selebrin wrote:
if we're talking about things like the lower target on the space station assault, I have personally weakened it (done the mission enough to know how much it takes), poured only blasters into the thing on my final pass, and blown it up. If shield generators are vulnerable to blaster fire, and "shielded targets" are not, why do they both have those quivering circles when hit that to me represent a hard target rather than an immune one?
Because they
*are* immune and you're not paying attention when you fly. I guarantee you that you aren't killing a shielded target with blasters: it flat out isn't happening. If you'd love to offer a video as proof I'll more than happily correct my stance, but considering the actual sites, personal experience, and the in-game tips specifically state they're immune to blaster damage I rest my case (yes, a few are incorrect, but very few).
Secondly, not every single shield generator actually has shields (crazy inorite?). Your first "Down the crippled capital ship" mission has shield generators that aren't shielded; the later mission of the same type does. All frigates do have shield generators and without fail they also are shielded.
Take a rank 6 blaster upgrade, go fire on the shield generators on the capital ships and frigates (use zero missiles the entire mission) in the first first mission (escort) and watch as you can't kill a single shielded target.
It flat out doesn't happen.
idiggory, King of Bards wrote:
The shield stance is useful, but much better to just focus on not taking damage in my experience. Though it's nice to have when the game tells you that you hit an asteroid that you CLEARLY missed.
That isn't always possible no matter how much you duck, dodge, weave, and barrel roll away. Specfically the final three missions have standard fighters that can wipe out shields of even grade 6 ships rapidly and you can't always avoid damage you can't see from behind (mine missions v2.0).
It's useless to stay in, I agree, but considering it takes about 5 seconds to regen around half of your shields then go back to blasters they're really useful on the final missions.
Edited, Feb 2nd 2012 12:55am by Viertel