EQ Update #23 & Sept 2019 Patch

The September patch hit yesterday. It looks like some old bugs and some new were fixed. Dzarn has been busy it looks like as we got another round of AA changes that rolled out. I'm always glad to see that amount of work still being poured into the game.

Plenty of updates have happened to the site since the 2nd, largely done by Drewinette. Check them out by clicking on the Read More link below.

All NPC's in all expansions/zones should now have an expansion tag except for Plane of Knowledge. We'll need to go over that zone by hand to figure out the correct expansions for those NPC's. All Fabled NPC's should now be set to the expansions they release in as well. If you play on the progression servers and see we have a NPC set to the incorrect expansion, let us know please by posting on the NPC's forum.

All quests that had a minimum level of 0 are now set to level 1. The Troll Heritage Crate quest entry has been updated with most of the items that come in it.

The item collector was worked on by SwiftyMUSE and most new items have been uploaded. We hope to release that to everyone soonish after he's been able to patch it for the latest game update.

 


 

Source

September 10, 2019
_____________________


*** Items ***

- Removed the stacking on 5 Dose Potion of the Bone Field and 10 Dose Potion of the Bone Field items. Changed Toy Eye Ball to one charge.
- Fixed a typo in the lore of Overgrowth Shears.
- Restored mana preservation to The Burning Lands evolving shoulders that include classes with mana.
- Consolidated the various mount blessings. In nearly all cases, the new buff is equal to or an improvement over the previous buff, with the exception of Mount Blessing Izah which has had its AC value reduced to be in line with the other mount blessings.


*** Quests And Events ***

- Guntrik's quests - Sven and Philicia Drinn are no longer merchants and can be killed.
- Strange Magic - Pets and mercenaries will no longer flee right after the first golem is defeated.
- Destroy Marnek's Wand - If a character who has handed in the wand loses their Suncrest Isle instance, the fisherman will offer a new instance.
- Gnome Memorial Mountain - Adjusted the risk vs reward for Heroic Adventures in GMM.


*** Spells ***

- Buffs that absorb hits (up to a maximum damage value) will no longer fully negate resistible spells. These buffs will continue to properly block the intended amount of damage from spell and melee attacks.
- Corrected an issue that allowed certain types of pets (Cleric hammers, Wizard swords, Magician runes, etc) to be hit by detrimental spells. They are now immune to all spells as intended.
- Bard - Added a target limit of 5 to the Denon's Desperate Dirge line of AE damage songs.
- Cleric - Sacred Word and Stun Command now have their target limit explicitly defined on the spell.
- Druid - The Heliacal Flare and Lunar Chill lines of targeted AE spells now have their target limit explicitly defined on the spell.
- Magician - Fixed an error that caused pets that used Fire Elemental Bolt I-VII to deal less damage when focused. Increased the power all ranks of Fire Elemental Bolt VI and VII.
- Magician - Corrected an error that made fire pets on Progression servers deal more damage than expected in Kunark, Velious, and Luclin eras.
- Wizard - Thunderbolt now has its target limit explicitly defined on the spell.


*** AA ***

- All - Refunded Identify as this ability is redundant now that item descriptions are displayed when inspecting items at level 50+.
- All - Fixed a typo in the description of Veteran's Enhancement that errantly stated the ability increased your worn mana regeneration cap rather than your worn health regeneration cap.
- Multiple - Renamed the non-pet class ability 'Pet Discipline' to 'Companion's Discipline' to be in line with the naming used for pet classes.
- Bard - Refunded all ranks of Steady Hands and increased the base pick lock skill cap for bards for levels 80+ by 40 points. The skill bonus was reduced from 60 points to correct a few level span where bards had a higher skill cap than rogues. The skill cap increase is being granted at level 80 rather than level 70 due to the ability initially releasing with Secrets of Faydwer.
- Bard - Capped the maximum number of opponents that can be hit by Vainglorious Shout to 6 and increased the endurance cost for all ranks of this ability by 50%.
- Bard - Granted the ability to use Double Riposte as Bards were the only class with the skill that did not have access to this ability.
- Bard - Refunded all ranks of Tune of Pursuance and increased the base tracking skill cap for Bards for levels 65 and 96-100+.
- Berserker - Refunded all ranks of Student of War and increased the base frenzy skill cap for Berserkers for levels 101+.
- Berserker - Refunded all ranks of Weapon Proficiency and increased the base weapon skill caps for Berserkers for levels 85-105+.
- Berserker - Renamed Cry of Battle to Mass Group Buff.
- Cleric - Removed the undead-only restriction from Repel the Wicked.
- Cleric - Fixed a typo in the description for all ranks of Channeling the Divine that stated the ability granted a 50% twincast chance rather than a 100% chance.
- Cleric - Shield of Reverence has been changed to a passive ability.
- Druid - Refunded all ranks of Advanced Tracking and increased the base tracking skill cap for Druids for levels 65+.
- Enchanter - Renamed the enchant metal abilities to include the quantity as a suffix rather than prefix. Ex: 'Mass Enchant Feymetal' is now titled 'Enchant Feymetal (x10)'. Refunded 'Enchant Palladium (x3)' and 'Enchant Palladium (x20)' as they were inconsistent with the rest of the abilities.
- Magician - Call Hither has been renamed Summoner's Step and is now a teleport-forward ability similar to Netherstep or Whisperwind. Reduced the level and expansion required to obtain ranks 4 and 5 of this ability.
- Magician - Updated Turn Summoned to deal direct damage rather than damage over time and updated Infusion of Elemental Light to always deal instant critical damage that will no longer block other instances of Infusion of Elemental Light from landing.
- Magician - Updated the buff icon for Thaumaturge's Focus.
- Monk - Consolidated Hastened Crane Stance and Focus: Crane Stance into a single line, Improved Crane Stance, and added an additional rank that was intended to go live with The Burning Lands.
- Necromancer - Call to Corpse has been renamed Summon Corpse. This ability now has 9 ranks and will cast the highest rank of your equivalent level summon corpse spell with a 10 second reuse time.
- Necromancer - Refunded Self Sacrifice as its initial purpose of dealing damage to the caster in order to benefit from other abilities is no longer required.
- Necromancer - Summon Remains now consumes 4 Tiny Jade Inlaid Coffins when cast.
- Paladin - Hand of Tunare no longer triggers Tunare's Fatigue after fading but will now instead increase the mana cost of twincast healing spells by 100%.
- Paladin - Moved Holy Warhorse from the Class tab to the Special tab in the AA window.
- Paladin - Shield of Brilliance has been changed to a passive ability.
- Paladin - Refunded all ranks of Glorious Reflection as this ability provided no benefit given the existence of Healing Adept.
- Paladin - Consolidated Restoration of Life to be rank 2 of Gift of Resurrection. Rank 2+ will now restore 96% experience. Reduced the hastening offered by rank 5 by 1 second and increased the mana cost of ranks 2+ by 100 points.
- Ranger - Refunded all ranks of Tracking Mastery and increased the base tracking skill cap for Rangers for levels 66-70+.
- Rogue - Refunded all ranks of Weapon Proficiency and increased the base weapon skill caps for Rogues for levels 96 and 101-105+.
- Rogue - Fixed an error with ranks 5 and 6 of 'Focus: Hack' that prevented the ability from focusing the combat ability 'Slice'.
- Shadowknight - Moved Unholy Warhorse from the Class tab to the Special tab in the AA window.
- Shadowknight - Summon Remains now consumes 4 Tiny Jade Inlaid Coffins when cast.
- Shaman - Improved Pure Spirit has been changed from a passive focus ability to an activated ability that casts the best rank of Pure Spirit that you have scribed.
- Shaman - Turgur's Virulent Swarm will no longer land on PCs (including yourself).
- Shaman - Feral Bite, the damage triggered by Rabid Bear, has had its damage over time component consolidated into its direct damage component.
- Wizard - Ward of Destruction now summons a stationary aura rather than a ward. As an aura, Ward of Destruction will no longer be susceptible to damage and any opponents hit by Silent Fire will now credit the wizard as the attacker. Changed all ranks of Silent Fire from a 12 second damage over time spell to a direct damage spell that will not break root.
- Wizard - Updated Arcane Fusion to always deal critical damage and fixed an issue that allowed the ability to trigger on beneficial spells.
- Wizard - Corrected an issue that prevented Mirror Mirror from functioning as expected.
- Wizard - Refunded Translocational Anchor and updated all ranks of Cryomancy to include gate suppression as part of Cryomantic Stasis.


*** NPCs ***

- Moved a spiderling in the Broodlands that was spawning inside of a tree.
- In Stoneroot Falls, a witheran named Slubber with unique items now has a chance to spawn.
- In the Ruins of Illsalin, Overseer Xygern now drops unique items instead of the same items that Battlemage Ristyr drops.


*** Progression Servers ***

- Access to Gnome Memorial Mountain now requires that The Burning Lands is unlocked on your server.
- Corrected an error that made fire pets on Progression servers deal more damage than expected in Kunark, Velious, and Luclin eras.


*** Miscellaneous ***

- The /safelock command now requires typing the full command in order to function to prevent accidental locking of the game. This should help in real life when kerrans are frisking your keyboard and manage to lock the game with a secret safelock password.
- You can no longer block, parry, dodge, or riposte an attack that would have missed.
- Made multiple adjustments to Tribute and Guild Tribute:
- - Merged the various "II" lines into their parent line as additional ranks. This results in ranks above 10 for some tribute lines.
- - Reduced the cost of ranks 5 to 13 of the tribute lines: Power of Will, Visions of Suffering, Twinge of Pain, Expeditious Aid, Persistent Boon, Power of Sight, Power of Recovery, Power of Conservation, Power of Alacrity, Visions of Command, Commanding Presence, and Power of Suffering.
- - Increased the effectiveness of rank 12 of Bulwark of Honor, Strength of Body, Strength of Mind, and Strength of Will.
- - Increased the effectiveness of rank 13 of Arm of Power, Body of Divinity, Symphony of the Rabbit, Juggler's Grace, Sage's Requital, Sage's Comprehension, and Countenance of Ardor.
- - Reduced the cost of ranks 6 to 13 of the guild tribute lines: Aura of Preservation, Power of Will, Visions of Suffering, Twinge of Pain, Expeditious Aid, Persistent Boon, Power of Sight, Power of Recovery, Power of Conservation, Power of Alacrity, Visions of Command, Commanding Presence, and Power of Suffering.
- - Guild Tribute: Added String Resonance to rank 8 of Symphony of Replenishment.
- Removed the Hero's Forge - Tinker's Clockwork and Hero's Forge - Memorial Clockwork achievements. The items are not currently available.
- Housing Explorer (Achievement) - Visiting Evantil's Abode, Hermit's Hideaway, and Bixie Hive houses are now optional for completing this achievement.
- Guild Locals Explorer (Achievement) - Visiting Grand, Modest, and Palatial Guild Halls are now optional for completing this achievement.


*** UI ***

- Made improvements to taunt messages:
- - Taunt messages are sent to all players in the area, and include the name of the NPC being taunted.
- - Added a new chat filter for taunt messages.
- - Failing to capture your target's attention is more clearly indicated as a partial success.
- - Added a message when a player obtains aggro using an aggro lock ability (Ex: Undivided Attention).
- - Taunt spells are no longer blocked by spells locking an NPC's aggro.
- - Sends a single message to players in the area when someone uses an area effect taunt (Ex: Area Taunt).
- NPC tells are now formatted as 'Soandso told you' while player tells (including cross server tells) appear as 'Soandso tells you.'
- Removed an extra space from raid chat messages.
- Changed the format of tells from tell windows when writing to the log. They now use the same format as regular tells.


*** Previously Updated ***

- Shield of Spines reports the correct amount of healing on the item description.
- Staff of the Serpent (Enchanter epic 1.0) - The spectral librarian in Kaesora can again be charmed.
- Veeshan's Peak access - The NPCs that drop medallion pieces can no longer be charmed.


- The EverQuest Team

EQ Update #21

Click Read More... to see all the updates since August 7th.

EQ Update #20

Here are the updates for the past month. Drewinette and Grizabelle have been busy updating all sorts of stuff.

Larth added a bunch of missing TBM achievements and added some wiki pages.

I myself have been busy with college, work and family. I have been keeping up with new comments through the month, which will be caught up by tomorrow from the last time I went through them. I've also been working on SPA info on spells. I've also set expansions on NPC's from the following expansions:

  1. Ring of Scale
  2. Empires of Kunark
  3. The Borken Mirror
  4. The Darkened Sea
  5. Call of the Forsaken
  6. Rain of Fear
  7. Veil of Alaris
  8. House of Thule
  9. Underfoot
  10. Seeds of Destruction
  11. Secrets of Faydwer
  12. The Buried Sea
  13. The Serpent's Spine
  14. Prophecy of Ro

I've added some by hand in Kunark zones but the early expansions contain NPC's from later expansions so some might need to be done by hand rather than by mass setting like I have been doing with these other expansions.

 

Click Read More to see all the updates.

EQ Update #18 and Patch

Many updates over the last week or so.

All Fabled items have been marked for the expansion that they have been released in. That should clear up item searches for earlier expansions where these items were showing up in.

Edit: Spells for the June patch have been updated.

Click Read More to see all the updates.


 

June 19, 2019

_____________________

 

 

*** Items ***

 

- Fixed an issue that prevented focus effects on items that increase incoming healing from functioning as expected. Ex: Whispering Midnight Soothing, Blazing Euphoria Soothing.

- Stone of Tranquility will no longer drop from NPCs greater than level 114.

- Changed the attack animation for Blueogre's Blue Bastard Of Heroism Ornament to 1 hand to better fit the fact that it works in any weapon.

- Added Ondine Hero's Forge ornaments to Brilliant Jade.

- Increased the drop rate of Exultant Inhabited Muhbis and the following augments: Fate's Accumulator, Weeping Heaven, Secret Dawn, Whispering Midnight, and Blazing Euphoria.

- Increased the drop rate of several pieces of gear that drop from rare monsters in the Plane of Disease.

- The Burning Lands version of Nature's Fury now generates less hate.

 

*** Tradeskills ***

 

- Specified the class on emblems to match the class of the armor it makes, for easier classification.

- Adjusted old-style research drop tables.

- - Increased the chance to receive recipe components.

- - Decreased the chance to receive cash drops.

- - For example: Words of Possession is more likely to drop and Exquisite Platinum Embossed Rune is less likely to drop.

 

*** Quests And Events ***

 

- Unfettered Emerald Excellence - Made the following changes to this raid event:

- - Fixed a bug that incorrectly allowed slow, root, and snare effects to land on the mephits and armors.

- - Reduced the melee damage output from the mephits.

- - Waves of mephits will no longer spawn during the window of time when it's necessary to flee to the correctly colored wing to avoid being struck by Elemental Incompatibility.

- Mechagnomic Whirlrender (Group and Raid) - Made the following changes:

- - The ballistae can no longer be reduced to negative health by the aerial combatbots.

- - Fixed a bug that shortened how long the boss was in its attackable state by 5 seconds.

- - NPCs will no longer refer to the boss as the Mechagnomatic Whirlrender.

- - Ratchet Bronzehead is now on beta neutral faction.

- - Ratchet Bronzehead can no longer be attacked.

- - Added a speculative fix to prevent the boss from tethering when it flies back into the sky.

- Gnome Memorial Mountain: Danger Zone (Raid) - Entering the zone should now place you near the current raid.

- The Darkness Howls and Ironing Out the Legion no longer share a lockout, so doing one will not prevent you from doing the other.

- Spear of Fate - Added a new path to Erud's Crossing that Ooglyn will follow to get out into the ocean so that she doesn't meander around the island for several minutes, heading in the wrong direction, before her long swim.

- Gram Dunnar no longer prevents adventurers from getting the benefits of telling him stories if the storyteller already has 30 or more AA points.

 

*** Spells ***

 

- NPCs will now remember damage credit when blurred or charmed.

- When the owner of a charmed pet teleports, charm will break.

- Translocation spells can no longer be activated or accepted while in combat.

- Magician - Made the following changes to fire pets:

- - While Frenzied Burnout is active, the pet will cast their Elemental Bolt spell additional times instead of casting Frenzied Elemental Bolt spells. 

- - Pets summoned with higher foci will do more damage with their Elemental Bolt spells.

 

*** NPCs ***

 

- NPCs spawned by old-style quests are now loot locked.

- - An NPC that is loot locked is indicated by an asterisk preceding their name and an added '(loot locked)' to their consider message.

- - The NPC is loot locked to the player who did the turn in for thirty minutes.

- - During this window if the NPC is killed by anyone, the player who spawned it will be given kill credit and have access to the loot.

- - These NPCs will not reward experience. 

- - If the player who spawned the NPC is not in the zone but is in a group or raid, then the group or raid will receive kill credit and the original player will have access to the loot when zoning back in. 

- - If the player is not in the zone and is not part of a group or raid, then kill credit is handled normally (as if the NPC is not loot locked). Normal loot rules apply after the NPC is killed.

 

*** Progression Servers ***

 

- Corrected an issue where you could not open the Extended Target Window after reaching level 20.

 

*** Miscellaneous ***

 

- Added a potential fix for corpses not saving properly when moved.

- The Advanced Loot Window now displays the correct luck values when multiple copies of the same item with different luck values are listed.

- Removed the no longer in use command /survey.

- Relaxed some overly strict naming rules in regards to multiple consonants in a row.

- The preview model displayed when placing an NPC in a real estate should now more closely match the appearance of the NPC when placed.

- Moved a collectible spawn in the Temple of Droga so that it is accessible.

- Fixed grammar and spelling in Arms of Power and Arms of Power II tribute descriptions.

- Removed the word (Temporary) from the seasonal Appreciation Bonus achievements. 

- Made the following changes to Guild Banners and Fellowship Campfires in an effort to improve their usability and the desirability of the buffs they grant:

- - Consolidated all buffs and tiers into a single 'empowered' banner/campfire that grants the combined effects of all the previous options; with the ability to choose whether you want the empowered banner/campfire to also offer an illusion effect.

- - Increased the duration of the empowered banner/campfire from 1 hour to 6 hours to match the duration of the non-empowered version.

- - Increased the distance that the empowered banner/campfire will grant its buff from 100 to 1000 feet.

- - Simplified the various tiers and types of banner/campfire components down to 2 items: 'Guild Banner Materials' and 'Fellowship Campfire Materials'.

- - Items previously used as banner/campfire components have been flagged as deprecated and have been changed to allow you to sell them back to a merchant to recoup their initial value.

 

*** UI ***

 

- Fixed an issue that caused formatting data to be printed to log files when considering a rare creature.

- Fixed a bug with the advanced loot window that prevented 'Link All' from functioning.

- The Spell Damage filter should be working again.

- - Spell damage messages from NPCs casting on others now display resist type and the spell name, and the spell emote is displayed on a separate line, similar to player direct damage spells.

- - Scripted spell damage dealt to other players is now visible.

- The chat filter for Pet Spells now respects if you have Pet Spells set to hide in the options.

- Corrected an issue where kill shots were not being reported.

- The 'Highlight New Messages' chat tab option will now persist between logging in and out.

- Increased the displayed precision of self-only hit points, mana, endurance, and experience.

 

- Changed -

EQUI_AAWindow.xml

EQUI_Inventory.xml

EQUI_PlayerWindow.xml

 

 

- The EverQuest Team

EQ Update #17

Here are the updates since the 1st. 

New Comments have been updated regularly. If you see something that needs to be updated, please post on whatever it is and let us know. We mostly stay on top of the new comments and get things updated.

I've been updating for the last month or so some of the PoP newbie armor quests, items, quest items, and NPC's involved with them. I think these originally were tagged LoY when they first came out but since progression servers bundle LoY in with PoP I just set it as PoP.

I've also been busy still with upgrading all of the server side software with the latest versions which has required a bunch of research and testing due to a big leap in versions. This has required switching to different libraries, finding new mods to replace old mods, new configurations, a ton of changes in current configuration files, many swear words, way too much coffee but new knowledge of how these things work.

Click Read More to see all the updates.

EQ Update #16

Here a collection of updates since May 17th. Drewinette has been busy getting recipes updated and helping out with the new comments and many other things, thanks! 

KoryuRagestorm updated some TBL raid items and linked them to the raids they are related to.

Larth has been updating the TBL wiki pages.

I'll try to get these updates back on a regular schedule here soon. If you would like to see daily updates (if there are any), join our Discord channel!

Click on Read More to see all the updates.

EQ Update #15 and May 2019 patch notes

Site News:

Spells Updated and plenty of other updates.

Edit: 5-19-19 - Item Collector is updated.

Click Read More to see all the updates.


May 15, 2019
_____________________


*** Highlights ***

- Mounts now show their speed in the item display window.
- Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window.
- Track now indicates whether your target is above or below you.


*** Items ***

- Fixed a client crash when inspecting items such as the Silkfang Pack.
- Mounts now show their speed in the item display window.
- Fragment of the Citadel Key, Fragment of the Apitarx Key, and Calix Quirinus' Key now stack to 100.
- Set the luck on the tank-melee version of Djarn's Gold Amethyst Ring to 5 to match other rings.
- Changed the Consigned Silken Bridle horses to the correct Silk speed.
- Increased the drop rate of several pieces of gear that drop from rare monsters in the Plane of Disease.
- Reduced the effect of Crippling Guard and Tendon Slicer.
- Added a chance for Weeping Heaven augments to drop from standard mobs in some Burning Lands zones.
- Removed Overdrive Boon from Dynamometric Timing Chain and Fractured Gear Set and added Overdrive Punch and Boon of the Seeress as separate spells.
- Increased the AC on the rings from Gnome Memorial Mountain: Finger Band of Phases, Steel Banded Collar, Prime Healers Trinket, Whirling Torsion Spring, Fitted Rat-ling Control Board, and Etched Retention Bearing.
- Improved the click area for the Hovering Ball Familiar.


*** Quests And Events ***

- Unfettered Emerald Excellence - Fixed a bug that was causing raid challenge achievements to always be granted.
- Raid events from Veil of Alaris and later will now grant more progression keys after they have been open for 3, 6, and 9 months on all servers.
- - Previously this would begin after 6 months. On progression servers these events will grant more progression keys as soon as the expansion unlocks, and add additional bonuses after each of the next two expansions unlock or at 3 month intervals, whichever is faster.
- Dragon in the Works - Slowed the rate that the dilapidated mechanics spawn. Reduced the amount that they heal the dragon. Also lowered the hit points of the mechanics a bit.
- Mechagnomic Whirlrender (Raid and Group) - Made a number of bug fixes, messaging improvements, and mechanic changes to this event.
- - Fixed a bug that prevented simultaneously fired ballistae bolts from causing the boss to spend more time grounded.
- - Fixed a bug that caused the boss to spam a message while he was grounded.
- - Fixed bugs that caused some NPC models to look wrong.
- - Fixed bugs that caused Whirlrender Mortar and Seeker Rocket to not work properly.
- - Fixed a bug that caused the boss to cast Static Blast instead of Slashing Claws and vice versa.
- - Changed the Claw Attack mechanic. The boss will now warn periodically that he is using a left or right claw attack, 10 seconds before hitting everyone on his left or right, respectively. The player tanking the boss should be immune to this attack.
- - Changed the Static Blast mechanic. The ability will now land on a random character on the boss's hatelist, and will only choose the player tanking the boss if there are no other players on the boss's hate list. The player struck with the Static Blast spell will have a decal indicating the spread radius of Static Blast. Reduced the spread radius. Note that the duration of the decal is not associated with the duration of the debuff and the decal will not spread with the debuff.
- - Improved messaging for the event. All important event messages should use the Event Messages filter. Added many messages, such as indicating how many ballista bolts struck the boss. Changed the rocket attack message to indicate to the entire zone who is being targeted. Fixed some typos. Any message sent to a pop up should also be sent to chat.
- - Mechagnomic Whirlrender (Raid) - Increased NPC spell resistances, NPC melee damage output, and spell damage.
- Raid chests in House of Thule will now drop more key items.
- End of Empire (mission) - Fixed a bug that could prevent the soulfeasters from activating properly.
- Greatest Gnome Hunters - The correct amount of parts will now always drop.
- Spear of Fate - Lowered the Truespirit faction threshold required to speak to Spirit Sentinel after handing in the Sparkling Gem.


*** Spells ***

- Corrected an issue where spell guard effects were being applied to direct damage spells twice.
- Fixed the spell description text for the Hovering Ball Familiar.


*** AA ***

- Necromancer - Added a passive component to Scent of Terris that improves the resist modifier of all Corruption, Fire, and Magic spells.
- Wizard - Corrected an issue that prevented Arcomancy Debuff from triggering when using Arcomancy.
- Shaman - Corrected a bug where rank 32 of Malaise was attempting to trigger the best known version of Malosinata rather than Malosenete.


*** NPCs ***

- The denizens of Gnome Memorial Mountain are no longer carrying pods of water.
- Removed a stray NPC (Iceweaver Sjeon) from Stratos.


*** Progression Servers ***

- Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window.
- Lord Yelinak should spawn properly in the open world and Agent of Change instances.
- Restricted the spawns of a few Kunark era dark elves in Kithicor to the unlock of Ruins of Kunark.
- The Emissaries that give out Sun Shard quests should be available and give out their quests as soon as Ayonae Ro has been defeated, and remain until the Two Gods raid has been completed.


*** Miscellaneous ***

- Many Veil of Alaris and Rain of Fear zones now have load balancing enabled.
- Track now indicates whether your target is above or below you.
- Corrected an issue where you would crash when attempting to convert an augment inside another item.
- Fixed a problem that caused some of the Gnome Heritage armor textures to be brighter than intended


*** UI ***

- Adjusted the Tribute Master window to allow the description pane to be resized.
- Items with limited charges will now display the remaining number of charges when placed in a keyring.
- - Hotbuttons made from keyring items will now display recast time and remaining number of charges.
- Added a message in the chat window when players are invited to an instance.

- Changed -
EQUI_TributeMasterWnd.xml



*** Previously Updated ***

- Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil.
- Addressed an issue that would cause some machines to not be able to login.
- Temporarily, all beings in Gnome Memorial Mountain that have a chance to drop coin will also drop a pod of water.
- Lord Yelinak will now spawn correctly in the Agent of Chance instance.
- Master Yael will once again appear in the instanced versions of The Ruins of Old Paineel.
- Prince Ralaifin Raid - Made another speculative fix for the 'Success on aggro' bug.


- The EverQuest Team

EQ Update #14

Here are updates for the past umm week and a half. 

A large majority of original world zones NPC's should now have an expansion tag. Many will probably need adjusting to their correct expansion as I know there are quest mobs and such that were placed in those zones from later expansions. Let us know if you spot any.

Click Read More to see all the updates.

EQ Update #13

Here are the various updates for the past week+

 

Click Read More to see all the updates.

EQ Update #12

Many more GMM items have been uploaded, we're still tagging them all.

Most East Freeport NPC's have been updated as well with expansion tags and other info.

 

Click on Read More to see all the updates.