Last updated: Mon Oct 23 05:00:05 2017

Quests for Eastern Wastes

Coldain Ring #1: Copper Coldain Insignia Ring (Normal): You say, 'Hail, Garadain Glacierbane'

Garadain Glacierbane says 'Hrmff, what's this? A spy sent from the giant heathens, or the selfrighteous wurms perhaps? Either way, you'd be no [friend] of the great Coldain.'

You say, 'I am a friend.'

Garadain Glacierbane says 'A friend, you say? That remains to be seen. Much more to being a friend of the Coldain than just sayin' so. Anyway, I'm too [tired] to argue about it. I haven't slept in days.'

You say, 'Why are you tired?'

Garadain Glacierbane says 'Did I say tired? Exhausted is more like it. Ever since that blizzard last week I haven't slept a wink. I came back from huntin' snow orcs to find that my [blanket] had blown away and now I'm just too tired to rustle up a new one.'

You say, 'What blanket?'

Garadain Glacierbane says 'Not just any old blanket, mind ye, mine was made of the finest tundra kodiak hides and snow panther skins, two of each. When I was wrapped up in it ya couldn't see me a bit, no, I blended right into the snow, I did. Say, if you be a friend, here's yer chance to prove it. Sew me up a new blanket so I can get some rest.'

Garadain's blanket must be made from two High Quality Cougarskins (rare drops from A Snow Cougar) and two High Quality Tundra Kodiak Pelts (rare drops from A Tundra Kodiak). Tailor them together to craft a Coldain Hunting Blanket (trivial 41) and give this to Garadain.

Garadain Glacierbane says 'Ahh, that'll do fine. Take this, it is but a trinket for now, but continue to serve the Coldain and it will grow in power. I must get some rest now, for I have been told my [nephew] has disappeared again and I will need to track him down tomorrow.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Copper Coldain Insignia Ring

Coldain Ring #2: Silver Coldain Insignia Ring (Normal): At the end of the previous quest, Garadain mentioned his nephew.

You say, 'What nephew?'

Garadain Glacierbane says 'My nephew, Boridain, keeps running away from home to kill a bothersome [beast], thinking this will prove to all of Thurgadin that he is a great hunter. Every time he does this my sister gets hysterical and I am sent out to find him.'

You say, 'What beast?'

Garadain Glacierbane says 'A rabid tundra kodiak has been feeding on our people for weeks now. If Boridain ever stumbled across the critter I doubt he'd stand a chance. I have a solution, but it would require the [assistance] of an outsider.'

You say, 'I will give assistance.'

Garadain Glacierbane says 'I'm taking a liking to you stranger. Your eagerness to help us will not go unnoticed. Find my nephew and give him this axe. It should keep him from hurting himself. Return to me with the ring and proof that he is safe.'

You receive a Dull Bladed Axe. Take it to his nephew, Boridain Glacierbane, who spawns at -2450, +1550.

You say, 'Hail, Boridain Glacierbane'

Boridain Glacierbane says 'Hello stranger, I am Boridain, master hunter of the Coldain. Glad to meet you.'

Give him the axe.

Boridain Glacierbane says 'Say! This looks just like the axe my uncle uses. With this I can kill the beast for sure! Now please, be very quiet, I must track my prey. I won't return to Thurgadin without the hide of the rabid tundra kodiak!'

You must now follow him around and keep him alive while he hunts for the rabid tundra kodiak. He will go to certain dangerous locations such as the giant fort, the prison camp, and the Ry'gorr fort, before finally encountering the rabid kodiak. You must protect him from any aggressive monsters en route, as well as from any static spawns he finds in these locations. It's useful to duo with someone so one can fight the monsters ahead and one can protect Boridain.

Make sure you are the one to kill the kodiak and not Boridain, or the corpse will disappear. Once you have killed it, loot the Rabid Kodiak Skin and quickly give it to Boridain (he despawns within a minute or so). He will give you a Broken Axe, which you then turn in to Garadain along with your Copper Coldain Insignia Ring ring as proof of having aided his nephew.


Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Well done friend! My nephew is safe at home and his thirst for adventure is quenched for now. The beast will claim no more of our people. I couldn't have handled it better myself. Now I can get back to the business of [hunting].'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Silver Coldain Insignia Ring

Coldain Ring #3: Gold Coldain Insignia Ring (Normal): At the end of the previous quest, Garadain mentioned hunting.

You say, 'What hunting?'

Garadain Glacierbane says 'My camp here boasts the most proficient hunters in the recorded history of the mighty Coldain empire. We alone could feed an entire clan. Things have been frustratingly [slow] lately, though.'

You say, 'How slow?'

Garadain Glacierbane says 'After years of skinning the hides of the giantmen, my hunting knife has lost its edge. The dull blade has slowed me down considerably. It has served me well, but a new [knife] would make me a much more proficient hunter.'

You say, 'What knife?'

Garadain Glacierbane says 'Hunt a wooly rhino and take his tusk, then take a flawless hide from a walrus. Combine them in a forge with a skinning rock and bring me the new knife and the silver insignia ring.'

Skinning rocks are a random ground spawn throughout the zone. The "tusk" is really a Wooly Rhino Horn (drops from A Wooly Rhino), and the hide is a High Quality Walrus Hide (rare drop from A Walrus). Smith them together in a forge to craft a Coldain Hunting Knife (trivial 41), and give this to Garadain along with your Silver Coldain Insignia Ring.

Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Hrmm, not quite the work of a Coldain. Barely functional, in fact. I'll be needing to touch this up a bit. Fetch me a Coldain [smithing hammer] and I'll be sure to tell my associates in Thurgadin of your deeds.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Gold Coldain Insignia Ring

Coldain Ring #4: Platinum Coldain Insignia Ring (Normal): At the end of the previous quest, Garadain mentioned a smithing hammer.

You say, 'What smithing hammer?'

Garadain Glacierbane says '[Tain] Hammerfrost can get you one. Find him and give him this.'

You receive a Note to Tain.

You say, 'Who is Tain?'

Garadain Glacierbane says 'Tain left a short time ago, he said he had a score to settle with a particular Kromriff.'

Tain Hammerfrost is a wounded dwarf lying on the ground at -4950, -2650, a bit west of the bridge to Iceclad Ocean. Giving him the note doesn't do much, so try hailing him.

You say, 'Hail, Tain Hammerfrost'

Tain Hammerfrost says 'The bloody Kromrif ambushed me! I escaped, but I am near death. They'll be tracking me down to finish me off at any moment. Without [help], I'm as good as dead.'

You say, 'I will help.'

Tain Hammerfrost says 'Thank Brell! I hear them approaching from just over that hill! Slay the leader, Ghrek, and give me his elixir.'

Four frost giants and a named leader, Ghrek Squatnot, spawn on a hill a bit east of Tain's location. They will kill Tain (forcing you to wait for him to respawn), so your best bet is to intercept them and draw aggro before they can reach him. Kill Ghrek and loot the Frozen Elixir from his corpse. Give this to Tain.

Tain Hammerfrost says 'I will report your selfless actions when I return to Thurgadin. Take this for your troubles, friend. I hope you find it useful. Fare thee well.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!!

You receive a Coldain Smithing Hammer. Return to Garadain and give him the hammer along with your Gold Coldain Insignia Ring.

Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Ahh, there we go now, that's more like it. It would be time to return to the hunt were it not for the [plans] our spies have discovered.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Platinum Coldain Insignia Ring

Coldain Ring #5: Obsidian Coldain Insignia Ring (Normal): At the end of the previous quest, Garadain mentioned plans.

You say, 'What plans?'

Garadain Glacierbane says 'The bloody Ry'Gorr, friends of the frost giants, plan to raid our encampment. Their captain, Scarbrow Ga'hruk is leading the raid. I need someone to intercept his [orders] so we may prepare for the attack. Without them we could be in serious trouble.'

You say, 'What orders?'

Garadain Glacierbane says 'Find the Ry'Gorr messenger and cut him down. Bring the message he carries to my lookout. When the attack is thwarted, return to me with the head of Scarbrow and the platinum insignia ring.'

The Ry'Gorr Messenger generally makes a beeline from the north toward the Ry'Gorr fort. Kill him and loot Rygorr Invasion Plans. Give these to "a coldain lookout" near Garadain's hut.

a coldain lookout shouts ' Aahhh..You're too late! They're upon us! To arms men! Death to Scarbrow!'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!!

Scarbrow and a band of orcs spawn about 100 feet away and proceed to attack Garadain's outpost. The attacking force consists of 2-3 of "a Ry`Gorr invader" (level 42-44) and 2-3 of "a Ry`Gorr oracle" (level 42-44). Without your assistance the orcs will probably wipe out the dwarves. However, this isn't good, because the dwarves can cause Scarbrow's corpse to disappear if one of them gets the killshot. The trick is to intercept Scarbrow while he is still some distance away from the huts and let the dwarves and the rest of the rygorr battle it out amongst themselves. You may also want to keep an eye on Garadain, as it can take a while (30 minutes or so) for him to respawn if he is killed.

Scarbrow drops his head and occasionally a Frozen Orb. Give the head and your Platinum Coldain Insignia Ring to Garadain.


Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Without your assistance, we would have lost our camp and our lives. Again, I thank you. Now that you have proven your loyalty to the throne I have a special [favor] to ask of you.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Obsidian Coldain Insignia Ring
Reward: Frozen Orb

Coldain Ring #6: Mithril Coldain Insignia Ring (Normal): At the end of the previous quest, Garadain mentioned a favor.

You say, 'What favor?'

Garadain Glacierbane says 'For several seasons there has been an unsolved mystery in this land. Not far from here an elite team of Coldain and their trained wolves were gathered to make a strike at the Kromrif. No one knows just what became of our strike force. Bring me proof of their fate and proof that whoever was responsible for their loss is no more.'

To find proof of their fate, your journey begins with Korrigain, located in the southwestern corner of the zone. He generally spawns around 9 PM gametime at the dwarven hut near Icefang, the named dire wolf.

You say, 'Hail, Korrigain'

Korrigain says 'Who dares disturb my rest? If ye be a friend of the mighty Coldain, then show me proof and I shall tell you of my plight. If not, then be on your way.'

Give him your Obsidian Coldain Insignia Ring.

Korrigain says 'Many seasons ago I stood here in life with my comrades, the best warriors Thurgadin had to offer. Along with our faithful wolven army we were poised to eliminate the Kromrif presence in the region. Somehow, the enemy was made aware of our plans and just before our attack, a group of Ry'Gorr oracles charmed our wolves, forcing them to tear down their own masters. We were caught by surprise and died a savage death.'

During the conversation with Korrigain, Icefang comes out of his hut and stands next to Korrigain, who then proceeds to buff his loyal doggie sidekick.

Korrigain says 'All that remains from that battle is my loyal Icefang. He will not rest until I am avenged. Follow and watch after him. He alone knows where our attackers lie and he cannot overcome them by himself. May Brell bless you with success, farewell.'

Icefang then runs generally east to the orc hut near the bridge to Iceclad Ocean. His route is not direct and his speed is around Spirit of Wolf speed. Wandering orcs and giants will aggro on him, so you must keep him alive en route.


When he gets to the orc hut, two to four of "An oracle of Ry`Gorr" spawn, along with Poxbreath Yellowfang, their leader.


You have slain Poxbreath Yellowfang!
Your faction standing with RyGorr Clan Snow Orcs got worse.
Your faction standing with Citizens of Froststone got better.
You gain experience!!

--You have looted a Note from Kromrif.--

The note reads:

Commander Yellowfang, Your handling of the Coldain elite guard was outstanding. It will take the stumpymen many years to recover from that slaughter. My superiors are well pleased. Your loyalty and service to the Kromrif have sealed an alliance between our peoples that we shall honor from this day forward. The bulk of this treasure is for you to distribute among your men as you see fit. We ask that you provide well for your coldain informant, Rodrick Kotrad, as your success would have been impossible without his cooperation. Surikka Squatnot

The coldain traitor is really one Rodrick Tardok, who spawns in the small tower outside the northwest corner of the Ry`Gorr Keep. Every once in a while a Ry`Gorr Emissary will spawn there.

Ry`Gorr Emissary says 'Where is that sniveling little worm?'
Ry`Gorr Emissary says 'He was supposed to be here hours ago!'
Ry`Gorr Emissary says 'I don't know why the chief tolerates this insolent fool. If he is discovered he'll betray us for sure.'
Ry`Gorr Emissary says 'If he makes me wait another minute I'll gut him myself...'
Ry`Gorr Emissary says 'Ahh, good to see you my little friend, I was beginning to think something had happened to you.'

If you leave him alone for a few minutes, Rodrick will spawn inside the tower.

You have slain Rodrick Tardok!
Your faction standing with RyGorr Clan Snow Orcs got worse.
Your faction standing with Citizens of Froststone got better.

-- You have looted Rodrick's Head --
-- You have looted Dirk of the Traitor --


Keep the Dirk, as it is used in the 9th quest in this series.

Turn Rodrick's Head, the Note from Kromrif, and your Obsidian Coldain Insignia Ring to Garadain.


Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane lowers his head and mutters, 'At least there will be some closure for their families, thanks to you. The Ry`gorr will pay for this with their lives! I will ask you to help us in the invasion of Ry`gorr keep, but first I have a delicate [mission] I was hoping you'd handle.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Mithril Coldain Insignia Ring

Coldain Ring #7: Adamantium Coldain Insignia Ring (Normal): At the end of the 6th quest, Garadain Glacierbane mentioned a delicate [mission].

You say, 'What mission?'

Garadain Glacierbane says 'A Coldain... A very important Coldain, has been abducted by the Ry'gorr. He was gathering information that is imperative to our victory over the brainless heathens. You must find him before he is killed and escort him to safety. Return to me with proof that Corbin Blackwell is safe.'

You must find and rescue Corbin Blackwell. Kill Warden Bruke for his Shackle Key (no drop) and then go to Corbin.

You say, 'Hail, Corbin Blackwell'

Corbin Blackwell says 'Hurry! There's not much time. give me the key and show me proof that you are a friend sent to rescue me...'

Give both the key and your Mithril Insignia Ring to Corbin Blackwell. He will make his escape (and give back the ring). You must protect Corbin until he reaches Dobbin Crossaxe.

Along the way, four Ry`Gorr and four giants including Commander Bahreck, a named giant, will attack Corbin.

Corbin Blackwell says 'I thought I was a dwarfskin rug there for a minute! Thank Brell for your help stranger! Now cover me while I make good my escape. I am weakened and cannot endure much more.'

Corbin Blackwell says 'Almost there now, just a bit further...'

Corbin Blackwell says 'Uh oh, looks like they were tipped off somehow... I hope you can handle them.'

Corbin Blackwell says 'I'll hack at your knees 'til you fall down! Out of love for the Dain, for the glory of the crown!'

You must keep him alive.

You have slain Ry`Gorr Basher!
Your faction standing with RyGorr Clan Snow Orcs could not possibly get any worse.
Your faction standing with Citizens of Froststone got better.

You have slain Kromrif Soldier!
Your faction standing with Kromrif could not possibly get any worse.
Your faction standing with Kromzek could not possibly get any worse.
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Claws of Veeshan could not possibly get any better.

You have slain Commander Bahreck!
Your faction standing with Kromrif could not possibly get any worse.
Your faction standing with Kromzek could not possibly get any worse.
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Claws of Veeshan could not possibly get any better.

Once he reaches Dobbin, Dobbin will thank you for rescuing him.

Corbin Blackwell says 'I have escaped! With the help of our friends here I was saved from certain death. We are in their debt.'

Dobbin Crossaxe says 'We thought it was too late, the Dain will be very pleased!'

Give him your Mithril Insignia Ring in exchange for a note to Garadain.

Dobbin Crossaxe says 'Thank you, _____, your deeds will be mentioned to the Dain. Please take this note from Corbin to Garadain, it may help him to achieve victory over the enemy.'

Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek could not possibly get any worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!!

Go back to Garadain Glacierbane and give him the note. He will reward you with the adamantium ring and the final quest.

Garadain Glacierbane says 'Thank you, _____, your service to our people has been most helpful. The time has come for our people to make war with the Ry`gorr. They must pay for their transgressions against our people. We are just waiting on you. Prepare yourself for glorious battle and tell me when you are [ready].'

Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek could not possibly get any worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!! Reward: Adamantium Coldain Insignia Ring

Coldain Ring #8: Velium Coldain Insignia Ring (Normal): This is the 8th Garadain quest. It is an all out war against Chief Ry'Gorr and his troops.

Garadain Glacierbane says 'Thank you, ______, your service to our people has been most helpful. The time has come for our people to make war with the Ry`gorr. They must pay for their transgressions against our people. We are just waiting on you. Prepare yourself for glorious battle and tell me when you are [ready].'
Your faction standing with Coldain got better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif got worse.
You gain experience!!

You say, 'I am ready.'

Garadain Glacierbane says 'Very well, ______, give me the Adamantite ring and I will give you the marching orders. Once the orders are given to Gloradin in the next hut, we will be underway. You then must follow me to what will be our battleground. I must warn you, I will hold your ring until the head of Chief Ry`gorr is given to me. If we fail, all will be lost... for both of us.'

Garadain Glacierbane says 'Give this to Gloradin and return to me immediately, it is time. May Brell be with us!'
Your faction standing with Coldain got better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif got worse.
You gain experience!!

As you can see, the 8th quest is tough. You only get ONE chance to do it right. Once you give Garadain your ring, you must kill Chief Ry'Gorr, loot his head, and give the head to Garadain. Ry'gorr only has a head during this event. I am unsure if you can do the quest if Garadain dies. Most likely, if he dies during this event you won't be able to complete the quest. You only get one shot at this, because you lose the ring.

This battle involves 30+ rygorr, including some low 50's. This probably requires a well-tuned team of 55-60th level snare kiters, or alternatively a full 30+ PC army.

Upon hand-in to Gloradin:


Gloradin Coldheart says 'Thank you. I will return to the Dain and inform him that the battle is underway. Please escort Garadain to the battlefield and see that he returns safely. May Brell bless you and bring you victory over these beasts.'
You gain experience!!

Garadain starts to walk towards the Orc fort.

You say, 'Hail, Garadain Glacierbane'

Garadain Glacierbane says 'Follow me closely, friend, time is of the essence. I will describe our situation as we walk.'

Your pulse quickens in anticipation of battle!

Garadain Glacierbane says 'The Dain's own royal troops will be at our disposal for the battle. This is good news, they are hardened, experienced soldiers. The bad news is that our sources indicate that the Ry`gorr have been alerted to our presence and will be ready for an attack. This is most unfortunate... They will not go down without a fierce fight.'

You hear the pounding of Ry`gorr war drums.

Garadain Glacierbane says 'It is of utmost importance that you stay with me throughout the fight. Your focus must be on killing Chief Rygorr and keeping me alive, mind that you do not become distracted. If I fall the Dain's men will retreat and you'll definitely be cut down.'

Garadain Glacierbane groans, 'It is worse than I thought. Not only are they prepared for an attack, but they have the Kromrif here to help them. Our steel will be tested today. Be sure not to show the troops any fear.'

Garadain walks away from the Orc fort to arrange his troops on the plain to the north.

Garadain Glacierbane says 'TROOPS! FALL IN!'

Garadain Glacierbane says 'Listen up men!'

Garadain Glacierbane says 'You all know why we're here. For decades these savages have menaced our people. Recent events have been too much to bear and the Dain has declared war! We will stop at nothing short of the Ry`gorr's annihilation!'

Garadain Glacierbane says 'No longer will we tolerate their heathen presence in our lands! Never again will we mourn the loss of a Coldain to these pawns of the Kromrif! Our deeds here today shall make this land safe for Coldain for all time!'

Garadain Glacierbane says 'Today the Ry`gorr fall! Tomorrow the Kromrif!'

Garadain Glacierbane says 'Fall out men!'

Garadain Glacierbane says 'Stay back from the initial charge, my friend. We will go directly for the chief once the troops are engaged. Follow me closely!'

Garadain Glacierbane shouts 'For the Glory of Thurgadin! CHARGE!'

Once you've looted the NO TRADE Chief Ry`Gorr's Head, give it to Garadain.

Garadain Glacierbane says 'Good work friend! The Dain will hear of this right away. We couldn't have defeated the Ry'gorr without your help. Take this ring as proof that you have served the Coldain well. You may wish to show it to the Seneschal should you ever stop in our fine city. Farewell, ______, it has been my pleasure knowing you.'

Your faction standing with Coldain got better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif got worse.
You gain experience!!

The reward is the Velium Coldain Insignia Ring.

Need all dialogues, emotes, and faction hits.

Reward: Velium Coldain Insignia Ring

Garath's Weapons to Trade (Normal): You say, 'Hail, Garath the Trader'

Garath the Trader says 'Hail to ya Traveller, and well met! My Name's Garath, a warrior by trade, though I do dabble in some merchanting on the side. My exploring brought me here, and I saw some wonderous things. I ventured inside this ancient tomb with some friends, and oh! The horrors we encountered!. I barely made it out alive, but I did manage to pick up some [weapons to trade].'

You say, 'What weapons to trade?'

Garath the Trader says 'Interested in a trade, are ya? Well, let me tell ya.. I headed into this tomb in hopes of getting a sword I could use, maybe a warhammer.. Humm, yeah a hammer woulda been good also.. Anyhow, I was unlucky in finding those, but I did manage to get a couple weapons... Sadly, they're really more suited to a [Monk] or a [Knight], not really much use to a warrior like myself at all.'

You say, 'What Monk?'

Garath the Trader says 'Ah, my eyes fail me lately.. Maybe the cold weather is getting to me? Well, in any case, I picked up some velium hand wraps inside the Tomb here, quite nice.. Yes indeed. I guess I would trade them to ya if you were to give me a warhammer for em. I gotta say, I'm not picky. I'd accept either a primal or a priceless warhammer, and give you these wraps in a straight trade. Heck, I'd take one of each and give you both these hand wraps.'

You say, 'What Knight?'

Garath the Trader says 'Knight? Yeah, I don't make much distinction, paladin or shadow knight, they're all knights to me. Well, look here, I got two swords from inside the tomb, but I'll be damned if either of em was suited for a warrior. Clearly a knight's blade, what bad luck for me. I was hopin for a good warsword. That's why I`m standin out here ya know? I was hopin I could find someone who might swap me either a primal or priceless warsword, and take one of these knightly swords in trade.'

Upon turning in one of the weapons:

Garath the Trader says 'Ah, excellent! Guess standin out here in the cold proved worthwhile for me after all. You take that weapon and enjoy it, I know I'll be getting some use of this one. Safe travel to ya, friend!'
You gain experience!!



Garath offers the opportunity to exchange your Robe graphic Lungi for one with a Leather appearance

You say, 'What Lungi?'

Garath the Trader says, 'I don't care much for those silly robe wearers me self, but to each their own I suppose. You've got the look of someone who's lookin' for something a litte more intimidatin' than a dress. I'll trade ya your Lungi for somethin' with a rougher look!'

Handing in a Lungi of the Forbidden:

Garath the Trader says, 'There ya are Toxn. Ya look much better now. If ya decide you don't like the look later on bring it back and I'll see what I can do.''

You receive: Lungi of the Forsaken

You may trade the Lungis back and forth to get the opposite one
Upon Handing in the Lungi of the Forsaken:

Garath the Trader grumbles as he hands back the Lungi. 'I got no idea why you'd want to go into battle wearin' a dress, but I won't be the one to stop ya. Good journey's Toxn.'

You receive: Lungi of the Forbidden Reward: Priceless Velium Fist Wraps
Reward: Primal Velium Fist Wraps
Reward: Priceless Velium Knight's Sword
Reward: Primal Velium Knight's Sword
Reward: Lungi of the Forsaken

Trade with Nelef (Normal): Nelef the Trader is located at the entrance to Sleeper's Tomb at -7455, +75.

You say, 'Hail, Nelef the Trader'

Nelef the Trader says 'Good day to you, friend! Tell me, have you [traversed the cold] and the muck to forge through the forsaken tomb of the sleeping dragon? Perhaps you've come across mighty beasts with [prismatic power] beyond imagination?!'

You say, 'I have traversed the cold.'

Nelef the Trader says 'Aha! I knew you looked like a daring and intrepid adventurer! I've been looking for someone like yourself who has made it through that wretched place alive. I haven't had the privelege of coming across any that have had any [proof] they've been there though, so I'm a little skeptical when someone says they have been there, as you can rightly imagine.'

You say, 'What proof?'

Nelef the Trader says 'What proof? Well, let's see. . . Perhaps you can provide me with some kind of trinket that came from the prismatic dragon himself? I'd be most interested in a scale if you were able to get ahold of one.'

You say, 'What prismatic power?'

Nelef the Trader says 'Well, I have heard stories of a dragon who was after a prismatic scale and the key to enter the tomb as proof that the sleeping beast had been released. When he took them from the daring adventurers, he destroyed the key because he didn't want those people to return to the tomb. I have no idea why he did this, but if you were one of those unlucky few, please return to me the trinket he gave you and I'll return to you the key to regain entrance to that place.'

Need hand-in dialogues, faction hits if any. Reward: Sleeper's Key