Guild Wars 2: Echoes of the Past

The second half of Guild Wars 2's Living World Season 2 kicks off next week and ArenaNet has released a new teaser trailer to get players excited. The first half of the trailer shows events that happened during the first half of the season that left players with more questions than answers, hinting that some of those answers might be coming in the second half of the season. The second half of the trailer is where things get interesting, with glimpses of new areas, monsters and a few NPCs that players may have forgotten.

Guild Wars 2: A Living World Interview

The Living World returns in less than two weeks for Guild Wars 2 with the Season 2.5 starting on November 4th. Earlier this week, we had a chance to sit down with Bobby Stein, Lead Writer for the Living World, and Steven Waller, Associate Game Director of the Living World.

The Scrying Pool Comics: Town Clothes


The Scrying Pool is a Guild Wars 2 column where I simply ask what if? Normally this is looking forward and what new features or story could come in a future update. For the first ever Scrying Pool Comic, I decided to take a look back at a system that was in Guild Wars 2, but was removed with the April 2014 Feature Pack.

Guild Wars 2: World Tournament Series

ArenaNet is at the Eurogamer Expo in London this weekend showcasing Guild Wars 2 at the Twitch TV booth. While there, they have announced the roadmap, including the dates, of the upcoming World Tournament Series (WTS). This PvP tournament will be the first international GW2 tournament where players will be competing for a $50,000 prize pool in Beijing, China this December.

Guild Wars 2: Free Trial Week

If you have yet to try Guild Wars 2, now is the perfect time to check it out as ArenaNet is hosting a trial week for the game starting tomorrow, September 25th. Those who are interested can already sign up for a free trial account by going to After creating an account, trial players can go ahead and download the game to be ready for when the trial starts tomorrow.

Guild Wars 2: Living World November

Guild Wars 2's Living World has been on midseason break since The Dragon's Reach: Part 2 content released almost a month ago. Today ArenaNet announced the return of the Living World season, and the November 4th release date will have players waiting a while longer to play the new content.

Guild Wars 2: September 2014 Feature Pack

Patch day has finally arrived for Guild Wars 2 as the September 2014 Feature Pack releases later today! Over the past few weeks, ArenaNet has been releasing information on their 2nd Feature Pack of the year, and ZAM has been diligent in getting all that information gathered each week.

Guild Wars 2: September 2014 Feature Pack

The September 2014 Feature Pack releases for Guild Wars 2 next week on Tuesday, September 9. ArenaNet has slowly been revealing the new features coming with the update in themed blog posts. The first week of reveals was all about the competitive side of GW2 while week two looked at the new player and leveling experiences. This week, ANet looked at how players are Collecting and Trading items in game.

Guild Wars 2: September 2014 Feature Pack

The September 2014 Feature Pack is less than two weeks away for Guild Wars 2. This week, ArenaNet unleashed another set of reveals under the topic "A Fresh Start" that focused on improvements to different areas of the game including a major focus on the new player and leveling experiences.

The Scrying Pool: First-Personing


The Scrying Pool is a Guild Wars 2 column where I simply ask what if? Nothing is off the table as we dive into possible features and future content, looking at what currently exists in Guild Wars 2 before I answer my own what if question with how I think the feature and content should be implemented.

Earlier this week some fansites started to slowly trickle out their interviews from Gamescom. Some of the answers that the developers gave, such as no Super Adventure Box in the near future, sent the community into a fury. For this article, I wanted to pick out one of the topics metioned in GuildMag’s interview and ask:

What if Guild Wars 2 had a First-Person View?