Daybreak Maintenance: Mon, April 27, 2015

Daybreak Games will perform a general maintenance beginning at 7:00AM PDT on Monday, April 27th. The current estimated downtime for this maintenance is three to five hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:

  • Commerce functions, including purchases, for all games
  • Game logins
  • Web logins for all Daybreak sites, including account creation
  • Forum access (login, posting, and viewing abilities) for all Daybreak games.

Here's our handy Time Zone Conversion Tool to help you plan.

Rum Cellar Launch Details Revealed

The first campaign of Daybreak Games' new DLC strategy for EverQuest II is scheduled to launch on Monday, April 28, 2015. Here's the nitty gritty on the campaign's cost and contents.

Rum Cellar is available as a stand-alone purchase for $14.99. And, since this new distillery-themed environment is full of Level 100+ content is connected to Altar of Malice (EQ2’s most recent expansion, which is required to play the Rum Cellar campaign), you can also purchase Rum Cellar bundled the campaign with the expansion: $49.99 for Rum Cellar + Altar of Malice, or $94.99 for Rum Cellar + Altar of Malice Collector’s Edition.

The campaign's features include:

  • 2 Solo Zones (1 Solo and 1 Advanced Solo)
  • 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge)
  • Raid Zone with 10 Bosses
  • Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin Mount
  • New Achievements and Titles
  • New Gems for Armor
  • New Collections
  • Merchant who accepts Far Sea Ferrin (who also sells a Zeppelin Mount!)

If you want to check out Rum Cellar early, you can hop onto the Beta server and help test!

EverQuest II Downtime, Tuesday, April 20, 2015

UPDATE:  Apparently the login servers are having some issues

We are aware of the issue that is preventing players from connecting to the login servers after this mornings hotfix, and we are currently working to resolve it as swiftly as possible. Sorry for the inconvenience, and we appreciate your patience.

US EverQuest II Live Servers will be brought offline on Tuesday, April 21, 2015 at 7:00AM PDT for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 21, 2015 at 9:00PM PDT for an update. (Approx. 5:00AM London Time on April 22, 2015). Estimated downtime is one hour.

Here's the update notes:

POPULATION / ZONE PROGRESSION
BrokenskullBay: Fury of the Cursed [Raid]
Corrected an issue in the Captain Krasnok encounter that allowed the Spirit of Gluttony to be killed when it shouldn't be.

SsraeshzaTemple: Echoes of Time [Raid]
Each of the Grimling bosses should no longer cast curses on players if they have been killed.

ITEMS
The Ssraeshza Sword Sentinel house item can now once again be scaled up to its previous maximum size. The default scale remains small enough to fit inside a room.

Moonlight Enchantments Have Begun!

The monthly live event Moonlight Enchantments started overnight! The grottos opened on the 20th at 12:01am PDT and will close on the 21st at 11:59pm PDT. Check out our Moonlight Enchantments guide and peek at the rewards!

Downtime - Tuesday, April 14, 2015

The Permafrost Server will have an extensive 11-12 hour downtime beginning at 3:30am PT on Tuesday, April 14, 2015 for server migration and maintenance..

All US live servers will be brought offline on Tuesday, April 14, 2015 at 7am PDT for an update. EU servers will be brought offline at 9pm PDT (5am London Time on April 15th) for the same update. Estimated downtime for both sets of servers is one hour.

Here are the patch notes:

TRADESKILLS

  • Turtle Shell Buckler and Turtle Shell Mageshield recipes will now correctly accept rough agate.

ITEMS

  • Elemental essence infused Dagger of the Ancient Assassin is now correctly named Brokenskull Captain's Shortspear, and has had its damage rating corrected.
  • The scale of the Ssraeshza Sword Sentinel house item has been reduced.
  • Prospective fix to prevent Hemotoxin from applying damage twice in the same activation.

Lead Designer's Letter: Kander's Candor

Lead Designer Kyle “Kander” Vallée posted on the official forums to "expand on the information about the Rum Cellar Campaign as well as give some hints about what we have in store for the future." In it he discusses the drops to be expected in the Rum Cellar Campaign, and quality-of-life improvements to Scouts, Fighters and Summoners.

You can read the entire letter below, or join the discussion on the official forums.

Rum Cellar Campaign Preview Recording

On Tuesday, April 7th Holly "Windstalker" Longdale, Chris "Chrol" Garlick and Ry "Roshen" Schueller ran a preview livestream of the upcoming Rum Cellar campaign. If you missed the stream, catch up on its 57 minute recording now!

Downtime - Thursday, April 9, 2015

The Crushbone and Butcherblock servers will have an extensive 11-12 hour downtime beginning at 3:30am PT on Thursday, April 9, 2015 for server migration and maintenance.

US live servers will be brought offline on Thursday, April 9, 2015 at 7am PDT for an update. Estimated downtime is approximately one hour. EU servers will be brought offline at 9pm PDT for an update. (5am London Time on Friday, April 10, 2015). Estimated downtime is one hour.

Here's the patch note:


GENERAL
Fixed an issue related to server stability.

Downtime - Tuesday, April 7, 2015

The Oasis, Unrest and Battlegrounds will have an extensive 11-12 hour downtime beginning at 3:30am PT on Tuesday, April 7, 2015 for server migration and maintenance.

US live servers will be brought offline on Tuesday, April 7th at 7am PT for an update. Estimated downtime is approximately one hour. EU servers will be brought offline at 9pm PT (5am London Time on April 8th) for an update. Expected downtime is one hour.

Here are the patch notes:


POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]
Cazic Thule will be protected by his minions if he falls low on health and they are able to help him!

ITEMS
All damage types of the Terror Inducing Mace have been made 6 second delay.

The Rum Cellar Campaign is on Beta!

The recently announced Rum Cellar Campaign is on Beta and ready to test! Head to a world bell and choose "Far Seas Distillery" (above Tranquil Sea on the map) to get to the area outside the zone.

Rum Cellar will introduce the level 100 Far Seas Distillery zone to Altar of Malice. This zone has six instance types (Solo, Advanced Solo, Heroic, Event Heroic, Event Heroic – Challenge Version and Raid), but none of the content is locked. In the story you'll find yourself teaming up with the Brokenskull pirates to help prevent the Rumpocolypse (an end to rum production—such a travesty), starting with a temporary undead parrot companion named Nibbles who will assist your recon of the distillery. The entire campaign story is delivered through the solo and heroic zones, while the raid zone story is complimentary to the storyline. Raiders can expect 10 raid events: nine plus a one-shot boss.

Join fellow testers and sneak-peek enthusiasts on the Beta server! Two important notes:

While we'll continue to be reviewing reports we get in-game sent via /bug and /feedback, we'll also using Reddit as a place to collect feedback and bug reports from the Rum Cellar Campaign beta. If you haven't used this before, you can find it here: www.reddit.com/r/EQ2/. The devs will be will be using Reddit as one of their primary ways to discuss and review Beta issues so we can stay current and have the community up-vote and down-vote relevant or irrelevant issues.

Please use the Full Download setting in the patcher for Beta. The streaming client is choking on some assets at the moment. You can use our Beta Copy feature by typing /beta on a character you want to copy.

Rum Cellar is expected to be available for purchase on Live servers on April 28, 2015. For more information, tune in to the Rum Cellar Campaign Livestream on Tuesday, April 7, 2015 starting at 1PM Pacific on Twitch!