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June Update Cor Teaser PicFollow

#1 Apr 08 2011 at 12:47 PM Rating: Decent
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http://forum.square-enix.com/ffxi/threads/4937

First thing I noticed was a picture of a full AF3 cor getting a lovely 11 featured directly below the June Minor Update note. Could this finally be what they mentioned so long ago about taking away the 10 minute 11's and doing something else with it? Originally I assumed that the AF3 was them addressing the longer roll duration... Can't wait!
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#2 Apr 11 2011 at 11:28 AM Rating: Decent
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They've been polling CORs in the official forums about what to do with XI's. I assume June will be when they implement that change. I expect to be underwhelmed.
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#3 Apr 11 2011 at 11:43 AM Rating: Excellent
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But if you fully merited "Fold" you'll only be underwhelmed (or Bust!) for 5 minutes.

And with all this free xp lately, who isn't capped on merits by now?
#4 Apr 11 2011 at 4:41 PM Rating: Good
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pinchzorz wrote:
But if you fully merited "Fold" you'll only be underwhelmed (or Bust!) for 5 minutes.


Hey now, don't be subtly mocking my 3/5 Winning Streak merits... ;)

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#5 Apr 12 2011 at 2:13 PM Rating: Default
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As long as they do not make it where Cor have to roll an 11 to madder in abys i would be happy though things are looking like it may go that way sadly. Need to do more with cor then just the very random 11 effects but this could be said for a lot of jobs who where left behind with low stagger ability and no good crit ws.
#6 Apr 12 2011 at 2:28 PM Rating: Good
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Jski4 wrote:
As long as they do not make it where Cor have to roll an 11 to madder in abys i would be happy though things are looking like it may go that way sadly. Need to do more with cor then just the very random 11 effects but this could be said for a lot of jobs who where left behind with low stagger ability and no good crit ws.


Um, Evisceration IS a good crit WS.

Also, remember that Tactician's Roll helps EVERYBODY IN YOUR PARTY get procs faster. And you can do something by trying some dagger WS yourself for red (I tend to be on /NIN or /DNC, so Cyclone/Energy Drain), or some dagger/marksmanship (Shadowstitch, Evisceration, Slug, Detonator) if you're in blue piercing time.

If you're going for yellow, yeah too bad for CORs. And everyone else who isn't BLM WHM BLU BRD SCH, really.

Edited, Apr 12th 2011 4:32pm by Anza
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#7 Apr 14 2011 at 2:59 PM Rating: Good
34 posts
Anza wrote:
Jski4 wrote:
As long as they do not make it where Cor have to roll an 11 to madder in abys i would be happy though things are looking like it may go that way sadly. Need to do more with cor then just the very random 11 effects but this could be said for a lot of jobs who where left behind with low stagger ability and no good crit ws.


Um, Evisceration IS a good crit WS.

Also, remember that Tactician's Roll helps EVERYBODY IN YOUR PARTY get procs faster. And you can do something by trying some dagger WS yourself for red (I tend to be on /NIN or /DNC, so Cyclone/Energy Drain), or some dagger/marksmanship (Shadowstitch, Evisceration, Slug, Detonator) if you're in blue piercing time.

If you're going for yellow, yeah too bad for CORs. And everyone else who isn't BLM WHM BLU BRD SCH, really.

Edited, Apr 12th 2011 4:32pm by Anza


I should reworded it there a lack of rng ws for both stagger and crit the main weapon of the cor job and others. Also that means only 2 rolls are of any use in the game out of 26 that seems very much of a waist. You also left out ninja they can get yellow too and all the others in a lot of ways about the same as a cor can pull other then the 2 rng ws. There is no reason for any one to take a cor into abys with them when you can have a pt of 3-4 jobs that will cover nearly every thing and with things like atmas you do not need rolls hell you cant even tell if there an unlucky or an 11 on you with atmas and i dough it will changes unless they make 11 on cor roll so strong that rolling 11 its the only roll worth doing.
#8 Apr 14 2011 at 4:11 PM Rating: Decent
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Wish people would stop complaining about cor not being able to natively proc stuff. Seriously it would be more harm then good for everyone. I understand our job sint as needed as it once was but just wait. Enjoy not haveing to use evokers roll while you can.
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#9 Apr 16 2011 at 3:05 PM Rating: Decent
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IMO the weakness of this job is more than just getting proc, it's:

1. Gimp buffs. When BRD can do 7~11(I think) MP refresh(Once we're out of abyssea refresh will be important again), COR can only do average 2~3 and no more than 5. BRD has access to powerful defensive rolls such as TierII Carol or Scherzo.....Magus roll hardly makes a difference and there are no PDT- roll or anything. And March also beat Attack/DA roll while DDing most of the time(although regain roll can sometimes compete with it depending on the situation) Hell BRD can even 2hr to make the buffs more powerful, but COR has no o-sh*t JAs to make the buffs automatically gives a No.11. Snake eye, Fold or Wildcard are hardly as powerful as Soul voice.

2. Too many useless buffs. COR has variety of buffs compare with BRD, and some buffs are kinda unique, which can be pretty useful depending on the situation, but long ass JA recast time makes it hard to make use of them. For example you can't do fast cast roll + macc roll right before BLM casts sleepga, then right after their spells go off you quickly change to evokers roll to recover their MP or MAB roll for next nuke, and you can't do allies roll when SAM started a self SC, then switch back to other DD roll when you're done etc. Of course if you can do that then COR won't have time to DD at all, then why bother to make so many useless buffs in the first place?

3. Lack of crowd control ability. Light shot only has 2 charge max, so you can't sleep more than 3 mobs. And it shares recast time with main DD/TP gain move. Most of the mage/support job has some form of AoE sleep, or at least got access to them by using SJ: BRD BLU BLM RDM SCH are all good sleepers..Ok I guess COR can AoE sleep if you /SCH, but for a job that has no MP it's not effective to do that at all. They should at least give COR a JA to make QD AoE, makes this job so much more useful.

This job just never has same status in this game as other mage/support job such as BRD BLM RDM(pre-abyssea) WHM. In many ppl's mind it's always a substitute of BRD or only used when you already have a BRD. If they want to fix COR, I think making a buff that's actually relevant or a JA to make QD AOE are good direction.
#10 Apr 17 2011 at 2:50 AM Rating: Default
29 posts
Afania wrote:
Stuff.


They seriously just need to make Light/Dark shot on it's own timer and/or lower the cooldown on QD in general. If it's meant to be a main source of DD/TP, then it shouldn't be stuck on a 2:30 timer with almost no way to reduce it. BLM nukes have cooldown too, but in the meantime they can cast Blizz 4 instead of 5, or switch to another element easily...COR does not have this option at all.

Hell, they should also let AGI impact QD the way INT impacts black magic damage....that would give a point to all this AGI they stuck on COR gear, of which it only contributes to QD accuracy, and then they see fit to give us a massive chunk of Magic Accuracy on top of that....something which I will never understand.

And yes, they should also give us all the Marksmanship Blue triggers in Abyssea. So dumb that a gun is our main weapon yet we can only perform half it's weapon skills.

All that being said, I fully expect the job fixes to be completely underwhelming come this version update.
#11 Apr 17 2011 at 8:58 AM Rating: Default
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3,947 posts
dawkins965 wrote:
Afania wrote:
Stuff.


They seriously just need to make Light/Dark shot on it's own timer and/or lower the cooldown on QD in general. If it's meant to be a main source of DD/TP, then it shouldn't be stuck on a 2:30 timer with almost no way to reduce it. BLM nukes have cooldown too, but in the meantime they can cast Blizz 4 instead of 5, or switch to another element easily...COR does not have this option at all.

Hell, they should also let AGI impact QD the way INT impacts black magic damage....that would give a point to all this AGI they stuck on COR gear, of which it only contributes to QD accuracy, and then they see fit to give us a massive chunk of Magic Accuracy on top of that....something which I will never understand.

And yes, they should also give us all the Marksmanship Blue triggers in Abyssea. So dumb that a gun is our main weapon yet we can only perform half it's weapon skills.

All that being said, I fully expect the job fixes to be completely underwhelming come this version update.


If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.
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#12 Apr 17 2011 at 1:29 PM Rating: Decent
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Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".
#13 Apr 17 2011 at 4:43 PM Rating: Decent
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3,947 posts
dawkins965 wrote:
Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".


Reducing the timer and adding another shot are to completely different things. Adding another shot means you can more freely use 2 shots while saving one shot for emergency sleeps. Reducing the timer down is similar but your stilled tied to two shots, so you need to hold one shot back for sleeps. The general arugment with qd is you people dont want to hold a shot for light shot, or want to be able to sleep more then 2 mobs.

Reducing the timer down to 20 or 15 seconds would allow us for a hell of a lot more damage then jsut simply adding another shot at 45 seconds.

Most Cors will not ever get wildfire in games current state. Obtaining armageddon is just simply out fo reach for a lot of people since their cor is probably gimp as sh*t anyway. Honestly there are maybe 2-4 CORs on a server that dont roll full af2-AF3 and sub something other then WHM. Obtaining the WoE version is easier but no one outside of a few people actually do that event. So haveing to carry around a ton of AGI to boost QD damage when you can just simply use your matt gear is a bit of a waste.

COR isnt gimped in abyssea. It can practically one shot exp mobs, is the best brew job, and makes a solid soloer in there. Couple that with some of the unique buffs we have its still useful. I think the argument is that COR is gimp, its just that it has a very small nitch to play in the current state of the game.
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#14 Apr 18 2011 at 6:22 AM Rating: Good
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Alobont wrote:
dawkins965 wrote:
Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".


Reducing the timer and adding another shot are to completely different things. Adding another shot means you can more freely use 2 shots while saving one shot for emergency sleeps. Reducing the timer down is similar but your stilled tied to two shots, so you need to hold one shot back for sleeps. The general arugment with qd is you people dont want to hold a shot for light shot, or want to be able to sleep more then 2 mobs.

Reducing the timer down to 20 or 15 seconds would allow us for a hell of a lot more damage then jsut simply adding another shot at 45 seconds.

Most Cors will not ever get wildfire in games current state. Obtaining armageddon is just simply out fo reach for a lot of people since their cor is probably gimp as sh*t anyway. Honestly there are maybe 2-4 CORs on a server that dont roll full af2-AF3 and sub something other then WHM. Obtaining the WoE version is easier but no one outside of a few people actually do that event. So haveing to carry around a ton of AGI to boost QD damage when you can just simply use your matt gear is a bit of a waste.

COR isnt gimped in abyssea. It can practically one shot exp mobs, is the best brew job, and makes a solid soloer in there. Couple that with some of the unique buffs we have its still useful. I think the argument is that COR is gimp, its just that it has a very small nitch to play in the current state of the game.

This is the most interesting thing I've read in a while. I agree with Alo in most respects. I wish we could get the delay of Quick down to 30 secs. That would in NO WAY break anything. Extra charges?.... who cares! I mean seriously. We are already riding our timers as is... Emergency Sleep? lolz.

30 seconds would be killer just for the simple fact we could boost Wildfire every time it comes around.

A group of 4-5 casuals can easily obtain an Empy weapon, especially the ones involving Cara/Cirein.

COR is in no way gimp in Abyss, but you have to be serious about the job. I have no problems being one of the few serious COR's on Siren. /WHM is for freshman and girls.

Just my 2 cents.
~Ath

Edited, Apr 18th 2011 9:30am by Viska
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#15 Apr 18 2011 at 12:34 PM Rating: Decent
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During JP time there are never more then 10 cor online. NA time 4. 75% of these Corsair's have Armageddon. Corsair is a niche job and to be successful at it, you need top end gear which is an Armageddon. I love being one of the few people on this amazing job. Everywhere I see are ninja's and monk's.
#16 Apr 18 2011 at 12:46 PM Rating: Good
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Jski4 wrote:
You also left out ninja they can get yellow too and all the others in a lot of ways about the same as a cor can pull other then the 2 rng ws.


No, I didn't leave out Ninja, because /NIN is just as good for all practical purposes. The six elemental ninjutsu are just as effective for procs on a /45NIN as they are on NIN main. You can even stick Kurayami with /NIN sub on mobs who aren't resistant to darkness - I do it on PUP/NIN and MNK/NIN, and it's even easier for COR/NIN with Warlock's Roll and any M.Acc gear you may already have for QD. Drink an Ascetic's Tonic and keep spamming it if it's really important.

Me personally, I typically default to COR/NIN and give myself Energy Drain and Cyclone for red procs, plus Ninjutsu for yellow. Dagger IS a "main weapon" for COR, don't limit yourself to thinking Marksmanship or nothing. COR/DNC gives the same dagger red procs as COR/NIN. COR/WAR loses those, but gains two sword red procs in Red Lotus Blade and Seraph Blade.

So, you should always have at least 2 red procs on COR regardless of subjob. You can easily add yourself to yellow with /NIN. You can be of some help for blue during piercing (or on the lucky chance it's Savage Blade or /WAR Vorpal Blade during slashing).

And the big thing for WS procs, you can help the entire group speed things up with Tactician's and Samurai Roll. Who cares if YOU were the one to hit the actual WS if you were the one who caused the whole group to be able to cycle through multiple WS attempts faster? Hell, I can stick Tactican's on a WHM and make them ready for Hexa Strike without having to use meds or TP on anything.
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#17 Apr 18 2011 at 3:11 PM Rating: Decent
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3,947 posts
Viska wrote:
Alobont wrote:
dawkins965 wrote:
Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".


Reducing the timer and adding another shot are to completely different things. Adding another shot means you can more freely use 2 shots while saving one shot for emergency sleeps. Reducing the timer down is similar but your stilled tied to two shots, so you need to hold one shot back for sleeps. The general arugment with qd is you people dont want to hold a shot for light shot, or want to be able to sleep more then 2 mobs.

Reducing the timer down to 20 or 15 seconds would allow us for a hell of a lot more damage then jsut simply adding another shot at 45 seconds.

Most Cors will not ever get wildfire in games current state. Obtaining armageddon is just simply out fo reach for a lot of people since their cor is probably gimp as sh*t anyway. Honestly there are maybe 2-4 CORs on a server that dont roll full af2-AF3 and sub something other then WHM. Obtaining the WoE version is easier but no one outside of a few people actually do that event. So haveing to carry around a ton of AGI to boost QD damage when you can just simply use your matt gear is a bit of a waste.

COR isnt gimped in abyssea. It can practically one shot exp mobs, is the best brew job, and makes a solid soloer in there. Couple that with some of the unique buffs we have its still useful. I think the argument is that COR is gimp, its just that it has a very small nitch to play in the current state of the game.

This is the most interesting thing I've read in a while. I agree with Alo in most respects. I wish we could get the delay of Quick down to 30 secs. That would in NO WAY break anything. Extra charges?.... who cares! I mean seriously. We are already riding our timers as is... Emergency Sleep? lolz.

30 seconds would be killer just for the simple fact we could boost Wildfire every time it comes around.

A group of 4-5 casuals can easily obtain an Empy weapon, especially the ones involving Cara/Cirein.

COR is in no way gimp in Abyss, but you have to be serious about the job. I have no problems being one of the few serious COR's on Siren. /WHM is for freshman and girls.

Just my 2 cents.
~Ath

Edited, Apr 18th 2011 9:30am by Viska


30 seconds is a good compromise. It would give us access to a QD charge for jsut about everytime we use Wildfire. I only mentioned emergency sleeps, because some people for whatever reason still like pulling on Corsair and we may be back to that position again sadly once we leave abyssea.

As far as obtaining an Armageddon, yes it is eays, but you have to realise there are now basically 2 two types of casual players. On one side you have the casuals who can put in the time to actually do there job well and get some pretty decent gear and the gun. On the other side you have the complete idiots who full time twilight gear or still wear kosodes or are just horrible to begin with.

You know those people are out there, you see them take 45min killing X mob your after.

Im jsut rambling now, its been a long day.
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#18 Apr 18 2011 at 10:25 PM Rating: Decent
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Alobont wrote:
dawkins965 wrote:
Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".


Reducing the timer and adding another shot are to completely different things. Adding another shot means you can more freely use 2 shots while saving one shot for emergency sleeps. Reducing the timer down is similar but your stilled tied to two shots, so you need to hold one shot back for sleeps. The general arugment with qd is you people dont want to hold a shot for light shot, or want to be able to sleep more then 2 mobs.

Reducing the timer down to 20 or 15 seconds would allow us for a hell of a lot more damage then jsut simply adding another shot at 45 seconds.

Most Cors will not ever get wildfire in games current state. Obtaining armageddon is just simply out fo reach for a lot of people since their cor is probably gimp as sh*t anyway. Honestly there are maybe 2-4 CORs on a server that dont roll full af2-AF3 and sub something other then WHM. Obtaining the WoE version is easier but no one outside of a few people actually do that event. So haveing to carry around a ton of AGI to boost QD damage when you can just simply use your matt gear is a bit of a waste.

COR isnt gimped in abyssea. It can practically one shot exp mobs, is the best brew job, and makes a solid soloer in there. Couple that with some of the unique buffs we have its still useful. I think the argument is that COR is gimp, its just that it has a very small nitch to play in the current state of the game.



Why being so elitest?

Most ppl play this game for fun, and have no interested in spending hours on camping NMs/farming KI/dragging ppl with right jobs to kill NMs for hours, and would rather spend their time to do something else in game or in real life they enjoy more. Why use your standard to judge other ppl? Yes it may be the easiest path empyrean in this game, even lv 90 version is easy with MNK+WHM or brew spam(got 49 hearts in less than 10 hours of grinding/brewing/stealing friend's free KI), but it doesn't mean everyone would enjoy doing it. I don't have empyrean for my other job either, just simply because I'd rather spend my time on something else irl or play other games. If you consider yourself "serious" because you don't /WHM and have an armageddon, then good for you, buy why not respect other ppl's play style and gears as well? Why do you have to go "Ok, I have <insert item name>, I sub <insert job name>, but you don't, you sucked" attitude?

Oh and btw, I remember when Abyssea was just out and no atma or w/e, I invited a COR/WHM to my random /shout EXP/Cruor farm pt, and that COR/WHM plays way better than most epeen CORs focus on dmg output and do nothing except 2 DD rolls and dmg. He/she main healed the pt when the pt kinda lack healers, slept every aggro link so other DDs can focus on dmg output(pt kinda lacked sleepers as well) I say the pt probably won't work so well if he/she isn't doing support role for the best of pt entire time. I pt with many different kind of CORs in the past(including DD CORs, or Armageddon CORs, or afk roll and sit CORs), and that COR/WHM gave me the strongest impression.

I don't think COR without Wildfire is any inferior than COR with it if he/she knows how to play the job right and contribute to the pt as much as possible. It's not a pure DD job, you always have other path to take if you don't focus on getting best DD gears. Don't have to deal with elitism is one reason why I play this job(other pure DD job has to deal with elitism a lot more), don't know why it changed ever since Armageddon came out.

Well anyways, forgive me, I'm just ranting, Planning to quit by the end of this month, and I think elitism in this game is probably the main reason. Not your fault anyways. It's always there, just hoping that those who has better gear and bother spend time to work on them can give a little more respect to others, so this game is at least more fun to play and less frustrated.
#19 Apr 19 2011 at 6:38 AM Rating: Decent
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Afania wrote:
Alobont wrote:
dawkins965 wrote:
Alobont wrote:
If they lower the timer then QD will be seen as broken. We can already a large chunk of hate free damage and increaseing that is going to throw things off. Making light shot on its own timer is a good idea though. (who cares abiut darkshot really, i hardly ever use it.) either adding one more charge or making light shot on its own timer are really the only ways to "fix" qd.

As far as agil effecting damage, id rather not. All that would do is force us to carry around even more gear then we already have to currently depending on your access to wildfire. Ive already gone over the trigger sh*t. Abyssea isnt the end so quit acting like it is.



I honestly don't see what there is to "throw off". How is Quick Draw "hate-free"...I pull agro with it pretty easily, especially if my +2 set bonus goes off. Again, if QD is meant to be a main source of TP and damage for COR, then I honestly don't see why it cooldown shouldn't be reduced. It does large chunks of damage in Abyssea with all your atmas, but outside it still only does around 300 per shot, and when you add in the crap cooldown it has, it doesn't really cut it for events. Then again, just about everything does large chunks of damage in Abyssea, except they can do it more often. I like how you contradict yourself by saying it shouldn't have cooldown reduced, then coming back by saying it could use another shot to "fix" it.

Also, I'm already carrying a huge chunk of AGI on me every time I play COR. I don't see how much more you'd really need to carry on you, especially if you have Armageddon already, like you said you're already carrying tons around for Wildfire....most of the gear a COR would want has AGI on it anyways. SE keeps insisting on putting it all over COR gear, I'm just trying to make it useful for once.

Lastly, I'm not acting like Abyssea is "the end". I personally just hate being gimped there, and pretty much will until they fix it. Don't really see how that's acting like it's "the end".


Reducing the timer and adding another shot are to completely different things. Adding another shot means you can more freely use 2 shots while saving one shot for emergency sleeps. Reducing the timer down is similar but your stilled tied to two shots, so you need to hold one shot back for sleeps. The general arugment with qd is you people dont want to hold a shot for light shot, or want to be able to sleep more then 2 mobs.

Reducing the timer down to 20 or 15 seconds would allow us for a hell of a lot more damage then jsut simply adding another shot at 45 seconds.

Most Cors will not ever get wildfire in games current state. Obtaining armageddon is just simply out fo reach for a lot of people since their cor is probably gimp as sh*t anyway. Honestly there are maybe 2-4 CORs on a server that dont roll full af2-AF3 and sub something other then WHM. Obtaining the WoE version is easier but no one outside of a few people actually do that event. So haveing to carry around a ton of AGI to boost QD damage when you can just simply use your matt gear is a bit of a waste.

COR isnt gimped in abyssea. It can practically one shot exp mobs, is the best brew job, and makes a solid soloer in there. Couple that with some of the unique buffs we have its still useful. I think the argument is that COR is gimp, its just that it has a very small nitch to play in the current state of the game.



Why being so elitest?

Most ppl play this game for fun, and have no interested in spending hours on camping NMs/farming KI/dragging ppl with right jobs to kill NMs for hours, and would rather spend their time to do something else in game or in real life they enjoy more. Why use your standard to judge other ppl? Yes it may be the easiest path empyrean in this game, even lv 90 version is easy with MNK+WHM or brew spam(got 49 hearts in less than 10 hours of grinding/brewing/stealing friend's free KI), but it doesn't mean everyone would enjoy doing it. I don't have empyrean for my other job either, just simply because I'd rather spend my time on something else irl or play other games. If you consider yourself "serious" because you don't /WHM and have an armageddon, then good for you, buy why not respect other ppl's play style and gears as well? Why do you have to go "Ok, I have <insert item name>, I sub <insert job name>, but you don't, you sucked" attitude?

Oh and btw, I remember when Abyssea was just out and no atma or w/e, I invited a COR/WHM to my random /shout EXP/Cruor farm pt, and that COR/WHM plays way better than most epeen CORs focus on dmg output and do nothing except 2 DD rolls and dmg. He/she main healed the pt when the pt kinda lack healers, slept every aggro link so other DDs can focus on dmg output(pt kinda lacked sleepers as well) I say the pt probably won't work so well if he/she isn't doing support role for the best of pt entire time. I pt with many different kind of CORs in the past(including DD CORs, or Armageddon CORs, or afk roll and sit CORs), and that COR/WHM gave me the strongest impression.

I don't think COR without Wildfire is any inferior than COR with it if he/she knows how to play the job right and contribute to the pt as much as possible. It's not a pure DD job, you always have other path to take if you don't focus on getting best DD gears. Don't have to deal with elitism is one reason why I play this job(other pure DD job has to deal with elitism a lot more), don't know why it changed ever since Armageddon came out.

Well anyways, forgive me, I'm just ranting, Planning to quit by the end of this month, and I think elitism in this game is probably the main reason. Not your fault anyways. It's always there, just hoping that those who has better gear and bother spend time to work on them can give a little more respect to others, so this game is at least more fun to play and less frustrated.


Well i somehow agree with you to some degree, i really don t know why some ppl always bring "Wildfire" to the table, i mean the ws is only great in abyssea and we will most likely move out of there on lvl 95+. Outside abyssea it is a very average ws and it is outdone MOST of the time by slug shot.

I also agree with you on the point of not enjoying doing an empyrean weapon on the "easiest Path", i finished my lvl90 caladbolg and hated every second of it(and yes i still believe 3-5 ppl can easily do isgebind without brewing, imho its a waste of 200k cruor to brew that thing.)

Only point i dissagree with is the whole cor/whm, but honestly its more because of personal preference than the usefulness of subbing it. you ll never see me subbing whm, but if it work for other cor and they enjoy it, why not?
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#20 Apr 19 2011 at 10:02 AM Rating: Decent
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While cor has many aspects to it and can be plaied naked for the most part, it still pains me to see people who use it as a band wagon job. I understand people have different play styles and have verying amounts of gear or access to events for that, but there are a lot of people who just dont give a @#%^.

Its not elitism its taking pride in a job.
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#21 Apr 19 2011 at 2:29 PM Rating: Decent
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AshMulder wrote:



Well i somehow agree with you to some degree, i really don t know why some ppl always bring "Wildfire" to the table, i mean the ws is only great in abyssea and we will most likely move out of there on lvl 95+. Outside abyssea it is a very average ws and it is outdone MOST of the time by slug shot.

I also agree with you on the point of not enjoying doing an empyrean weapon on the "easiest Path", i finished my lvl90 caladbolg and hated every second of it(and yes i still believe 3-5 ppl can easily do isgebind without brewing, imho its a waste of 200k cruor to brew that thing.)

Only point i dissagree with is the whole cor/whm, but honestly its more because of personal preference than the usefulness of subbing it. you ll never see me subbing whm, but if it work for other cor and they enjoy it, why not?



Pretty sure 2 ppl can do Isgebind, I've done it MNK+WHM style and although I was there as 3rd person I wasn't really contributing anything to the pt much except extra dmg/cure that isn't needed much. But one brew can kill 4~7 Isgebind at once with WF and only cost 200k cruor(SE already said freeze brew timer is game mechanic and by design, very unlikely they'll ban ppl for doing it), so if you already surplus of cruor from TE farm/NM spam it's always nice to speed things up. Not to mention it's not always easy to get help from a MNK and WHM. So if I have 200k cruor I just go kill a couple at once, saved me lots of effort to drag a MNK and WHM.

WF is really only good in EXP pt and brewing in Abyssea. Everything else it's not that godly besides ODD trigger or against resist piercing mobs. Since most of us already have capped merit, doing EXP pt with WF is also not practical. If I'm farming TE/Gold chests or kill EXP mobs in general, I usually just come BLU and kill 20 mobs at once with 2~3 spells. Kill 20 mobs with 2~3 spells> one shot 1 mob with one WS.

Yes I understand that you take pride in a job you worked hard on getting good gears. But you don't have to look down on someone else that's doesn't focus on this job as much, which is elitism. It takes very long time to get ONE job well geared for average players, unless you're really really hardcore it's impossible to have 8 jobs 90 and all with empyrean weapons and AF3+2 5/5. And most people prefer to focus on jobs they like more, or jobs that actually help their LS/friends more like MNK NIN WAR WHM. If one day Wildfire become a really practical WS, not just an EXP pt WS or brew WS, but actually a WS that takes critical role in group event and invaluable to the team's success, maybe we'll see it more often then. Right now I really have no problem seeing other CORs not having Wildfire, as long as they know what they're doing and how to play the job to maximize it's potential to benefit the entire pt.

Edited, Apr 19th 2011 4:30pm by Afania

Edited, Apr 19th 2011 4:31pm by Afania
#22 Apr 19 2011 at 3:17 PM Rating: Decent
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I dont expect everyone to wildfire. I expect people to have some sort of relavent gear. I could care less if you have sh*t gear as lomg as your useing correctly. Doing anything but standing in town with full af2 or full af3 nq is being lazy. My argument isnt about wildfire its about haveing relative gear. Generally if your serious abiut a job your gonna get the best and thats what i was saying about wildfire.

Gearing Cor is also the easiest to gear job in this game. Most of the time Cor gear is a rot drop and is low competition anyway. There
Comes a line between being gimp because you cant get the gear and being gimp because your lazy as hell.
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#23 Apr 19 2011 at 5:20 PM Rating: Decent
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Afania wrote:
AshMulder wrote:



Well i somehow agree with you to some degree, i really don t know why some ppl always bring "Wildfire" to the table, i mean the ws is only great in abyssea and we will most likely move out of there on lvl 95+. Outside abyssea it is a very average ws and it is outdone MOST of the time by slug shot.

I also agree with you on the point of not enjoying doing an empyrean weapon on the "easiest Path", i finished my lvl90 caladbolg and hated every second of it(and yes i still believe 3-5 ppl can easily do isgebind without brewing, imho its a waste of 200k cruor to brew that thing.)

Only point i dissagree with is the whole cor/whm, but honestly its more because of personal preference than the usefulness of subbing it. you ll never see me subbing whm, but if it work for other cor and they enjoy it, why not?



Pretty sure 2 ppl can do Isgebind, I've done it MNK+WHM style and although I was there as 3rd person I wasn't really contributing anything to the pt much except extra dmg/cure that isn't needed much. But one brew can kill 4~7 Isgebind at once with WF and only cost 200k cruor(SE already said freeze brew timer is game mechanic and by design, very unlikely they'll ban ppl for doing it), so if you already surplus of cruor from TE farm/NM spam it's always nice to speed things up. Not to mention it's not always easy to get help from a MNK and WHM. So if I have 200k cruor I just go kill a couple at once, saved me lots of effort to drag a MNK and WHM.

WF is really only good in EXP pt and brewing in Abyssea. Everything else it's not that godly besides ODD trigger or against resist piercing mobs. Since most of us already have capped merit, doing EXP pt with WF is also not practical. If I'm farming TE/Gold chests or kill EXP mobs in general, I usually just come BLU and kill 20 mobs at once with 2~3 spells. Kill 20 mobs with 2~3 spells> one shot 1 mob with one WS.

Yes I understand that you take pride in a job you worked hard on getting good gears. But you don't have to look down on someone else that's doesn't focus on this job as much, which is elitism. It takes very long time to get ONE job well geared for average players, unless you're really really hardcore it's impossible to have 8 jobs 90 and all with empyrean weapons and AF3+2 5/5. And most people prefer to focus on jobs they like more, or jobs that actually help their LS/friends more like MNK NIN WAR WHM. If one day Wildfire become a really practical WS, not just an EXP pt WS or brew WS, but actually a WS that takes critical role in group event and invaluable to the team's success, maybe we'll see it more often then. Right now I really have no problem seeing other CORs not having Wildfire, as long as they know what they're doing and how to play the job to maximize it's potential to benefit the entire pt.

Edited, Apr 19th 2011 4:30pm by Afania

Edited, Apr 19th 2011 4:31pm by Afania



Ive seen a lot of mnk and whm duo isgebind, but you be suprised at the "free" isgebind i got from said duos because it decided to rape the mnk. Only reson i talked about it is because brewing it is really not needed at all to succeed and for me its a waste of 200k cruor, even if im swimming in it, still don t like to waste cruor on easy low manned Nms.

For wildfire, again for me its pretty much a "brew toy" its definately not needed to play cor decently, and its gonna be even less needed supposing we move out of abyssea in the futur updates/level cap.
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#24 Apr 19 2011 at 8:41 PM Rating: Decent
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Alobont wrote:
I dont expect everyone to wildfire. I expect people to have some sort of relavent gear. I could care less if you have sh*t gear as lomg as your useing correctly. Doing anything but standing in town with full af2 or full af3 nq is being lazy. My argument isnt about wildfire its about haveing relative gear. Generally if your serious abiut a job your gonna get the best and thats what i was saying about wildfire.

Gearing Cor is also the easiest to gear job in this game. Most of the time Cor gear is a rot drop and is low competition anyway. There
Comes a line between being gimp because you cant get the gear and being gimp because your lazy as hell.



But you also have to remember it's just a game, not a job. And a lot of ppl who plays this game don't have that kind of time commitment to do group events everyday for a couple of hours...pretty much ANY abyssea NM hunt group last for a couple of hours. If you /shout, it takes time to get enough people with right jobs to join. If you join LS event, all the TE farm and such will make the event at least 3+ hours long. I know many causal players only have 30min~1hr a day of play time, and only play during weekends, it's really hard to organize a pt to do anything at all within such short time. Doing any group event for them is just near impossible. Considering the amount of time you need to contribute to your pt member is equal to those who helping you.

Personally I won't call those ppl who doesn't spend enough time in a game lazy. Maybe they're busy with rl, and playing a game is something they do when they have 1hr of free time so they can relax when they're not busy. And when they got on they rather chat with friends, do crafts, or lv a low level jobs that has no competition or drama. If you want to take this game seriously and spend a lot of time, then go ahead. But you don't have to flame those who doesn't. It's not like they'll ruin your event as long they're not in same pt with you. Those ppl who wearing NQ gear standing in town, it's not the end of the world. They won't do anything to harm you, just stay away from them and don't pt with them if you think wearing NQ gear is such a serious problem(or rather, be more constructive, help them get the gears needed).

Even you admit that this job can be played naked, so really there's no need to be so harsh toward other ppl. I once invited an AF2 COR for ToAU beastmen NM hunt just for ninja roll and evokers roll, and really care less for his DD gear and SJ, since that's not the main reason I invite him anyways. If he is doing good dmg, that's a good bonus, but if not, then NIN and SMN roll for kiter and mage is all I care at least, no big deal. Isn't it what this job is all about? You get the freedom to play the way you want and play in a more relaxing pace. As long as other ppl's performance and bad gear isn't ruining your event or anything, I don't see any reason to have elitist attitude toward them. There are ppl who play a lot and takes 1 week to finish AF3 set, and there are ppl who plays less and takes 1 year to finish AF3 set, that's all, no big deal.


Edited, Apr 19th 2011 10:43pm by Afania
#25 Apr 20 2011 at 5:38 AM Rating: Decent
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I play two times a week, and I have an Armageddon and a lot of good gear. Time is not an excuse really.
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#26 Apr 20 2011 at 6:25 AM Rating: Good
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I miss Kerberoz.

I guess I don't get it. The whole point of the COR Forums is for us to all get better at it. You can have fun and gear properly at the same time. FFXI has always been the home for the hardcore and the elite. It's just the way it is.

~Ath
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#27 Apr 20 2011 at 5:23 PM Rating: Decent
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Alobont wrote:
I play two times a week, and I have an Armageddon and a lot of good gear. Time is not an excuse really.


Doesn't mean other ppl who also plays two times a week would also rush to get it like you do. Maybe they're working on other jobs and gears first, or doing other missions first, or crafting and chating or helping LS when they play two times a week?




Viska wrote:
I miss Kerberoz.

I guess I don't get it. The whole point of the COR Forums is for us to all get better at it. You can have fun and gear properly at the same time. FFXI has always been the home for the hardcore and the elite. It's just the way it is.

~Ath


I didn't ask you not to get better at your job.

But my question is what's the standard of "gearing properly"? Not having an empyrean atm is considered not gearing properly?

Someone finished an Armageddon in 2 weeks, so in his standard everyone without it are all not gearing properly?
So you're not allowed to do empyrean weapon slowly and take 3 years to finish it instead of 2 weeks just because if you grind gear slower than other ppl, you're not gearing properly?

Grinding gear or doing stuff takes time, and some ppl has no <insert your item name here>, that's mostly because they're doing something else when they plays.

We talk about hardcore and elite here, but most of the time the elite in this game always use their own standard against other ppl. And that kinda prevent other ppl to do stuff in this game they truly enjoy. I don't have empyrean weapon and AF3+2 5/5 for my other jobs except COR, so I'm not allowed to do any other in game activity such as Salvage/Missions/Nyzul/Craft/Einherjar/helping LS/chat with friends until all my jobs are geared with AF3+2 5/5 and an empyrean weapon so I'm "geared properly"?

Maybe you enjoy getting gears for your favorite job and make it has better performance, but not everyone else does. And maybe you grind your empyrean in 2 weeks but not everyone else would want to rush and finish it in 2 weeks.

I know FFXI is always like this. I was originally planning to finish Armageddon 80 in 6 months, only popping 1 Carabosse a week during the weekend starting on Oct. And after 3 months of popping 1 Carabosse a week suddenly everyone on the street all has an empyrean and all with "you're not allowed to play your job if you don't have an empyrean" attitude. So I ended up pushing to finish all the way to 85 in less than one month. Now that I have to say if I didn't push, I would probably enjoy this game a bit more.

Anyways, kinda off topic ._. I know FFXI is always like this and probably won't change by ranting here. But when the frustration is making me feel like need to take a break, I more or less feel like I should say something so whoever read this can at least understand that not having an armageddon or any other empyrean weapon is not the end of the world, thus making this game more enjoyable to do whatever you want. I'm not asking everyone not to rush and finish empyrean in 2 weeks, just saying if anyone decide to finish it in 2 years instead or even not bother with empyrean at all, it's perfectly fine and this shouldn't be the main reason to stop other ppl from playing their jobs.
#28 Apr 20 2011 at 7:01 PM Rating: Decent
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Afania wrote:
Alobont wrote:
I play two times a week, and I have an Armageddon and a lot of good gear. Time is not an excuse really.


Doesn't mean other ppl who also plays two times a week would also rush to get it like you do. Maybe they're working on other jobs and gears first, or doing other missions first, or crafting and chating or helping LS when they play two times a week?




Viska wrote:
I miss Kerberoz.

I guess I don't get it. The whole point of the COR Forums is for us to all get better at it. You can have fun and gear properly at the same time. FFXI has always been the home for the hardcore and the elite. It's just the way it is.

~Ath


I didn't ask you not to get better at your job.

But my question is what's the standard of "gearing properly"? Not having an empyrean atm is considered not gearing properly?

Someone finished an Armageddon in 2 weeks, so in his standard everyone without it are all not gearing properly?
So you're not allowed to do empyrean weapon slowly and take 3 years to finish it instead of 2 weeks just because if you grind gear slower than other ppl, you're not gearing properly?

Grinding gear or doing stuff takes time, and some ppl has no <insert your item name here>, that's mostly because they're doing something else when they plays.

We talk about hardcore and elite here, but most of the time the elite in this game always use their own standard against other ppl. And that kinda prevent other ppl to do stuff in this game they truly enjoy. I don't have empyrean weapon and AF3+2 5/5 for my other jobs except COR, so I'm not allowed to do any other in game activity such as Salvage/Missions/Nyzul/Craft/Einherjar/helping LS/chat with friends until all my jobs are geared with AF3+2 5/5 and an empyrean weapon so I'm "geared properly"?

Maybe you enjoy getting gears for your favorite job and make it has better performance, but not everyone else does. And maybe you grind your empyrean in 2 weeks but not everyone else would want to rush and finish it in 2 weeks.

I know FFXI is always like this. I was originally planning to finish Armageddon 80 in 6 months, only popping 1 Carabosse a week during the weekend starting on Oct. And after 3 months of popping 1 Carabosse a week suddenly everyone on the street all has an empyrean and all with "you're not allowed to play your job if you don't have an empyrean" attitude. So I ended up pushing to finish all the way to 85 in less than one month. Now that I have to say if I didn't push, I would probably enjoy this game a bit more.

Anyways, kinda off topic ._. I know FFXI is always like this and probably won't change by ranting here. But when the frustration is making me feel like need to take a break, I more or less feel like I should say something so whoever read this can at least understand that not having an armageddon or any other empyrean weapon is not the end of the world, thus making this game more enjoyable to do whatever you want. I'm not asking everyone not to rush and finish empyrean in 2 weeks, just saying if anyone decide to finish it in 2 years instead or even not bother with empyrean at all, it's perfectly fine and this shouldn't be the main reason to stop other ppl from playing their jobs.


I geared up THF and WHM while getting my Armageddon.

I dont udnerstand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.
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#29 Apr 20 2011 at 8:59 PM Rating: Good
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Alobont wrote:
I dont understand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.

QFT.

No one says they are expecting and Empyrean. But let me put it to you this way. If you're on a softball team for fun; what would you think of the guy who shows up with an oven mitt to catch and a stick to hit? A bit extreme but i think you get the idea.

Yes we understand everyones play time is equal. No its not ok to rock sh*t gear. There is more gear then the best and the worst. It would be nice if they would at least aim for the middle until they can get there.

~Ath
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#30 Apr 21 2011 at 1:48 PM Rating: Good
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Adding an extra QD charge but leaving the recharge at 45/50/60 seconds means you just shoot an extra charge at the very beginning and, if you're riding the timer, don't shoot any extra QDs at all afterward; you're still shooting one QD every 45/50/60 seconds, no faster.

There's no reason to add extra charges unless its on the order of 6-7 of them for a decent burst of magical damage. Look at SCH: They get more charges as they level and the recharge for each goes down because it's a division of total time for full charges. If COR worked the same as SCH then extra charges would have functional purpose.

So in some manner or another, you have to decrease the recharge time for any change in QD rate (barring the 6-charge blowout you could do on a zerged NM, would be nice to have 6 charges if using a Hexagun neh?)

I just hope that SE doesn't change it so rolling an 11 grants a QD charge. Whoohoo potentially one extra shot every 2:30 to 5:00 (if you can even 11 so often).
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#31 Apr 21 2011 at 10:33 PM Rating: Decent
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Viska wrote:
Alobont wrote:
I dont understand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.

QFT.

No one says they are expecting and Empyrean. But let me put it to you this way. If you're on a softball team for fun; what would you think of the guy who shows up with an oven mitt to catch and a stick to hit? A bit extreme but i think you get the idea.

Yes we understand everyones play time is equal. No its not ok to rock sh*t gear. There is more gear then the best and the worst. It would be nice if they would at least aim for the middle until they can get there.

~Ath



I'm not "defending" those who wearing AF2 and such, tbh, I can't care less about ppl's town gear, especially some random strangers. They wearing AF1, AF2 or AF3 NQ makes no difference to me. My event won't fail because of them, they won't steal my gil/gear. I just don't see any reason to just /c random stranger, and starts all the gear flame just because it's not as good as yours, not like I get any benefit from flaming others gear and flaming others gear won't make me a better player or my events more successful anyways.
#32 Apr 22 2011 at 4:35 AM Rating: Decent
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3,947 posts
Afania wrote:
Viska wrote:
Alobont wrote:
I dont understand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.

QFT.

No one says they are expecting and Empyrean. But let me put it to you this way. If you're on a softball team for fun; what would you think of the guy who shows up with an oven mitt to catch and a stick to hit? A bit extreme but i think you get the idea.

Yes we understand everyones play time is equal. No its not ok to rock sh*t gear. There is more gear then the best and the worst. It would be nice if they would at least aim for the middle until they can get there.

~Ath



I'm not "defending" those who wearing AF2 and such, tbh, I can't care less about ppl's town gear, especially some random strangers. They wearing AF1, AF2 or AF3 NQ makes no difference to me. My event won't fail because of them, they won't steal my gil/gear. I just don't see any reason to just /c random stranger, and starts all the gear flame just because it's not as good as yours, not like I get any benefit from flaming others gear and flaming others gear won't make me a better player or my events more successful anyways.


But we arent talking about town gear. We are talking about people who wear that stuff to exp/events.
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#33 Apr 26 2011 at 8:14 AM Rating: Decent
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Quote:

I dont udnerstand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.


There is no COR community anymore. There are a few hardcore around getting their Wildfire brew juice on and no one else. COR/WHM is dead (at least on my server).

I rarely see a COR in the wild anymore and I've not even seen an armageddon yet.

In the end we are still designed as a support job. Having AF2 hat and AF3+2 are the only pieces of equipment that support that role. So that's my prime focus. Next would be strengthening my DD capabilities. While WF is a nice BNS type thing in Abyssea, its rare our group is struggling to kill a mob fast that they want an Empyrean COR in the group. It's still about procs which COR natively has none. So I'm waiting for SE to re-establish COR in the game and I'm not sure that will be as a WF whoring uber ranged attacker.

Bottom line I haven't seen hardly any COR's in game in either sh*tty or good gear. It's a boutique job no one gives a rat's ass about anymore and you can pretty much do with it what you will. I'm always working to gear it as best I can, but I'm not going to jump all over a COR who is rocking AF. In the end, you only really need to gear yourself well enough to complete the task you so desire. IF you can do that naked with an onion knife, more power to ya. I always laugh at the people that think they are uber by low manning things with ultimate gear. Is that really any more skillful than taking a few more players with average gear and killing something?

____________________________
Mirabelle
Race: Mithra
Server: Ifrit
75COR/75RDM/75RNG/45THF/37BLM/38WHM/37NIN/37DRK/41BLU/37DNC/37SAM/37WAR/37SCH
#34 Apr 26 2011 at 9:40 AM Rating: Good
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Viska wrote:
Alobont wrote:
I dont understand why your defending people who wear full af2 everywhere. Weve gone over this, we dont mind people with crap gear who are trying. We care about people who make the choice to rock sh*t gear because they are lazy, which is most of the cor community sadly.

QFT.

No one says they are expecting and Empyrean. But let me put it to you this way. If you're on a softball team for fun; what would you think of the guy who shows up with an oven mitt to catch and a stick to hit? A bit extreme but i think you get the idea.

Yes we understand everyones play time is equal. No its not ok to rock sh*t gear. There is more gear then the best and the worst. It would be nice if they would at least aim for the middle until they can get there.

~Ath


I understand Afania's frustration with extreme elitism - people who expect every COR to even be TRYING for an Empyrian weapon or using some particular piece of gear are taking it too far.

That being said, when I see a COR using pieces that are worse than Aurore, that is frustrating. And I'm not knocking Aurore at all - I'm making the point that very easy to obtain/cheap gear is out there that does the job better than the things I see some people wearing (e.g. meleeing in Commodore set). At that point it's not about a player not having enough time, friends, or hard to get gear. It's just not trying to think about your performance AT ALL.

Or that guy who's rocking a Trump Gun on 90COR when there's a much better option available simply by spending 2500 Dominion Notes (or hell, picking up a Miramar Gun on AH for what, 10-20k?)

Edited, Apr 26th 2011 11:41am by Anza
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Anza: Titan 2004-2011 / Capuchin: Phoenix 2011-???
#35 Apr 26 2011 at 12:03 PM Rating: Good
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Unless Cor gets something to trigger TH, most users will pass on Cor. If you're one of the upper echelon of Cor's with a Empy, you don't really need any patches as you'll find your way into most events.

I love my shiny gun and love the fact that Corsair is a niche job. Everyone has a monk or war or ninja, I'm unique and any patch will just make me love the job that much more.
#36 Apr 26 2011 at 12:27 PM Rating: Good
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358 posts
MK187 wrote:
Unless Cor gets something to trigger TH, most users will pass on Cor. If you're one of the upper echelon of Cor's with a Empy, you don't really need any patches as you'll find your way into most events.

I love my shiny gun and love the fact that Corsair is a niche job. Everyone has a monk or war or ninja, I'm unique and any patch will just make me love the job that much more.

If I see one more bandwagon Neeeenja with crap gear and a Kannagi; I'm gonna blow hexagun size holes in my head. If they change ANYTHING about COR i'd like to see 1 of 2 things. 1) More ways to lower Quickdraw timer. 2) Add COR to Annihilator.

~Ath


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Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#37 Apr 26 2011 at 2:49 PM Rating: Good
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MK187 wrote:
Unless Cor gets something to trigger TH, most users will pass on Cor. If you're one of the upper echelon of Cor's with a Empy, you don't really need any patches as you'll find your way into most events.


This is the entire complaint though - you shouldn't need an Empyrian weapon to find your way into events. A competent player with good (even if not the best) gear should be able to find a niche.

I dunno though, I do think that in future content the need for buffs will make a comeback. People are a little spoiled now with their refresh atma and awesome melee buffs, and when those go away and you're fighting something that wasn't designed for a 75cap world, it's going to be a rude awakening for many people. Maybe starting as soon as the new Dynamis content, and certainly at some point on the path to level 99.

Quote:
I love my shiny gun and love the fact that Corsair is a niche job. Everyone has a monk or war or ninja, I'm unique and any patch will just make me love the job that much more.


Yeah, but the perils of being "unique" are also that you don't fit cleanly into a common uncreative "we need jobs X, Y, and Z" strategy. As a diehard PUP main since 2006, I'm all too aware of this. Even in situations where I can fill the role far better than the cookie cutter setup, a lot of people resist using anything but the cookie cutter setup.

When COR was used interchangeably in a "buff/refresher" slot, or occasionally as ranged DD, it wasn't that hard for it to fit in for events. Now, leaders have very little idea how to use a COR effectively. Buffs aren't that important, COR isn't particularly great for hitting any Abyssea weaknesses, and the only real role seems to be that if the COR has an Empyrian weapon and the right atma it can be a great DD. But there are a whole ton of great DDs who don't require an Empyrian, so you're not really even that unique. It's not as if most people's issues with current content boil down to "man, I wish we had more DD power".
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#38 Apr 26 2011 at 3:34 PM Rating: Good
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MK187 wrote:
When COR was used interchangeably in a "buff/refresher" slot, or occasionally as ranged DD, it wasn't that hard for it to fit in for events. Now, leaders have very little idea how to use a COR effectively. Buffs aren't that important, COR isn't particularly great for hitting any Abyssea weaknesses, and the only real role seems to be that if the COR has an Empyrian weapon and the right atma it can be a great DD. But there are a whole ton of great DDs who don't require an Empyrian, so you're not really even that unique. It's not as if most people's issues with current content boil down to "man, I wish we had more DD power".

I disagree. The rolls might have changed but the fact is we still CAN buff with the best off them. Tactician's roll for instance is AMAZING. If you want red/blue procs nothing beats this! Sure we might not have inherant access to the procs ourselves, but the 5 ppl in your party sure do.

A Relic/Mythic/Empy weapon doesn't automatically make you a great player. It's the determination/drive/desire that often times does. You can be a great player without them.
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Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#39 Apr 26 2011 at 9:15 PM Rating: Decent
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1,284 posts
Viska wrote:
MK187 wrote:
When COR was used interchangeably in a "buff/refresher" slot, or occasionally as ranged DD, it wasn't that hard for it to fit in for events. Now, leaders have very little idea how to use a COR effectively. Buffs aren't that important, COR isn't particularly great for hitting any Abyssea weaknesses, and the only real role seems to be that if the COR has an Empyrian weapon and the right atma it can be a great DD. But there are a whole ton of great DDs who don't require an Empyrian, so you're not really even that unique. It's not as if most people's issues with current content boil down to "man, I wish we had more DD power".

I disagree. The rolls might have changed but the fact is we still CAN buff with the best off them. Tactician's roll for instance is AMAZING. If you want red/blue procs nothing beats this! Sure we might not have inherant access to the procs ourselves, but the 5 ppl in your party sure do.

A Relic/Mythic/Empy weapon doesn't automatically make you a great player. It's the determination/drive/desire that often times does. You can be a great player without them.


I have thf and cor at 90, and to be quite honest, my cor's gear was leaps and bounds better than my thf... but guess what I was asked to come as....

If you only have cor, of course you can make it work... but if you have anything else, the simple fact of being able to proc red, blue, yellow, or in my case TH is greater than the average +2 tp per tick roll and maybe fighter's or Sam's rolls.

Now that I have Armageddon, and the proper atma and gear for it... I'm asked to come cor, since I can actually deal damage (oh yea, and give buffs to myself since nobody asks for them outside of tacticians roll)

... anyways... still looking forward to June.... big time!
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#40 Apr 26 2011 at 9:51 PM Rating: Good
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Really? I also have 90THF and access to TH7 base. I'm asked to come THF about 1/4 the time. The only time we worry about having TH is for Stage 1 and Stage 2 NM's for empy items. The rest of the time i'm practically begged to come COR (wish they'd ask for RNG sometime hahaha).

Aye. Heres to the update!

~Ath
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Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#41 Apr 27 2011 at 10:16 AM Rating: Good
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Viska wrote:
Really? I also have 90THF and access to TH7 base. I'm asked to come THF about 1/4 the time. The only time we worry about having TH is for Stage 1 and Stage 2 NM's for empy items. The rest of the time i'm practically begged to come COR (wish they'd ask for RNG sometime hahaha).


That's surprising to me, but goes to show that different groups want different things. Or in some cases, your group may already have a THF (fairly common) and not need another.

In general though, THF not only has TH, but is one of the only two jobs that can hit all dagger blue procs and is an excellent tank (or backup tank) on a lot of Abyssea NMs. I'd imagine that these things are more in demand to a lot of players.

Our LS always brings a RNG to events since otherwise you're missing a LOT of blue procs in piercing time. I personally would prioritize bringing a THF and RNG over a COR in Abyssea events.
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#42 Apr 27 2011 at 11:20 AM Rating: Good
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Wow Craziness! I'm actually the only THF in the shell. We usually roll with about 10 ppl (of which 2 are dual boxed mages) If we do Blue procs we ALWAYS aim for Blunt. We avoid piercing like the plague since No DRG for PT.

~Ath
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Athrin
Siren Server
90COR 90RNG 90THF 90BRD 90DNC 90RDM
Arrrghmageddon Stage 2 COMPLETE!
#43 Apr 27 2011 at 1:20 PM Rating: Good
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Viska wrote:
Wow Craziness! I'm actually the only THF in the shell. We usually roll with about 10 ppl (of which 2 are dual boxed mages) If we do Blue procs we ALWAYS aim for Blunt. We avoid piercing like the plague since No DRG for PT.

~Ath


Interesting. We have a ton of THFs, and one regular who has THF RNG BST. We usually put her on RNG, bring one person THF for TH/dagger procs/occasional evasion tanking, and we don't have to worry much about piercing time. If attendance is strong (normally we run with 12 or so, sometimes a little more/less) and we have enough job flexibility, we have a few people with DRG as well to guarantee blue procs in piercing. If not, we just hope it's not polearm ;)

The one that gives us more trouble than anything else is slashing - we never seem to have a SAM when we need Great Katana.

I'm personally the main MNK in the LS, so between me and a WHM with Hexa we're always covered in blunt time. And due to me usually being on MNK, and our only other regular with 90COR usually filling a need on BLM WHM WAR or even the occasional RNG, we tend not to have a COR in our runs.

With blue being well covered, we don't really ever bother with paying too much attention to time for blue procs, except if we're about to pop and the window is about to change (say, hold off if it's very close to blunt time, or hurry and pop while it's still blunt). Covering blue is pretty important for us though, maybe more than a lot of groups, since a significant chunk of our focus in large LS runs is on getting items associated with blue weakness.

Edited, Apr 27th 2011 3:22pm by Anza
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