordered her to kill my wife.. She did. She now belongs to the Freeport Militia. As part of the militia, she must die!! Let no militia member stand in the way of nobility.'

    Your timer before Willia runs off is still ticking, so you have to decide fast. If you don't kill Willia, you fail the Test of Truth and you either have to do it again from the start, or you have to give up on SoulFire.

    Assuming you let Willia run away, she says this:


    Guard Willia says 'Thank you, my friend. I shall mend my ways.. maybe.'

    If you do decide to kill her, make sure to root her, as she'll attempt to run to the nearest zone line. If you fail to kill her, you fail the Test of Truth.

    Guard Willia's corpse says 'Your name shall be added to the most wanted list of the Freeport Militia!!'

    Your faction standing with The Freeport Militia has been adjusted by -80.
    Your faction standing with Coalition of Tradefolk Underground has been adjusted by -12.
    Your faction standing with Knights of Truth has been adjusted by 8.
    Your faction standing with Priests of Marr has been adjusted by 8.
    You gain experience!!

    Loot the Token of Truth off Willia and hand it to Merko.

    Merko Quetalis says 'You have performed well. You have shown your allegiance to truth and cast aside the Freeport Militia. The militia will surely despise you from now on. This is how they treat the Knights of Truth. Beware. The followers of Marr stand alone in this city.'

    Your faction standing with Knights of Truth has been adjusted by 100.
    Your faction standing with Dismal Rage has been adjusted by -15.
    Your faction standing with The Freeport Militia has been adjusted by -15.
    Your faction standing with Priests of Marr has been adjusted by 20.
    Your faction standing with Steel Warriors has been adjusted by 10.
    You gain experience!!
    You receive 4 gold from Merko Quetalis.

    You receive your Testimony, which identifies as "Testimony of Truth". It has the following text:

    TESTIMONY TRUTH

    I believe in the might of Mithaniel Marr. I shall uphold the words of Marr and defend them with my life. I shall protect the righteous weak and avenge the souls of those whose life has been taken for naught. From this day forth I shall become a living vessel for the ideals of the Truthbringer and if I should ever falter from his grace may he cast me from this life and into the lifeless void.

    PRAISE BE TO MARR


    SoulFire

    Return to Brother Hayle (or, if you took my advice in Stage 5 and collected all the pieces first, just smile.) Con him again just to be sure; he should con at least "warmly", and preferably "ally." Hand him all four items at once: the note he returned to you, the hilt of SoulFire, your Testimony, and the Brilliant Sword of Faith.

    Brother Hayle says 'I will not hand Soulfire to you until you hand me the Soulfire hilt, Testimony of Truth, Sword of Faith and the returned note. I require them as [proof of nobility].'

    Brother Hayle says 'I will not hand Soulfire to you until you hand me the Soulfire hilt, Testimony of Truth, Sword of Faith and the returned note. I require them as [proof of nobility].'

    Brother Hayle says 'I will not hand Soulfire to you until you hand me the Soulfire hilt, Testimony of Truth, Sword of Faith and the returned note. I require them as [proof of nobility].'

    Brother Hayle says 'You have proven yourself worthy to hold Soulfire. Do not let her slip into the hands of evil. There are many who wish to free the many trapped souls of shadowknights and necromancers trapped inside the blade. The power of the blade can be called upon to heal you if need be. May Rodcet Nife and the twins of Marr hold you in their glory.'

    Your faction standing with Priests of Life has been adjusted by 100.
    Your faction standing with Knights of Thunder has been adjusted by 30.
    Your faction standing with Guards of Qeynos has been adjusted by 50.
    Your faction standing with Bloodsabers has been adjusted by -25.
    Your faction standing with Antonius Bayle has been adjusted by 15.
    You receive SoulFire.

    More information on faction hits and experience gains at various stages needed. Reward: SoulFire