Forum Settings
       
Reply To Thread

Aurore Hands.... Worth it?Follow

#1 Jul 10 2010 at 1:47 PM Rating: Good
**
344 posts
So, the thread about Dusk gloves over in GD has had me thinking
Should I grab Aurore hands or stick with Dusk?
I already have Dusk, and cruor for Aurore isn't an issue

Current gear set up:
Denali head 4% haste(yes, I know, Walmart is 5%, so lets bypass that), switching to Aurore at 78 Also 4% haste (no change - better stats)
S Harness 4% Haste (can't remember the damn name of the ugly purple thing)
Swift Belt 4%
ASA Pants 3% haste, switching to Aurore, also 3% no change
Enkidu's boots 2% Haste, Switching to Aurore also 2%, better stats
Total haste: 17%
Dusk gloves 3% haste = 20%
Aurore 2% haste = 19% but better stats and no slow running (not an issue on DNC, I macro in others for Chocobo Jig)

I don't know if the stats justify the decrease in haste. Something feels wrong about dropping under 20% haste

I mean, even with Haste samba up, warrior sub and Saber dance, my hit rate is pretty freakin insane, couple that with actual haste and march in a PT.....

What do you guys think?
____________________________
Ashoka-Phoenix
90 BLU, PUP, DNC, THF, COR & BRD.... yes, I finally finished BRD to 90....

I once ate the soul of a MNK
It tasted like chocolate.
#2 Jul 10 2010 at 2:13 PM Rating: Good
Sage
***
1,252 posts
Short answer: stick with dusk. More haste +5 attack = winner

Long answer:
get rid of loldenali head
get yourself a mirke with DW+3 acc10
aurore pants > desultors...change desultors to something else
keep enkidu's: 4att and SB outweigh aurore feet
Never say your hit rate is good w/o actual parse (I myself made this mistake and it was horrible before recent gear changes)
____________________________
DNC: 90 THF: 90 RNG: Semi retired @90 RDM: Retired@75

lolblog: http://mithrasmemoirs.blogspot.com/
Elemental Magian Dagger Guide
Gearsets/etc
#3 Jul 10 2010 at 3:08 PM Rating: Decent
*
174 posts
I think if you were wearing full Aurore kit then the Aurore hands would probably be worth it cos of the STP +8 bonus.

If you are not in full Aurore then maybe the dusk hands are better, exactly how much better i dont know, but it most likely wont make or break you which ever you chose.
#4 Jul 10 2010 at 9:31 PM Rating: Decent
Scholar
*
158 posts
But changing to a full aurore set is a loss of 6% haste, and while It might be nice if you need the ACC from body, I don't see it compareing with a full haste set(turban/harness/dusk/Aurore/Enkidu)

Aurore set
* STR +8
* DEX +13
* Accuracy+17
* Double Attack+2%
* Haste+11%
* Set:Store TP+8

Set listed above
* Haste+17%
* Dex +3
* Accuracy+9
* Attack+9

So, Aurore has 8 STR(2fSTR), 10 DEX(5acc), 8acc(13 with dex), DA+2%, and store tp+8 over old set.
2fSTR would be about a 5% increase on a ~38dmg dagger, 13 acc under cap is ~7%. DA+2 and store tp will be dependent on weapons used, and saber dance. but the store tp could be a nice touch when healing.

Old set holds 6% haste, 9atk over Aurore set.
assume haste spell, and samba. 6% haste is ~11% increase in swings. 9atk, I'm too lazy/tired to care about, but wouldn't rate much different than DA+2%

so in a situation where the acc is needed, Aurore set is slightly ahead, but a mirke with 10acc/DW will make up more of the ground than switching the full set. when acc isn't an issue, harness is well ahead.


Granted, not going to claim perfect math on this, but it's enough to show that the 6% haste is a huge deal when only haste+samba are used.
____________________________
MNK75/SAM75/DNC75
#5 Jul 10 2010 at 11:31 PM Rating: Decent
**
344 posts
Kalisa wrote:
get yourself a mirke with DW+3 acc10
aurore pants > desultors...change desultors to something else
keep enkidu's: 4att and SB outweigh aurore feet
Never say your hit rate is good w/o actual parse (I myself made this mistake and it was horrible before recent gear changes)


First, just to say, I have no intentions of wearing the full Aurore set. I much prefer a full haste build or a full eva build depending what I'm doing. This is just a debate on gloves.

So, forgive, but, does DW+3 really out weigh 4% haste? (I Have it, just use it for WSing primarily)
I know Aurore > Desultors, but Acc6, Haste3 is nice until 78 :D

And I've seen my DNC in actual parse. Other than on HNMs, where I'm still hitting... just a lot of 0's in there.... (hence not bringing DNC to HNMs any more... need more merits.... and level 80) - I have pretty damn good hit rate. That being said... I usually pop a Pizza+1 before I actually do anything.

But before we get into different gear sets for HNMs. The idea of my question was:

In a full haste set up (20-21% haste) would you choose Dusk VS Aurore.
____________________________
Ashoka-Phoenix
90 BLU, PUP, DNC, THF, COR & BRD.... yes, I finally finished BRD to 90....

I once ate the soul of a MNK
It tasted like chocolate.
#6 Jul 11 2010 at 2:27 AM Rating: Good
Sage
***
1,252 posts
AshokaPrime wrote:
Kalisa wrote:
get yourself a mirke with DW+3 acc10
aurore pants > desultors...change desultors to something else
keep enkidu's: 4att and SB outweigh aurore feet
Never say your hit rate is good w/o actual parse (I myself made this mistake and it was horrible before recent gear changes)


First, just to say, I have no intentions of wearing the full Aurore set. I much prefer a full haste build or a full eva build depending what I'm doing. This is just a debate on gloves.

So, forgive, but, does DW+3 really out weigh 4% haste? (I Have it, just use it for WSing primarily)
I know Aurore > Desultors, but Acc6, Haste3 is nice until 78 :D

And I've seen my DNC in actual parse. Other than on HNMs, where I'm still hitting... just a lot of 0's in there.... (hence not bringing DNC to HNMs any more... need more merits.... and level 80) - I have pretty damn good hit rate. That being said... I usually pop a Pizza+1 before I actually do anything.

But before we get into different gear sets for HNMs. The idea of my question was:

In a full haste set up (20-21% haste) would you choose Dusk VS Aurore.


For mirke vs rapparee its not JUST DW3 vs 4% haste, its 12.5 acc (10 acc +5 DEX) + 5 STR + DW3 vs...just 4% haste. There was a post somewhere (forgive me for not finding it or remembering exactly what it said) stating that raparee would only come out on top if you were at capped accuracy AND near the haste cap (SV double march, haste, capped haste samba, gear around 20%). The exponential return in swings by adding 4% to all that would win over the mirkes stats. Otherwise, mirke will come out on top in every other situation.

As for your other question, again I will have to go with dusk on this one. 1% more haste and 3 more attack (even throw in the 20HP for a slight advantage). The only two hands I would even consider wearing over dusk for TP are dusk +1 (obviously) or ocelot gloves (debateable). And with dusk gloves getting cheaper and cheaper I would even condone buying a dozen or so and trying to augment them.

Oh and one more thing:

AshokaPrime wrote:
I mean, even with Haste samba up, warrior sub and Saber dance, my hit rate is pretty freakin insane, couple that with actual haste and march in a PT.....


You used the wrong term here. Hit rate is a term used to mean your accuracy % or the rate of attacks that actually land out of your total attacks (thus my previous statement about parsing). I think you were going for "attack rounds".

____________________________
DNC: 90 THF: 90 RNG: Semi retired @90 RDM: Retired@75

lolblog: http://mithrasmemoirs.blogspot.com/
Elemental Magian Dagger Guide
Gearsets/etc
#7 Jul 11 2010 at 2:36 AM Rating: Decent
*
174 posts
Taking what you say into account i would say the Dusk would be better.


Kalisa, Do you have any info on the Ocelot gloves (or any piece of Ocelot)?

All i can find is the stats on them, no mention of how to obtain them yet.


Edited, Jul 11th 2010 7:38am by Danseurfabuleux
#8 Jul 11 2010 at 11:53 AM Rating: Excellent
Sage
***
3,551 posts
Aurore hands are worth owning simply because there are a lot of events in the game where you have you move a lot that make dusk just oh-so-bloody annoying. I'm talking about your dynamis, your limbus, your soloing mobs that don't spawn all that close together, any kited HNM fights, that sort of thing. Keep dusk for merits and other things where movement speed isn't as much of an issue.

Not sure why you don't have turban at this point if you've got thinks like ASA pants and Enkidu's. If it's a graphics issue .dat modding solves that pretty nicely. Mine is modded to a halo :D
____________________________
http://ereblog.livejournal.com/
Erecia and Ereblog are BACK, baby!
#9 Jul 11 2010 at 3:56 PM Rating: Good
Sage
***
1,567 posts
Kalisa wrote:
For mirke vs rapparee its not JUST DW3 vs 4% haste, its 12.5 acc (10 acc +5 DEX) + 5 STR + DW3 vs...just 4% haste. There was a post somewhere (forgive me for not finding it or remembering exactly what it said) stating that raparee would only come out on top if you were at capped accuracy AND near the haste cap (SV double march, haste, capped haste samba, gear around 20%). The exponential return in swings by adding 4% to all that would win over the mirkes stats. Otherwise, mirke will come out on top in every other situation.

Might be this one.There are a few others of course, but for obvious reasons that was easier for me to find.
____________________________
Chatokun 90DRG | 75RDM | 82BRD | 90THF | 90NIN | 75SAM | 90BLU
Valefor Server
Linkshell: Heresy
#10 Jul 12 2010 at 12:05 AM Rating: Good
Sage
***
1,941 posts
Depending on how much dual-wield gear you wear (suppa, new neck, new dagger, new belt), and how much haste (full party buffs? solo?) you have, as well as your base accuracy, the mirke and rapparee harness can both outspeed one another. Of course, mirke improves accuracy as well, but I would really consider picking the right one depending on the situation.

Anyway, I got the aurore gloves for my dancer recently mostly because it actually replaced my old evasion gloves. I've since started looking at which other macro should I put the damned things, and I believe they ended up on my spectral and chocobo jig macros.

If you're like me and always hitting your step macro at the end of fights to remove dusk and return to normal walk speed, I suggest keeping your dusk gloves around.

Mirke got a solid improvement in speed thanks to having natural 30% DW instead of 15% from /Nin. (DW stacks like haste, just not on top of haste; getting DW up to 53% from mirke / suppanomimi / auric dagger / charis necklace and nusku's sash could be ridiculously fun. All that depending on how much DW each of those pieces grant, and if there is a cap on DW. I would assume 50% should be the cap, because that would make you swing as fast as using a single weapon)
____________________________
FFXI: Nyiah of Sylph
-Retired- Docent of Valefor, Lianda of Kujata.

FFXIV: Cloe Delisle Pugilist and Conjurer, leader of the 'A Mari Usque Ad Mare' Linkshell, Lindblum server.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 13 All times are in CDT
Anonymous Guests (13)