While I applaud fighting RMT very much... I don't understand the assumption that only RMT use things like mistletoe, bird blood, etc. Bird blood is a source of income for many actual players.. as was mistletoe.
I tend to seek out items in this game that I can vendor rather than relying soley on the AH for my regular income. Unfortunately, when SE cuts vendor rates on crafted items, mob drops, and fish.. this hurts just as many crafters and real players as it does RMT.
I think having items vendor for a reasonable rate is a good thing. I would much rather vendor a pile items I have used to skill up on and not take such a huge loss every time. The decreased price on remedy is now imo too low vs the skill level of the recipe and the difficulty of obtaining the materials to make it. I don't mind a decrease to reduce RMT abuse.. but that was a drastic reduction.
While I agree somewhat with what you say, allowing RMTs an easy meal ticket is not something we can accept, either.
It all boils down to allowing us to find ways to make money that does not
involve easy repetitive robot-like tasks that RMT can exploit. Allow us to make money, but do it in a way that does not involve something that can repeated a million times over.
And besides, there are plenty of ways to make a lot of money that don't involve Bird Blood, or anything of the sort. And Honestly, there's no reason why a Lv25ish mob drop should sell for so dang much anyways. That's inviting every Lv75 ill-equipped Chinese-talking player to move in and make himself enough money to buy enough rice to feed all of Africa.
The decreased price on remedy is now imo too low vs the skill level of the recipe and the difficulty of obtaining the materials to make it.
You call that difficult
? There are plenty of recipes that are a hell of a lot harder than that (and higher level to boot), but yield far less gil. Those are all NPC-vendor items except the Mistletoe and Boyahda Moss. Boyahda Moss is common as crap, farm any Goobbue and you'll get lots of this stuff. And you make 2 at a time if you don't HQ (Lv98 Alchemist with the 2 guild items can get Tier 31, or, a Lv95 can do it with 2 Guild Items + Guild Support). The Mistletoe is a little harder, but come on, it isn't THAT hard, especially if you've got more Chinese people, equally starving, over in Jugner farming your Mistletoe 24/7.
This tactic was far, far more viable for RMT than it ever was for Players. The Recipe itself involved a lot of cheap vendor items, and 2 items that needed to be farmed. Doing this recipe now, is a mild loss just like most other Lv69-70 Recipes in most other crafts. Here are some examples:
Bone Lv68: Bone Patas (Fire, Crab Shell, Giant Femur x2, Carbon Fiber)
This is kinda annoying, you need 4 Bomb Ashes per 3 Carbon Fibers, Crab Shells are annoying to get, low level crabs don't drop them very often at all, and they don't stack, nor do Giant Femurs.
Cloth Lv69: Silk Headband (Earth, Silk Cloth, Carbon Fiber)
This is slightly easier than the Alchemy recipe, true.
Cook Lv72: Pear au Lait (Water, Honey, Selbina Milk, Derfland Pear)
Easy as hell, but then this is Cooking we are talking....
Gold 67: Hydro Patas (Fire, Bone Patas, Animal Glue, Mithril Sheet)
Bone Patas, plus more. Ow.
Leather 69: Beak Jerkin (Earth, Cockatrice Skin x2, Sheep Leather)
Cockatrice Skin must be pretty rare; I've killed lots of those in the Labyrinth and not seen a single one, oddly. I imagine this probably sucks.
Smith 70: Hien (Fire, Darksteel Ingot, Lizard Skin)
Wood 69: Demon Arrow (Earth, Arrowwood Lumber, Demon Arrowhead, Black Chocobo Fletching)
A good recipe, you can sell for profit sometimes, break even or slight loss other times.
So... examining the data above...
Alchemy's will require some time and money to do (if you did this recipe), Bone is kinda annoying due to low drop rate on Crab Shells, Gold is simply ridiculous, Smithing hurts the wallet, which leaves Wood and Cooking to be easy, and Leather... maybe I was just having bad luck or something, I don't know.
And I have another question for you.
Why on Vana'diel would you ever skill on Remedies? There's a MUCH better way:
Lv62 (or 61): Venom Dust (Monke-Onke x2 -or- Scorpion Claw x2).
If you like fishing, go for the Monke-Onkes. If not, the right Scorpions drop a metric sh*tton of their claws. Either way, save the dust for...
Lv68: Venom Potion (Water, Venom Dust, Mercury)
Any Alchemist knows where to get a ton of Mercury cheap and easy, and the Venom Dust you already had. The Venom Potions will sell on AH, but not for very much and somewhat slow sells. Keep a stack or two for Guild Items, too.
Lv72: Paralysis Dust (Three-Eyed Fish, Lightning Crystal)
Seriously, just get a good Fishing Rod and go to Qufim. Three-Eyed Fish aren't that hard to catch once you get onto it (they are easier than Black Sole IMO). Use these to make Paralysis Potions, later. The Potions take you to 78.
There you have it, 62-78 cheap and easy, without using Remedies to skill up. What did you buy?
1). Good Fishing Rod, maybe a Halcyon Rod? You can make that yourself, btw.
2). Appropriate Lures (which you can make yourself).
3). Mercury (camp the Bibiki Bay NPC)
4). Crystals (if you were in Qufim, you WERE killing the Lightning Elementals that pop near the shore while you were fishing, right?)
A hell of a lot easier than other crafts, 62-78 I'd have to admit. A lot cheaper too. So why, again would any legit player make remedies for any reason other than for use, or sell on AH?
That's just it; they wouldn't. The only reason someone would do this, would be for Sell-to-NPC profit, and that was mostly RMT doing that.