Last updated: Mon Oct 16 05:00:05 2017

Quests for Dreadspire Keep

An Epic Augment (Normal): You say, 'Hail, Eric Von Schnelling'

Eric Von Schnelling seems to creak as he moves. He gives off the air of one that has lived well beyond his years but still has shining bright eyes. He smiles at you, 'Welcome to my humble, temporary and spacious residence. Please, make yourself at home. Feel free to drink my wine and eat the candies that have been given to me out of love and friendship by the Master and his many minions.'

You say, 'The Master?'

Eric Von Schnelling says 'Him? He's a good guy. He is the only one that has a clue about what it's like to be me. Sure, he's got a bit of power and a ton of servants, but that's not the point. I have some power too. He has seen eternity and faced it down. The rest here, they pretend that eternity is just tomorrow or the day after. They keep their heads down, that's the only way they can go forward. Chumps.'

You say, 'Power?'

Eric Von Schnelling says 'Ah, power. Now that is a fascinating topic. You're probably not aware that to remain alive as stubbornly as I do requires rather large amounts of power? So much so that I can barely spare any to deal with people that try to kill me. That's ironic, isn't it? Over my long life I've learned some nice ways to get that power. The easiest is just to take the power stored in items. Folks waste a lot of energy building these epic items, precious energy that could be used to help keep me alive. This is a topic that the Master and I have spoken about several times. It's most certainly the reason he holds me in such high regard.'

You say, 'Epic?'

(With 1.5) Eric Von Schnelling says 'You wouldn't be able to understand such things and, well, you have nothing to offer me. I'll tell you what, you gather up a fully powered item that's worthy of the term 'epic' and come talk to me again.'

(With 2.0) Eric Von Schnelling says 'Sure, like that one you have there. I can sense its power. In fact, perhaps we can work out a bargain. I'm here for several reasons, not the least of which is the fascinating conversations. I know that there is a mystical book of great power here called Shadowspine. I also know that it is weaker than it was when it was created. Pages have been, um, exercised from it and lost. These pages hold a power that make my [work] much easier.'

You say, 'What work?'

Eric Von Schnelling says 'I don't know that I'd call it work, exactly. But since I already have . . . Anyway, the process of devouring a powerful item requires a large amount of energy. The net gain is nothing to sneeze at, but it's not as much energy as I'd like. These pages can be used like keys to unlock that power much more easily. Each page is usually dedicated to a style of magic, so they tend to only unlock certain types of power. If you can bring me a page that matches with your epic item then maybe we can work out a [deal].'

You say, 'A deal?'

Eric Von Schnelling says 'Yup, a deal. If you give me a page, I'll use it. If it's the right page for your own epic item, I'll channel a bit of the extra energy I get into your item. That should make it a bit stronger. Either way, though, if you bring me a page I'll certainly use it, it's up to you to have the item in your hand that you want me to make better. You are starting to weary an old man. I get bored talking about work all the time. Is there anything else you'd like to discuss? If not, why don't you start looking for those pages, eh?'

The pages he's looking for are from Tier 2 encounters in the Demi-Plane of Blood:

Invocation of Death's Shadow (melees), dropped from The Performer's chest
Invocation of Eternity (priests), dropped from Roley DeFarge's chest
Invocation of Night (casters), dropped from Tris Wallows III's chest
Invocation of the Last Dawn (hybrids), dropped from Devlin Rochester's chest

Upon handing in the correct page:


Eric Von Schnelling says 'Well, this is exactly what I need. Hang around and watch me work, if you'd like. Keep that epic of yours in your hand and I'll make sure to channel some of my power into it. If you don't have it with in your hand, well that's unfortunate.'

Eric Von Schnelling draws the power out of the page and channels it into the staff in his hands. The staff pulses with power for a moment, then that power is pulled into Eric himself. As the ritual finishes, the once mighty staff is turned to dust that fades away before it even touches the ground.

Eric Von Schnelling says 'Ah, now that was refreshing! Thank you for that, I feel a dozen years younger.'

You receive an invisible (non-removable) augmentation to your epic 2.0. The name of your invisible augmentation corresponds to the name of your epic 2.0:

Bard - Vesagran Shard of the Ancients
Beastlord - Spiritcaller Shard of the Ancients
Berserker - Vengeful Shard of the Ancients
Cleric - Divinity Shard of the Ancients
Druid - Brambles Shard of the Ancients
Enchanter - Eternal Shard of the Ancients
Magician - Primal Shard of the Ancients
Monk - Transcended Shard of the Ancients
Necromancer - Deathwhisper Shard of the Ancients
Paladin - Nightbane Shard of the Ancients
Ranger - Aurora Shard of the Ancients
Rogue - Nightshade Shard of the Ancients
Shadowknight - Innoruuk's Shard of the Ancients
Shaman - Heyokah Shard of the Ancients
Warrior - Kreljnok's Shard of the Ancients
Wizard - Power Shard of the Ancients
Reward: Aurora Shard of the Ancients
Reward: Brambles Shard of the Ancients
Reward: Deathwhisper Shard of the Ancients
Reward: Divinity Shard of the Ancients
Reward: Eternal Shard of the Ancients
Reward: Heyokah Shard of the Ancients
Reward: Innoruuk's Shard of the Ancients
Reward: Kreljnok's Shard of the Ancients
Reward: Nightbane Shard of the Ancients
Reward: Nightshade Shard of the Ancients
Reward: Power Shard of the Ancients
Reward: Primal Shard of the Ancients
Reward: Spiritcaller Shard of the Ancients
Reward: Transcended Shard of the Ancients
Reward: Vengeful Shard of the Ancients
Reward: Vesagran Shard of the Ancients

Demiplane Access #1: Frustrated Functionary (Normal): This task is the first step in the process of Demi-Plane of Blood flagging.

Melion Pell, Minor Functionary may be found at +3440, +30.

You say, 'Hail, Melion Pell, Minor Functionary'

Melion Pell, Minor Functionary says 'Oh mighty master, please spare me from needless intrusions. Did [they] send you to ask me some foolish question about where your quarters are or whose boot you need to lick to get access to a chamber pot?'

You say, 'Who are they?'

Melion Pell, Minor Functionary says 'Did they also send you to further their attempts to drive me completely mad? Me, Magnificent Melion, once master of Erudin in all but title, trapped here to tend to the needs of wet-behind-the-ears visitors.' Melion sighs. 'Fine. I will once again be forced to prove that my powers of deduction are still brilliant. You are certainly not a long-term visitor here or you would not be bothering me at all. You are not an invader because you have not tried to kill me. So you must be one of those that have been brought here to satisfy their desires to know everything about everything. It's been a long time since they've had any new information from the daylight and they must be hungry for it. That seems to be the reason people come here, they have some sort of [hunger].'

You say, 'Hunger?'

Melion Pell, Minor Functionary says 'They have it. I had it. The Master has it. I hungered for control. The Quartet hunger for knowledge, or what they think of as knowledge. The Master, well I won't claim to speak about him. I wasn't happy administering all of Erudin from behind the curtains, so when one of the Quartet came to me and offered me a chance to run the greatest library in the world with opportunity to run the daily activities of the greatest being to ever live, I accepted with greed. I knew that I would succeed. Of course I was a fool. I assumed that what the Quartet wanted was someone capable. It turns out that they just wanted a scribe and lackey. They wanted the best scribe and lackey on Norrath. Of course at first I thought I could supplant them once their superiors noticed my skill. After decades of trying to attain my rightful place here I have grown weary and they have assigned me the stupidest [tasks] they can find.'

You say, 'What tasks?'

Melion Pell, Minor Functionary says 'Hah!' Melion raises his voice in a single sharp syllable that bounces around the elegant hall. 'The things they make me do aren't worthy of me. They might be worthy of someone like you, but even you would refuse to do them.' You see Melion look you over with an evaluating glare. He continues his speech with his voice lowered nearly to a whisper. 'Perhaps I overestimate you. It lowers my station every time I am seen doing these menial tasks, but you have no station here at all. You could do these chores for me and I could give you some information that you might need. I have fallen far, perhaps, but I have not forgotten everything that I learned. Will you do menial work in exchange for knowledge? You appear to be the [purchasable] type.'

You say, 'I am the purchasable type...'

Melion Pell, Minor Functionary says 'Good to hear it. Some have made their way up the ladder in this place by simply pleasing those of higher station. You might be one of that type. If so this will be the first rung on that ladder for you. I warn you, though, that with my chores does not come my authority, such as it is. You will have to find your own way in this place and deal with the other occupants in whatever way you see fit. The only rule is that you must not tell them that I sent you. If you do, all reward will be lost to you.'

You have been assigned the task 'Frustrated Functionary'.

Melion Pell has given you a list of minor chores to accomplish. He's warned you that you have no authority in Dreadspire and those that guard the castle will not yield to your words. You have also been instructed not to tell anyone that you are working with Melion.

Kill 8 bats 0/8 (Dreadspire Keep)

Your first task is to clear out some of the annoying bat population in the spires. Yes, even the greatest administrator on Norrath has been told to kill bats and rats. Now he's telling you to do it. And don't waste your time on the little ones, he wants you to deal with the big ugly ones.

Numerous grayfang bats are found on or near the large spiral ramp in the tower with Arturo, Trainer of Bats.

Feed four hungry guests of the Dreadspire 0/4 (Dreadspire Keep)

Find and deliver food to the guests in their rooms or in the dining hall. Good luck. You never know what they'll want or how hungry they are. Feed them until they are full.

This is accomplished by giving any type of food (Iron Rations and various summoned foods works) to creatures in the Keep. Both "a dinner guest" as well as various Shadowmane creatures work, and likely several other creatures work. The creatures will say several things indicating whether they are full, whether they want more food, or whether what you give them fills them up (giving you credit). Examples:

a dinner guest says 'That was tolerable, but not filling.'
a dinner guest says 'I am satisfied. You may go now.'
a dinner guest says 'I am not hungry. Run along now.'

Apparently, you may occasionally encounter a dinner guest unimpressed with your offering. If you see this, zone/FD/whatever immediately, unless you can handle the attacking mob(s):

A dinner guest throws the offered food back into your face. 'I've had enough of your foolishness! You insult me at every turn! I shall make you pay for your rude behavior!'

After feeding four guests, you are asked to find a missing "necklace".

Find the missing necklace 0/1 (Dreadspire Keep)

One of the esteemed guests has lost a valuable necklace. Find out which of the orcs took it and insist that they give it back. They are always taking things, and Melion doesn't have time to keep them in line.

You need to run around and ask orcs about a [necklace] until you find the right one (which orc it will be, is random):

You say, 'What do you know about a necklace?'

a chirurgeon says 'Necklace? Me orc, me not wear jewelry. Master not let us take shiny things from guests, so me not take. If me do and tell you, me dead.'

You say, 'Shiny things?'

a chirurgeon looks at you with sudden lust. 'You from da above ground place. You have round shiny tings dat have pretty pictures on dem? Dey look like very shiny sword but round wit da pictures on dem. You give me, um . . .' he begins to count on his fingers and toes, then stops in frustration. He thinks for a moment and again starts counting on fingers. Once he gets to what seems like the biggest number he can count to, he stops and says, 'You give me da thirty fingers of dem shiny tings for both hands.' He holds out both calloused hands and waves his thick fingers at you and repeats, 'thirty for da fingers of both of me hands, den me might know what dis necklace ting is you want.

Give the orc 240 platinum.

a chirurgeon says 'Dis good! Me likes da shiny tings! You no tell anyone you was here or you talk to me!'

Receive Coral-Set Golden Necklace.

Return the necklace to Melion 0/1 (Dreadspire Keep)

Report to Melion that you have completed your tasks.

Upon handing in the necklace:

Melion leans over and speaks to you quietly. 'You have done as I instructed. Here is the information I promised. The first book that the Quartet wrote when they arrived here, and the one that they will never actually change, is called The Perils of Undeath.'

You may now enter the area with The Quartet in the Dreadspire library.
Demiplane Access Optional: Memories Lost (Normal): This task grants you access to Master Vule's area and takes approximately 2 hours. This is now a group task, and every person in the group gets flagged.

Find the Doorman in Dreadspire Keep.

You say, 'Hail, Doorman'

Doorman says 'Hello most honored guest. I hope all is going well with you and that everything here is to your satisfaction.'

You say, 'Who is the master?'

Doorman says 'Ah, our most glorious Master. It is through his grace and power that we live such wonderful lives. I am grateful to be in his service, and in that service I am honored to be able to assist you. My [duty] is simple but worthy.'

You say, 'Your duty?'

Doorman smiles, 'Why, I have the pleasure of announcing guests to the dining hall. Considering that meals are always available here and guests come at all hours, this is a full time job. I would have no [other work]. . .' The Doorman seems lost in thought.

You say, 'What other work?'

Doorman looks at you in shock. 'I apologize most deeply for ignoring you! I can not be forgiven such a transgression. It's just that I, I was [almost remembering] something.

You say, 'Almost remembering what?'

Doorman says 'I am sorry for bothering you with my [personal problems]. Please ignore what I said and enjoy the dining hall.'

You say, 'Personal problems?'

(At this point the reply text changes to a yellow font and cannot be overheard by other players.)

Doorman looks about furtively and then leans over and speaks in a very soft voice. 'I should not trouble you with this, but perhaps you can help me.' He looks around again to make sure nobody can hear. 'It's just that I can't remember much of my life, well perhaps unlife is a better term, prior to my duty here. I know that I have served Dreadspire for [hundreds of years], I can feel that in my heart. I just don't know what I did prior to this. It's a bit unnerving, if you can understand what I mean.'

You say, 'Hundreds of years?'

Doorman squeaks. 'Please keep your voice down!' The Doorman looks shocked at the volume of your voice for just a moment, and then mortified at the tone of his own voice when speaking to a guest. He continues in a more sedate whisper. 'I am so sorry! Please forgive my rudeness, but if anyone were to hear me complaining to a guest about my own problems I'd be dropped in the trash pit in a heartbeat. If the [Seneschal] were to hear of this my punishment would be far worse than death.' Again the cadaverous Doorman pauses and appears to be lost in thought.

You say, 'What Seneschal?'

Doorman says 'Oh, yes, him. I was about to remember something about him, something old. Yes, I remember.' More glances around for eavesdroppers. 'I remember that I, um, hate him. He has done something to me that is unthinkable. At the very least he knows what happened to me. I know that I have fallen far from what I once was, but until this moment I did not mind. Now that I remember some of my feelings I also know that I want my life back. Please, you must do a favor for me. If you can help me to remember who and what I was, I believe that I will be able to reward you with something from those memories. Will you search the Seneschal's rooms and look for information that [will help] me?'

You say, 'I will help'

Doorman says 'Oh wonderful! Thank you so much! The entrance to his chambers in the lower spire is behind the eastern guest rooms.'

You have been assigned the task 'Memories Lost'.

Find information in the Seneschal's rooms (0/1) - Dreadspire Keep

The Doorman has asked you to seek out information about his past in the chambers of Seneschal Keleborn behind the eastern guest rooms. You are certain that the Seneschal will not approve of your activities.

Kill Keleborn Redwave, not a particularly simple task given that he hits like a truck (up to 4100, average of 2000) with a 5.5 lifetap (Siphon of Vitae).

Loot 1 Daily Log from Keleborn Redwave (0/1) - Dreadspire Keep

The Doorman has asked you to seek out information about his past in the chambers of Seneschal Keleborn behind the eastern guest rooms. You are certain that the Seneschal will not approve of your activities. Get the Daily Logs. It might contain something of use to the Doorman.

Loot the Daily Log.

Deliver 1 Daily Log to the Doorman (0/1) - Dreadspire Keep

The Doorman has asked you to seek out information about his past in the chambers of Seneschal Keleborn behind the eastern guest rooms. You are certain that the Seneschal will not approve of your activities. Give the logs to the Doorman.

Bring the Daily Log to the Doorman.

Doorman whispers in your ear. 'Reading this does bring back memories. I was once Seneschal of Dreadspire myself. I made a mistake and Keleborn took my place and my life. He bound me to my corpse and made me a servant for several decades, until he had learned all that I knew about running this great keep. When he realized that he no longer needed me, he killed me again. Then some time later he needed a respectful servant to be the Doorman here. He again bound me to my body and had a Shiliskin remove my memories. I have been serving here since. It seems fitting to me. Unfortunately, I do not believe I will remember this for long. Hopefully I will be content in my new role. I can repay you for your help before my mind slips away.' The Doorman whispers a word into your ear. You know that it is a word of power. 'You will now be able to enter the Masters wing of the keep. Perhaps with your ability he will offer to allow you to serve him as well. Good luck.'

You can now click the teleporting wall off Keleborn's room and enter Master Vule's area.
Demiplane AE Negation: Dreadspire Librarian (Normal): Completing this quest will lower the effect of the Aura of Crimson Mists AE in the Demi-Plane of Blood by one level.

Upon looting a Sister's Handkerchief (from the handbag following the Wailing Sisters event OR ultra-rarely from ascendants of blood in the Demi-Plane of Blood), you receive the following message:

As you touch the Sister's Handkerchief, you momentarily gain an understanding of the Demi-Plane of Blood. Perhaps if you showed it to the right individual in Dreadspire they could help you to understand more.

Find Ariahn Teller in the Library of Dreadspire Keep.

You say, 'Hail, Ariahn Teller'

Ariahn Teller laughs uproariously, breaking her own rule of silence in the library. 'Oh, _____, you have one of the Wailing Sister's andkerchiefs! The helpless, whining, sycophant. She was exiled from the Master's Keep, wasn't she? If you only knew how delighted that makes me. Tell me, did she kick and scream when they escorted her out? Blubbered like a newborn baby, no doubt. I'd give you anything for that little conversation piece. Even better, I'll share with you the greatest secret in all of Dreadspire. Please, let me have it!'

Ariahn Teller smirks and pockets the square of cloth. '_____, allow me to demonstrate what it means to rewrite history. No doubt, you've heard the tale of Tserrina Syl`Tor? It's well known that she and Mayong Mistmoore had a falling out, but what was the real reason? Rumor has it that she created the first dracoliche and he [feared retribution] from the gods for involvement in the creation of the undead dragon. Perhaps Mayong considered making her his equal, but a [glimpse into the future] showed that she would grow powerful enough to turn on him. Or perhaps Mayong gifted Tserrina with immortality, but an unexpected side effect of undeath was that it [killed her ability to love] him in return, and all his attempts to rekindle her affections were for naught. Or, perhaps Mayong simply [grew tired] of Tserrina, as he does all things. What do you think?

You gain experience!!

You say, 'Maybe he feared retribution.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ariahn Teller nods. 'This is the generally accepted historical account of how Tserrina and Mayong had their falling out. She presented the dracoliche as a gift to him on their wedding night. Fearing that he would share the responsibility for its creation he left her at the altar. Tserrina was furious. She slew her entire wedding party, destroyed any signs of her betrothed, and now sulks in the Tower of Frozen Shadow. This is a plausible explanation of their situation, but not terribly creative on your part, _____. I was attempting to demonstrate how to rewrite history and you simply let events stand as they were. Are you certain you don't wish to change your mind?'

You say, 'Maybe it was a glimpse into the future.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ariahn Teller nods. 'Well put, _____. Though Mayong wished to share his power with another, he had seen the future. It was only a matter of time before Tserrina would attempt to slay him and usurp his position. The loss of trust was tangible. Tserrina was understandably hurt and took her leave. Mayong held no ill will toward her and allowed her to depart and live a separate life within the icy confines of the Tower of Frozen Shadow. This is a plausible explanation of their situation. Perhaps untrue, but that does not matter. History is a point of view, not a fact, and you just twisted it to your whim. The history books shall be rewritten as you commanded, _____, and THAT is true power.'

You say, 'Maybe undeath killed her ability to love.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ariahn Teller nods. 'Well put, _____. Mayong and Tserrina were madly in love. He gifted her with immortality by making her into a vampire but the transformation had an unexpected side effect. It killed Tserrina's feelings. She was no longer capable of loving anything. Mayong tried desperately to rekindle her emotions but was unsuccessful. He reluctantly allowed her the freedom to depart and live a separate life within the icy confines of the Tower of Frozen Shadow. This is a plausible explanation of their situation. Perhaps untrue, but that does not matter. History is a point of view, not a fact, and you just twisted it to your whim. The history books shall be rewritten as you commanded, _____, and THAT is true power.'

You say, 'Maybe Mayong grew tired of her.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ariahn Teller nods. 'Well put, _____. Mayong and Tserrina were madly in love. However, Mayong is fickle. Once his appreciation for her beauty faded, there was nothing left for him to admire. Conversation with her bored Mayong. There are few beings in existence with his vast knowledge. He was looking for an excuse to sever his ties with Tserrina when she slighted him on their wedding night and he left her forever. She now rots within the icy confines of the Tower of Frozen Shadow. This is a plausible explanation of their situation. Perhaps untrue, but that does not matter. History is a point of view, not a fact, and you just twisted it to your whim. The history books shall be rewritten as you commanded, _____, and THAT is true power.'

Turning in the handkerchief lowers the effect of the Aura of Crimson Mists AE in the Demi-Plane of Blood by one level.

(Is there any significance to the "you have been judged" message?)
Demiplane AE Negation: Find Redfang (Normal): Arturos, Trainer of Bats may be found at -910, -10.

You say, 'Hail, Arturos, Trainer of Bats'

Arturos, Trainer of Bats extends his palm, holding a piece of red meat. A nearby bat alights on his arm, quickly swallows the chunk of food, and flaps away. 'Do not worry, ______. The bats are quite tame when they grow to trust you. I know them all by name: Cedric, Hanna, Ellis, Maximillion, Etrias and . . . Oh, pardon me. One of my [children] has gone missing as of late and his disappearance has caused me quite a bit of grief.'

You say, 'Children?'

Arturos, Trainer of Bats says 'Yes, one of my prized pets has flown the coop, or so to speak. It's not unusual for him to leave for extended periods of time, but he has been gone longer than usual. He was the largest of his kind - a work of art with vermilion-hued fur. I fed him by hand, you see. If you uncover his whereabouts, please let me know. His name is [Redfang].'

You say, 'Redfang?'

Arturos, Trainer of Bats sighs, 'Such a beautiful creature. When will Redfang return, I wonder?'

Enter the Demi-Plane of Blood and kill Sanguimanus the Redfang. Loot his Congealed Blood of Redfang and return to Arturos:

You say, 'Hail, Arturos, Trainer of Bats'

Arturos, Trainer of Bats sniffs the air as you approach. His eyes go wide. 'You bring news of my favorite. What has happened to Redfang? Please, let me see!'

Give him the blood.

Arturos, Trainer of Bats uncorks the vial of Redfang's blood, inhales deeply, and winces. 'This is hardly the animal I once knew. He had crossed over; ascended. Redfang became something greater, yet more feral and dangerous. I wonder if he would have recognized his trainer. Ah, yet another casualty of the Demi-Plane of Blood. The most well-bred individuals find their way there and are twisted by that place. Is it a [mere accident] that they stumble into the Demi-Plane? Do you think the Master is obsessed with their [beauty]? Perhaps he simply wishes to compare their [strength] to his own. It is also possible that he wishes to [control or destroy] anything that could present a potential threat to him.'
You gain experience!!

You say, 'Mere accident?'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Arturos, Trainer of Bats pauses to consider your words and shakes his head. 'No, ______. One does not find their way into the Demi-Plane of Blood by accident. If you end up in that place, it's for a reason. I respect your right to your own beliefs, but that's a fallacy, pure and simple.'

You say, 'Control and destroy?'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Arturos, Trainer of Bats pauses to consider your words and nods, thoughtfully. 'Yes, ______. That is possible. Rumor has it that his most cherished guests are those that would attempt to slay him. He relishes this attention. It feeds his ego. Hah, perhaps the reason they even located his home is because he wanted that attention. It is, depending on your point of view, a sort of homage. As far as the ruler of the Demi-Plane is concerned, intruders are delightfully amusing. None of those that dared cross the threshold of his hidden Keep have even a remote chance of harming him.'

You say, 'Strength?'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Arturos, Trainer of Bats pauses to consider your words and nods, thoughtfully. 'Yes, ______. That is possible. I'm certain the Master enjoys the company of uniquely powerful beings such as himself. Their presence could serve as a comparison and reminder of his own omnipotence.'

You say, 'Beauty?'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Arturos, Trainer of Bats pauses to consider your words and nods, thoughtfully. 'Yes, ______. That is possible. The Master takes pleasure in beauty. This is evident in his choice of decor and the guests that he invites to spend time in his house. The Keep is gaudy and meticulously cared for by the servants. And while certain guests were obviously welcomed in large part due to their dashing looks, I suspect that the beauty he's most attracted to is his own, which is tragically ironic since he can't see his own reflection.'

The Aura of Crimson Mists effect you suffer from in the Demi-Plane is reduced by one level.
Demiplane AE Negation: Irrissa's Pool (Normal): Your Location is 56.89, 69.04, -1293.32

You say, 'Hail, Irrissa the Seer'

Irrissa the Seer directs your attention to the seeing pool, and you glimpse reflections of battles in the ripples of the shallow liquid. A shadowy figure effortlessly defeats a score of humanoids that attempt to attack him. 'The Master knows all. He can sense danger long before it ever approaches, making him nigh invincible. Tread lightly while in his house, ______.'

Defeat Zi-Thuuli of the Granite Claw in the Demi-Plane of Blood and return to Irrissa with its Rune-Etched Stone in your inventory. The stone also drops rarely from distorted watchers in the Demi-Plane.

You say, 'Hail, Irrissa the Seer'

Irrissa the Seer says 'Ah, ______. You have returned. I have watched as you walked your path. The reflecting pool has shown me of your feats. You were introduced to the cruel and unpredictable malice of Graniteclaw and lived to tell about it. Now I sense that you wish to understand more. Allow me to hold the Rune-Etched Stone and I will grant you the understanding you seek.'

Give him the stone.

Irrissa the Seer directs your attention to the seeing pool once again. As the ripples clear you can make out a shadowy individual gazing into a full-length mirror. He casts no reflection. The figure sees nothing, but continues to gaze intently as if trying to recall what it was once like to see himself. Irrissa speaks softly, 'This man has riches, ancient artifacts, immortality, and slaves tending to his every need, and yet he would exchange that for the opportunity to gaze upon his own reflection again. Without the aid of a reflection, this figure seeks to understand himself through the reactions of others. The fate of these others is of no consequence to him. They are used, coerced, and destroyed for the sake of shaping and redefining his ego. Tell me, how does this realization make you feel about the figure? [Disgusted], [sorrowful], [furious], or [apathetic]?'

You gain experience!!

There are four levels of the Aura of Crimson Mists zonewide AE in the Demi-Plane of Blood. Turning in the head reduces the effect by one quarter.

You say, 'Disgusted.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Irrissa the Seer nods. 'An understandable response. The Master places no value on life. Even his closest servants and guardians are nothing more than disposable tools, and this must appear disgusting and deplorable to an outsider.'

You say, 'Sorrowful.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Irrissa the Seer nods. 'An understandable response. When you can see how pitiful it is to be forced to shatter another's existence in order to see your own, it's hard not to feel sorry for the Master's predicament. To have no concept of self is a horrible curse.'

You say, 'Furious.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Irrissa the Seer nods. 'An understandable response. There are many that look upon the Master as an aberration. There are many that have attempted to destroy him for his crimes. There are none that have succeeded.'

You say, 'Apathetic.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Irrissa the Seer nods. 'I must warn you of the perils of apathy, ______. A lack of convictions is the worst of all evils. You would be far better served by taking a stand, and making a real decision.'
Demiplane AE Negation: Ur-Koraag's Trophy (Normal): Upon looting the Shrunken Head from Hatchet the Torturer in the Demi-Plane of Blood, you will see this:

As you touch the Shrunken Head, you momentarily gain an understanding of the Demiplane of Blood. Perhaps if you showed it to the right individual in Dreadspire they could help you understand more.

The right individual is Ur-Koraag. Approach him with the head in your inventory.

You say, 'Hail, Ur-Koraag'

Ur-Koraag says 'You have trophy, Shrunken Head. That from Hatchet I see. Means you have Ur-Koraag respect. Strong are ______. If share with me the trophy, Ur-Koraag share with you tale.'

Give him the Shrunken Head.

Ur-Koraag traces a clawed finger along the curves of the Shrunken Head. 'This no longer remnant of a being. To those living here, this badge. Trophy. Mortal life mean nothing to those who make Dreadspire their home. Lives are used, like tools. Thrown away when no further needed. Why that so? Could be blood drinkers [forget] what it like to be mortal. Or maybe they hold no care toward life to shows [superiority] to others. Or now that [mortals is food], it follows that they is also tools. Maybe they just [angry].'

You gain experience!!

There are four levels of the Aura of Crimson Mists zonewide AE in the Demi-Plane of Blood. Turning in the head reduces the effect by one quarter.

You say, 'Superiority.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ur-Koraag squinches his face tightly, lost in thought, 'Life for them is more complex than me can understand. They struggle always, against each other. Fighting for control and better standing in the Keep. Blood drinkers treat those above them with charm and those below get contempt. Underlings like me treated worst of all. Mortals is spit on to show how they better.'

You say, 'Forget.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ur-Koraag squinches his face tightly, lost in thought, 'Maybe that be true. After dozens, hundreds, thousands years, maybe the life of a mortal some distant and forgot memory.'

You say, 'Mortals is food.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ur-Koraag squinches his face tightly, lost in thought, 'Maybe that be true. You no treat your food with respect and care. So it be that blood drinkers treat their meals with indifference.'

You say, 'Angry.'

You feel as though you have been judged, and that this decision may affect you sometime in the future.

Ur-Koraag squinches his face tightly, lost in thought, 'That make no sense, ______. Me know angry and blood drinkers no mad. They malicious. They selfish. But they no angry.'
Raid Expedition: Demiplane of Blood (Normal): This is an overview of the raid expedition, "The Demiplane of Blood". The expedition may be initiated by anyone at least 70th level by clicking on the furthest statue next to Gaelic the Small at the zone-in of Dreadspire Keep.

(Note: Although no longer required, the actual key/flag for this zone still exists. Information about that can be found here.)

You invoke the magical words that are burned into your blood. The Curse of Blood flows through those words and forces the barrier aside. You feel an eerie sense of welcome.



Upon zoning in, you will be hit with the AE effects Mire of Crimson Mists and Aura of Crimson Mists. These will hit you every five minutes. In order to negate these effects, you must loot an item from each of the Tier 1 bosses and turn them in to the appropriate quest NPC in the non-instanced Dreadspire Keep. Each turn-in negates the effect by 25%.

Graniteclaw drops a Rune-Etched Stone which goes to Irrissa the Seer (see this quest for more details).

Redfang drops a Congealed Blood of Redfang which goes to Arturos, Trainer of Bats (see this quest for more details).

A Sister's Handkerchief is looted after the Wailing Sisters event and goes to Ariahn Teller (see this quest for more details).

Hatchet the Torturer drops a Shrunken Head which goes to Ur-Koraag (see this quest for more details).

After you've turned all four items in you will see:

You are fully acclimated to the Demi-Plane of Blood. The environment no longer causes you any ill effects.



Each event in this expedition has a lockout timer of 4.5 days. It is spawned in tiers (four events in Tier 1; four events in Tier 2; one event in Tier 3).

Information about individual events can be found in their own 'quest' entries linked from the sidebar.



Tier 1 (available upon zoning in)

* Graniteclaw - Defeat Zi-Thuuli of the Granite Claw. He has a chance to spawn upon the death of any 73rd level+ mob.

* Redfang - Defeat Sanguimanus the Redfang, spawned by killing the six screecher bats at the base of the bat cavern's spiral ramp.

* Wailing Sisters - Follow Althea, Brenda, and Christine around the crypt area and "betray" Althea and Brenda by reporting their actions to Christine (a certain amount of emotes must be completed within 20-25 minutes).

* Hatchet the Torturer - He waits in his room for a raid to come.



Tier 2 (spawned when all of Tier 1 is dead)

* Tris Wallow III - Cure Tris Wallow III, then talk to her spirit to receive a bane damage weapon for use in the Mistmoore event.

* Roley and Adrianna DeFarge - Defeat Roley DeFarge and his wife Adrianna, then talk to their spirits to receive a bane damage weapon for use in the Mistmoore event.

* Devlin Rochester - Defeat Devlin Rochester and talk to his spirit to receive a bane damage weapon for use in the Mistmoore event.

* The Performer - Defend The Performer and his minions Britton Harmony, Seth Kimble, Randal Reedsea, and Aelfric the Flautist from waves of orcs, drachnids, and shadowmanes, then talk to The Performer's Spirit to receive a Glimmering Dawnstone for use in the Mistmoore event.



Tier 3 (spawned when all of Tier 2 is dead)

The Master - Defeat Mayong Mistmoore and his minions.



Additional events in the expedition involve augmentation droppers. They spawn individually after a random number of mobs has been killed in the zone (you will see a zonewide emote indicating their spawn). Each has a lockout timer of 4.5 days.

* Maggotmiser (spawns in one of the bedrooms near the spire portal)
* Swirling Bloodspirit (spawns in the drachnid tunnels)
* Ur-Gorlach (spawns in the spire - Master Vule's non-instanced spawnpoint)
* Madrillah the Ancient (spawns in the library)
* Legionnaire Silkbinder (spawns in the drachnid pit)